Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. carytherage
    3. Topics
    • Profile
    • Following 0
    • Followers 0
    • Topics 4
    • Posts 6
    • Best 0
    • Controversial 0
    • Groups 0

    Topics created by carytherage

    • carytherageC

      German strategy for UK fleet

      Axis & Allies Revised Edition
      • • • carytherage
      6
      0
      Votes
      6
      Posts
      2.2k
      Views

      newpaintbrushN

      Strat 1:  2-3 transports in Baltic and move Mediterranean fleet west.  Usually only feasible if Germany received bid units in Africa, and/or USSR did not take Ukraine (the extra German fighter’s needed on the attack).  Threatens invasion of London.  Should not be used if Russian fighters landed in Moscow (Allied response:  UK 3 fighters and transport E.Can tank, US transport 2 inf 1 art 1 tank (sacrificing US transports) Russia fighters to London resulting in strong UK defense and immediate threat to Baltic fleet.)

      Baltic transports can be used to transport German infantry to Karelia as well as threaten London and reclaim Norway.  If a united Allied fleet gets close, the Germans can counter with German air plus fodder German transports.  However, this strat is not effective against quick Allied air.

      Strat 2:  Carrier in Baltic.  To prevent UK 2 fighter 1 bomber destroying German fleet straightaway.  Carrier gives German fighters added range, allowing German threat to London, as well as allowing German fighters stationed at West Europe and on the carrier to rotate duty when attacking Karelia, West Russia, or other points east.

      Carrier protects Baltic fleet until the Baltic fleet suicides against the Allied Atlantic fleet.  Carrier is much less inherently useful as attacker or defender; its use to effective extend fighter range is of limited use.  A carrier is stronger against Allied air, but continued Allied buildup force the Germans to use more IPCs on navy, or lose their existing navy.

      Strat 3:  Carrier and transport in Baltic.  Threatens London and extendes fighter range.  As above, but with so many IPCs in the water, Germany’s attack on Russia is stalled.

      Strat 4:  Nothing in Baltic.  The UK has a lot of targets on UK1:  retake of Anglo-Egypt, the Baltic fleet, etc.  If Germany builds NOTHING in the Baltic, the UK may either attack Anglo-Egypt with less (good for Germany), or the UK may lose lots of air on a risky attack against the Baltic fleet.  Either way, the strategy here is to build infantry and tanks, to press on Russia early; if the UK lets its fighters die, that’s just less force the UK can hit the German ground with later.

    • carytherageC

      Submarine submergance

      Axis & Allies Revised Edition
      • • • carytherage
      5
      0
      Votes
      5
      Posts
      1.6k
      Views

      JenniferJ

      The UK Battleship has the ability to move out of combat with the submarine or even move out of combat by engaging in combat elsewhere.  The submarine does not like the UK Battleship in SZ 13.

      But as was mentioned, if you are going this route, and I like it, to a point, why not bring the submarine with you in future?

      Anyway, ever think of bringing a fighter and just killing that BB and landing an infantry on Gibraltar to prevent England from sinking your fleet?

    • carytherageC

      Money question

      Axis & Allies Revised Edition
      • • • carytherage
      5
      0
      Votes
      5
      Posts
      1.8k
      Views

      newpaintbrushN

      Spend like crazy!

      Two exceptions:

      1.  Sometimes, you need to go pure defense with Russsia.  When doing so, if you have 17 IPC, you spend 15 to get 5 infantry, and save 2 IPC.  Next turn, with another 17 IPC income, you will have 19 IPC, allowing you to get 6 infantry.

      2.  Sometimes, you want to be able to switch fronts with the US.  So you don’t spend a lot first turn, then second turn, you commit to either Atlantic or Pacific.  (If you do spend in the Atlantic on US1, it takes TWO turns to sail to the Pacific, and vice versa).

      In general, it is not a good idea to save.

      UNLESS UR JESUS!

    • carytherageC

      Unocupied territory newbie question

      Axis & Allies Revised Edition
      • • • carytherage
      5
      0
      Votes
      5
      Posts
      1.6k
      Views

      JenniferJ

      @carytherage:

      Okay. Thanks for informative clearing up of my question.

      No problem, it’s why this board exists!

    • 1 / 1