You had luck in holland/belgium :lol:

Posts made by cds
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RE: L16 Radiant vs cds (allies+20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 aaGuns and 1 tactical_bomber
AA fire in Holland Belgium : 0/1 hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 3 : 0/1 hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/3 hits
Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the French lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 5 : 2/2 hits
Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 5 : 0/1 hits
2 aaGuns owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 6 : 0/2 hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 6 : 1/1 hits
1 artillery owned by the French lost in Holland Belgium
retreated to Holland Belgium
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 aaGuns
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
1 fighter moved from Holland Belgium to United KingdomTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 67
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 54
Chinese : 9 / 15
British : 29 / 35
UK_Pacific : 21 / 22
Italians : 16 / 10
ANZAC : 14 / 24
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: L16 Radiant vs cds (allies+20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Java
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 fighters and 2 infantry
Sumatra : 1 fighter
42 Sea Zone : 1 transport
61 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 38 / 67
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 54
Chinese : 9 / 15
British : 29 / 35
UK_Pacific : 21 / 22
Italians : 16 / 10
ANZAC : 14 / 24
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: Cds +17 Allies -VS- dawgoneit Axis
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Amur to Manchuria
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone
3 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
2 mech_infantrys moved from Norway to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux -
RE: L16 Radiant vs cds (allies+20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 6 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians, 1 fighter owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the British
1 battleship owned by the Italians, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 battleship and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 aaGuns moved from India to Burma
1 fighter moved from Burma to India
1 tactical_bomber moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to EgyptPlace Units - British
1 factory_minor placed in Egypt
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 4 mech_infantrysTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 artillery, 8 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
36 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Rhodesia : 2 infantry
Syria : 1 bomber, 1 fighter and 1 tactical_bomber
80 Sea Zone : 1 transport
96 Sea Zone : 1 cruiser
76 Sea Zone : 1 cruiser and 1 destroyer
106 Sea Zone : 2 transports
Eire : 1 flag, 1 mech_infantry
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery and 2 infantry
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 67
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 54
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 21 / 22
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: L16 Snigg vs cds (+21)
Orders for scramble are:
sz111 - 2 fighters
sz110 - no scramble
Orders for OOL are:
sz110 - first damage to battleship, cruiser french, cruiser uk, h/battleship
sz111 - first damage to battleship, destroyer, cruiser, 1 fighter, 1 fighter, h/battleship
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RE: Cds +17 Allies -VS- dawgoneit Axis
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
3 armour moved from Samara to Volgograd
4 armour moved from Russia to Volgograd
2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 7 armour
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 7 armour in Volgograd, round 2 : 4/7 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 7 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 16 infantry moved from Amur to Korea
1 infantry moved from Siberia to AmurPlace Units - Russians
1 armour, 3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 16 infantry
Amur : 1 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 2 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 23 artilleries, 1 factory_major, 2 fighters, 36 infantry and 1 tactical_bomber
Volgograd : 7 armour and 1 factory_minor
Smolensk : 1 artillery and 3 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 50 / 66
Russians : 25 / 34
Japanese : 26 / 38
Americans : 56 / 78
Chinese : 10 / 15
British : 34 / 37
UK_Pacific : 21 / 23
Italians : 16 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: 16L souL (Axis) v. cds (Allies +21)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Gibraltar to Spain
1 cruiser moved from 92 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Spain : 2 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 50 / 64
Russians : 21 / 39
Japanese : 54 / 58
Americans : 54 / 74
Chinese : 4 / 4
British : 34 / 41
UK_Pacific : 12 / 10
Italians : 19 / 17
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
RE: 16L souL (Axis) v. cds (Allies +21)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to New Zealand
1 fighter moved from Egypt to Cyprus
2 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Siam : 1 flag
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 2 fighters and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 submarines
62 Sea Zone : 2 transports
Cyprus : 1 fighterProduction/PUs Summary :
Germans : 50 / 64
Russians : 21 / 39
Japanese : 54 / 58
Americans : 54 / 74
Chinese : 4 / 4
British : 34 / 41
UK_Pacific : 12 / 10
Italians : 19 / 17
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
RE: L16 Radiant vs cds (allies+20)
Do you wish to scramble in sz97?
For some reason I cant upload the map, so the battle is between 1 carrier, 1 destroyer, 1 cruiser, 2 fighter, 1 tactical, 1 bomber vs 1 cruiser, 1 battleship 1 transport
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RE: L16 Radiant vs cds (allies+20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
4 infantry placed in Yunnan
Chinese undo move 1.
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 3 infantry
Suiyuyan : 1 infantry
Kweichow : 3 infantry
Hopei : 1 infantry
Szechwan : 7 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 38 / 67
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 54
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
RE: L16 Radiant vs cds (allies+20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
2 mech_infantrys moved from Central United States to Central America
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 armour and 1 infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to Guam
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
21 Sea Zone : 1 submarine
11 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
10 Sea Zone : 2 carriers, 1 destroyer and 1 transport
Central United States : 1 factory_minor
Central America : 2 mech_infantrys
Southeast Mexico : 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbourProduction/PUs Summary :
Germans : 38 / 67
Russians : 35 / 37
Japanese : 32 / 42
Americans : 52 / 54
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
RE: Cds +17 Allies -VS- dawgoneit Axis
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 fighter moved from Persia to RussiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 42 / 60
Russians : 28 / 36
Japanese : 26 / 38
Americans : 58 / 78
Chinese : 10 / 15
British : 37 / 37
UK_Pacific : 21 / 23
Italians : 16 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Cds +17 Allies -VS- dawgoneit Axis
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 36 Sea Zone
2 infantry moved from Shan State to French Indo China
2 fighters moved from India to Yunnan
2 carriers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in CelebesNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo ChinaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Yunnan : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 fighter and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
35 Sea Zone : 1 cruiser
26 Sea Zone : 2 carriers and 1 fighter
54 Sea Zone : 1 destroyer and 1 submarine
Egypt : 1 infantryProduction/PUs Summary :
Germans : 42 / 60
Russians : 28 / 36
Japanese : 26 / 38
Americans : 58 / 78
Chinese : 10 / 15
British : 37 / 37
UK_Pacific : 21 / 23
Italians : 16 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: L16 Radiant vs cds (allies+20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Baltic States to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 submarine moved from 127 Sea Zone to 111 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Russia to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belarus : 1 aaGun, 1 artillery and 11 infantry
Bryansk : 2 aaGuns, 1 artillery and 1 infantry
Rostov : 1 infantry
Bessarabia : 1 artillery and 8 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Caucasus : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 38 / 67
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
RE: 16L souL (Axis) v. cds (Allies +21)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Turkey
1 mech_infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
1 armour and 1 mech_infantry moved from Persia to Turkey
1 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 fighter moved from Egypt to Turkey
2 fighters moved from 98 Sea Zone to Turkey
1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from India to Yunnan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United StatesCombat - British
Battle in Turkey
British attack with 1 armour, 3 fighters, 7 infantry and 2 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 1 battleship in Turkey, round 2 : 1/1 hits
British roll dice for 1 armour, 3 fighters, 7 infantry and 2 mech_infantrys in Turkey, round 2 : 3/13 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits
4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 3 fighters, 5 infantry and 2 mech_infantrys in Turkey, round 3 : 3/11 hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits
3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys in Turkey, round 4 : 4/10 hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in GreeceNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to India
2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from Turkey to 99 Sea Zone
1 fighter moved from Turkey to Cyprus
1 armour and 1 infantry moved from 91 Sea Zone to SpainPlace Units - British
3 mech_infantrys placed in Persia
1 airfield placed in Cyprus
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,2,6
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Burma : 2 aaGuns, 1 armour, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag, 2 mech_infantrys
39 Sea Zone : 1 destroyer
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 airfield and 1 fighter
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 infantry
Turkey : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
Eire : 1 flag
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transports
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Spain : 1 armour and 1 infantry
91 Sea Zone : 1 destroyer and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 50 / 64
Russians : 23 / 39
Japanese : 54 / 58
Americans : 54 / 74
Chinese : 4 / 4
British : 36 / 41
UK_Pacific : 12 / 10
Italians : 15 / 15
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
RE: 16L souL (Axis) v. cds (Allies +21)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 23 / 39
Japanese : 57 / 58
Americans : 54 / 74
Chinese : 3 / 4
British : 32 / 37
UK_Pacific : 10 / 10
Italians : 15 / 15
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0