Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. cds
    3. Posts
    0%
    • Profile
    • Following 0
    • Followers 0
    • Topics 18
    • Posts 1,913
    • Best 36
    • Controversial 0
    • Groups 0

    Posts made by cds

    • RE: cds axis dawgoneit allies WAW

      @dawgoneit

      Tried to make a game of my own, but that doesnt work aswell. Very strange! I am already playing vs Captain Walker, so I can play on the forum.

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Hisaichi round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Hisaichi
              1 unit repaired.
              1 Tank moved from Kiangsi to 92 Sea Zone
              1 Tank moved from Kwangsi to 92 Sea Zone
              1 Infantry moved from Hong Kong to 92 Sea Zone
              1 B.Transport and 1 Infantry moved from 92 Sea Zone to 106 Sea Zone
              2 Tanks moved from British Borneo to 106 Sea Zone
              1 B.Transport, 1 Infantry and 2 Tanks moved from 106 Sea Zone to 110 Sea Zone
              1 Infantry and 2 Tanks moved from 110 Sea Zone to Malaya
              2 Artillerys and 2 Infantrys moved from Bangkok to Malaya
              2 Infantrys moved from Hong Kong to 92 Sea Zone
              2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
              2 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya
              1 Tank moved from N.French Indochina to 92 Sea Zone
              1 Infantry moved from Hong Kong to 92 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
              1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
              1 Bomber moved from West Papua to Malaya
              1 Infantry moved from British Borneo to 106 Sea Zone
              1 Fighter moved from Bangkok to Malaya
              2 Infantrys moved from Kiangsi to 92 Sea Zone
              1 Infantry moved from Kwangsi to 92 Sea Zone
              1 Fighter moved from West Papua to Saipan
              1 ArmoredCar moved from Hong Kong to Hunan
              1 Artillery and 1 Infantry moved from Kwangsi to Hunan
              1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
              1 Fighter moved from Bangkok to 85 Sea Zone
              4 ArmoredCars moved from Changchun to Vladivostok
              1 Tank moved from Liaoning to Vladivostok
              3 ArmoredCars moved from Changchun to Liaoning
              2 Tanks moved from Peking to Shantung
              2 Infantrys and 1 Tank moved from Anhwei to Shansi
              1 Infantry moved from Peking to Shantung
              1 Artillery and 2 Infantrys moved from Chita to N.Buryat Mongolia
              1 Infantry moved from Ayan to Chita
              1 Artillery moved from Ayan to Heilungchiang
              1 Infantry moved from Peking to Chahar
              1 Infantry moved from Peking to Chahar
              1 Tank moved from Hulunbuir to Chahar
              1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Submarines moved from 67 Sea Zone to 114 Sea Zone
              1 Destroyer moved from 105 Sea Zone to 67 Sea Zone
              2 Transports moved from 105 Sea Zone to 92 Sea Zone
              1 Infantry and 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
              1 Infantry moved from 93 Sea Zone to Samar
                    Hisaichi take Samar from Americans
              2 Infantrys and 1 Transport moved from 92 Sea Zone to 101 Sea Zone
              2 Infantrys moved from 101 Sea Zone to Saipan
              1 Artillery moved from N.French Indochina to 92 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
              1 Infantry moved from N.French Indochina to Hunan
      
          Purchase Units - Hisaichi
              Hisaichi buy 10 ArmoredCars, 1 Carrier, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Shansi
                  Hisaichi attack with 2 Infantrys and 1 Tank
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Shansi
                  Hisaichi win, taking Shansi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Hunan
                  Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                  Chinese defend with 1 Artillery and 1 Infantry
                      Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/1 hits, 1.17 expected hits
                      Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                      1 Infantry owned by the Chinese lost in Hunan
                      Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/1 hits, 1.17 expected hits
                      Chinese roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Chinese lost in Hunan
                  Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                  Casualties for Chinese: 1 Artillery and 1 Infantry
              Battle in N.Buryat Mongolia
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Russians defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/1 hits, 0.83 expected hits
                      Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in N.Buryat Mongolia
                  Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Vladivostok
                  Hisaichi attack with 4 ArmoredCars and 1 Tank
                  Russians defend with 1 Bunker
                      Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Vladivostok, round 2 : 1/1 hits, 1.83 expected hits
                  Units damaged: 1 Bunker owned by the Russians
                      Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                      Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Vladivostok, round 3 : 1/1 hits, 1.83 expected hits
                      Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Russians lost in Vladivostok
                  Hisaichi win, taking Vladivostok from Russians with 4 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 Bunker
              Battle in Malaya
                  Hisaichi attack with 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 5 Tanks
                  British defend with 1 AAGun, 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank; Chinese defend with 2 Tanks
                      British roll AA dice in Malaya : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 5 Tanks in Malaya, round 2 : 7/1 hits, 6.17 expected hits
                  Units damaged: 1 Bunker owned by the British
                      British roll dice for 1 Bunker, 1 Fighter, 6 Infantrys and 3 Tanks in Malaya, round 2 : 4/1 hits, 4.50 expected hits
                      4 Infantrys owned by the Hisaichi lost in Malaya
                      6 Infantrys owned by the British lost in Malaya
                      Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 5 Tanks in Malaya, round 3 : 6/1 hits, 5.50 expected hits
                      British roll dice for 1 Bunker, 1 Fighter and 3 Tanks in Malaya, round 3 : 2/1 hits, 2.50 expected hits
                      2 Infantrys owned by the Hisaichi lost in Malaya
                      1 Fighter owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British and 2 Tanks owned by the Chinese lost in Malaya
                  Hisaichi win, taking Malaya from British with 3 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 29
                  Casualties for Hisaichi: 6 Infantrys
                  Casualties for British: 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank
                  Casualties for Chinese: 2 Tanks
              Battle in Shantung
                  Hisaichi attack with 1 Infantry and 2 Tanks
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Infantry and 2 Tanks in Shantung, round 2 : 1/1 hits, 1.17 expected hits
                      Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Shantung
                      1 Infantry owned by the Chinese lost in Shantung
                  Hisaichi win, taking Shantung from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry
              Battle in Chahar
                  Hisaichi attack with 2 Infantrys and 1 Tank
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Chahar
                  Hisaichi win, taking Chahar from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in 114 Sea Zone
                  Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines; Yamamoto loiter and taunt
                  Anzac defend with 1 Transport
                      Hisaichi roll dice for 2 Submarines in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 Transport owned by the Anzac lost in 114 Sea Zone
                  Hisaichi win with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 6
                  Casualties for Anzac: 1 Transport
      
          Non Combat Move - Hisaichi
              1 Fighter moved from Malaya to 92 Sea Zone
              1 Bomber moved from Malaya to Bangkok
      
          Place Units - Hisaichi
              1 Carrier placed in 92 Sea Zone
              1 Fighter placed in 92 Sea Zone
              4 ArmoredCars placed in Hong Kong
              6 ArmoredCars and 2 Infantrys placed in Changchun
              Hisaichi undo move 4.
              Hisaichi undo move 3.
              2 ArmoredCars and 2 Infantrys placed in Hong Kong
              8 ArmoredCars placed in Changchun
      
          Turn Complete - Hisaichi
              Hisaichi collect 75 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      British AA : -0.33
      Russians regular : -1.33
      British regular : -1.00
      Hisaichi regular : -0.00
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: cds axis dawgoneit allies WAW

      @dawgoneit

      Thought I got it working, played G1 till it was finished and tried to upload it (didnt make a save unfortunately) and when I uploaded it I got a error message and I couldnt delete that message anymore. So I had to use taskmanager to end the program all together. Losing the entire battleresults.

      I dont think I can play again, without getting the same error. I also had a good result on all naval battles I played. So it kinda sucks.

      posted in Play Boardgames
      cdsC
      cds
    • RE: cds axis dawgoneit allies WAW

      @dawgoneit

      Saw that my dicemail was @live.nl instead of @telfort.nl. Changed that, but still it gives error messages.

      posted in Play Boardgames
      cdsC
      cds
    • RE: cds axis dawgoneit allies WAW

      @dawgoneit

      Getting error messages, dont know whats wrong.

      class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’) java.lang.ClassCastException: class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’)

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker

      Lots of figuring out, this game is taking a lot of time, once you get deeper and deeper into it.

      But its nice, reminds me of chess a bit, placing pieces and planning ahead.

      I lost a bomber in Broome, but it choose one with more movement, so I edited that. I already feel the AA choosing my casualties is a bit riduculous, but its part of the game. Hope you agree with my edit.

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Yamamoto round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Yamamoto
              1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
              1 Artillery moved from Kunashir to 75 Sea Zone
              1 Infantry moved from Iturup to 75 Sea Zone
              1 Infantry moved from Paramushir to 75 Sea Zone
              1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 85 Sea Zone
              1 Cruiser moved from 84 Sea Zone to 85 Sea Zone
              1 Infantry moved from Iwo Jima to 85 Sea Zone
              1 Artillery and 3 Infantrys moved from 85 Sea Zone to Kyushu
              1 Transport moved from 111 Sea Zone to 93 Sea Zone
              1 Artillery and 1 Infantry moved from Kyushu to 93 Sea Zone
              1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
                    Yamamoto take Mindanao from Americans
              1 Artillery moved from Woleai to 108 Sea Zone
              1 Carrier moved from 108 Sea Zone to 93 Sea Zone
              1 Artillery and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
              1 Marine moved from Davao to 107 Sea Zone
              1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
              1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
              1 Infantry moved from Flores to 112 Sea Zone
              1 Artillery, 1 Infantry and 1 Marine moved from 112 Sea Zone to Merauke
              1 Fighter moved from 108 Sea Zone to Merauke
              1 Tank moved from West Papua to Milne Bay
                    Yamamoto take Milne Bay from Anzac
              1 Tank moved from Milne Bay to Port Moresby
              2 Artillerys and 2 Infantrys moved from West Papua to Port Moresby
              1 Infantry moved from Tabiteuea to 109 Sea Zone
              1 Infantry and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
              1 Infantry moved from 107 Sea Zone to Hollandia
                    Yamamoto take Hollandia from Dutch
              1 Fighter moved from 108 Sea Zone to Port Moresby
              2 Fighters moved from Woleai to Port Moresby
              2 Fighters moved from 109 Sea Zone to Port Moresby
              2 Bombers moved from Davao to Port Moresby
              1 Transport moved from 109 Sea Zone to 102 Sea Zone
              1 Infantry moved from Kusaie to 102 Sea Zone
              1 Infantry and 1 Transport moved from 102 Sea Zone to 108 Sea Zone
              1 Infantry moved from 108 Sea Zone to West Papua
              2 Battleships, 2 Carriers, 1 Destroyer and 1 Submarine moved from 109 Sea Zone to 101 Sea Zone
              1 Destroyer moved from 111 Sea Zone to 93 Sea Zone
              1 Destroyer moved from 110 Sea Zone to 93 Sea Zone
              3 Tanks moved from Banjarmasin to 110 Sea Zone
              3 Tanks and 3 Transports moved from 110 Sea Zone to 67 Sea Zone
              1 Tank moved from Soembawa to Java
                    Yamamoto take Lombok from Dutch
              1 Tank moved from Flores to 111 Sea Zone
              1 Tank and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
              3 Bombers and 2 Fighters moved from East And South Borneo to Broome
              1 Fighter and 4 Tanks moved from 67 Sea Zone to Broome
              2 Bombers moved from Davao to Broome
      
          Purchase Units - Yamamoto
              Yamamoto buy 1 Adv.Fighter, 2 Bombers, 1 Carrier, 1 Elite, 5 Infantrys and 4 Submarines; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Port Moresby
                  Yamamoto attack with 2 Artillerys, 2 Bombers, 5 Fighters, 2 Infantrys and 1 Tank
                  Anzac defend with 1 AAGun, 1 Factory, 5 Infantrys and 3 Tanks
                      Anzac roll AA dice in Port Moresby : 1/1 hits, 1.17 expected hits
                      1 Fighter owned by the Yamamoto lost in Port Moresby
                      Yamamoto roll dice for 2 Artillerys, 2 Bombers, 4 Fighters, 2 Infantrys and 1 Tank in Port Moresby, round 2 : 4/1 hits, 4.50 expected hits
                      Anzac roll dice for 5 Infantrys and 3 Tanks in Port Moresby, round 2 : 3/1 hits, 3.17 expected hits
                      1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Port Moresby
                      4 Infantrys owned by the Anzac lost in Port Moresby
                      Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 Fighters and 1 Tank in Port Moresby, round 3 : 3/1 hits, 3.50 expected hits
                      Anzac roll dice for 1 Infantry and 3 Tanks in Port Moresby, round 3 : 1/1 hits, 1.83 expected hits
                      1 Artillery owned by the Yamamoto lost in Port Moresby
                      1 Infantry owned by the Anzac and 2 Tanks owned by the Anzac lost in Port Moresby
                      Yamamoto roll dice for 2 Bombers, 4 Fighters and 1 Tank in Port Moresby, round 4 : 3/1 hits, 3.17 expected hits
                      Anzac roll dice for 1 Tank in Port Moresby, round 4 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Anzac lost in Port Moresby
                  Yamamoto win, taking Port Moresby from Anzac with 2 Bombers, 4 Fighters and 1 Tank remaining. Battle score for attacker is 5
                  Casualties for Yamamoto: 2 Artillerys, 1 Fighter and 2 Infantrys
                  Casualties for Anzac: 5 Infantrys and 3 Tanks
              Battle in Merauke
                  Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine
                  Dutch defend with 1 Infantry and 1 Tank
                      Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine in Merauke, round 2 : 2/1 hits, 1.50 expected hits
                      Dutch roll dice for 1 Infantry and 1 Tank in Merauke, round 2 : 1/1 hits, 0.83 expected hits
                      1 Infantry owned by the Yamamoto lost in Merauke
                      1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Merauke
                  Yamamoto win, taking Merauke from Dutch with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 5
                  Casualties for Yamamoto: 1 Infantry
                  Casualties for Dutch: 1 Infantry and 1 Tank
              Battle in Broome
                  Yamamoto attack with 5 Bombers, 3 Fighters and 4 Tanks
                  Anzac defend with 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Tank
                      Anzac roll AA dice in Broome : 1/1 hits, 1.33 expected hits
                      1 Bomber owned by the Yamamoto lost in Broome
                      Yamamoto roll dice for 4 Bombers, 3 Fighters and 4 Tanks in Broome, round 2 : 6/1 hits, 5.67 expected hits
                  Units damaged: 1 Bunker owned by the Anzac
                      Anzac roll dice for 1 Bunker, 5 Infantrys and 1 Tank in Broome, round 2 : 3/1 hits, 2.67 expected hits
                      3 Tanks owned by the Yamamoto lost in Broome
                      5 Infantrys owned by the Anzac lost in Broome
                      Yamamoto roll dice for 4 Bombers, 3 Fighters and 1 Tank in Broome, round 3 : 4/1 hits, 4.17 expected hits
                      Anzac roll dice for 1 Bunker and 1 Tank in Broome, round 3 : 1/0 hits, 1.00 expected hits
                      1 Fighter owned by the Yamamoto lost in Broome
                      1 Tank owned by the Anzac and 1 Bunker owned by the Anzac lost in Broome
                  Yamamoto win, taking Broome from Anzac with 4 Bombers, 2 Fighters and 1 Tank remaining. Battle score for attacker is -16
                  Casualties for Yamamoto: 1 Bomber, 1 Fighter and 3 Tanks
                  Casualties for Anzac: 1 Bunker, 5 Infantrys and 1 Tank
      
          Non Combat Move - Yamamoto
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 Bombers moved from Broome to West Papua
              2 Bombers moved from Port Moresby to West Papua
              EDIT: 1 Bomber moved from Broome to West Papua
              1 Bomber moved from Broome to Flores
              1 Fighter moved from Broome to West Papua
              1 Fighter moved from Broome to 67 Sea Zone
              1 Fighter moved from Merauke to West Papua
              4 Fighters moved from Port Moresby to West Papua
              1 Tank moved from Kwangtung to Shanghai
              1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
      
          Place Units - Yamamoto
              1 Carrier and 4 Submarines placed in 85 Sea Zone
              1 Adv.Fighter placed in 85 Sea Zone
              2 Bombers placed in Tokyo
              3 Infantrys placed in Banjarmasin
              1 Elite and 2 Infantrys placed in Davao
      
          Turn Complete - Yamamoto
              Yamamoto collect 81 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : -0.50
      Anzac regular : -1.17
      Anzac AA : -0.50
      Dutch regular : 0.17
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker

      Got my combat moves, non combat figured out, only problem that remains is my purchase. I dont think I can go in a pissing match with the U.S. I cant spend the same as they do, at least not yet.

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker

      I have looked it over here, seems to be oke.

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker

      I think I might have made a mistake with 1 inf (edit) I am not at home right now, so will check on it later.

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Italians
              4 Artillerys moved from Mersa Matruh to 51 Sea Zone
              4 Infantrys moved from Mersa Matruh to 51 Sea Zone
              4 Artillerys, 1 Battleship, 1 Carrier, 4 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone
              2 Fighters moved from 51 Sea Zone to Cairo
              4 Artillerys and 4 Infantrys moved from 56 Sea Zone to Cairo
              4 Tanks moved from Mersa Matruh to Cairo
              1 Tank moved from New Valley to Cairo
              1 Infantry moved from Tobruk to Kufra
              1 Infantry moved from Mersa Matruh to New Valley
              1 Infantry moved from Mersa Matruh to Kufra
              1 Tank moved from El Agheila to Mersa Matruh
              1 Artillery and 4 Infantrys moved from Mersa Matruh to Lower Egypt
              3 Fighters moved from Mersa Matruh to Cairo
              1 Bomber moved from Mersa Matruh to Cairo
              3 Bombers moved from Rome to Cairo
              2 Infantrys moved from Campania to 49 Sea Zone
              1 Infantry moved from Tunis to N.Tunisia
                    Italians take N.Tunisia from French
              3 Infantrys moved from Tunis to N.Tunisia
              1 Tank moved from Tuscany to Campania
              2 Infantrys moved from Rome to Campania
      
          Purchase Units - Italians
              Italians buy 2 Bombers, 1 Cruiser, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Cairo
                  Italians attack with 4 Artillerys, 4 Bombers, 5 Fighters, 4 Infantrys and 5 Tanks
                  British defend with 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 5 Tanks
                      British roll AA dice in Cairo : 2/1 hits, 1.50 expected hits
                      2 Fighters owned by the Italians lost in Cairo
                      Italians roll dice for 1 Battleship in Cairo, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 4 Artillerys, 4 Bombers, 3 Fighters, 4 Infantrys and 5 Tanks in Cairo, round 2 : 9/1 hits, 8.83 expected hits
                      British roll dice for 1 Artillery, 8 Infantrys and 5 Tanks in Cairo, round 2 : 5/1 hits, 5.50 expected hits
                      1 Artillery owned by the Italians and 4 Infantrys owned by the Italians lost in Cairo
                      1 Artillery owned by the British and 8 Infantrys owned by the British lost in Cairo
                      Italians roll dice for 3 Artillerys, 4 Bombers, 3 Fighters and 5 Tanks in Cairo, round 3 : 7/1 hits, 7.17 expected hits
                      British roll dice for 5 Tanks in Cairo, round 3 : 3/1 hits, 2.50 expected hits
                      3 Artillerys owned by the Italians lost in Cairo
                      5 Tanks owned by the British lost in Cairo
                  Italians win, taking Cairo from British with 4 Bombers, 3 Fighters and 5 Tanks remaining. Battle score for attacker is 5
                  Casualties for Italians: 4 Artillerys, 2 Fighters and 4 Infantrys
                  Casualties for British: 1 Artillery, 8 Infantrys and 5 Tanks
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 Bomber moved from Cairo to Campania
              3 Bombers moved from Cairo to Lower Egypt
              3 Fighters moved from Cairo to Lower Egypt
              1 Infantry moved from New Valley to Lower Egypt
              EDIT: 1 Infantry moved from Kufra to Lower Egypt
              EDIT: 2 Infantrys moved from 49 Sea Zone to Campania
              1 Fighter moved from Lower Egypt to 56 Sea Zone
      
          Place Units - Italians
              1 Cruiser and 1 Transport placed in 43 Sea Zone
              2 Infantrys placed in Provence
              2 Bombers placed in Rome
              1 Infantry placed in Lombardy
              2 Infantrys placed in Tunis
      
          Turn Complete - Italians
              Italians collect 58 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      British AA : 0.50
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker

      Goodnight!

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker said in World at War Captain Walker vs cds:

      playing this game with low luck is a lot different than with the regular dice… not sure if I like it really. It kind of takes the fun out of rolling… no suspense or agony of defeat. lol

      Yes, I understand where you are coming from, there is still some dice, especially in the smaller battles. I can do without the agony ;) I have had my fair share of it. I also believe that in LL you can really play according to a strategy, without having to face sudden defeat in battles where you should be able to win, that defeat screwing up your plans in the long run.

      Playing with dice kinda feels like being shot down by friendly fire, I can do without unexpected surprises :)

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Germans
              1 Artillery and 3 Infantrys moved from Stockholm to Middle Norrland
              2 Transports moved from 24 Sea Zone to 23 Sea Zone
              1 Artillery and 1 Infantry moved from East Prussia to Lithuania
              4 Tanks moved from Warsaw to Vinnytsia
              6 Infantrys moved from Krakow to Vinnytsia
              3 Mot.Infs moved from Bavaria to Vinnytsia
              1 Artillery and 3 Infantrys moved from E.Romania to Vinnytsia
              1 Tank moved from Danzig to Vinnytsia
              2 Artillerys, 1 Infantry and 2 Tanks moved from Serbia to Greece
              1 Submarine moved from 41 Sea Zone to 43 Sea Zone
              1 Submarine moved from 42 Sea Zone to 43 Sea Zone
              1 Infantry and 2 Tanks moved from Mersa Matruh to 51 Sea Zone
              2 Tanks moved from Kufra to Lower Egypt
              1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
              1 Infantry, 2 Tanks and 2 Transports moved from 51 Sea Zone to 49 Sea Zone
              1 Infantry and 2 Tanks moved from 49 Sea Zone to Greece
              1 Artillery and 3 Infantrys moved from Burgundy to Orleanais
              2 Infantrys moved from Lorraine to Picardy
              1 Artillery and 1 Infantry moved from Burgundy to Picardy
              6 ArmoredCars, 4 Infantrys and 10 Tanks moved from Burgundy to Paris
              1 Bomber moved from Lorraine to Picardy
              4 Mot.Infs moved from Rhine to Krakow
              1 Stuka moved from Krakow to Lithuania
              1 Stuka moved from Danzig to Latvia
              1 Artillery and 1 Infantry moved from Estonia to Latvia
              1 Infantry moved from Danzig to 24 Sea Zone
              1 Infantry moved from 24 Sea Zone to Latvia
              2 Infantrys moved from Hamburg to 23 Sea Zone
              2 Infantrys moved from Danzig to 23 Sea Zone
              1 Artillery and 2 Infantrys moved from Hamburg to Denmark
              1 Artillery and 4 Infantrys moved from Bohemia to Krakow
              4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
              4 Infantrys moved from 24 Sea Zone to Middle Norrland
              2 Fighters moved from 22 Sea Zone to Denmark
              2 Infantrys moved from Silesia to Danzig
              2 Artillerys and 2 Infantrys moved from Silesia to Krakow
              2 Artillerys and 1 Infantry moved from Warsaw to Krakow
              1 Fighter moved from Tobruk to E.Romania
      
          Purchase Units - Germans
              Germans buy 1 Adv.Fighter, 1 Cruiser, 1 Fighter, 14 Infantrys and 6 Mot.Infs; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Latvia
                  Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka
                  Russians defend with 2 Infantrys
                      Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Latvia, round 2 : 1/1 hits, 1.50 expected hits
                      Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/1 hits, 0.67 expected hits
                      1 Infantry owned by the Russians lost in Latvia
                      Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Latvia, round 3 : 2/1 hits, 1.50 expected hits
                      Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Latvia
                      1 Infantry owned by the Russians lost in Latvia
                  Germans win, taking Latvia from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                  Casualties for Russians: 2 Infantrys
                  Casualties for Germans: 1 Infantry
              Battle in Vinnytsia
                  Germans attack with 1 Artillery, 9 Infantrys, 3 Mot.Infs and 5 Tanks
                  Russians defend with 3 Infantrys and 1 Tank
                      Germans roll dice for 1 Artillery, 9 Infantrys, 3 Mot.Infs and 5 Tanks in Vinnytsia, round 2 : 5/0 hits, 5.00 expected hits
                      Russians roll dice for 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/1 hits, 1.50 expected hits
                      2 Infantrys owned by the Germans lost in Vinnytsia
                      3 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia
                  Germans win, taking Vinnytsia from Russians with 1 Artillery, 7 Infantrys, 3 Mot.Infs and 5 Tanks remaining. Battle score for attacker is 7
                  Casualties for Germans: 2 Infantrys
                  Casualties for Russians: 3 Infantrys and 1 Tank
              Battle in Middle Norrland
                  Germans attack with 1 Artillery and 7 Infantrys
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 Artillery and 7 Infantrys in Middle Norrland, round 2 : 2/1 hits, 1.67 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Middle Norrland
                      2 Infantrys owned by the Neutral lost in Middle Norrland
                      Germans roll dice for 1 Artillery and 6 Infantrys in Middle Norrland, round 3 : 2/1 hits, 1.50 expected hits
                      Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Neutral lost in Middle Norrland
                  Germans loses 0 PUs for violating Middle Norrlands neutrality.
                  Germans win, taking Middle Norrland from Neutral with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Orleanais
                  Germans attack with 1 Artillery and 3 Infantrys
                  French defend with 1 AAGun and 1 Infantry
                      Germans roll dice for 1 Artillery and 3 Infantrys in Orleanais, round 2 : 1/0 hits, 1.00 expected hits
                      French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in Orleanais
                  Germans win, taking Orleanais from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
              Battle in Lower Egypt
                  Germans attack with 2 Tanks
                  British defend with 1 Infantry
                      Germans roll dice for 2 Tanks in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Lower Egypt
                  Germans win, taking Lower Egypt from British with 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Denmark
                  Germans attack with 1 Artillery, 2 Fighters and 2 Infantrys
                  Neutral defend with 3 Infantrys
                      Germans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Denmark, round 2 : 1/1 hits, 1.50 expected hits
                      Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Denmark
                      1 Infantry owned by the Neutral lost in Denmark
                      Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Denmark, round 3 : 2/1 hits, 1.33 expected hits
                      Neutral roll dice for 2 Infantrys in Denmark, round 3 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Germans lost in Denmark
                      2 Infantrys owned by the Neutral lost in Denmark
                  Germans loses 0 PUs for violating Denmarks neutrality.
                  Germans win, taking Denmark from Neutral with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 Infantrys
                  Casualties for Neutral: 3 Infantrys
              Battle in Picardy
                  Germans attack with 1 Artillery, 1 Bomber and 3 Infantrys
                  French defend with 1 Bunker
                      Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Picardy, round 2 : 2/1 hits, 1.67 expected hits
                      French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the French lost in Picardy
                  Germans win, taking Picardy from French with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                  Casualties for French: 1 Bunker
              Battle in Lithuania
                  Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
                  Russians defend with 1 Infantry
                      Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Lithuania, round 2 : 1/1 hits, 1.17 expected hits
                      Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Lithuania
                  Germans win, taking Lithuania from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Paris
                  Germans attack with 6 ArmoredCars, 4 Infantrys and 10 Tanks
                  French defend with 1 Artillery, 1 Factory and 9 Infantrys
                      Germans roll dice for 6 ArmoredCars, 4 Infantrys and 10 Tanks in Paris, round 2 : 8/1 hits, 7.67 expected hits
                      French roll dice for 1 Artillery and 9 Infantrys in Paris, round 2 : 4/1 hits, 3.33 expected hits
                      4 Infantrys owned by the Germans lost in Paris
                      8 Infantrys owned by the French lost in Paris
                      Germans roll dice for 6 ArmoredCars and 10 Tanks in Paris, round 3 : 7/0 hits, 7.00 expected hits
                      French roll dice for 1 Artillery and 1 Infantry in Paris, round 3 : 1/1 hits, 0.67 expected hits
                      1 ArmoredCar owned by the Germans lost in Paris
                      1 Artillery owned by the French and 1 Infantry owned by the French lost in Paris
                  Germans captures 47PUs while taking French capital
                  Germans win, taking Paris from French with 5 ArmoredCars and 10 Tanks remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 ArmoredCar and 4 Infantrys
                  Casualties for French: 1 Artillery and 9 Infantrys
              Battle in Greece
                  Germans attack with 2 Artillerys, 2 Infantrys and 4 Tanks
                  Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                      Germans roll dice for 2 Artillerys, 2 Infantrys and 4 Tanks in Greece, round 2 : 4/1 hits, 3.33 expected hits
                      Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/1 hits, 2.67 expected hits
                      1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Greece
                      4 Infantrys owned by the Neutral lost in Greece
                      Germans roll dice for 1 Artillery and 4 Tanks in Greece, round 3 : 2/1 hits, 2.33 expected hits
                      Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 3 : 2/1 hits, 1.33 expected hits
                      1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Greece
                      1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Greece
                      Germans roll dice for 3 Tanks in Greece, round 4 : 2/1 hits, 1.50 expected hits
                      Neutral roll dice for 1 Fighter in Greece, round 4 : 0/1 hits, 0.50 expected hits
                      1 Fighter owned by the Neutral lost in Greece
                  Germans loses 0 PUs for violating Greeces neutrality.
                  Germans win, taking Greece from Neutral with 3 Tanks remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 Artillerys, 2 Infantrys and 1 Tank
                  Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
      
          Non Combat Move - Germans
              1 AAGun moved from Burgundy to Paris
              1 AAGun moved from Lorraine to Rhine
              1 AAGun moved from Silesia to Danzig
              1 AAGun moved from Krakow to Vinnytsia
              1 Stuka moved from Lithuania to East Prussia
              1 Stuka moved from Latvia to Danzig
              2 Fighters moved from Denmark to East Prussia
              1 Bomber moved from Picardy to Danzig
      
          Place Units - Germans
              1 Adv.Fighter and 1 Cruiser placed in 22 Sea Zone
              3 Infantrys placed in Hamburg
              1 Infantry placed in Hamburg
              4 Infantrys placed in Warsaw
              5 Infantrys placed in Bohemia
              3 Mot.Infs placed in Bavaria
              1 Infantry and 3 Mot.Infs placed in Rhine
              1 Fighter placed in Berlin
      
          Turn Complete - Germans
              Germans collect 108 PUs; end with 155 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.17
      Russians regular : 0.17
      Germans regular : 1.67
      British regular : -0.33
      Neutral regular : 0.50
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Thai round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Thai
              1 Artillery and 1 Tank moved from Manila to 106 Sea Zone
              1 Artillery, 1 Tank and 2 Transports moved from 106 Sea Zone to 105 Sea Zone
              2 Infantrys moved from Bangkok to 105 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
              1 Infantry and 1 Tank moved from 110 Sea Zone to Java
              1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
              2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
              1 Fighter moved from Mindoro to S.Thailand
              1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
      
          Purchase Units - Thai
              Thai buy 4 Infantrys; Remaining resources: 1 PUs; 
      
          Combat - Thai
              Battle in S.Thailand
                  Thai attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                  French defend with 1 Artillery and 1 Infantry
                      Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/1 hits, 1.67 expected hits
                      French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Thai lost in S.Thailand
                      1 Infantry owned by the French lost in S.Thailand
                      Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/1 hits, 1.33 expected hits
                      French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the French lost in S.Thailand
                  Thai win, taking S.Thailand from French with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                  Casualties for Thai: 1 Infantry
                  Casualties for French: 1 Artillery and 1 Infantry
              Battle in Java
                  Thai attack with 1 Artillery, 2 Infantrys and 1 Tank
                  Anzac defend with 1 Infantry and 1 Tank
                      Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 2 : 1/1 hits, 1.33 expected hits
                      Dutch roll dice for 1 Infantry and 1 Tank in Java, round 2 : 1/1 hits, 0.83 expected hits
                      1 Infantry owned by the Thai lost in Java
                      1 Infantry owned by the Anzac lost in Java
                      Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 3 : 1/1 hits, 1.17 expected hits
                      Dutch roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Anzac lost in Java
                  Thai win, taking Java from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                  Casualties for Thai: 1 Infantry
                  Casualties for Anzac: 1 Infantry and 1 Tank
      
          Non Combat Move - Thai
              1 Fighter moved from S.Thailand to Bangkok
      
          Place Units - Thai
              4 Infantrys placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 13 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.00
      Thai regular : -1.50
      Dutch regular : -0.33
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Romanians round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Romanians
              3 Infantrys moved from Bucharest to E.Romania
              1 Tank moved from E.Romania to Odessa
                    Romanians take Odessa from Russians
              1 Tank moved from Odessa to E.Romania
              1 Artillery and 2 Infantrys moved from E.Romania to Bulgaria
              1 Fighter moved from E.Romania to Bulgaria
      
          Purchase Units - Romanians
              Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; 
      
          Combat - Romanians
              Battle in Bulgaria
                  Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                  Russians defend with 1 Infantry
                      Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Bulgaria, round 2 : 1/1 hits, 1.17 expected hits
                      Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Bulgaria
                  Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Romanians
              1 Fighter moved from Bulgaria to Danzig
      
          Place Units - Romanians
              2 Artillerys and 2 Infantrys placed in Bucharest
      
          Turn Complete - Romanians
              Romanians collect 13 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Romanians regular : -0.17
      Russians regular : -0.33
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Finns round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Finns
              3 Infantrys moved from Oulu to Vyborg
              1 Transport moved from 22 Sea Zone to 24 Sea Zone
              1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
              2 Infantrys moved from Helsinki to 24 Sea Zone
              2 Infantrys moved from 24 Sea Zone to Vyborg
              1 Fighter moved from Danzig to Vyborg
              3 Infantrys moved from Tampere to Oulu
              1 Infantry moved from Helsinki to Tampere
      
          Purchase Units - Finns
              Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; 
      
          Combat - Finns
              Battle in Vyborg
                  Finns attack with 1 Fighter and 5 Infantrys
                  Russians defend with 2 Infantrys and 1 Tank
                      Finns roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
                      Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
                      1 Infantry owned by the Finns lost in Vyborg
                      1 Infantry owned by the Russians lost in Vyborg
                      Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 3 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 3 : 0/1 hits, 0.83 expected hits
                      1 Infantry owned by the Russians lost in Vyborg
                      Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 4 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 Tank in Vyborg, round 4 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Russians lost in Vyborg
                  Finns win, taking Vyborg from Russians with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 7
                  Casualties for Finns: 1 Infantry
                  Casualties for Russians: 2 Infantrys and 1 Tank
      
          Non Combat Move - Finns
              1 Fighter moved from Vyborg to Helsinki
      
          Place Units - Finns
              2 Artillerys and 2 Infantrys placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 12 PUs; end with 13 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Finns from Helsinki: 1 Fighter
              EDIT: Adding units owned by Finns to Danzig: 1 Fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Finns regular : -0.17
      Russians regular : -1.50
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: cds axis dawgoneit allies WAW

      @dawgoneit

      Hi,

      I see that you used dice in the settings. I thought that the normal settings were LL for this map, hope you dont mind if we use that?!

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker

      I kept one of the dd till the end, seeing I had a couple of subs still. For the rest I think I used the right OOL in sz67.

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Hisaichi round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Hisaichi
              1 Infantry and 2 Tanks moved from East And South Borneo to British Borneo
              1 Infantry moved from Formosa to 92 Sea Zone
              1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
              1 Infantry moved from 106 Sea Zone to British Borneo
              1 Fighter moved from West Borneo to 67 Sea Zone
              1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
              2 Submarines moved from 110 Sea Zone to 67 Sea Zone
              1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 111 Sea Zone to 67 Sea Zone
              1 Destroyer and 1 Submarine moved from 93 Sea Zone to 67 Sea Zone
              1 Bomber moved from Bangkok to 67 Sea Zone
              2 Fighters moved from West Borneo to British Borneo
              2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 105 Sea Zone
              2 Artillerys and 2 Infantrys moved from 105 Sea Zone to Bangkok
              3 Transports moved from 92 Sea Zone to 84 Sea Zone
              1 Tank moved from Changchun to 84 Sea Zone
              1 Tank moved from Formosa to 84 Sea Zone
              4 Infantrys moved from Changchun to 84 Sea Zone
              2 Mech.Infs moved from Changchun to Peking
              1 Tank moved from Changchun to Liaoning
              1 Artillery moved from Khabarovsk to Ayan
              5 Tanks moved from Ayan to Hulunbuir
              1 Tank moved from Khabarovsk to Hulunbuir
              2 Tanks moved from Chita to Hulunbuir
              2 Infantrys moved from Shanghai to Hunan
              2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
              2 Infantrys moved from 92 Sea Zone to Kiangsi
              1 Artillery moved from Shanghai to Hunan
              1 Tank moved from Shantung to Kiangsi
              2 Infantrys and 1 Tank moved from Shantung to Anhwei
              2 Tanks moved from Hulunbuir to Peking
              1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
              1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina
              1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
              1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
              2 Transports moved from 110 Sea Zone to 92 Sea Zone
              1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
              1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
              1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
              1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
      
          Purchase Units - Hisaichi
              Hisaichi buy 8 ArmoredCars, 1 B.Transport, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in 67 Sea Zone
                  Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Submarines; Yamamoto loiter and taunt
                  Anzac defend with 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport; Dutch defend with 1 Submarine
                      Hisaichi roll dice for 4 Submarines in 67 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                      Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 Battleship owned by the Hisaichi
                      Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits
                      Anzac roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                      2 Submarines owned by the Hisaichi lost in 67 Sea Zone
                      1 Transport owned by the Anzac, 1 Submarine owned by the Dutch, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
                      Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 3 : 3/1 hits, 2.50 expected hits
                      Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the Anzac lost in 67 Sea Zone
                  Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Submarines remaining. Battle score for attacker is 36
                  Casualties for Hisaichi: 2 Submarines
                  Casualties for Dutch: 1 Submarine
                  Casualties for Anzac: 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport
              Battle in Hunan
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Hunan
                      1 Infantry owned by the Chinese lost in Hunan
                  Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry
              Battle in Anhwei
                  Hisaichi attack with 2 Infantrys and 1 Tank
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 3 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Anhwei
                  Hisaichi win, taking Anhwei from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Kwangsi
                  Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                  Chinese defend with 1 Artillery
                      Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 1/1 hits, 1.33 expected hits
                      Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Chinese lost in Kwangsi
                  Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 Artillery
              Battle in N.French Indochina
                  Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 2/1 hits, 1.33 expected hits
                      French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in N.French Indochina
                  Hisaichi win, taking N.French Indochina from French with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Kiangsi
                  Hisaichi attack with 2 Infantrys and 1 Tank
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Kiangsi
                  Hisaichi win, taking Kiangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in British Borneo
                  Hisaichi attack with 2 Fighters, 2 Infantrys and 2 Tanks
                  British defend with 1 Artillery and 1 Infantry
                      Hisaichi roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in British Borneo, round 2 : 2/0 hits, 2.00 expected hits
                      British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Hisaichi lost in British Borneo
                      1 Artillery owned by the British and 1 Infantry owned by the British lost in British Borneo
                  Hisaichi win, taking British Borneo from British with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for British: 1 Artillery and 1 Infantry
      
          Non Combat Move - Hisaichi
              2 Fighters moved from British Borneo to Bangkok
              1 Fighter moved from 67 Sea Zone to West Papua
              1 Bomber moved from 67 Sea Zone to West Papua
      
          Place Units - Hisaichi
              1 B.Transport placed in 92 Sea Zone
              1 Destroyer placed in 84 Sea Zone
              1 ArmoredCar and 4 Infantrys placed in Hong Kong
              7 ArmoredCars placed in Changchun
      
          Turn Complete - Hisaichi
              Hisaichi collect 61 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      French regular : -0.33
      Anzac regular : 0.67
      British regular : 0.33
      Hisaichi regular : 1.00
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 95
    • 96
    • 4 / 96