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    Posts made by Cardo

    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Kwangtung to Fukien
                    Japanese take Fukien from Chinese
              1 fighter moved from Manchuria to Ningxia
              1 fighter moved from Manchuria to Ningxia
              1 fighter moved from Kiangsu to Ningxia
              1 infantry moved from Suiyuan to Ningxia
              1 infantry moved from French Indo-China Thailand to Burma
              1 fighter moved from French Indo-China Thailand to Burma
              1 fighter moved from French Indo-China Thailand to Burma
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 battleship moved from 50 Sea Zone to 49 Sea Zone
              1 fighter moved from Caroline Islands to Philippine Islands
              1 cruiser moved from 50 Sea Zone to 48 Sea Zone
              1 destroyer moved from 50 Sea Zone to 48 Sea Zone
              1 fighter moved from Burma to 38 Sea Zone
              1 transport moved from 50 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 armour moved from 61 Sea Zone to Kiangsu
              1 infantry moved from 61 Sea Zone to Kiangsu
              1 transport moved from 50 Sea Zone to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
      
          Combat - Japanese
              Battle in 38 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 38 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 48 Sea Zone
                  Japanese attack with 1 cruiser and 1 destroyer
                  British defend with 1 destroyer
                      Japanese roll dice for 1 cruiser and 1 destroyer in 48 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 48 Sea Zone
                  Japanese win with 1 cruiser remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for British: 1 destroyer
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Philippine Islands
                  Japanese attack with 1 fighter and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                  Japanese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Burma
                  Japanese attack with 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  Japanese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Ningxia
                  Japanese attack with 3 fighters and 1 infantry
                  Chinese defend with 1 fighter and 2 infantry
                      Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 2 : 2/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 0/3 hits, 1.33 expected hits
                      2 infantry owned by the Chinese lost in Ningxia
                      Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 3 : 1/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 fighter in Ningxia, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Chinese lost in Ningxia
                  Japanese win, taking Ningxia from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 16
                  Casualties for Chinese: 1 fighter and 2 infantry
              Battle in 49 Sea Zone
                  Japanese attack with 1 battleship
                  British defend with 1 destroyer
                      Japanese roll dice for 1 battleship in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 49 Sea Zone
                  Japanese win with 1 battleship remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
      
          Non Combat Move - Japanese
              1 fighter could not land in Philippine Islands and was removed
              1 fighter moved from Burma to French Indo-China Thailand
              1 fighter moved from Ningxia to Suiyuan
              1 fighter moved from Ningxia to Suiyuan
              1 fighter moved from Ningxia to Suiyuan
              1 carrier moved from 61 Sea Zone to 37 Sea Zone
              1 fighter moved from 38 Sea Zone to 37 Sea Zone
      
          Place Units - Japanese
              2 armour, 2 fighters and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 27 PUs; end with 27 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to Philippine Islands: 1 infantry
              EDIT: Changing ownership of Philippine Islands from Americans to Japanese
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      British : 1.00
      Americans : 0.00
      Chinese : -2.00
      Russians : 0.67
      Japanese : -0.17
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 1 aaGun, 4 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 bomber moved from Germany to Karelia S.S.R.
              1 bomber moved from Germany to Russia
              2 armour, 1 artillery and 1 infantry moved from Baltic States to Karelia S.S.R.
              1 fighter moved from Germany to Karelia S.S.R.
              1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
              1 artillery moved from Czechoslovakia Hungary to Bulgaria Romania
              1 armour moved from Germany to East Poland
              1 armour moved from Germany to East Poland
              1 infantry moved from Germany to Czechoslovakia Hungary
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Czechoslovakia Hungary
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Poland to Baltic States
              1 armour moved from East Poland to Belorussia
              1 infantry moved from East Poland to Belorussia
              1 infantry moved from East Poland to Belorussia
              1 armour moved from Ukraine to Eastern Ukraine
              1 armour moved from East Poland to Eastern Ukraine
              1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
      
          Combat - Germans
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/1 hits, 0.17 expected hits
                  Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Russia causes 4 damage total. 
              Battle in Belorussia
                  Germans attack with 1 armour and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Belorussia
                      Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Belorussia
                  1 armour owned by the Germans retreated to East Poland
                  Russians win with 2 infantry remaining. Battle score for attacker is -6
                  Casualties for Germans: 2 infantry
              Battle in Egypt
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  British defend with 1 armour and 1 fighter
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                      British roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                  Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 armour and 1 fighter
              Battle in Karelia S.S.R.
                  Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
                  Russians defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
                      AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.83 expected hits
                      Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 4/5 hits, 1.83 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 1 armour and 1 bomber in Karelia S.S.R., round 3 : 2/2 hits, 1.17 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
                      2 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 1 bomber in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Karelia S.S.R.
                  Germans win with 1 bomber remaining. Battle score for attacker is -10
                  Casualties for Germans: 2 armour, 1 artillery, 1 fighter and 1 infantry
                  Casualties for Russians: 1 armour and 4 infantry
              Battle in Eastern Ukraine
                  Germans attack with 2 armour
                  Russians defend with 2 infantry
                      Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Eastern Ukraine
                      Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 0/2 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans lost in Eastern Ukraine
                      Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans lost in Eastern Ukraine
                  Russians win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 armour
      
          Non Combat Move - Germans
              1 bomber moved from Russia to East Poland
              1 bomber moved from Karelia S.S.R. to East Poland
      
          Place Units - Germans
              1 aaGun, 4 armour, 1 fighter and 3 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 33 PUs; end with 35 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.17
      Germans : -1.50
      British : -0.17
      AA fire in Karelia S.S.R. : : -0.33
      Germans rolls : : 0.00
      Russians : 2.50
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 infantry moved from Balkans to 14 Sea Zone
              1 armour moved from Balkans to 14 Sea Zone
              1 cruiser moved from 14 Sea Zone to 15 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 cruiser moved from 14 Sea Zone to 15 Sea Zone
              1 battleship moved from 14 Sea Zone to 15 Sea Zone
              1 armour moved from 15 Sea Zone to Egypt
              1 infantry moved from 15 Sea Zone to Egypt
              1 infantry moved from Libya to Egypt
              1 infantry moved from Libya to Egypt
              1 fighter moved from Italy to Egypt
      
          Combat - Italians
              Battle in Egypt
                  Italians attack with 1 armour, 1 fighter and 3 infantry
                  British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits
                      1 artillery owned by the British, 2 infantry owned by the British, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                  British win with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 armour and 3 infantry
                  Casualties for British: 1 artillery and 2 infantry
                  1 fighter owned by the Italians retreated
      
          Non Combat Move - Italians
              1 fighter moved from Egypt to Libya
      
          Place Units - Italians
              1 armour and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 12 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.33
      British : 1.83
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 3 armour; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Kiangsu to Fukien
              1 infantry moved from Kiangsu to Hupeh
              1 fighter moved from 61 Sea Zone to Fukien
              1 fighter moved from 61 Sea Zone to Hupeh
              1 fighter moved from Formosa to Suiyuan
              1 infantry moved from Kiangsu to Suiyuan
              1 battleship moved from 61 Sea Zone to 50 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
              2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
              1 artillery moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 cruiser moved from 61 Sea Zone to 50 Sea Zone
              1 destroyer moved from 51 Sea Zone to 50 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
              1 infantry moved from 49 Sea Zone to Borneo
                    Japanese take Borneo from British
              1 infantry moved from 49 Sea Zone to Borneo
              1 infantry moved from Caroline Islands to 51 Sea Zone
              1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to New Guinea
                    Japanese take New Guinea from British
              1 fighter moved from Japan to Kwangtung
              1 infantry moved from French Indo-China Thailand to Kwangtung
              1 infantry moved from French Indo-China Thailand to Kwangtung
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 carrier moved from 57 Sea Zone to 53 Sea Zone
              1 carrier moved from 57 Sea Zone to 53 Sea Zone
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                  Japanese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 1 fighter and 4 infantry
                  Russians defend with 5 infantry
                      Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 1.67 expected hits
                      Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 0/5 hits, 1.67 expected hits
                      2 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 3 : 1/6 hits, 1.67 expected hits
                      Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 4 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 5 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Russians: 5 infantry
                  Casualties for Japanese: 2 infantry
              Battle in 50 Sea Zone
                  Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 50 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Philippine Islands
                  Japanese attack with 1 artillery and 3 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 3 : 0/4 hits, 1.00 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Philippine Islands
                      Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Philippine Islands
                      Japanese roll dice for 1 artillery in Philippine Islands, round 5 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 5 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Philippine Islands
                      Japanese roll dice for 1 artillery in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Philippine Islands, round 7 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 7 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Philippine Islands
                  Americans win with 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Japanese: 1 artillery and 3 infantry
                  Casualties for Americans: 1 infantry
              Battle in Hupeh
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hupeh
                  Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 2 carriers and 4 fighters
                  Americans defend with 1 battleship
                      Japanese roll dice for 2 carriers and 4 fighters in 53 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Americans lost in 53 Sea Zone
                  Japanese win with 2 carriers and 4 fighters remaining. Battle score for attacker is 20
                  Casualties for Americans: 1 battleship
      
          Non Combat Move - Japanese
              1 fighter moved from Fukien to French Indo-China Thailand
              1 fighter moved from Hupeh to Kiangsu
              1 fighter moved from Suiyuan to Manchuria
              1 fighter moved from Buryatia S.S.R. to Manchuria
              1 fighter moved from Kwangtung to French Indo-China Thailand
      
          Place Units - Japanese
              3 armour placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 26 PUs; end with 28 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      British : 0.67
      Americans : -0.33
      Chinese : 0.00
      Russians : -1.67
      Japanese : -1.33
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 transport moved from 13 Sea Zone to 16 Sea Zone
              1 submarine moved from 7 Sea Zone to 6 Sea Zone
              1 submarine moved from 7 Sea Zone to 6 Sea Zone
              1 cruiser moved from 5 Sea Zone to 6 Sea Zone
              1 submarine moved from 5 Sea Zone to 6 Sea Zone
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Poland to East Poland
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Poland to East Poland
              1 armour moved from Poland to Baltic States
              1 armour moved from Poland to East Poland
              1 artillery moved from Poland to Baltic States
              1 armour moved from Czechoslovakia Hungary to Ukraine
              1 armour moved from Czechoslovakia Hungary to Baltic States
              1 infantry moved from Bulgaria Romania to East Poland
              1 infantry moved from Bulgaria Romania to Ukraine
              1 infantry moved from Morocco Algeria to Libya
              1 armour moved from Bulgaria Romania to 16 Sea Zone
              1 artillery moved from Bulgaria Romania to Ukraine
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Czechoslovakia Hungary
              1 infantry moved from Germany to Poland
              1 artillery moved from Germany to Czechoslovakia Hungary
              1 fighter moved from Poland to Karelia S.S.R.
              1 bomber moved from Germany to Karelia S.S.R.
              1 fighter moved from Germany to Karelia S.S.R.
              1 fighter moved from Northwestern Europe to Karelia S.S.R.
              1 fighter moved from Norway to Karelia S.S.R.
              1 infantry moved from Finland to Karelia S.S.R.
              1 infantry moved from Finland to Karelia S.S.R.
              1 infantry moved from Norway to Finland
              1 armour moved from Bulgaria Romania to East Poland
              1 infantry moved from Bulgaria Romania to Ukraine
      
          Combat - Germans
              Battle in 6 Sea Zone
                  Germans attack with 1 cruiser and 3 submarines
                  British defend with 1 destroyer
                      Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 6 Sea Zone
                  Germans win with 1 cruiser and 3 submarines remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in East Poland
                  Germans attack with 2 armour and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 2 armour and 3 infantry in East Poland, round 2 : 1/5 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in East Poland
                      Germans roll dice for 2 armour and 3 infantry in East Poland, round 3 : 1/5 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                  Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Karelia S.S.R.
                  Germans attack with 1 bomber, 4 fighters and 2 infantry
                  Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry
                      AA fire in Karelia S.S.R. : 1/5 hits, 0.83 expected hits
                      1 fighter owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/6 hits, 2.50 expected hits
                      Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 1/6 hits, 2.00 expected hits
                      4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/5 hits, 2.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -14
                  Casualties for Germans: 3 fighters and 1 infantry
                  Casualties for Russians: 1 artillery and 5 infantry
              Battle in Baltic States
                  Germans attack with 2 armour, 1 artillery and 2 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 3/5 hits, 1.83 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Karelia S.S.R. to Germany
              1 fighter moved from Karelia S.S.R. to Germany
              1 armour moved from 16 Sea Zone to Ukraine
      
          Place Units - Germans
              2 armour, 1 bomber and 3 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 37 PUs; end with 37 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Germans : 3.00
      British : -0.33
      AA fire in Karelia S.S.R. : : 0.17
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 6
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 cruiser, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 56 Sea Zone to 57 Sea Zone
              1 fighter moved from Western United States to 57 Sea Zone
              1 fighter moved from Hawaiian Islands to 57 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 fighters and 1 infantry placed in Brazil
              1 fighter placed in Western United States
              1 cruiser placed in 56 Sea Zone
      
          Place Units - Chinese
              1 infantry placed in Ningxia
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 38 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: British round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 6
      
          Purchase Units - British
              British repair damage of 6x factory; Remaining resources: 25 PUs; 0 techTokens; 
              British buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - British
              1 fighter moved from United Kingdom to 8 Sea Zone
              1 fighter moved from United Kingdom to 8 Sea Zone
              1 transport moved from 41 Sea Zone to 47 Sea Zone
              1 infantry moved from Australia to 47 Sea Zone
              1 destroyer moved from 41 Sea Zone to 48 Sea Zone
              1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to New Guinea
                    British take New Guinea from Japanese
      
          Combat - British
      
          Non Combat Move - British
      
          Place Units - British
              2 fighters placed in United Kingdom
              1 destroyer and 1 submarine placed in 8 Sea Zone
      
          Turn Complete - British
              British collect 23 PUs; end with 24 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans roll 6,6,3 and gets 2 hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Super subs
      
          Activate Technology - Americans
              Americans activating Super subs
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              1 bomber moved from Eastern United States to Brazil
              1 armour moved from Brazil to 18 Sea Zone
              1 armour and 1 transport moved from 18 Sea Zone to 17 Sea Zone
              1 armour moved from 17 Sea Zone to French West Africa
                    British take French West Africa from Italians
              1 bomber moved from United Kingdom to Germany
              1 fighter moved from United Kingdom to Brazil
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                  Bombing raid in Germany causes 1 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Germany to United Kingdom
      
          Place Units - Americans
              1 carrier, 1 cruiser and 2 destroyers placed in 56 Sea Zone
              1 fighter placed in Western United States
              1 aaGun and 1 armour placed in Brazil
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 40 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from United Kingdom to Germany
              1 infantry moved from Rhodesia to Italian Africa
              1 infantry moved from Rhodesia to Belgian Congo
      
          Combat - British
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/3 hits, 0.50 expected hits
                  Bombing raid in Germany rolls: 4,5,4 and causes: 13 damage to unit: factory
                  Bombing raid in Germany causes 13 damage total. 
      
          Non Combat Move - British
              1 bomber moved from Germany to United Kingdom
              1 bomber moved from Germany to United Kingdom
              1 bomber moved from Germany to United Kingdom
      
          Place Units - British
              1 carrier and 1 transport placed in 2 Sea Zone
              British undo move 1.
              1 carrier and 1 transport placed in 8 Sea Zone
      
          Turn Complete - British
              British collect 24 PUs; end with 26 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      AA fire in Germany : : -0.50
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Combat Move - Russians
              1 infantry moved from Stanovoj Chrebet to Soviet Far East
                    Russians take Soviet Far East from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans roll 5,2 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 bomber, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 18 Sea Zone
              1 armour moved from 18 Sea Zone to Brazil
              1 infantry moved from 18 Sea Zone to Brazil
              1 fighter moved from Eastern United States to United Kingdom
              1 bomber moved from United Kingdom to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in Germany causes 6 damage total. 
              Battle in 18 Sea Zone
                  Americans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  Italians defend with 1 battleship, 2 cruisers and 1 transport
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      1 submarine owned by the Americans, 2 cruisers owned by the Italians and 1 destroyer owned by the Americans lost in 18 Sea Zone
                      Americans roll dice for 1 cruiser and 1 transport in 18 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 battleship and 1 transport in 18 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 cruiser owned by the Americans and 1 battleship owned by the Italians lost in 18 Sea Zone
                  Italians and Americans reach a stalemate
                  . Battle score for attacker is 18
                  Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
                  Casualties for Italians: 1 battleship and 2 cruisers
              Battle in Brazil
                  Americans attack with 1 armour and 1 infantry
                  Italians defend with 1 artillery and 1 factory
                      Americans roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Brazil, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Brazil
                  Americans win, taking Brazil from Italians with 1 armour remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - Americans
              1 bomber moved from Germany to United Kingdom
      
          Combat Move - Chinese
              1 infantry moved from Ningxia to Hupeh
                    Chinese take Hupeh from Japanese
              1 infantry moved from Chinghai to Sikang
                    Chinese take Sikang from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Americans
              1 armour, 1 bomber and 1 infantry placed in Eastern United States
              1 armour and 1 infantry placed in Western United States
      
          Place Units - Chinese
              1 infantry placed in Ningxia
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 38 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.33
      Americans : 2.67
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Research Technology - British
              British spend 0 on tech rolls
                  British roll 6,3 and gets 1 hit
              British removing all Technology Tokens after successful research.
              British discover Super subs
      
          Activate Technology - British
              British activating Super subs
      
          Purchase Units - British
              British buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Germany
              1 armour moved from India to Trans-Jordan
              1 infantry moved from India to Burma
              1 infantry moved from Persia to Trans-Jordan
              1 fighter moved from Persia to Trans-Jordan
              1 fighter moved from India to Persia
      
          Combat - British
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Germany causes 4 damage total. 
              Battle in Trans-Jordan
                  British attack with 1 armour, 1 fighter and 1 infantry
                  Italians defend with 2 infantry
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                      Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                      British roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the British lost in Trans-Jordan
                  Italians win with 1 infantry remaining. Battle score for attacker is -15
                  Casualties for British: 1 armour, 1 fighter and 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Germany to United Kingdom
      
          Place Units - British
              1 armour and 1 infantry placed in India
              2 bombers placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      British : -0.67
      Italians : 2.00
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Combat Move - Russians
              4 infantry moved from Kazakh S.S.R. to Russia
              1 infantry moved from Eastern Ukraine to Russia
              2 infantry moved from Eastern Ukraine to Russia
              1 infantry moved from Archangel to Russia
      
          Combat - Russians
              Battle in Russia
                  Russians attack with 8 infantry
                  Germans defend with 1 aaGun, 3 armour, 1 factory and 1 infantry
                      Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 1.33 expected hits
                      Germans roll dice for 3 armour and 1 infantry in Russia, round 2 : 2/4 hits, 1.83 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                      Russians roll dice for 6 infantry in Russia, round 3 : 0/6 hits, 1.00 expected hits
                      Germans roll dice for 3 armour in Russia, round 3 : 1/3 hits, 1.50 expected hits
                      1 infantry owned by the Russians lost in Russia
                      Russians roll dice for 5 infantry in Russia, round 4 : 0/5 hits, 0.83 expected hits
                      Germans roll dice for 3 armour in Russia, round 4 : 2/3 hits, 1.50 expected hits
                      2 infantry owned by the Russians lost in Russia
                      Russians roll dice for 3 infantry in Russia, round 5 : 2/3 hits, 0.50 expected hits
                      Germans roll dice for 3 armour in Russia, round 5 : 1/3 hits, 1.50 expected hits
                      1 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
                      Russians roll dice for 2 infantry in Russia, round 6 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Russia, round 6 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 2 infantry in Russia, round 7 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Russia, round 7 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 2 infantry in Russia, round 8 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Russia, round 8 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Russia
                      Russians roll dice for 1 infantry in Russia, round 9 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 armour in Russia, round 9 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Russia
                  Germans win with 1 armour remaining. Battle score for attacker is -11
                  Casualties for Russians: 8 infantry
                  Casualties for Germans: 2 armour and 1 infantry
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : -1.83
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 aaGun, 1 factory, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 1 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from Soviet Far East to Japan
              1 armour moved from Western United States to 56 Sea Zone
              1 infantry moved from Western United States to 56 Sea Zone
              1 battleship moved from 56 Sea Zone to 59 Sea Zone
              1 destroyer moved from 56 Sea Zone to 59 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
              1 infantry moved from 59 Sea Zone to Iwo Jima
              1 armour moved from 59 Sea Zone to Iwo Jima
              1 fighter moved from Hawaiian Islands to Alaska
              1 transport moved from 12 Sea Zone to 10 Sea Zone
              1 destroyer moved from 12 Sea Zone to 10 Sea Zone
              1 cruiser moved from 12 Sea Zone to 10 Sea Zone
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 armour moved from Eastern United States to 10 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Japan
                      AA fire in Japan : 0/1 hits, 0.17 expected hits
                  Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Japan causes 4 damage total. 
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                  Bombing raid in Germany causes 3 damage total. 
              Battle in Iwo Jima
                  Americans attack with 1 armour and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                  Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Japan to Stanovoj Chrebet
              1 bomber moved from Germany to United Kingdom
      
          Place Units - Americans
              1 factory placed in Brazil
              1 submarine placed in 56 Sea Zone
              1 submarine placed in 10 Sea Zone
              1 fighter placed in Eastern United States
      
          Place Units - Chinese
              1 infantry placed in Chinghai
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 39 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      AA fire in Japan : : -0.17
      Americans : -1.00
      Japanese : 0.33
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Research Technology - British
                  British roll 2,3 and gets 0 hits
      
          Purchase Units - British
              British buy 1 aaGun, 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 2 techTokens; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from United Kingdom to Germany
              1 infantry moved from Burma to Yunnan
                    Chinese take Yunnan from Japanese
              1 infantry moved from Burma to French Indo-China Thailand
              1 artillery moved from Burma to French Indo-China Thailand
              1 armour moved from India to French Indo-China Thailand
              1 fighter moved from India to French Indo-China Thailand
              1 infantry moved from India to Persia
      
          Combat - British
              Strategic bombing raid in Germany
                      AA fire in Germany : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
                  Bombing raid in Germany causes 2 damage total. 
              Battle in French Indo-China Thailand
                  British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 bomber, 1 fighter and 1 infantry
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
                      British roll dice for 1 armour, 1 artillery and 1 fighter in French Indo-China Thailand, round 3 : 0/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 3 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the British lost in French Indo-China Thailand
                      British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 4 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 4 : 1/2 hits, 0.83 expected hits
                      1 bomber owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
                      British roll dice for 1 fighter in French Indo-China Thailand, round 5 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 fighter in French Indo-China Thailand, round 5 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the British lost in French Indo-China Thailand
                  Japanese win with no units remaining. Battle score for attacker is 3
                  Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry
                  Casualties for Japanese: 1 bomber, 1 fighter and 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Germany to United Kingdom
      
          Place Units - British
              1 armour, 1 fighter and 1 infantry placed in India
              1 aaGun placed in United Kingdom
              1 battleship placed in 6 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      British : -1.50
      Japanese : 0.50
      AA fire in Germany : : 0.67
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      @gribble I would like the bomber

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 3 armour and 3 infantry; Remaining resources: 4 PUs; 0 techTokens; 
      
          Place Units - Russians
              3 armour and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans roll 1,6 and gets 1 hit
              Americans removing all Technology Tokens after successful research.
              Americans discover AA Radar
      
          Activate Technology - Americans
              Americans activating AA Radar
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 battleship, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 1 units.
      
          Combat Move - Americans
              1 cruiser moved from 10 Sea Zone to 12 Sea Zone
              1 destroyer moved from 18 Sea Zone to 12 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Morocco Algeria
              1 artillery moved from 12 Sea Zone to Morocco Algeria
              1 fighter moved from Gibraltar to Morocco Algeria
              1 bomber moved from Hawaiian Islands to Soviet Far East
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Eastern United States to Morocco Algeria
              1 bomber moved from United Kingdom to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                  Bombing raid in Germany causes 3 damage total. 
              Battle in Morocco Algeria
                  Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                  Germans defend with 1 infantry; Italians defend with 1 fighter
                      Americans roll dice for 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 1.00 expected hits
                      1 infantry owned by the Germans and 1 fighter owned by the Italians lost in Morocco Algeria
                  Americans win, taking Morocco Algeria from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                  Casualties for Germans: 1 infantry
                  Casualties for Italians: 1 fighter
      
          Non Combat Move - Americans
              1 fighter moved from Morocco Algeria to Gibraltar
              1 bomber moved from Morocco Algeria to Gibraltar
              1 bomber moved from Germany to United Kingdom
      
          Place Units - Americans
              1 battleship and 1 destroyer placed in 56 Sea Zone
              1 armour and 1 infantry placed in Western United States
              1 armour and 1 infantry placed in Eastern United States
      
          Place Units - Chinese
              1 infantry placed in Ningxia
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 39 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Americans : 0.67
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Research Technology - British
              British spend 5 on tech rolls
                  British roll 4,3 and gets 0 hits
      
          Purchase Units - British
              British buy 1 aaGun, 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - British
              1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 infantry moved from Burma to 37 Sea Zone
              1 infantry moved from Burma to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 49 Sea Zone
              1 destroyer moved from 35 Sea Zone to 49 Sea Zone
              1 infantry moved from 49 Sea Zone to Borneo
              1 infantry moved from 49 Sea Zone to Borneo
              1 armour moved from Egypt to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from United Kingdom to Germany
              1 armour and 1 transport moved from 2 Sea Zone to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry moved from 3 Sea Zone to Norway
              1 armour moved from 3 Sea Zone to Norway
              1 fighter moved from United Kingdom to Norway
              1 fighter moved from United Kingdom to Norway
              1 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from Egypt to Trans-Jordan
              1 fighter moved from Egypt to Trans-Jordan
      
          Combat - British
              Strategic bombing raid in Germany
                      AA fire in Germany : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                  Bombing raid in Germany causes 5 damage total. 
              Battle in Borneo
                  British attack with 2 infantry
                  Japanese defend with 1 factory and 1 infantry
                      British roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 infantry in Borneo, round 4 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                  British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Norway
                  British attack with 1 armour, 2 fighters and 1 infantry
                  Germans defend with 2 infantry
                      British roll dice for 1 armour, 2 fighters and 1 infantry in Norway, round 2 : 1/4 hits, 1.67 expected hits
                      Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                      British roll dice for 1 armour and 2 fighters in Norway, round 3 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  British win, taking Norway from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Trans-Jordan
                  British attack with 1 armour, 1 fighter and 2 infantry
                  Italians defend with 2 infantry
                      British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
                      Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
                      Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                      British roll dice for 1 fighter in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Trans-Jordan
                  British win with 1 fighter remaining. Battle score for attacker is -5
                  Casualties for British: 1 armour and 2 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              1 fighter moved from Trans-Jordan to Persia
              1 bomber moved from Germany to United Kingdom
              1 fighter moved from Norway to United Kingdom
              1 fighter moved from Norway to United Kingdom
      
          Place Units - British
              1 armour, 1 fighter and 1 infantry placed in India
              1 aaGun, 1 armour and 1 bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 40 PUs; end with 40 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : -2.17
      Italians : 1.33
      Japanese : 0.00
      AA fire in Germany : : 0.67
      

      Savegame

      posted in Play Boardgames
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    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Russians
              3 infantry moved from Chinghai to Kazakh S.S.R.
              1 infantry moved from Novosibirsk to Kazakh S.S.R.
              1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
              1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
      
          Non Combat Move - Russians
      
          Place Units - Russians
              3 armour, 1 fighter and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 21 PUs; end with 23 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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