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    3. Posts
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    Posts made by cenator01

    • RE: Shadowguidex (axis) vs. cenator01 (allies)

      Yunnan taken with loss of 2 Inf.

      Noncombats:
      Fighter -> Shensi
      2 Inf Suiyuyan -> Shensi
      1 Inf Szechwan -> Shensi

      Place:
      4 Inf Szechwan

      collect:
      9IPC + 6 IPC (Burma Road)

      posted in Play Boardgames
      C
      cenator01
    • RE: Shadowguidex (axis) vs. cenator01 (allies)

      Yunnan round 3:
      Attacker:
      DiceRolls: 3@1 1@3; Total Hits: 33@1: (1, 6, 1)1@3: (2)

      Defender:
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      posted in Play Boardgames
      C
      cenator01
    • RE: Shadowguidex (axis) vs. cenator01 (allies)

      Ok, not so good.
      Round 2:
      Attacker:
      DiceRolls: 3@1 1@3; Total Hits: 23@1: (3, 3, 1)1@3: (2)

      Defender
      DiceRolls: 3@2; Total Hits: 03@2: (3, 4, 6)

      posted in Play Boardgames
      C
      cenator01
    • RE: Shadowguidex (axis) vs. cenator01 (allies)

      China, Hurray!

      12 IPC:
      4 Inf

      Combat moves:
      2 Inf Kweichow -> Yunnan
      Fighter + 3 Inf Szechwan -> Yunnan

      Combat:
      Attacker:
      DiceRolls: 5@1 1@3; Total Hits: 05@1: (6, 2, 5, 5, 4)1@3: (4)

      Defender
      DiceRolls: 3@2; Total Hits: 23@2: (1, 1, 5)

      posted in Play Boardgames
      C
      cenator01
    • RE: Shadowguidex (axis) vs. cenator01 (allies)

      Ok, so the USA!  :lol:

      52 IPC:
      2 Aircraft carrier
      1 Destroyer
      1 Crusier
      0 left

      No Combat moves ;)

      Non Combats:
      sub and destroyer Sz 35 -> Sz 54
      Aicraft carrier (with Tac Bomber) and Destroyer Sz 10 -> Sz 30
      Fighter Philipines -> Sz 30 (aircraft carrier)
      Battleship, Crusier, Fighter, Transport (with Inf + Ari) Sz 10 -> Sz 26 (unload to Hawaii)
      Fighter (west. USA) -> Hawaii
      Bomber (central USA) -> Hawaii
      Fighter (eastern USA) -> Sz10

      Place:
      2 Aircraft Carrier, 1 Crusier ->  Sz 10
      1 Destroyer -> Sz 101

      Collect: 52 IPC

      posted in Play Boardgames
      C
      cenator01
    • RE: Warplayer12(Axis) vs. Cenator01(Allies) AAG40 Alpha 3

      OK, USSR 1:
      37 IPC to Spend:
      1 Tac Bomber (11)
      6 Inf ( 18 )
      1 Tank (6)
      2 IPC left

      No Combats

      Noncombats:
      2 Inf Baltic -> Bel
      1 Inf Eploland -> Nukr
      1 Inf Besarabia -> Nukr
      3 Inf Sukraine-> Nukr
      1 Inf Karelia -> Nov
      2 Inf Vyborg-> Nov
      1 Inf Arch -> Bel
      2 Inf 1 Ari Nov 1 AntiAircraftGun -> Bel
      Fig Rus -> Nukraine
      Tac Rus -> Novosibirsk
      Inf, Ari, Tank, Mob. Inf Rus, 2 AntiAircraftGuns -> Bry
      Tank, Mob. Inf Vol -> Bry
      3 Inf Amur -> Bury
      6 Inf Sak 2 AAG -> Bury
      Battleship SZ115 -> Sz 114
      Submarine SZ 115 -> SZ113

      Placement:
      3 Inf NOV
      3 Inf Sukr
      Tank + Tac. Bomber Rus

      Collect: 37 +2 left = 39

      I guess you moved your fighter and tac from Poland and Hungariy, please tell me where.

      posted in Play Boardgames
      C
      cenator01
    • RE: Shadowguidex (axis) vs. cenator01 (allies)

      OK, USSR 1:
      37 IPC to Spend:
      1 Tac Bomber (11)
      6 Inf ( 18 )
      1 Tank (6)
      2 IPC left

      No Combats

      Noncombats:
      2 Inf Bal -> Bel
      1 Inf Epl -> Nukr
      1 Inf Bes -> Nukr
      3 Inf Sukr-> Nukr
      1 Inf Kar -> Nov
      2 Inf Vyb-> Nov
      1 Inf Arch -> Bel
      2 Inf 1 Ari Nov 1 AntiAircraftGun -> Bel
      Fig Rus -> Nukr
      Tac Rus -> Nov
      Inf, Ari, Tank, Mob. Inf Rus, 2 AntiAircraftGuns -> Bry
      Tank, Mob. Inf Vol -> Bry
      3 Inf Amur -> Bury
      6 Inf Sak 2 AAG -> Bury
      Battleship SZ115 -> Sz 114
      Submarine SZ 115 -> SZ113

      Placement:
      3 Inf NOV
      3 Inf Sukr
      Tank + Tac. Bomber Rus

      Collect: 37 +2 left = 39

      MAP

      shadowguidex_cenator_UDSSR1.AAM

      posted in Play Boardgames
      C
      cenator01
    • RE: Warplayer12(Axis) vs. Cenator01(Allies) AAG40 Alpha 3

      Sorry, just to get all of your combat moves right:

      1. Your Battleship + Crusier + Fighter from Norway attack SZ 112 (2 Crusier defending).

      2. All of your Ground and airforce from Holland + West. Germany attack France.

      3. 2 subs attack SZ 91 (a crusier)

      4. 2 subs attack SZ 106 (destroyer + Transport)

      Thats okay.
      You forgot to roll the anit aircraft gun in france (I assume we play larry harris alpha+3)
      If you don’t mind i will roll it for you. It won’t change the outcome of the battle, even if it hits 3 times, because you scored enough hits.

      DiceRolls: 3@1; Total Hits: 03@1: (4, 3, 4)

      posted in Play Boardgames
      C
      cenator01
    • RE: Warplayer12(Axis) vs. Cenator01(Allies) AAG40 Alpha 3

      Do you attack SZ111 or sz110?

      posted in Play Boardgames
      C
      cenator01
    • RE: Shadowguidex (axis) vs. cenator01 (allies)

      No scrambling today.

      posted in Play Boardgames
      C
      cenator01
    • RE: Warplayer12(Axis) vs. Cenator01(Allies) AAG40 Alpha 3

      I guess, the 3 Tactical bomber from west. Germany as well as the fighters and the fighter from Holland are attacking SZ 111. If thats correct my scotish fighter will stay at the ground. If not, pkease tell me how many planes and if you are attacking SZ 110 aswell.
      :-D

      posted in Play Boardgames
      C
      cenator01
    • RE: Warplayer12(Axis) vs. Cenator01(Allies) AAG40 Alpha 3

      Sorry, but i don’t see, whats attacking SZ 111.
      I assume the sub from SZ124 but how many warplanes?

      posted in Play Boardgames
      C
      cenator01
    • RE: Alpha +3 Opponent Needed

      I would accept your challange!  :-D
      You can start right away, I will take the allies.

      Good luck, you will need it. I won’t take prisoner.  :wink:

      posted in Find Online Players
      C
      cenator01
    • RE: G40 alpha3, looking for someone to play

      Ok, fine to me!  :-D

      You can start with G1. Would you open a tread with G1?
      I will try to take a look as fast as possible to give scrambling orders.
      good luck

      posted in Find Online Players
      C
      cenator01
    • G40 alpha3, looking for someone to play

      Hi!
      I’m looking for somone to play. I don’t mind if axis or allies. I use Sgt. Wonko’s & TMTM’s 1940 Global Module for ABattlemap.

      posted in Find Online Players
      C
      cenator01
    • RE: Find Opponents Here!

      Any one interested in AAG40 Alpha3?

      I’m only a PM away  :-D

      posted in Find Online Players
      C
      cenator01
    • RE: Getting someone started on A&A

      I think this depends on how many new player you have.
      If there are 3 veterans and only one new player, give him USSR.
      If there are more newbies than veterans, then let them choose, but maybe dont go 150%.
      To my experience:
      DON’T TELL THEM WHAT TO DO! Give them an overview of their possibilities and goals (USSR: survive, UK: harass Italy, Germany and Japan, US: Go by force, and finish them off)
      Its easier for new players to play the allies, because of their very clear objectives (Do not loose), whereas the Axis have to figure out a way to win. Much more preparations have to be taken, to get you on the win. Its much easier to loose for the axis, due to stupid mistakes.

      posted in Axis & Allies Global 1940
      C
      cenator01
    • RE: Getting someone started on A&A

      I vote for the USSR.
      The German plyer can/will bring him to action. He has not to worry too much about naval actions. He has only a few planes and therefore easily can keep track. He will spend his money solely on ground forces and has to fight a lot of battles, so getting used to how this works. He will be in the game for quite a long time.
      But what I have to say: LET HIM MAKE MISTAKES, EVEN IF THEY COST YOU THE GAME. I learned most from “stupid” mistakes as well as my mates, playing with/against me. (like loosing the eastern US to a single german transport, back in the original).
      Never erver give him ANZAC or China or France or Italy. They are not really involved in the game and he will get bored quite fast, because he has no money to spend, no troops to fight and no real goal to achive.

      posted in Axis & Allies Global 1940
      C
      cenator01
    • RE: Massive G1 Barbarossa

      I don’t see any benefit from attacking Yugoslavia. You probably loose 2 Inf for no benefit. If You don’t capture it, you lost 2 valuable Inf against the Sovjets. If You take Yugoslavia, you loose 2 valuable Inf (it takes 3 turns to recover the losses in IPC and you won’t catch up the logistical defizit) and you loose a more valuable turn to Moskau. Yugoslavia seems to be a bad idea to attack in any case, you want to attack the soviet union in turn 1 or 2. If you plan to attack the sovjet union turn 3 or later, than its an option. Just my 2 cents.

      I don’t se the need to attack the Normandy either. Of course, there is a british fighter, but I assume you loose 2 Inf at the beaches of Normandy as well as 2 more casualties at France. Leading to the loss of additional 4 Units (most probably mobile infantrie or artillery, because of 2 Inf. less in France.
      I prefere to hit France with as much force as possible, to keep the casualties as low as possible, needing the tanks and mech. Inf for reinforcing the sovjet front. This of course seems to be dangerous for the italian navies, but i feel they are in trouble anyways (therfore needing some revision of the setup, but i would suppose more italian Infantry in africa, because the italinas had more than twice as many groundforces in africa than the brits did. This would keep the italians fighting in africa a little longer).

      I feel an attack on the sovjet union on turn one, without a majer offense against the british fleet is going to loose you the game. You are not fast enough driving through the sovjet landscape and the brits will start to attack your beaches at latest at turn 3 with force.

      posted in Axis & Allies Global 1940
      C
      cenator01
    • RE: Cenator01 (axis) vs mattino (allies) AA40Global, alpha+3

      Sorry, placed the minor industrial complex wrong. The territory has to have a value of at least 2. I thought 1 would be enough, therefore please place the minor industrial complex not at Kwansi but at Kiangsu!

      posted in Play Boardgames
      C
      cenator01
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