do u wanna take out dd or cruiser first?

Posts made by chaptim
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RE: L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20)
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RE: L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20)
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 artillery and 1 infantry moved from Belarus to Archangel 2 tactical_bombers moved from Eastern Poland to Archangel 1 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Romania to Western Ukraine 2 tactical_bombers moved from Gibraltar to Southern Italy 2 fighters moved from Alexandria to Southern Italy 2 bombers moved from Alexandria to Western Ukraine 6 infantry and 1 mech_infantry moved from Finland to Karelia 3 fighters moved from Western Germany to Karelia 3 armour and 3 mech_infantrys moved from Baltic States to Smolensk 1 infantry moved from Baltic States to Belarus 1 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk 1 armour moved from Eastern Poland to Smolensk 4 armour moved from Eastern Poland to Smolensk 2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 101 Sea Zone Combat - Germans Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone Battle in 101 Sea Zone Germans attack with 2 submarines Americans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport Germans roll dice for 2 submarines in 101 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Germans regular : 0,33
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RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)
@tincanofthesea it has to fire, but not be taken as casualty (given average dice) but to submerge before second round of combat
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RE: L21 Chaptim (X) - Martin (L+20) OOB
@martin I forgot to exchange the italian inf for aa; I will do as ncm.
Do u wanna scramble sz110? -
RE: L21 Chaptim (X) - Martin (L+20) OOB
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 4 infantry moved from Bulgaria to Greece 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 2 armour and 1 mech_infantry moved from France to Normandy Bordeaux 2 armour and 1 mech_infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria 1 artillery moved from Germany to 114 Sea Zone 1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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RE: L21 BM3 jkeller (Axis) vs chaptim(Allies + 20)
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Non Combat Move - Russians 1 artillery and 7 infantry moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Belarus 3 armour moved from Ukraine to Belarus 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus 2 infantry moved from Rostov to Bryansk 3 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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RE: L21 Chaptim (X) - Martin (L+20) OOB
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 2 fighters moved from Southern Italy to Tobruk 1 bomber moved from Northern Italy to Tobruk 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 2 artilleries and 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Bulgaria 1 armour moved from Bulgaria to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 1 armour and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 2/3 hits, 0,83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in 97 Sea Zone Italians attack with 1 submarine British defend with 1 carrier and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits, 0,67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 artilleries in Southern France, round 4 : 0/2 hits, 0,67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians lost in Southern France Italians roll dice for 1 artillery in Southern France, round 5 : 1/1 hits, 0,33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 2/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Southern France French win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Italians: 2 artilleries and 2 infantry Casualties for French: 1 infantry Battle in 96 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 transport British defend with 1 cruiser and 1 transport Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in Tobruk Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry British defend with 1 armour and 3 artilleries Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tobruk, round 2 : 4/7 hits, 3,00 expected hits British roll dice for 1 armour and 3 artilleries in Tobruk, round 2 : 3/4 hits, 1,50 expected hits 3 artilleries owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 armour and 3 artilleries 2 fighters owned by the British could not land and were killed Non Combat Move - Italians 2 fighters moved from Tobruk to Libya 2 aaGuns moved from Northern Italy to Yugoslavia 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Tobruk to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : 2,33 Italians regular : 1,67 Neutral_Allies regular : -0,33 British regular : 1,33
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RE: L21 Chaptim (X) - Martin (L+20) OOB
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits, 3,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery moved from Kiangsi to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Okinawa to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 34 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 artillery placed in Japan 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 0,83
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RE: L21 BM FlyingBadger (Axis) vs chapitm (Allies+18)
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 35 PUs; Russians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Archangel 3 fighters and 2 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Volgograd to Rostov 2 fighters moved from Russia to Rostov 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Rostov Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Smolensk 2 armour and 2 mech_infantrys moved from Volgograd to Russia 2 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Samara 3 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 3 fighters moved from Tambov to Russia 2 fighters moved from Rostov to Russia Place Units - Russians 4 artilleries, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 0,00
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RE: L21 Chaptim (X) - Martin (L+20) OOB
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by Russians to Belarus: 1 artillery EDIT: Changing PUs for UK_Pacific from 17 to 18 EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 battleship and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/12 hits, 3,83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 : 4/12 hits, 3,83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 3 : 2/5 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 2 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 7/18 hits, 6,00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 4/13 hits, 5,17 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2,33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 1 artillery and 2 mech_infantrys in France, round 4 : 1/9 hits, 3,83 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Germans: 3 artilleries and 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 2 aaGuns and 1 mech_infantry moved from Western Germany to Holland Belgium 1 infantry moved from Denmark to Western Germany 1 armour moved from Slovakia Hungary to Bulgaria Germans take Bulgaria from Neutral_Axis 2 infantry moved from Slovakia Hungary to Romania 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 aaGun and 1 infantry moved from 114 Sea Zone to Poland 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 artillery and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
French regular : 2,67 Neutral_Allies regular : -1,33 Germans regular : -6,83 British regular : 1,50
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RE: L21 Chaptim (X) - Martin (L+20) OOB
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by Russians to Belarus: 1 artillery EDIT: Changing PUs for UK_Pacific from 17 to 18 EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
Combat Hit Differential Summary :
Germans regular : 0,33 British regular : 0,33
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RE: L21 Chaptim (X) - Martin (L+20) OOB
@martin sorry für die Wartezeit! Ich spiele es jetzt mal so - Schluss mit lustig ;)
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RE: L21 Chaptim (X) - Martin (L+20) OOB
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by Russians to Belarus: 1 artillery EDIT: Changing PUs for UK_Pacific from 17 to 18 EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia
Combat Hit Differential Summary :
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RE: L21 BM3 jkeller (Axis) vs chaptim(Allies + 20)
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 5 PUs; Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Sumatra 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Politics - French Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 58 Sea Zone 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from French West Africa to Nigeria 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from Syria to Trans-Jordan Combat - French Battle in Normandy Bordeaux French attack with 1 artillery and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 artillery Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : -0,33 Germans regular : 0,00
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RE: L21 BM FlyingBadger (Axis) vs chapitm (Allies+18)
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to New Guinea 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 fighter moved from Western Australia to Queensland 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 2 infantry moved from Brazil to 85 Sea Zone 2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 2 infantry moved from Brazil to Suriname ANZAC take Suriname from Dutch Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: L21 BM3 chaptim ( Axis ) vs. bolasgod ( Allies + 20)
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 bomber, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter moved from 98 Sea Zone to Tobruk 1 bomber moved from 98 Sea Zone to Western Germany 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 infantry moved from Tunisia to Libya 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 92 Sea Zone to 83 Sea Zone 1 armour, 1 artillery and 3 infantry moved from 83 Sea Zone to French West Africa Italians take French West Africa from Neutral_Axis 1 aaGun and 1 infantry moved from Romania to Eastern Poland 1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 infantry EDIT: Adding units owned by Italians to Alexandria: 1 infantry EDIT: Turning off Edit Mode Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -2,00 British regular : 0,33
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