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    Posts made by chaptim

    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 artillery, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Slovakia Hungary to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 109 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in 109 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer, 3 fighters and 1 transport; French defend with 1 fighter
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                  British win with 4 fighters and 1 transport remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4,83 expected hits
                      British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 46
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Casualties for French: 1 cruiser
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
      

      Combat Hit Differential Summary :

      Germans regular : -1,83
      British regular : -0,50
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      @chaptim
      hi - where do u wanna have your Ftrs scramble?

      posted in League
      chaptimC
      chaptim
    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 artillery, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Slovakia Hungary to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 109 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      chaptimC
      chaptim
    • L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      @TinCanoftheSea
      bid is a destroyer in 110, sub in 106, sub in 98, art in Alexandria, mech in eqypt, sub in 91 and 1$ to London

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM FlyingBadger (Axis) vs chapitm (Allies+18)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 submarine moved from 24 Sea Zone to 6 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              2 fighters moved from Hawaiian Islands to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
      
          Combat - Americans
              Battle in Morocco
              Battle in Marshall Islands
              Battle in 6 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 16 Sea Zone
                  Americans attack with 1 fighter and 2 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 submarines in 16 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter in 16 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 16 Sea Zone to Midway
              2 fighters moved from 6 Sea Zone to 7 Sea Zone
              1 carrier and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
              1 battleship, 2 carriers, 3 cruisers and 3 destroyers moved from 26 Sea Zone to 32 Sea Zone
              2 fighters moved from 26 Sea Zone to 32 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to Wake Island
      
          Place Units - Americans
              1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
              1 carrier placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Sikang to Shensi
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Sikang to Yunnan
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
              1 infantry moved from Sikang to Szechwan
      
          Place Units - Chinese
              3 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      
          Purchase Units - British
              British repair damage of 6x factory_minor; Remaining resources: 37 PUs; 
              British buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 unit repaired.
              1 infantry moved from Burma to Yunnan
                    Chinese take Yunnan from Japanese
              1 fighter moved from India to 41 Sea Zone
              1 bomber moved from Persia to 41 Sea Zone
              1 mech_infantry moved from British Somaliland to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 armour moved from French Equatorial Africa to French West Africa
                    British take French Central Africa from Neutral_Axis
                    British take French West Africa from Neutral_Axis
              1 artillery moved from Iraq to Syria
                    British take Syria from Neutral_Axis
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 bomber and 1 fighter
                  Japanese defend with 1 destroyer and 1 transport
                      British roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 5
                  Casualties for British: 1 fighter
                  Casualties for Japanese: 1 destroyer and 1 transport
      
          Non Combat Move - British
              1 bomber moved from 41 Sea Zone to India
              1 aaGun, 1 artillery and 1 infantry moved from India to Burma
              1 mech_infantry moved from Eastern Persia to India
              1 infantry moved from Northwest Persia to Iraq
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 artillery moved from French Madagascar to 72 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
              1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
              1 fighter moved from Malta to Egypt
              1 fighter moved from 80 Sea Zone to India
              1 fighter and 1 tactical_bomber moved from Malta to Egypt
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
              3 fighters moved from United Kingdom to Gibraltar
      
          Place Units - British
              1 airfield placed in Gibraltar
              1 artillery and 2 infantry placed in Egypt
              1 mech_infantry placed in Union of South Africa
              1 destroyer placed in 71 Sea Zone
      
          Turn Complete - British
              British collect 37 PUs; end with 37 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              1 artillery, 3 infantry and 1 mech_infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by British from India: 1 mech_infantry
              EDIT: Removing units owned by UK_Pacific from India: 1 artillery, 3 infantry and 1 mech_infantry
              EDIT: Adding units owned by British to India: 1 artillery, 3 infantry and 2 mech_infantrys
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,33
      Americans regular : -3,67
      Japanese regular : 0,00
      British regular : 0,83
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Russians
              Russians buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Russia to Bryansk
              2 infantry moved from Russia to Tambov
              2 infantry moved from Russia to Vologda
              1 fighter moved from Russia to Vologda
              2 fighters moved from Russia to Bryansk
              2 fighters moved from Russia to Tambov
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 mech_infantry moved from Libya to Alexandria
              12 artilleries and 48 infantry moved from Russia to Samara
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Samara
                  Russians attack with 12 artilleries and 48 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 12 artilleries and 48 infantry in Samara, round 2 : 15/60 hits, 14,00 expected hits
                      Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 12 artilleries and 47 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Vologda
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Bryansk
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Samara
              3 aaGuns moved from Russia to Samara
              2 fighters moved from Tambov to Russia
              2 fighters moved from Bryansk to Russia
              1 fighter moved from Vologda to Russia
              3 armour and 2 mech_infantrys moved from Russia to Urals
      
          Place Units - Russians
              3 fighters, 1 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 20 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1,00
      Germans regular : 1,33
      Russians regular : -0,83
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 fighters and 1 tactical_bomber moved from Novgorod to Romania
              2 infantry moved from Novgorod to Baltic States
              1 artillery moved from Belarus to Baltic States
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Romania
                  Russians attack with 3 fighters and 1 tactical_bomber
                  Italians defend with 2 armour
                      Russians roll dice for 3 fighters and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 2,17 expected hits
                      Germans roll dice for 2 armour in Romania, round 2 : 1/2 hits, 1,00 expected hits
                      1 fighter owned by the Russians and 1 armour owned by the Italians lost in Romania
                      Russians roll dice for 2 fighters and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1,67 expected hits
                      Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0,50 expected hits
                      1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Romania
                  Russians win with 2 fighters remaining. Battle score for attacker is -9
                  Casualties for Russians: 1 fighter and 1 tactical_bomber
                  Casualties for Italians: 2 armour
      
          Non Combat Move - Russians
              2 fighters moved from Romania to Rostov
              1 infantry moved from Novgorod to Belarus
              1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Belarus
              3 mech_infantrys moved from Ukraine to Belarus
              4 mech_infantrys moved from Russia to Belarus
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Novgorod
              1 infantry placed in Ukraine
              3 mech_infantrys placed in Volgograd
              1 artillery and 2 mech_infantrys placed in Russia
              Russians undo move 3.
              3 mech_infantrys placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 117 Sea Zone: 1 submarine
              EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
              EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry
              EDIT: Adding units owned by Russians to Timguska: 6 infantry
              EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 6 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1,17
      Russians regular : -1,67
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20)

      @bolasgod y, with 3 Ftr

      posted in League
      chaptimC
      chaptim
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
              1 fighter moved from Caroline Islands to 37 Sea Zone
      
          Combat - ANZAC
              Battle in 37 Sea Zone
                  Americans loiter and taunt; ANZAC attack with 1 cruiser, 2 destroyers, 2 fighters and 3 submarines
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                      ANZAC roll dice for 1 cruiser, 2 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese lost in 37 Sea Zone
                  ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 2 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              1 carrier moved from 43 Sea Zone to 37 Sea Zone
              2 fighters moved from 43 Sea Zone to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              1 destroyer moved from 62 Sea Zone to 63 Sea Zone
              1 transport moved from 109 Sea Zone to 91 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Brazil
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 16 PUs; end with 16 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
      
          Combat Move - French
              3 infantry moved from Tunisia to Libya
              1 infantry moved from Tobruk to Alexandria
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Gibraltar
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,17
      ANZAC regular : -1,17
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20)

      gonna be jaunting and next moves prolly on Sunday or Monday

      posted in League
      chaptimC
      chaptim
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      gonna be jaunting and next moves prolly on Sunday or Monday

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20)

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Anhwe to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              2 bombers, 8 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 8 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
                  Chinese defend with 9 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 11/20 hits, 10,83 expected hits
                      Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 3,00 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                  Casualties for Chinese: 9 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 fighters moved from 35 Sea Zone to 33 Sea Zone
              1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
              1 submarine moved from 36 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
              2 infantry moved from Paulau Island to 34 Sea Zone
              2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
              1 cruiser moved from 34 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
              1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
              1 infantry moved from 36 Sea Zone to Kwangsi
              1 artillery and 1 infantry moved from Kiangsi to Kwangsi
              1 marine moved from Japan to 6 Sea Zone
              1 artillery and 5 infantry moved from Japan to 6 Sea Zone
              1 aaGun moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 artillery moved from Jehol to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              1 aaGun, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
              1 infantry moved from Jehol to Chahar
              2 artilleries and 4 infantry moved from Anhwe to Hunan
              1 aaGun and 5 infantry moved from Jehol to Anhwe
              4 infantry moved from Manchuria to Jehol
              1 armour moved from Korea to Jehol
              1 infantry moved from Korea to Manchuria
              1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
              1 submarine moved from 6 Sea Zone to 5 Sea Zone
              2 bombers moved from Yunnan to Kwangsi
              4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
              EDIT: 2 fighters and 2 tactical_bombers moved from Yunnan to Siam
      
          Place Units - Japanese
              1 carrier and 1 destroyer placed in 6 Sea Zone
              1 harbour placed in Hainan
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 34 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,00
      Japanese regular : 0,17
      

      Savegame

      posted in League
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      chaptim
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 infantry moved from Shan State to French Indo China
                    ANZAC take French Indo China from Neutral_Axis
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New Guinea to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
              1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
              1 fighter moved from Sumatra to India
              1 destroyer moved from 46 Sea Zone to 54 Sea Zone
              1 marine moved from New South Wales to 62 Sea Zone
              1 cruiser and 1 marine moved from 62 Sea Zone to 63 Sea Zone
              1 marine moved from 63 Sea Zone to New Zealand
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 13 PUs
      
          Politics - French
              French takes Political Action: Political Action French To War With Japanese
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - French
              1 destroyer moved from 58 Sea Zone to 42 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      or within next hour :)

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM FlyingBadger (Axis) vs chapitm (Allies+18)

      gonna be jaunting and next moves prolly on Sunday or Monday

      posted in League
      chaptimC
      chaptim
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      gonna be jaunting and next moves prolly on Sunday or Monday

      posted in League
      chaptimC
      chaptim
    • RE: Chaptim (L + 30) vs. StickyBomb (X) G40 OOB

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Borneo to 43 Sea Zone
              1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
              1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
              13 fighters moved from 43 Sea Zone to Malaya
      
          Combat - Americans
              Battle in Malaya
                  Americans attack with 1 artillery, 13 fighters and 3 infantry
                  Japanese defend with 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 1/3 hits, 1,67 expected hits
                      Americans roll dice for 1 artillery, 13 fighters and 3 infantry in Malaya, round 2 : 7/17 hits, 7,50 expected hits
                      Japanese roll dice for 1 fighter and 8 infantry in Malaya, round 2 : 4/9 hits, 3,33 expected hits
                      8 infantry owned by the Japanese, 1 fighter owned by the Americans and 3 infantry owned by the Americans lost in Malaya
                      Americans roll dice for 1 artillery and 12 fighters in Malaya, round 3 : 9/13 hits, 6,33 expected hits
                      Japanese roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
                  Americans win, taking Malaya from Japanese with 1 artillery and 11 fighters remaining. Battle score for attacker is 5
                  Casualties for Americans: 2 fighters and 3 infantry
                  Casualties for Japanese: 1 fighter and 8 infantry
      
          Non Combat Move - Americans
              11 fighters moved from Malaya to 37 Sea Zone
              7 carriers, 6 destroyers, 1 fighter and 3 submarines moved from 43 Sea Zone to 37 Sea Zone
              2 fighters moved from Midway to Wake Island
              2 fighters and 1 tactical_bomber moved from Western United States to Wake Island
              1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
              1 carrier, 1 destroyer and 2 submarines moved from 25 Sea Zone to 30 Sea Zone
              1 submarine moved from 25 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
              1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 submarine moved from 93 Sea Zone to 97 Sea Zone
              1 destroyer moved from 111 Sea Zone to 109 Sea Zone
              1 destroyer moved from 92 Sea Zone to 110 Sea Zone
              2 carriers moved from 119 Sea Zone to 109 Sea Zone
              3 fighters moved from 119 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              1 artillery, 2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kweichow
              1 infantry placed in Shensi
              1 infantry placed in Kansu
              1 infantry placed in Sikang
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Iraq to Caucasus
              1 artillery and 1 infantry moved from Northwest Persia to Caucasus
              4 fighters moved from India to Caucasus
              1 artillery and 1 infantry moved from Burma to Shan State
      
          Combat - British
              Battle in Caucasus
                  British attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
                  Germans defend with 6 mech_infantrys
                      British roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/7 hits, 2,83 expected hits
                      Germans roll dice for 6 mech_infantrys in Caucasus, round 2 : 1/6 hits, 2,00 expected hits
                      2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                      British roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Caucasus, round 3 : 3/6 hits, 2,67 expected hits
                      Germans roll dice for 4 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1,33 expected hits
                      1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Caucasus
                      British roll dice for 1 artillery and 3 fighters in Caucasus, round 4 : 3/4 hits, 1,83 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Caucasus
                  British win, taking Caucasus from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
                  Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
                  Casualties for Germans: 6 mech_infantrys
              Battle in Shan State
                  British attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 artillery moved from India to Burma
              2 infantry moved from West India to India
              2 mech_infantrys moved from Eastern Persia to Northwest Persia
              3 infantry moved from Persia to Northwest Persia
              3 fighters moved from Caucasus to Northwest Persia
              2 infantry moved from Eastern Persia to Persia
              2 infantry moved from Egypt to Trans-Jordan
              1 submarine moved from 81 Sea Zone to 97 Sea Zone
              1 mech_infantry moved from West India to Eastern Persia
              4 infantry moved from Quebec to 106 Sea Zone
              4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Morocco
              1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
              1 cruiser moved from 92 Sea Zone to 91 Sea Zone
      
          Place Units - British
              1 factory_minor placed in Iraq
              2 artilleries and 1 infantry placed in Persia
              1 armour and 2 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              1 mech_infantry placed in India
              1 artillery and 2 mech_infantrys placed in Malaya
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from India: 1 mech_infantry
              EDIT: Removing units owned by UK_Pacific from Malaya: 1 artillery and 2 mech_infantrys
              EDIT: Adding units owned by British to Malaya: 1 artillery and 2 mech_infantrys
              EDIT: Adding units owned by British to India: 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
              UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1,50
      Japanese regular : 0,67
      Germans regular : -0,67
      British regular : 1,00
      

      Savegame

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      chaptim
    • RE: L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              2 submarines moved from 109 Sea Zone to 112 Sea Zone
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 mech_infantry moved from Germany to 113 Sea Zone
              1 infantry moved from Western Germany to 113 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
              1 fighter moved from Western Germany to 112 Sea Zone
              2 infantry moved from Romania to Bessarabia
              1 bomber moved from Holland Belgium to Bessarabia
              1 armour and 3 infantry moved from Bulgaria to Greece
              1 tactical_bomber moved from Southern Italy to Greece
              2 artilleries and 7 infantry moved from Romania to Eastern Poland
              1 fighter and 1 tactical_bomber moved from Western Germany to Greece
              1 infantry moved from Bulgaria to Greece
              2 infantry moved from Poland to Baltic States
              3 artilleries and 2 infantry moved from Poland to Eastern Poland
              1 infantry moved from Poland to Eastern Poland
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 fighter and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
              1 bomber moved from Holland Belgium to Baltic States
              1 tactical_bomber moved from Western Germany to 112 Sea Zone
      
          Combat - Germans
              Battle in 112 Sea Zone
                  Germans attack with 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 3 tactical_bombers and 1 transport
                  British defend with 2 battleships and 1 cruiser
                      Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                      1 cruiser owned by the British lost in 112 Sea Zone
                      Germans roll dice for 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 5/5 hits, 2,83 expected hits
                      British roll dice for 2 battleships in 112 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                      1 submarine owned by the Germans and 2 battleships owned by the British lost in 112 Sea Zone
                  Germans win with 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 46
                  Casualties for British: 2 battleships and 1 cruiser
                  Casualties for Germans: 1 submarine
              Battle in Eastern Poland
                  Germans attack with 5 artilleries and 10 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 5 artilleries and 10 infantry in Eastern Poland, round 2 : 2/15 hits, 4,17 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Greece
                  Germans attack with 1 armour, 1 fighter, 4 infantry and 2 tactical_bombers
                  Neutral_Allies defend with 4 infantry
                      Germans roll dice for 1 armour, 1 fighter, 4 infantry and 2 tactical_bombers in Greece, round 2 : 3/8 hits, 3,00 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                      3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                      Germans roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Greece, round 3 : 4/6 hits, 2,67 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                  Germans win, taking Greece from Neutral_Allies with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 3 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in Baltic States
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Bessarabia
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 1/3 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Bessarabia to Romania
              1 tactical_bomber moved from Greece to Alexandria
              1 fighter moved from Western Germany to Alexandria
              1 tactical_bomber moved from Greece to Romania
              1 fighter moved from Greece to Romania
              1 bomber moved from Baltic States to Romania
              1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
              4 aaGuns, 1 armour and 10 infantry moved from Poland to Eastern Poland
              1 mech_infantry moved from Germany to Romania
              1 mech_infantry moved from Germany to Eastern Poland
              1 artillery moved from Germany to Poland
              2 fighters and 3 tactical_bombers moved from 112 Sea Zone to Western Germany
              1 aaGun moved from Holland Belgium to Western Germany
              1 aaGun moved from Western Germany to Germany
              5 armour and 2 mech_infantrys moved from France to Germany
              1 artillery moved from France to Northern Italy
              1 artillery moved from France to Western Germany
              1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
      
          Place Units - Germans
              4 armour, 1 infantry and 5 mech_infantrys placed in Germany
              1 fighter and 1 infantry placed in Western Germany
              1 destroyer placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
              Germans collect 44 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Neutral_Allies regular : 1,33
      Russians regular : 0,67
      Germans regular : 0,33
      British regular : -0,33
      

      Savegame

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      chaptim
    • RE: L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20)

      @chaptim said in L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20):

      @bolasgod full scramble sz97, none in sz112
      OOL sz97: damage Battleship, cruiser, german ftr, italian ftr, battleship
      sz112: sub is to fire first round of combat but then to be spared and submerge

      u had not followed my given OoL in sz112 so I edited sub back in

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 transport; Remaining resources: 3 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 unit repaired.
              1 infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 armour moved from Northern Italy to 97 Sea Zone
              1 armour, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
              1 armour moved from Albania to Bulgaria
              1 armour moved from Bulgaria to Yugoslavia
              2 infantry moved from Albania to Yugoslavia
              1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
              1 bomber moved from Northern Italy to Yugoslavia
      
          Combat - Italians
              Battle in Malta
                  Italians attack with 1 armour, 1 artillery and 2 infantry
                  British defend with 1 aaGun, 1 fighter and 1 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 0/2 hits, 1,17 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 1/4 hits, 1,33 expected hits
                      British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits, 1,00 expected hits
                      1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Malta, round 3 : 2/3 hits, 1,17 expected hits
                      British roll dice for 1 fighter and 1 infantry in Malta, round 3 : 1/2 hits, 1,00 expected hits
                      1 infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Malta
                  Italians win, taking Malta from British with 1 armour and 1 artillery remaining. Battle score for attacker is 12
                  Casualties for Italians: 2 infantry
                  Casualties for British: 1 aaGun, 1 fighter and 1 infantry
              Battle in Yugoslavia
                  Italians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
                  Neutral_Allies defend with 3 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Yugoslavia, round 2 : 3/7 hits, 2,33 expected hits
                      Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                  Casualties for Neutral_Allies: 3 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Yugoslavia to Southern Italy
              2 aaGuns moved from Northern Italy to Yugoslavia
              1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
              1 artillery moved from Libya to Tobruk
              1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
      
          Place Units - Italians
              1 transport placed in 95 Sea Zone
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 12 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,00
      Neutral_Allies regular : -1,00
      British regular : 0,00
      

      Savegame

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