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    Posts made by Chompers2

    • Saving alll Spending points to the bank for a turn.

      Last night I played axis and was able to destroy the british fleet like four times with my air force.  This gave germany the time it needed to move inf and armor to moscow.

      Me and my opponent have a question.  In future games if it wanted to could britan bank all turn one points and just build a 60 navy the next turn?  Then it would be impossible to destroy.  Seems to be a little against the spirit of the rules but I was curious if he would be a loud to do this in the future.

      posted in Axis & Allies Spring 1942 Edition
      Chompers2C
      Chompers2
    • RE: Countering Turn one India IC

      He used the transport to bring two and started with three there giving him five.  He then landed the british fighter making it pretty hard to take back turn one.  Considering pearl harbor must be done and china must be taken.  I am sure there are counter moves but I thought I would see what others had to say.

      Last night was pretty cool because I won a game as axis.  My german air force kept blowing up the British navy and I was patient in having japan and germany move to moscow.

      posted in Axis & Allies Spring 1942 Edition
      Chompers2C
      Chompers2
    • RE: Sub vs Sub one on one combat

      okay that is cool thanks a lot.

      posted in Axis & Allies Spring 1942 Edition
      Chompers2C
      Chompers2
    • Sub vs Sub one on one combat

      If a sub is being attacked by another sub can it submerge before it is attacked.  I know this sounds like a dumb question but I can’t figure it out.

      posted in Axis & Allies Spring 1942 Edition
      Chompers2C
      Chompers2
    • Countering Turn one India IC

      I played the allies today and my opponent used his transport to get five inf into India on turn one and he landed one British fighter and one Russian fighter.  He used his cruiser to auto kill the Japanese transport in range then purchased an IC in India turn one.  It is pretty much impossible for Japan to take that back next turn.  After that he was able to build tanks in India to mess with Japan and stop them from being a factor against Russia.

      He seeded Africa to Germany but he also killed my battleship and transport near Africa on round 2 by purchasing a russian sub turn one and then attacking my battle ship with the Russian sub and two Russian fighters.  He is able to then use the sub as the first troop to be removed that the battleship most likely kills and the fighters finish off the battleship and transport.

      How would you guys counter the Indian IC on turn one to make Japan effective in helping against Russia.  At the end of the game when I attacked Moscow my attack fell short and I was defeated.  I brought 31 tanks 10 Inf and 1 bomber but there were just too many inf and fighters in Moscow by that point.  Any advice would be appreciated.

      posted in Axis & Allies Spring 1942 Edition
      Chompers2C
      Chompers2
    • Better to Build one IC or two with Japan?

      What do you think is the better path if you want to position Japan to kill Russia.  If I build two IC with Japan and America goes all in the Pacific can I really counter that.  Curious what everyones thoughts would be

      Thanks a bunch.

      posted in Axis & Allies Spring 1942 Edition
      Chompers2C
      Chompers2
    • Transport Instant Kill

      This will sound like a dumb question but I was unclear on something.  Can a fighter or bomber fly off the coast destroy an undefended transport and then rebase back where it came from if it has the movement.

      Thanks in advance

      posted in Axis & Allies Spring 1942 Edition
      Chompers2C
      Chompers2
    • New at this game and I can't beat the allies

      I am new to axis and allies and have played about 10 games.  It is growing on me really fast and I enjoy it a lot.  The thing is I just can’t seem to formulate a winning plan.

      Last game as the axis I purchased 10 inf and 1 fighter my first couple of turns and then after that purchased a lot of tanks to attack with the inf against Russia.  I kept my air flight in Paris to fend off the allies from landing in Europe and destroyed a strong allied navy with it.

      I was pretty devastated after turn one Russia by the attacks they made.  I lost West Russia and Ukraine with Russia losing like a total of two inf.  So not only did a lose my forces before I ever used them I lost valuable land and points to Russia and since he rolled well he had large forces in Ukraine and West Russia before my first turn.  This set off a pattern of land grabs between Germany and Russia but Russia was always able to keep a respectable amount of points to fight back and I had to watch my back for the English and Americans who wanted to make a landing.  I secured Africa even though my opponent built an IC down there.  I didn’t capture the IC but I held most of Africa for the entire game.

      I tried to be patient building up a force to smash Moscow with and my goal was to hit it with a mixture of Inf and tanks.  My opponent started building and landing a lot of fighters in Russia and this made the task more daunting.  I was using 3 transports to shuttle troops from Japan towards Moscow but this got messed up when the Americans came over with a Pacific fleet and I had to fight that off.

      My opponent is very good at playing the allies and I really want to beat him.  It just seems that I can’t kill Russia in time before England and America can start landing in Europe.  I can fend them off for quite awhile but I am just not sure how to win.

      Sorry to make it sound like I am complaining.  I like this game a lot and it is just my nature to want to win very badly.  I am just not sure how to counter the moves of my opponent.

      Thanks

      Frank

      posted in Axis & Allies Spring 1942 Edition
      Chompers2C
      Chompers2
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