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Posts made by Cardo
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RE: Matt and Rick anniversary edition 1941 first game!
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 84 PUs; 0 techTokens; Russians buy 2 armour and 6 fighters; Remaining resources: 14 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from Poland to France 1 bomber moved from Caucasus to France 1 bomber moved from Caucasus to France 1 armour moved from Germany to France 1 armour moved from Poland to France Combat - Russians Battle in France Russians attack with 2 armour and 3 bombers Italians defend with 4 infantry Russians roll dice for 2 armour and 3 bombers in France, round 2 : 4/5 hits, 3.00 expected hits Italians roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits 1 armour owned by the Russians, 1 bomber owned by the Russians and 4 infantry owned by the Italians lost in France Russians win, taking France from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour and 1 bomber Casualties for Italians: 4 infantry Non Combat Move - Russians 1 bomber moved from France to Ukraine 1 bomber moved from France to Poland 1 armour moved from Karelia S.S.R. to Urals 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Baltic States to Belorussia 1 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from Poland to East Poland 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Caucasus 1 armour moved from Bulgaria Romania to Caucasus 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from East Poland to Eastern Ukraine 3 infantry moved from Ukraine to Caucasus 2 armour and 2 bombers moved from Russia to Persia 1 armour, 2 bombers and 2 infantry moved from Persia to India 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 2 armour moved from Caucasus to Persia 2 armour moved from Persia to India 1 armour moved from Evenki National Okrug to Stanovoj Chrebet 1 armour moved from Evenki National Okrug to Stanovoj Chrebet 1 infantry moved from Novosibirsk to Evenki National Okrug 1 infantry moved from Novosibirsk to Evenki National Okrug 1 armour moved from India to Burma Place Units - Russians 2 armour and 4 fighters placed in Russia 2 fighters placed in Caucasus Turn Complete - Russians Russians collect 58 PUs; end with 72 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 82 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 1.00
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour moved from Anglo-Egypt Sudan to Belgian Congo British take Belgian Congo from Italians 1 armour moved from Belgian Congo to Italian Africa British take Italian Africa from Italians 1 submarine moved from 53 Sea Zone to 47 Sea Zone 1 transport moved from 10 Sea Zone to 20 Sea Zone 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 armour moved from Eastern United States to Western United States 1 armour moved from Eastern United States to Western United States 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 cruiser moved from 12 Sea Zone to 14 Sea Zone 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Balkans Americans take Balkans from Italians 1 armour moved from 14 Sea Zone to Italy 1 infantry moved from 14 Sea Zone to Italy 1 infantry moved from 14 Sea Zone to Italy 1 infantry moved from 14 Sea Zone to Italy 1 armour moved from 14 Sea Zone to Italy 1 armour moved from 14 Sea Zone to Italy 1 armour moved from 14 Sea Zone to Balkans Combat - Americans Battle in Italy Americans attack with 3 armour and 3 infantry Italians defend with 1 aaGun, 1 factory and 4 infantry Americans roll dice for 3 armour and 3 infantry in Italy, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 4 infantry in Italy, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Italy Americans roll dice for 3 armour and 1 infantry in Italy, round 3 : 3/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Italy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Italy Americans captures 17PUs while taking Italians capital Americans win, taking Italy from Italians with 3 armour remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Italians: 4 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to India 1 bomber moved from Gibraltar to India 1 fighter moved from Gibraltar to Trans-Jordan Place Units - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Suiyuan 1 infantry placed in Hupeh 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 49 PUs; end with 66 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : 1.00 Americans : 1.33
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - British British buy 1 armour, 1 battleship, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 armour moved from 7 Sea Zone to Northwestern Europe 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 2 armour and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in France British roll dice for 2 armour and 2 infantry in France, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France British roll dice for 2 armour and 1 infantry in France, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France British roll dice for 2 armour in France, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery in France, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 armour owned by the British lost in France British win, taking France from Germans with 1 armour remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 armour and 2 infantry Non Combat Move - British Place Units - British 1 armour and 2 fighters placed in India 2 infantry placed in United Kingdom 1 battleship placed in 7 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -2.83
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Russians Russians buy 5 armour, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from Russia to Germany 1 bomber moved from Karelia S.S.R. to Germany 1 bomber moved from Karelia S.S.R. to Germany 1 bomber moved from Karelia S.S.R. to Germany 1 armour moved from East Poland to Germany 1 armour moved from Poland to Germany 1 armour moved from East Poland to Germany 1 armour moved from Poland to Germany 1 armour moved from East Poland to Germany 1 armour moved from Czechoslovakia Hungary to Germany 1 armour moved from Czechoslovakia Hungary to Germany 1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary 1 infantry moved from Baltic States to Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Karelia S.S.R. to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 2 armour and 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Russians creates battle in territory 5 Sea Zone Battle in Buryatia S.S.R. Russians attack with 2 armour and 1 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 armour and 1 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 5 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Germany Russians attack with 7 armour and 4 bombers Germans defend with 1 aaGun, 1 bomber, 1 factory, 1 fighter and 6 infantry AA fire in Germany : 1/4 hits, 0.67 expected hits 1 bomber owned by the Russians lost in Germany Russians roll dice for 7 armour and 3 bombers in Germany, round 2 : 6/10 hits, 5.50 expected hits Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Germany, round 2 : 4/8 hits, 2.83 expected hits 4 armour owned by the Russians and 6 infantry owned by the Germans lost in Germany Russians roll dice for 3 armour and 3 bombers in Germany, round 3 : 3/6 hits, 3.50 expected hits Germans roll dice for 1 bomber and 1 fighter in Germany, round 3 : 0/2 hits, 0.83 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Germany Russians captures 18PUs while taking Germans capital Russians win, taking Germany from Germans with 3 armour and 3 bombers remaining. Battle score for attacker is 8 Casualties for Russians: 4 armour and 1 bomber Casualties for Germans: 1 bomber, 1 fighter and 6 infantry Non Combat Move - Russians 1 bomber moved from Germany to Caucasus 1 bomber moved from Germany to Caucasus 1 bomber moved from Germany to Poland Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour, 2 bombers and 1 infantry placed in Russia Turn Complete - Russians Russians collect 52 PUs; end with 70 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 80 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 1.50 Japanese : 0.17 AA fire in Germany : : 0.33
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 submarine moved from 12 Sea Zone to 14 Sea Zone 1 cruiser moved from 13 Sea Zone to 12 Sea Zone 1 bomber moved from Gibraltar to Germany 1 submarine moved from 59 Sea Zone to 53 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 armour moved from Libya to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Italians 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in 14 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone Americans roll dice for 1 submarine in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 1 bomber moved from Germany to Gibraltar Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 cruiser, 1 destroyer and 1 submarine placed in 56 Sea Zone Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Americans Americans collect 40 PUs; end with 45 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.67 AA fire in Germany : : -0.17
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - British British buy 4 armour, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 armour moved from United Kingdom to 2 Sea Zone 1 infantry moved from United Kingdom to 2 Sea Zone 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour moved from United Kingdom to 2 Sea Zone 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour moved from United Kingdom to 2 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 3 armour and 3 infantry Germans defend with 1 armour; Italians defend with 1 artillery and 1 infantry British roll dice for 3 armour and 3 infantry in France, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in France British roll dice for 3 armour and 2 infantry in France, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 artillery in France, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in France British win, taking France from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - British Place Units - British 1 armour and 2 fighters placed in India 3 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.00 British : 0.17
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Russians Russians buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from Karelia S.S.R. to Poland 1 bomber moved from Karelia S.S.R. to Czechoslovakia Hungary 1 bomber moved from Karelia S.S.R. to Balkans 1 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Egypt to Persia 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Caucasus to India 1 armour moved from Caucasus to India 1 armour moved from Bulgaria Romania to Balkans 1 armour moved from Bulgaria Romania to Balkans 1 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from East Poland to Czechoslovakia Hungary 1 infantry moved from Baltic States to Poland 1 infantry moved from Baltic States to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from East Poland to Czechoslovakia Hungary 1 armour moved from Karelia S.S.R. to Poland 1 armour moved from East Poland to Czechoslovakia Hungary 1 armour moved from Baltic States to Poland 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 armour moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Stanovoj Chrebet 1 armour moved from Yakut S.S.R. to Stanovoj Chrebet 1 armour moved from Russia to East Poland 2 armour and 3 infantry moved from Russia to Belorussia 1 armour moved from Belorussia to East Poland 1 armour moved from Belorussia to East Poland Combat - Russians Battle in Czechoslovakia Hungary Russians attack with 3 armour and 1 bomber Germans defend with 1 infantry Russians roll dice for 3 armour and 1 bomber in Czechoslovakia Hungary, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Czechoslovakia Hungary Russians win, taking Czechoslovakia Hungary from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Battle in Poland Russians attack with 2 armour, 1 bomber and 2 infantry Germans defend with 1 armour, 2 artilleries and 1 infantry Russians roll dice for 2 armour, 1 bomber and 2 infantry in Poland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Poland, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland Russians roll dice for 2 armour, 1 bomber and 1 infantry in Poland, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 artillery in Poland, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 2 artilleries and 1 infantry Battle in Stanovoj Chrebet Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Stanovoj Chrebet, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Stanovoj Chrebet Russians win, taking Stanovoj Chrebet from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Balkans Russians attack with 2 armour and 1 bomber Germans defend with 2 infantry; Italians defend with 1 factory Russians roll dice for 2 armour and 1 bomber in Balkans, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 infantry in Balkans, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Balkans Russians win, taking Balkans from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour Casualties for Germans: 2 infantry Battle in India Russians attack with 2 armour Japanese defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry Russians roll dice for 2 armour in India, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in India Russians win, taking India from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 armour Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 1 bomber moved from Poland to Karelia S.S.R. 1 bomber moved from Czechoslovakia Hungary to Karelia S.S.R. 1 bomber moved from Balkans to Karelia S.S.R. Place Units - Russians 1 bomber placed in Russia 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 46 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 56 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.33 Russians : 2.17 Japanese : 0.00
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RE: 1941 goldenfeetx2 & gribble first game
Matt, you know it’s still your move right? Russia goes after USA.
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 2 cruisers and 3 transports; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 cruiser moved from 12 Sea Zone to 13 Sea Zone 1 fighter moved from Gibraltar to 13 Sea Zone 1 bomber moved from Eastern United States to 13 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Morocco Algeria to Libya 1 armour moved from Morocco Algeria to Libya 1 submarine moved from 56 Sea Zone to 59 Sea Zone Combat - Americans Battle in 59 Sea Zone Americans attack with 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 2 fighters 1 submarine owned by the Americans Submerged Battle in 13 Sea Zone Americans attack with 1 bomber, 1 cruiser and 1 fighter Italians defend with 1 battleship and 1 transport Americans roll dice for 1 bomber, 1 cruiser and 1 fighter in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 13 Sea Zone 1 transport owned by the Italians lost in 13 Sea Zone Americans winJapanese win with 1 battleship, 2 carriers, 1 cruiser and 2 fighters remaining with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 27 Casualties for Italians: 1 battleship and 1 transport Battle in Libya Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Libya Americans win, taking Libya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from 13 Sea Zone to Gibraltar 1 bomber moved from 13 Sea Zone to Gibraltar Combat Move - Chinese 1 infantry moved from Ningxia to Hupeh Chinese take Hupeh from Japanese 1 infantry moved from Ningxia to Hupeh Combat - Chinese Non Combat Move - Chinese Place Units - Americans 3 transports placed in 10 Sea Zone 2 cruisers placed in 56 Sea Zone 1 bomber placed in Eastern United States Place Units - Chinese 3 infantry placed in Fukien Turn Complete - Americans Americans collect 40 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians : -1.00 Americans : 0.67
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 2 armour, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 artillery moved from United Kingdom to 2 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 artillery moved from 6 Sea Zone to Northwestern Europe 1 fighter moved from Czechoslovakia Hungary to Balkans 1 fighter moved from Czechoslovakia Hungary to Balkans 1 infantry moved from Burma to India 1 armour moved from Yunnan to India 1 armour moved from Fukien to Hupeh 1 infantry moved from Yunnan to Burma 1 artillery moved from Australia to 40 Sea Zone 1 infantry moved from Australia to 40 Sea Zone 1 destroyer moved from 40 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies British take East Indies from Japanese 1 artillery moved from 38 Sea Zone to East Indies Combat - British British creates battle in territory 35 Sea Zone Battle in India British attack with 1 armour and 1 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry British roll dice for 1 armour and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India British roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Battle in 35 Sea Zone British attack with 1 submarine Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports British roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 1 carrier and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 35 Sea Zone Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 cruiser Casualties for British: 1 submarine Battle in Hupeh British attack with 1 armour Japanese defend with 1 infantry British roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Hupeh Japanese win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 3 transports placed in 2 Sea Zone 2 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : 1.00 Japanese : 2.33
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 6 armour, 1 factory and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from East Poland to Germany 1 bomber moved from Belorussia to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Germany 1 infantry moved from Belorussia to Baltic States 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to Bulgaria Romania 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Karelia S.S.R. to East Poland 1 armour moved from Russia to Baltic States 1 armour moved from Russia to East Poland 2 infantry moved from Bulgaria Romania to Balkans 1 infantry moved from Czechoslovakia Hungary to Balkans 2 armour moved from Trans-Jordan to Egypt 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 2 armour moved from Stanovoj Chrebet to Buryatia S.S.R. 2 armour and 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Combat - Russians Strategic bombing raid in Germany AA fire in Germany : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 2,5,5 and causes: 12 damage to unit: factory Bombing raid in Germany causes 12 damage total. Battle in Buryatia S.S.R. Russians attack with 2 armour Japanese defend with 1 armour Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour Battle in Egypt Russians attack with 2 armour Italians defend with 1 armour Russians roll dice for 2 armour in Egypt, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Italians lost in Egypt Russians win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Italians: 1 armour Non Combat Move - Russians 1 bomber moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. Place Units - Russians 1 factory placed in Balkans 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 3 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 43 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 0.00 Japanese : 0.50 AA fire in Germany : : 0.33
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour moved from 13 Sea Zone to France 1 infantry moved from 13 Sea Zone to France 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from 13 Sea Zone to France 1 armour moved from 13 Sea Zone to France 1 cruiser moved from 12 Sea Zone to 13 Sea Zone 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 1 cruiser moved from 12 Sea Zone to 13 Sea Zone 1 fighter moved from Gibraltar to France 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from Australia to French Indo-China Thailand 1 fighter moved from Australia to French Indo-China Thailand 1 fighter moved from Australia to French Indo-China Thailand Combat - Americans Battle in France Americans attack with 2 armour, 1 fighter and 2 infantry Germans defend with 1 infantry; Italians defend with 1 armour and 2 infantry Americans roll dice for 2 cruisers in France, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 armour, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 3 infantry in France, round 2 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in France Americans win, taking France from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 armour and 2 infantry Non Combat Move - Americans 1 fighter moved from France to Gibraltar Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Ningxia to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 infantry in Suiyuan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 submarine placed in 56 Sea Zone 1 submarine placed in 10 Sea Zone 3 armour, 1 bomber and 3 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Fukien Turn Complete - Americans Americans collect 45 PUs; end with 46 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 1.17 Chinese : 0.17 Japanese : 0.33
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British repair damage of 5x factory; Remaining resources: 35 PUs; 0 techTokens; British buy 1 aaGun, 2 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 41 Sea Zone to 40 Sea Zone 1 destroyer moved from 41 Sea Zone to 40 Sea Zone 1 fighter moved from United Kingdom to Poland 1 fighter moved from United Kingdom to Czechoslovakia Hungary 1 fighter moved from United Kingdom to Balkans 1 fighter moved from United Kingdom to Czechoslovakia Hungary 1 fighter moved from United Kingdom to Balkans 1 armour moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from India to Burma 1 armour moved from French Indo-China Thailand to Fukien 1 armour moved from French Indo-China Thailand to Fukien Combat - British Battle in Fukien British attack with 2 armour Japanese defend with 1 fighter British roll dice for 2 armour in Fukien, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in Fukien, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 armour owned by the British lost in Fukien British win, taking Fukien from Japanese with 1 armour remaining. Battle score for attacker is 5 Casualties for British: 1 armour Casualties for Japanese: 1 fighter Battle in Yunnan British attack with 1 armour and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 1 submarine placed in 35 Sea Zone 1 armour and 1 infantry placed in India 1 aaGun, 1 armour and 1 infantry placed in United Kingdom 1 transport placed in 2 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 0.33 Japanese : 0.00
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Evenki National Okrug to Stanovoj Chrebet 1 armour moved from Evenki National Okrug to Stanovoj Chrebet 1 infantry moved from Novosibirsk to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Caucasus to Trans-Jordan 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Caucasus to East Poland 1 infantry moved from Baltic States to Poland 1 armour moved from Karelia S.S.R. to Poland 1 armour moved from Karelia S.S.R. to Poland 1 infantry moved from Russia to Belorussia 1 infantry moved from Czechoslovakia Hungary to Poland 1 armour moved from Czechoslovakia Hungary to Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 armour moved from Bulgaria Romania to Poland 1 bomber moved from Russia to Poland 1 infantry moved from Czechoslovakia Hungary to Balkans 1 infantry moved from Czechoslovakia Hungary to Balkans 1 armour moved from Czechoslovakia Hungary to Balkans 1 bomber moved from Russia to Balkans Combat - Russians Russians creates battle in territory 5 Sea Zone Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 5 Sea Zone Russians roll dice for 1 submarine in 5 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in 5 Sea Zone 1 submarine owned by the Russians Submerged Germans win with 2 fighters remaining. Battle score for attacker is 33 Casualties for Germans: 1 carrier, 1 cruiser and 1 transport Battle in Poland Russians attack with 4 armour, 1 bomber and 3 infantry Germans defend with 3 armour and 3 infantry Russians roll dice for 4 armour, 1 bomber and 3 infantry in Poland, round 2 : 2/8 hits, 3.17 expected hits Germans roll dice for 3 armour and 3 infantry in Poland, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians roll dice for 4 armour and 1 bomber in Poland, round 3 : 2/5 hits, 2.67 expected hits Germans roll dice for 3 armour and 1 infantry in Poland, round 3 : 1/4 hits, 1.83 expected hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland Russians roll dice for 3 armour and 1 bomber in Poland, round 4 : 3/4 hits, 2.17 expected hits Germans roll dice for 2 armour in Poland, round 4 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians and 2 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 armour and 3 infantry Casualties for Germans: 3 armour and 3 infantry Battle in Balkans Russians attack with 1 armour, 1 bomber and 2 infantry Italians defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 1 bomber and 2 infantry in Balkans, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 infantry in Balkans, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Balkans Russians win, taking Balkans from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 infantry 2 fighters owned by the Germans forced to land in Germany Non Combat Move - Russians 1 bomber moved from Poland to Belorussia 1 bomber moved from Balkans to East Poland Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour, 2 bombers and 2 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 54 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.17 Russians : 0.50
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 2 cruisers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Central United States to Western United States Combat - Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Australia 1 fighter moved from Hawaiian Islands to Australia 1 fighter moved from Hawaiian Islands to Australia Combat Move - Chinese Combat - Chinese Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 1 cruiser placed in 10 Sea Zone 1 cruiser and 1 destroyer placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - British British repair damage of 2x factory; Remaining resources: 48 PUs; 0 techTokens; British buy 1 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour and 2 infantry moved from Trans-Jordan to Egypt 1 armour moved from India to French Indo-China Thailand 1 armour moved from India to French Indo-China Thailand 1 infantry moved from Burma to French Indo-China Thailand 1 infantry moved from India to Burma 1 armour moved from Yunnan to French Indo-China Thailand Combat - British Battle in Egypt British attack with 1 armour and 2 infantry Germans defend with 1 artillery and 1 infantry; Italians defend with 1 infantry British roll dice for 1 armour and 2 infantry in Egypt, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 1 armour and 1 infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Egypt Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11 Casualties for British: 1 armour and 2 infantry Battle in French Indo-China Thailand British attack with 3 armour and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 3 armour and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in French Indo-China Thailand British roll dice for 2 armour in French Indo-China Thailand, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in French Indo-China Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 2 armour remaining. Battle score for attacker is -1 Casualties for British: 1 armour and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British Place Units - British 4 fighters placed in United Kingdom 1 armour and 1 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -2.17 Italians : 1.00 Japanese : 1.00
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour, 2 bombers and 3 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Norway to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Novosibirsk 1 armour moved from Caucasus to Trans-Jordan 1 armour moved from Caucasus to Bulgaria Romania 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 armour moved from Ukraine to Bulgaria Romania 1 armour moved from Poland to Czechoslovakia Hungary 1 armour moved from Bulgaria Romania to Czechoslovakia Hungary 1 armour moved from Bulgaria Romania to Balkans 1 armour moved from Bulgaria Romania to Balkans 1 infantry moved from Poland to Czechoslovakia Hungary 1 infantry moved from Poland to Czechoslovakia Hungary 1 infantry moved from Poland to Czechoslovakia Hungary 1 infantry moved from Poland to Czechoslovakia Hungary 1 infantry moved from Poland to Czechoslovakia Hungary 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. Combat - Russians Battle in Czechoslovakia Hungary Russians attack with 2 armour and 5 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 5 infantry in Czechoslovakia Hungary, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Czechoslovakia Hungary Russians win, taking Czechoslovakia Hungary from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport 1 submarine owned by the Russians Submerged Battle in Buryatia S.S.R. Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Buryatia S.S.R. Russians winGermans win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery Battle in Karelia S.S.R. Russians attack with 2 armour Germans defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Balkans Russians attack with 2 armour Italians defend with 1 infantry Russians roll dice for 2 armour in Balkans, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Balkans Russians win, taking Balkans from Italians with 2 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians Place Units - Russians 2 armour and 2 infantry placed in Caucasus 2 armour, 2 bombers and 1 infantry placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 49 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 59 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : -0.33 Russians : 0.17 Japanese : 1.00
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RE: Matt and Rick anniversary edition 1941 first game!
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 2 cruisers and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 armour moved from 57 Sea Zone to Midway 1 infantry moved from 57 Sea Zone to Midway 1 fighter moved from 57 Sea Zone to Midway 1 fighter moved from 57 Sea Zone to Midway 1 bomber moved from Western United States to Midway 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Midway Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Midway, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Midway to 57 Sea Zone 1 fighter moved from Midway to 57 Sea Zone 1 bomber moved from Midway to Hawaiian Islands Combat Move - Chinese Combat - Chinese Place Units - Americans 2 cruisers and 1 transport placed in 10 Sea Zone 2 transports placed in 56 Sea Zone Americans undo move 2. 1 transport placed in 10 Sea Zone 1 transport placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -1.50 Japanese : 0.67