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    Posts made by chaptim

    • RE: L21 BM3 jkeller (Axis) vs chaptim(Allies + 20)

      TripleA Manual Gamesave Post: British round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

      Game History

      Round: 1
      
          Combat Move - British
              1 submarine moved from 98 Sea Zone to 95 Sea Zone
              1 fighter moved from Malta to 95 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
              1 bomber and 1 fighter moved from United Kingdom to 95 Sea Zone
              1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
              1 cruiser moved from 98 Sea Zone to 80 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to Iraq
              1 cruiser moved from 39 Sea Zone to 80 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 fighter moved from Scotland to 106 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM3 jkeller (Axis) vs chaptim(Allies + 20)

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

      Game History

      Round: 1
      
          Combat Move - Russians
      
          Purchase Units - Russians
              Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              1 infantry moved from Archangel to Belarus
              3 infantry moved from Baltic States to Belarus
              2 infantry moved from Eastern Poland to Belarus
              1 artillery and 1 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Bessarabia to Eastern Poland
              3 infantry moved from Ukraine to Bryansk
              2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              2 infantry moved from Caucasus to Rostov
              1 armour and 1 mech_infantry moved from Russia to Belarus
              2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              1 infantry moved from Bessarabia to Eastern Poland
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Novgorod
              3 armour placed in Ukraine
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Alexandria to Tobruk
                    ANZAC take Tobruk from Italians
              1 fighter moved from India to 42 Sea Zone
              2 fighters moved from Queensland to 42 Sea Zone
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
              1 cruiser moved from 63 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                  Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits
                      1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                  3 fighters owned by the ANZAC retreated
                  Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -20
                  Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
                  Casualties for Japanese: 1 destroyer and 1 submarine
                  1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
      
          Non Combat Move - ANZAC
              3 fighters moved from 42 Sea Zone to Northern Territory
              2 aaGuns and 3 infantry moved from Queensland to Northern Territory
              1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
              1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
                    ANZAC take Brazil from Neutral_Allies
      
          Place Units - ANZAC
              1 artillery placed in New South Wales
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 1,17
      ANZAC regular : 0,00
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      @tincanofthesea no

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM3 jkeller (Axis) vs chaptim(Allies + 20)

      @jkeller If u properly want to play LL (I do) let’s restart. Otherwise we can also conti

      posted in League
      chaptimC
      chaptim
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      @chaptim OoL?

      posted in League
      chaptimC
      chaptim
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Manual Gamesave Post: ANZAC round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Alexandria to Tobruk
                    ANZAC take Tobruk from Italians
              1 fighter moved from India to 42 Sea Zone
              2 fighters moved from Queensland to 42 Sea Zone
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
              1 cruiser moved from 63 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                  Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
      

      Combat Hit Differential Summary :

      ANZAC regular : 0,00
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM3 jkeller (Axis) vs chaptim(Allies + 20)

      @jkeller Had not you wanted to play LL? But it is dice as I have just realized. (Though I guess that u prefer to conti like this now;)

      posted in League
      chaptimC
      chaptim
    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              3 infantry moved from Kiangsi to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Formosa to Hunan
              2 bombers moved from Japan to Yunnan
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 3,17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter and 3 infantry
                  Casualties for Chinese: 4 infantry
              Battle in Hunan
                  Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3,33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 artillery moved from Kiangsi to Hunan
              1 artillery and 1 infantry moved from Jehol to Anhwe
              1 artillery and 2 infantry moved from Shantung to Anhwe
              1 artillery and 1 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Manchuria to Anhwe
              1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour and 1 infantry moved from 6 Sea Zone to Korea
              1 infantry moved from Okinawa to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Paulau Island
              1 cruiser moved from 20 Sea Zone to 34 Sea Zone
              1 destroyer moved from 19 Sea Zone to 35 Sea Zone
              1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
              1 submarine moved from 6 Sea Zone to 33 Sea Zone
              1 battleship moved from 19 Sea Zone to 6 Sea Zone
              3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
              1 fighter moved from Okinawa to Kwangsi
              1 fighter moved from Korea to 35 Sea Zone
              2 fighters moved from Japan to Kwangsi
              2 fighters moved from 6 Sea Zone to Kwangsi
              2 tactical_bombers moved from 6 Sea Zone to Kwangsi
              2 tactical_bombers moved from Japan to Kwangsi
              1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 fighter moved from 33 Sea Zone to Kwangsi
      
          Place Units - Japanese
              3 transports placed in 6 Sea Zone
              1 artillery placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 31 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,33
      Japanese regular : 0,00
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      @dannyduck716
      no

      posted in League
      chaptimC
      chaptim
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 marines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 submarine moved from 24 Sea Zone to 6 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 destroyer moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Hawaiian Islands to 6 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 2 submarines
                  Japanese defend with 2 destroyers and 1 submarine
                      Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                      Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
                  Casualties for Americans: 2 submarines
                  Casualties for Japanese: 2 destroyers and 1 submarine
              Battle in Gibraltar
                  Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 artillery, 2 fighters and 1 tactical_bomber; Italians defend with 1 harbour and 4 infantry
                      Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/10 hits, 3,83 expected hits
                      Italians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/8 hits, 3,50 expected hits
                      1 artillery owned by the Germans, 3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/7 hits, 3,33 expected hits
                      Italians roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 2/3 hits, 1,83 expected hits
                      2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                  Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
                  Casualties for Germans: 1 artillery, 2 fighters and 1 tactical_bomber
                  Casualties for Italians: 4 infantry
      
          Non Combat Move - Americans
              1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
              2 carriers moved from 89 Sea Zone to 91 Sea Zone
              3 fighters moved from Gibraltar to 91 Sea Zone
              1 tactical_bomber moved from Gibraltar to 91 Sea Zone
              2 fighters moved from 6 Sea Zone to 16 Sea Zone
              1 carrier moved from 26 Sea Zone to 16 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 bomber moved from Eastern United States to Wake Island
      
          Place Units - Americans
              1 destroyer placed in 101 Sea Zone
              1 carrier and 1 destroyer placed in 10 Sea Zone
              1 fighter and 2 marines placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
              2 infantry moved from Sikang to Shensi
              5 infantry moved from Suiyuyan to Hopei
              1 fighter moved from Sikang to Hopei
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 3 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 2 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 2/4 hits, 1,00 expected hits
                      Japanese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from India to 37 Sea Zone
              1 mech_infantry moved from Egypt to Syria
                    British take Syria from Neutral_Axis
              1 bomber moved from French Equatorial Africa to Belgian Congo
              2 infantry moved from Rhodesia to Belgian Congo
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 armour moved from Egypt to Kenya
                    British take Kenya from Italians
              1 armour moved from Egypt to Belgian Congo
              1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
              1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
      
          Combat - British
              Battle in 37 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese submerged
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Belgian Congo
                  British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Italians defend with 1 artillery and 3 infantry
                      British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belgian Congo, round 2 : 4/9 hits, 3,67 expected hits
                      Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 2/4 hits, 1,33 expected hits
                      1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Belgian Congo
                  British win, taking Belgian Congo from Italians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 3 infantry
      
          Non Combat Move - British
              1 bomber moved from Belgian Congo to Egypt
              1 fighter and 2 tactical_bombers moved from Belgian Congo to Egypt
              2 artilleries, 1 fighter and 7 infantry moved from Egypt to Alexandria
              1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports moved from 81 Sea Zone to 98 Sea Zone
              1 battleship moved from 76 Sea Zone to 98 Sea Zone
              1 aaGun, 1 artillery and 1 infantry moved from India to Burma
              1 fighter moved from 37 Sea Zone to Burma
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              3 fighters moved from United Kingdom to Gibraltar
              1 battleship moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - British
              1 airfield placed in Gibraltar
              1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
              2 infantry placed in Persia
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              1 artillery, 3 infantry and 1 mech_infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from India: 1 artillery, 3 infantry and 1 mech_infantry
              EDIT: Adding units owned by British to India: 1 artillery, 3 infantry and 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2,17
      Americans regular : 0,83
      Italians regular : 0,33
      Japanese regular : 2,17
      British regular : 0,33
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM3 jkeller (Axis) vs chaptim(Allies + 20)

      @jkeller keeping the plane in sz111

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 infantry moved from Northern Italy to 95 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Gibraltar
              1 battleship and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
              1 submarine moved from 96 Sea Zone to 98 Sea Zone
              1 bomber moved from Southern Italy to 98 Sea Zone
              1 infantry moved from Kenya to Ethiopia
                    Italians take Ethiopia from British
      
          Combat - Italians
              Battle in 98 Sea Zone
                  Italians attack with 1 bomber and 1 submarine
                  British defend with 1 destroyer
                      Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 98 Sea Zone
                  Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Gibraltar
                  Italians attack with 2 infantry
                  British defend with 1 harbour; French defend with 1 fighter
                      Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits
                      British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the French and 1 infantry owned by the Italians lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 fighter
      
          Non Combat Move - Italians
              1 armour moved from Malta to 96 Sea Zone
              1 artillery moved from Malta to 96 Sea Zone
              1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
              1 artillery moved from 92 Sea Zone to Morocco
                    Italians take Morocco from Neutral_Axis
              1 armour and 1 transport moved from 96 Sea Zone to 92 Sea Zone
              1 armour moved from 92 Sea Zone to Algeria
                    Italians take Algeria from Neutral_Axis
              1 infantry moved from Libya to Tunisia
                    Italians take Tunisia from Neutral_Axis
              1 destroyer moved from 96 Sea Zone to 92 Sea Zone
              1 bomber moved from 98 Sea Zone to Southern Italy
              1 artillery moved from Tobruk to Alexandria
              1 armour moved from Yugoslavia to Eastern Poland
              2 infantry moved from Northern Italy to Southern Italy
              1 infantry moved from Yugoslavia to Northern Italy
              2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to Romania
      
          Place Units - Italians
              1 mech_infantry placed in Northern Italy
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
              Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0,83
      British regular : 0,00
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM FlyingBadger (Axis) vs chapitm (Allies+18)

      @flyingbadger y, we enjoyed our jaunt, ty

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM FlyingBadger (Axis) vs chapitm (Allies+18)

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to 42 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from Queensland to 55 Sea Zone
              1 infantry moved from Burma to Shan State
              1 fighter moved from India to Shan State
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Shan State
                  ANZAC attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 55 Sea Zone
                  ANZAC attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC lost in 55 Sea Zone
                      ANZAC roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 destroyer
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 55 Sea Zone to Queensland
              1 fighter moved from 42 Sea Zone to Western Australia
              1 marine moved from Queensland to 54 Sea Zone
              1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
              1 marine moved from 32 Sea Zone to Marshall Islands
              1 infantry moved from Queensland to South Australia
              1 artillery moved from New South Wales to South Australia
              1 armour and 1 mech_infantry moved from New South Wales to Queensland
              1 infantry moved from Dutch New Guinea to New Guinea
              1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
              1 infantry moved from 85 Sea Zone to Brazil
                    ANZAC take Brazil from Neutral_Allies
              1 artillery moved from 85 Sea Zone to Brazil
              1 fighter moved from Shan State to India
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0,00
      ANZAC regular : -2,17
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      @DannyDuck716 do u wanna kamikaze in sz6?

      posted in League
      chaptimC
      chaptim
    • RE: DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3

      TripleA Manual Gamesave Post: Americans round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 marines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 submarine moved from 24 Sea Zone to 6 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 destroyer moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Hawaiian Islands to 6 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: L21 BM3 jkeller (Axis) vs chaptim(Allies + 20)

      @jkeller sramble to sz111
      OoL in 106: let my sub fire; if it misses and u hit once I will take out the dd and submerge

      posted in League
      chaptimC
      chaptim
    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 artillery, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Slovakia Hungary to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 109 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in 109 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer, 3 fighters and 1 transport; French defend with 1 fighter
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                  British win with 4 fighters and 1 transport remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4,83 expected hits
                      British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 46
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Casualties for French: 1 cruiser
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                      1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
                      British roll dice for 1 battleship and 1 destroyer in 111 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                      1 battleship owned by the Germans, 1 destroyer owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Germans: 1 battleship and 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/12 hits, 3,83 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits
                      4 infantry owned by the Neutral_Allies lost in Yugoslavia
                  1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                  2 artilleries owned by the Germans, 7 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
                  Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 12
                  Casualties for Neutral_Allies: 4 infantry
              Battle in France
                  Germans attack with 6 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 5/18 hits, 6,00 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
                      1 aaGun owned by the French, 5 infantry owned by the Germans and 4 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 6/13 hits, 5,17 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3,00 expected hits
                      2 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries and 2 mech_infantrys in France, round 4 : 5/11 hits, 4,67 expected hits
                      French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits
                      1 artillery owned by the Germans and 1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 28
                  Casualties for Germans: 1 artillery and 7 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
              Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 armour moved from Slovakia Hungary to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 infantry moved from Slovakia Hungary to Romania
              1 mech_infantry moved from Western Germany to Poland
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 infantry moved from Denmark to 113 Sea Zone
              1 aaGun moved from Western Germany to 113 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
              1 aaGun and 1 infantry moved from 114 Sea Zone to Poland
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 infantry moved from Denmark to Western Germany
              1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
              2 bombers moved from 110 Sea Zone to Western Germany
              3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              2 aaGuns moved from Western Germany to Holland Belgium
              1 mech_infantry moved from Western Germany to Holland Belgium
      
          Place Units - Germans
              1 destroyer and 1 submarine placed in 112 Sea Zone
              1 artillery and 3 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 37 PUs; end with 56 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      French regular : 0,00
      Neutral_Allies regular : -1,67
      Germans regular : -1,67
      British regular : -1,00
      

      Savegame

      posted in League
      chaptimC
      chaptim
    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      @tincanofthesea sz111: do u wanna take out dd or cruiser first?

      posted in League
      chaptimC
      chaptim
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