Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Cardo
    3. Posts
    C
    • Profile
    • Following 1
    • Followers 0
    • Topics 1
    • Posts 292
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Cardo

    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 cruiser and 1 fighter; Remaining resources: 1 PUs; 1 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 2 units.
      
          Combat Move - Americans
              1 bomber moved from Eastern United States to United Kingdom
              1 fighter moved from Eastern United States to Gibraltar
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 artillery moved from Eastern United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
              1 destroyer moved from 10 Sea Zone to 18 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 destroyer moved from 56 Sea Zone to 53 Sea Zone
              1 carrier moved from 44 Sea Zone to 53 Sea Zone
              1 destroyer moved from 44 Sea Zone to 53 Sea Zone
              1 fighter moved from 44 Sea Zone to 53 Sea Zone
              1 fighter moved from Hawaiian Islands to 53 Sea Zone
              1 fighter moved from Hawaiian Islands to 53 Sea Zone
              1 bomber moved from Western United States to Hawaiian Islands
      
          Non Combat Move - Americans
              1 fighter moved from 53 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 bomber placed in Eastern United States
              1 fighter placed in Western United States
              1 cruiser placed in 10 Sea Zone
      
          Place Units - Chinese
              1 infantry placed in Suiyuan
              1 infantry placed in Sikang
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 39 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Research Technology - British
              British spend 5 on tech rolls
                  British rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - British
              British buy 1 bomber, 1 destroyer and 1 factory; Remaining resources: 3 PUs; 1 techTokens; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Germany
              1 destroyer moved from 9 Sea Zone to 2 Sea Zone
              1 fighter moved from United Kingdom to 2 Sea Zone
              1 fighter moved from United Kingdom to 2 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from Trans-Jordan to Egypt
              1 artillery and 3 infantry moved from India to Burma
              1 armour moved from Eastern Canada to 9 Sea Zone
              1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone
      
          Combat - British
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                  Bombing raid in Germany causes 5 damage total. 
              Battle in 2 Sea Zone
                  British attack with 1 armour, 1 destroyer, 2 fighters and 1 transport
                  Germans defend with 2 submarines
                      British roll dice for 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      British roll dice for 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                      British roll dice for 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 2 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 2 Sea Zone
                      British roll dice for 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 5 : 0/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 2 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 6 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 2 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
                  British win with 2 fighters and 1 transport remaining. Battle score for attacker is 4
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 destroyer
      
          Non Combat Move - British
              1 fighter moved from 2 Sea Zone to United Kingdom
              1 fighter moved from 2 Sea Zone to United Kingdom
              1 bomber moved from Germany to United Kingdom
      
          Place Units - British
              1 factory placed in India
              British undo move 1.
              1 factory placed in India
              1 destroyer placed in 6 Sea Zone
              1 bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 38 PUs; end with 41 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : -4.67
      British rolls : : 0.00
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 infantry moved from Archangel to Karelia S.S.R.
              1 infantry moved from Russia to Eastern Ukraine
              1 artillery moved from Russia to Belorussia
              1 infantry moved from Russia to Eastern Ukraine
              1 infantry moved from Russia to Belorussia
              1 submarine moved from 4 Sea Zone to 6 Sea Zone
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
              1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
              1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
              1 infantry moved from Novosibirsk to Chinghai
              1 infantry moved from Kazakh S.S.R. to Chinghai
              1 infantry moved from Kazakh S.S.R. to Chinghai
              1 armour moved from Russia to Caucasus
      
          Combat - Russians
              Battle in 6 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 submarine
                      Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 6 Sea Zone
                  Russians win with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 fighter placed in Karelia S.S.R.
              1 artillery, 1 bomber and 1 infantry placed in Caucasus
              Russians undo move 2.
              Russians undo move 1.
              1 bomber and 1 infantry placed in Karelia S.S.R.
              1 artillery and 1 fighter placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 28 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Morocco Algeria to Libya
                    Italians take Libya from Americans
              1 transport moved from 13 Sea Zone to 14 Sea Zone
              1 armour moved from Italy to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
              1 infantry moved from Morocco Algeria to Libya
              1 bomber moved from Italy to Gibraltar
              1 bomber moved from Balkans to Gibraltar
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Place Units - Italians
              2 transports placed in 14 Sea Zone
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Research Technology - Japanese
              Japanese spend 10 on tech rolls
                  Japanese roll 4,1 and gets 0 hits
      
          Purchase Units - Japanese
              Japanese buy 1 bomber and 4 fighters; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - Japanese
              1 battleship moved from 57 Sea Zone to 56 Sea Zone
              1 battleship moved from 57 Sea Zone to 56 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
              1 destroyer moved from 62 Sea Zone to 57 Sea Zone
              1 battleship moved from 62 Sea Zone to 57 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 57 Sea Zone
              1 carrier moved from 57 Sea Zone to 56 Sea Zone
              1 fighter moved from 57 Sea Zone to Hawaiian Islands
              1 fighter moved from 57 Sea Zone to 56 Sea Zone
              1 fighter moved from Japan to 56 Sea Zone
              1 fighter moved from Japan to 56 Sea Zone
              1 infantry moved from 53 Sea Zone to Hawaiian Islands
              1 armour moved from 53 Sea Zone to Hawaiian Islands
              1 infantry moved from 57 Sea Zone to Midway
              1 armour moved from 57 Sea Zone to Midway
              1 infantry moved from Stanovoj Chrebet to Soviet Far East
              1 armour moved from Stanovoj Chrebet to Soviet Far East
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
              1 armour moved from 64 Sea Zone to Alaska
              1 infantry moved from 64 Sea Zone to Alaska
              1 infantry moved from Yunnan to Burma
              1 infantry moved from Chinghai to Kazakh S.S.R.
              1 fighter moved from Trans-Jordan to East Indies
              1 fighter moved from Trans-Jordan to East Indies
      
          Combat - Japanese
              Battle in 56 Sea Zone
                  Japanese attack with 2 battleships, 1 carrier and 3 fighters
                  Americans defend with 1 battleship, 1 carrier, 1 fighter and 2 submarines
                      Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 3 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Japanese roll dice for 2 battleships and 1 carrier in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 56 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 fighter owned by the Japanese and 2 submarines owned by the Americans lost in 56 Sea Zone
                      Japanese roll dice for 2 battleships, 1 carrier and 2 fighters in 56 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                      Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 56 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      2 fighters owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 56 Sea Zone
                  Japanese win with 2 battleships and 1 carrier remaining. Battle score for attacker is 26
                  Casualties for Japanese: 3 fighters
                  Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 2 submarines
              Battle in Hawaiian Islands
                  Japanese attack with 1 armour, 1 fighter and 1 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Hawaiian Islands
                      Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Alaska
                  Japanese attack with 1 armour and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Alaska
                  Japanese win, taking Alaska from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Midway
                  Japanese attack with 1 armour and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Midway
                      Japanese roll dice for 1 armour in Midway, round 3 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Midway
                  Japanese win, taking Midway from Americans with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Hawaiian Islands to 56 Sea Zone
      
          Place Units - Japanese
              1 bomber and 4 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 47 PUs; end with 47 PUs
              Japanese collect 1 PU from War Bonds; end with 48 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
              2 units repaired.
      

      Combat Hit Differential Summary :

      Americans : 1.33
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 7
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans roll 6,3,1,2,4 and gets 1 hit
              Germans removing all Technology Tokens after successful research.
              Germans discover Long Range Aircraft
      
          Activate Technology - Germans
              Germans activating Long Range Aircraft
      
          Purchase Units - Germans
              Germans buy 1 armour, 2 battleships, 1 bomber, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 armour moved from Evenki National Okrug to Yakut S.S.R.
                    Germans take Yakut S.S.R. from Russians
              1 armour moved from Yakut S.S.R. to Evenki National Okrug
              1 armour moved from Novosibirsk to Persia
              1 infantry moved from Karelia S.S.R. to Baltic States
              1 infantry moved from East Poland to Poland
              1 infantry moved from Ukraine to East Poland
              1 infantry moved from Ukraine to East Poland
              1 armour moved from Persia to Egypt
              1 armour moved from Trans-Jordan to Egypt
              1 artillery moved from Persia to Trans-Jordan
              1 armour moved from Caucasus to Trans-Jordan
              1 fighter moved from Germany to 5 Sea Zone
              1 fighter moved from Germany to 5 Sea Zone
              1 fighter moved from Germany to 6 Sea Zone
              1 fighter moved from Germany to 6 Sea Zone
              1 fighter moved from Germany to 6 Sea Zone
              1 fighter moved from Germany to 6 Sea Zone
              1 fighter moved from Germany to 6 Sea Zone
              1 bomber moved from Germany to 6 Sea Zone
              1 bomber moved from Germany to United Kingdom
              1 bomber moved from Germany to 6 Sea Zone
              1 bomber moved from Germany to 6 Sea Zone
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
                  Bombing raid in United Kingdom causes 2 damage total. 
              Battle in 6 Sea Zone
                  Germans attack with 3 bombers and 5 fighters
                  British defend with 2 carriers, 1 destroyer, 3 fighters and 2 transports
                      Germans roll dice for 3 bombers and 5 fighters in 6 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                      British roll dice for 2 carriers, 1 destroyer, 3 fighters and 2 transports in 6 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                      1 destroyer owned by the British, 3 fighters owned by the Germans, 1 fighter owned by the British and 2 carriers owned by the British lost in 6 Sea Zone
                      Germans roll dice for 3 bombers and 2 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                      British roll dice for 2 fighters and 2 transports in 6 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                      1 transport owned by the British and 2 fighters owned by the British lost in 6 Sea Zone
                      1 transport owned by the British lost in 6 Sea Zone
                  Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 50
                  Casualties for Germans: 3 fighters
                  Casualties for British: 2 carriers, 1 destroyer, 3 fighters and 2 transports
              Battle in 5 Sea Zone
                  Germans attack with 2 fighters and 1 submarine
                  British defend with 1 battleship
                      Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in 5 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in 5 Sea Zone
                      Germans roll dice for 2 fighters in 5 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans lost in 5 Sea Zone
                      Germans roll dice for 1 fighter in 5 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship in 5 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans lost in 5 Sea Zone
                  British win with 1 battleship remaining. Battle score for attacker is -25
                  Casualties for Germans: 2 fighters and 1 submarine
              Battle in Egypt
                  Germans attack with 2 armour
                  Americans defend with 1 artillery
                      Germans roll dice for 2 armour in Egypt, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans and 1 artillery owned by the Americans lost in Egypt
                  Germans win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 armour
                  Casualties for Americans: 1 artillery
      
          Non Combat Move - Germans
              1 fighter moved from 6 Sea Zone to Germany
              1 fighter moved from 6 Sea Zone to Germany
              1 bomber moved from 6 Sea Zone to Germany
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from 6 Sea Zone to Germany
              1 bomber moved from 6 Sea Zone to Germany
      
          Place Units - Germans
              1 armour and 1 bomber placed in Germany
              2 battleships, 1 destroyer and 2 transports placed in 5 Sea Zone
      
          Turn Complete - Germans
              Germans collect 62 PUs; end with 62 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : -2.33
      British : 0.33
      AA fire in United Kingdom : : -0.17
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Gibraltar to 13 Sea Zone
              1 infantry moved from Gibraltar to 13 Sea Zone
              1 battleship moved from 12 Sea Zone to 13 Sea Zone
              1 destroyer moved from 12 Sea Zone to 13 Sea Zone
              1 infantry moved from 13 Sea Zone to Morocco Algeria
              1 armour moved from 13 Sea Zone to Morocco Algeria
              1 bomber moved from Italy to Morocco Algeria
      
          Combat - Italians
              Battle in Morocco Algeria
                  Italians attack with 1 armour, 1 bomber and 1 infantry
                  Americans defend with 1 infantry
                      Italians roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 1 armour, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Morocco Algeria
                  Italians win, taking Morocco Algeria from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Morocco Algeria to Balkans
      
          Place Units - Italians
              1 bomber and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 9 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians : -1.00
      Americans : -0.33
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 fighter moved from 52 Sea Zone to 46 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
              1 carrier moved from 62 Sea Zone to 57 Sea Zone
              1 fighter moved from Japan to 57 Sea Zone
              1 battleship moved from 62 Sea Zone to 57 Sea Zone
              1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 52 Sea Zone to 57 Sea Zone
              1 armour and 1 infantry moved from Burma to India
              1 armour moved from Manchuria to Stanovoj Chrebet
              1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
              1 fighter moved from Trans-Jordan to India
              1 fighter moved from Trans-Jordan to 35 Sea Zone
              1 fighter moved from Trans-Jordan to 35 Sea Zone
      
          Combat - Japanese
              Battle in 46 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 46 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Yakut S.S.R.
                  Japanese attack with 1 armour
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
                  Russians win with no units remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 armour
                  Casualties for Russians: 1 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 2 fighters
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in India
                  Japanese attack with 1 armour, 1 fighter and 1 infantry
                  British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                      AA fire in India : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 armour, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
                      British roll dice for 1 armour and 1 infantry in India, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                      Japanese roll dice for 1 armour and 1 fighter in India, round 3 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Japanese and 1 armour owned by the British lost in India
                  Japanese win, taking India from British with 1 armour remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for British: 1 armour and 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from 35 Sea Zone to Trans-Jordan
              1 fighter moved from 35 Sea Zone to Trans-Jordan
              1 fighter moved from 46 Sea Zone to 57 Sea Zone
      
          Place Units - Japanese
              2 fighters and 2 infantry placed in Japan
              1 battleship, 1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 44 PUs; end with 46 PUs
              Japanese collect 1 PU from War Bonds; end with 47 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      British : 0.33
      Russians : 0.33
      AA fire in India : : -0.17
      Japanese : 1.83
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 6
      
          Research Technology - Germans
              Germans spend 10 on tech rolls
                  Germans roll 5,5,2,1 and gets 0 hits
      
          Purchase Units - Germans
              Germans buy 2 armour, 2 battleships, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 4 techTokens; 
      
          Combat Move - Germans
              1 bomber moved from Germany to United Kingdom
              1 bomber moved from Germany to United Kingdom
              1 bomber moved from Germany to United Kingdom
              1 fighter moved from Germany to Norway
              1 armour moved from Karelia S.S.R. to Norway
              1 fighter moved from Karelia S.S.R. to Norway
              1 fighter moved from Karelia S.S.R. to Norway
              1 bomber moved from Karelia S.S.R. to United Kingdom
              1 fighter moved from Germany to Norway
              1 fighter moved from Germany to Norway
              1 armour moved from Baltic States to Finland
              1 infantry moved from Karelia S.S.R. to Finland
              1 fighter moved from Germany to Norway
              1 fighter moved from Germany to Norway
              1 artillery moved from Caucasus to Persia
                    Germans take Persia from British
              1 armour moved from Bulgaria Romania to Caucasus
              1 infantry moved from Bulgaria Romania to Ukraine
              1 infantry moved from Bulgaria Romania to Ukraine
              1 infantry moved from East Poland to Baltic States
              1 infantry moved from Baltic States to Karelia S.S.R.
              1 infantry moved from Belorussia to Archangel
              1 infantry moved from Belorussia to Archangel
              1 armour moved from Belorussia to Novosibirsk
                    Germans take Novosibirsk from Russians
              1 armour moved from Russia to Urals
                    Germans take Urals from Russians
              1 armour moved from Urals to Evenki National Okrug
                    Germans take Evenki National Okrug from Russians
              1 armour moved from Russia to Kazakh S.S.R.
                    Germans take Kazakh S.S.R. from Russians
              1 armour moved from Kazakh S.S.R. to Persia
              1 armour moved from Caucasus to Trans-Jordan
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                  Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory
                  Bombing raid in United Kingdom causes 11 damage total. 
              Battle in Norway
                  Germans attack with 1 armour and 7 fighters
                  British defend with 1 armour and 1 infantry
                      Germans roll dice for 1 armour and 7 fighters in Norway, round 2 : 4/8 hits, 4.00 expected hits
                      British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in Norway
                  Germans win, taking Norway from British with 1 armour and 7 fighters remaining. Battle score for attacker is 8
                  Casualties for British: 1 armour and 1 infantry
              Battle in United Kingdom
                  Germans attack with 2 bombers
                  British defend with 1 aaGun, 1 factory and 2 infantry
                      AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 2 bombers in United Kingdom, round 2 : 2/2 hits, 1.33 expected hits
                      British roll dice for 2 infantry in United Kingdom, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in United Kingdom
                  Germans win with 2 bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from United Kingdom to Germany
              1 fighter moved from Norway to Germany
              1 fighter moved from Norway to Germany
              1 fighter moved from Norway to Germany
              1 fighter moved from Norway to Germany
              1 fighter moved from Norway to Germany
              1 fighter moved from Norway to Germany
              1 fighter moved from Norway to Germany
      
          Place Units - Germans
              2 armour placed in Germany
              2 infantry placed in Karelia S.S.R.
              2 battleships, 1 destroyer, 1 submarine and 2 transports placed in 5 Sea Zone
      
          Turn Complete - Germans
              Germans collect 58 PUs; end with 60 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : -1.50
      AA fire in United Kingdom : : -0.67
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 transport moved from 13 Sea Zone to 14 Sea Zone
              1 armour moved from Italy to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
              1 infantry moved from 13 Sea Zone to Gibraltar
              1 armour moved from 13 Sea Zone to Gibraltar
              1 battleship moved from 13 Sea Zone to 12 Sea Zone
              1 destroyer moved from 13 Sea Zone to 12 Sea Zone
      
          Combat - Italians
              Battle in 12 Sea Zone
                  Italians attack with 1 battleship and 1 destroyer
                  Americans defend with 1 destroyer and 1 transport; Russians defend with 1 submarine
                      Italians roll dice for 1 battleship and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 12 Sea Zone
                      1 transport owned by the Americans lost in 12 Sea Zone
                  Italians win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 21
                  Casualties for Americans: 1 destroyer and 1 transport
                  Casualties for Russians: 1 submarine
              Battle in Gibraltar
                  Italians attack with 1 armour and 1 infantry
                  Americans defend with 1 fighter
                      Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 fighter
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 armour and 1 bomber placed in Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.33
      British : -0.67
      Americans : -0.50
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 battleship, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Iwo Jima to 53 Sea Zone
              1 battleship moved from 62 Sea Zone to 52 Sea Zone
              1 submarine moved from 62 Sea Zone to 52 Sea Zone
              1 destroyer moved from 60 Sea Zone to 52 Sea Zone
              1 carrier moved from 60 Sea Zone to 52 Sea Zone
              1 transport moved from 36 Sea Zone to 62 Sea Zone
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Manchuria
              1 infantry moved from 62 Sea Zone to Manchuria
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
              1 infantry moved from Ningxia to Chinghai
                    Japanese take Chinghai from Chinese
              1 artillery, 2 fighters and 4 infantry moved from Burma to India
              1 armour moved from French Indo-China Thailand to India
              1 armour moved from Fukien to Burma
              1 infantry moved from French Indo-China Thailand to Burma
              1 infantry moved from Fukien to Yunnan
              1 fighter moved from Yunnan to India
              1 fighter moved from Iwo Jima to 52 Sea Zone
      
          Combat - Japanese
              Battle in 53 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 53 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Yakut S.S.R.
                  Japanese attack with 1 armour
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese lost in Yakut S.S.R.
                  Russians win with 1 infantry remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 armour
              Battle in India
                  Japanese attack with 1 armour, 1 artillery, 3 fighters and 4 infantry
                  British defend with 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry
                      AA fire in India : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 4 infantry in India, round 2 : 3/9 hits, 3.33 expected hits
                      British roll dice for 1 armour, 2 fighters and 3 infantry in India, round 2 : 2/6 hits, 2.83 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                      Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in India, round 3 : 4/7 hits, 3.00 expected hits
                      British roll dice for 1 armour and 2 fighters in India, round 3 : 3/3 hits, 1.83 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the British and 1 armour owned by the British lost in India
                  Japanese win, taking India from British with 1 armour and 3 fighters remaining. Battle score for attacker is 18
                  Casualties for Japanese: 1 artillery and 4 infantry
                  Casualties for British: 1 armour, 2 fighters and 3 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from 53 Sea Zone to 52 Sea Zone
              1 fighter moved from India to Trans-Jordan
              1 fighter moved from India to Trans-Jordan
              1 fighter moved from India to Trans-Jordan
      
          Place Units - Japanese
              1 battleship and 1 carrier placed in 62 Sea Zone
              3 armour, 1 fighter and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 44 PUs; end with 46 PUs
              Japanese collect 2 PUs from War Bonds; end with 48 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      British : 0.33
      Russians : 0.33
      AA fire in India : : -0.50
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Research Technology - Germans
              Germans spend 10 on tech rolls
                  Germans roll 4,5 and gets 0 hits
      
          Purchase Units - Germans
              Germans buy 1 armour, 2 bombers, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - Germans
              3 armour moved from Archangel to Russia
              1 infantry moved from Karelia S.S.R. to Belorussia
              1 infantry moved from Karelia S.S.R. to Belorussia
              1 bomber moved from Karelia S.S.R. to Russia
              1 fighter moved from Karelia S.S.R. to Russia
              1 fighter moved from Karelia S.S.R. to Russia
              1 armour moved from Karelia S.S.R. to Russia
              1 armour moved from Ukraine to Caucasus
              1 artillery moved from Eastern Ukraine to Caucasus
              1 infantry moved from Ukraine to Caucasus
              1 armour moved from East Poland to Russia
              1 armour moved from Baltic States to Belorussia
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Poland to East Poland
              1 infantry moved from Poland to East Poland
              1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
              1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
              1 armour moved from Germany to Bulgaria Romania
              1 armour moved from Germany to Baltic States
              1 bomber moved from Poland to United Kingdom
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in United Kingdom causes 4 damage total. 
              Battle in Belorussia
                  Germans attack with 1 armour and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belorussia
                  Germans win, taking Belorussia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Russia
                  Germans attack with 5 armour, 1 bomber and 2 fighters
                  Russians defend with 1 aaGun, 1 artillery, 1 factory and 6 infantry
                      AA fire in Russia : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 5 armour, 1 bomber and 2 fighters in Russia, round 2 : 7/8 hits, 4.17 expected hits
                      Russians roll dice for 1 artillery and 6 infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits
                      6 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Russia
                  Germans captures 20PUs while taking Russians capital
                  Germans win, taking Russia from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                  Casualties for Germans: 3 armour
                  Casualties for Russians: 1 artillery and 6 infantry
              Battle in Caucasus
                  Germans attack with 1 armour, 1 artillery and 1 infantry
                  Russians defend with 1 aaGun, 1 factory and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                      Germans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 2/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                  Germans win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Russia to Karelia S.S.R.
              1 fighter moved from Russia to Karelia S.S.R.
              1 bomber moved from Russia to Karelia S.S.R.
              1 bomber moved from United Kingdom to Germany
      
          Place Units - Germans
              1 armour and 1 infantry placed in Karelia S.S.R.
              2 bombers and 5 fighters placed in Germany
      
          Turn Complete - Germans
              Germans collect 51 PUs; end with 71 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Germans : 3.00
      AA fire in Russia : : -0.50
      Russians : 0.67
      AA fire in United Kingdom : : -0.17
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 2 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 battleship moved from 14 Sea Zone to 13 Sea Zone
              1 destroyer moved from 14 Sea Zone to 13 Sea Zone
              1 infantry moved from Balkans to 14 Sea Zone
              1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
              1 infantry moved from 13 Sea Zone to Morocco Algeria
                    Germans take Morocco Algeria from British
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Place Units - Italians
              2 armour and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 12 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Improved Artillery Support
      
          Activate Technology - Japanese
              Japanese activating Improved Artillery Support
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 battleship, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Philippine Islands to 50 Sea Zone
              1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to New Guinea
                    Japanese take New Guinea from British
              1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 destroyer moved from 62 Sea Zone to 60 Sea Zone
              1 carrier moved from 52 Sea Zone to 60 Sea Zone
              1 fighter moved from Yunnan to Ningxia
              1 armour moved from Buryatia S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Soviet Far East to Stanovoj Chrebet
                    Japanese take Stanovoj Chrebet from Russians
              1 infantry moved from Yunnan to Burma
              1 infantry moved from Yunnan to Burma
              1 artillery moved from Yunnan to Burma
              1 fighter moved from Japan to Iwo Jima
              1 fighter moved from Japan to 59 Sea Zone
              1 fighter moved from 59 Sea Zone to Iwo Jima
              1 fighter moved from 52 Sea Zone to 53 Sea Zone
              1 fighter moved from 52 Sea Zone to 53 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 armour moved from 36 Sea Zone to French Indo-China Thailand
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 armour moved from 61 Sea Zone to Fukien
              1 infantry moved from 61 Sea Zone to Fukien
              1 infantry moved from Sikang to Ningxia
      
          Combat - Japanese
              Battle in 53 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 1 battleship
                      Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in 53 Sea Zone
                      Japanese roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                  Americans win with no units remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 fighters
                  Casualties for Americans: 1 battleship
              Battle in Ningxia
                  Japanese attack with 1 fighter and 1 infantry
                  Russians defend with 1 armour
                      Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Ningxia
                  Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour
      
          Non Combat Move - Japanese
              1 fighter moved from Ningxia to Yunnan
      
          Place Units - Japanese
              3 armour and 3 infantry placed in Japan
              1 battleship and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 43 PUs
              Japanese collect 6 PUs from War Bonds; end with 49 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Japanese rolls : : 1.00
      Americans : 0.00
      Chinese : -0.50
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 55 PUs; 0 techTokens; 
              Germans buy 3 armour, 1 battleship, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 armour moved from Eastern Ukraine to Russia
              1 armour moved from Ukraine to Russia
              1 armour moved from East Poland to Russia
              1 bomber moved from Poland to Russia
              1 fighter moved from Karelia S.S.R. to Russia
              1 bomber moved from Germany to Russia
              1 armour moved from Karelia S.S.R. to Archangel
              1 infantry moved from Karelia S.S.R. to Archangel
              1 armour moved from Karelia S.S.R. to Archangel
              1 armour moved from Baltic States to Archangel
              1 infantry moved from Baltic States to Karelia S.S.R.
              1 armour moved from Germany to Baltic States
              1 armour moved from Germany to East Poland
              1 artillery moved from East Poland to Eastern Ukraine
              1 armour moved from Bulgaria Romania to Ukraine
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Czechoslovakia Hungary
              1 infantry moved from Germany to Poland
              1 armour moved from Trans-Jordan to Persia
              1 armour moved from Trans-Jordan to Persia
              1 fighter moved from Germany to Archangel
              1 fighter moved from Germany to Archangel
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 3 armour, 2 bombers and 1 fighter
                  Russians defend with 1 aaGun, 1 armour, 1 factory and 5 infantry
                      AA fire in Russia : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 3 armour, 2 bombers and 1 fighter in Russia, round 2 : 4/6 hits, 3.33 expected hits
                      Russians roll dice for 1 armour and 5 infantry in Russia, round 2 : 1/6 hits, 2.17 expected hits
                      4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                      Germans roll dice for 2 armour, 2 bombers and 1 fighter in Russia, round 3 : 2/5 hits, 2.83 expected hits
                      Russians roll dice for 1 armour and 1 infantry in Russia, round 3 : 2/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Russia
                  Germans captures 28PUs while taking Russians capital
                  Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 armour and 1 fighter
                  Casualties for Russians: 1 armour and 5 infantry
              Battle in Persia
                  Germans attack with 2 armour
                  British defend with 1 infantry
                      Germans roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Persia
                  Germans win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Archangel
                  Germans attack with 3 armour, 2 fighters and 1 infantry
                  Russians defend with 1 armour, 1 artillery and 1 infantry
                      Germans roll dice for 3 armour, 2 fighters and 1 infantry in Archangel, round 2 : 2/6 hits, 2.67 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 3 armour and 2 fighters in Archangel, round 3 : 3/5 hits, 2.50 expected hits
                      Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 armour, 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Archangel to Karelia S.S.R.
              1 fighter moved from Archangel to Karelia S.S.R.
              1 bomber moved from Russia to Poland
              1 bomber moved from Russia to Karelia S.S.R.
      
          Place Units - Germans
              1 armour and 1 infantry placed in Karelia S.S.R.
              2 armour and 3 infantry placed in Germany
              1 battleship and 1 carrier placed in 5 Sea Zone
      
          Turn Complete - Germans
              Germans collect 49 PUs; end with 77 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.50
      Germans : -0.33
      British : -0.33
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Italy to 14 Sea Zone
              1 infantry moved from Balkans to 14 Sea Zone
              1 infantry moved from 14 Sea Zone to Libya
                    Italians take Libya from British
              1 armour moved from 14 Sea Zone to Libya
              1 infantry moved from Italy to Balkans
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 infantry placed in Italy
              1 destroyer placed in 14 Sea Zone
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover War Bonds
      
          Activate Technology - Japanese
              Japanese activating War Bonds
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 transport moved from 50 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
              1 infantry moved from 50 Sea Zone to Philippine Islands
                    Japanese take Philippine Islands from Americans
              1 armour moved from Japan to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour and 1 transport moved from 62 Sea Zone to 59 Sea Zone
              1 infantry moved from Iwo Jima to 59 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 armour moved from 63 Sea Zone to Soviet Far East
              1 infantry moved from 63 Sea Zone to Soviet Far East
              1 infantry moved from Hupeh to Sikang
                    Japanese take Sikang from Chinese
              1 infantry moved from Hupeh to Ningxia
              1 infantry moved from Suiyuan to Ningxia
              1 infantry moved from Fukien to Yunnan
              1 artillery moved from Fukien to Yunnan
              1 infantry moved from French Indo-China Thailand to Burma
              1 infantry moved from French Indo-China Thailand to Burma
              1 fighter moved from Fukien to Ningxia
              1 fighter moved from 52 Sea Zone to Hawaiian Islands
              1 fighter moved from 52 Sea Zone to Hawaiian Islands
              1 fighter moved from Japan to 62 Sea Zone
              1 fighter moved from Japan to 62 Sea Zone
              1 carrier moved from 62 Sea Zone to 52 Sea Zone
              1 fighter moved from 62 Sea Zone to 52 Sea Zone
              1 fighter moved from 62 Sea Zone to 52 Sea Zone
              1 battleship moved from 52 Sea Zone to 53 Sea Zone
              1 destroyer moved from 52 Sea Zone to 53 Sea Zone
              1 cruiser moved from 52 Sea Zone to 53 Sea Zone
              1 infantry moved from Wake Island to 52 Sea Zone
              1 infantry moved from Wake Island to 52 Sea Zone
              2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
              1 infantry moved from 53 Sea Zone to Hawaiian Islands
              1 infantry moved from 53 Sea Zone to Hawaiian Islands
              1 carrier moved from 52 Sea Zone to 53 Sea Zone
              1 carrier moved from 50 Sea Zone to 53 Sea Zone
              1 fighter moved from 50 Sea Zone to Hawaiian Islands
      
          Combat - Japanese
              Battle in 53 Sea Zone
                  Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 53 Sea Zone
                  Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Hawaiian Islands
                  Japanese attack with 3 fighters and 2 infantry
                  Americans defend with 1 fighter and 1 infantry
                      Japanese roll dice for 3 fighters and 2 infantry in Hawaiian Islands, round 2 : 1/5 hits, 1.83 expected hits
                      Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                      Japanese roll dice for 3 fighters and 1 infantry in Hawaiian Islands, round 3 : 2/4 hits, 1.67 expected hits
                      Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Americans: 1 fighter and 1 infantry
              Battle in Soviet Far East
                  Japanese attack with 1 armour and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Soviet Far East
                      Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Soviet Far East, round 5 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese lost in Soviet Far East
                  Russians win with 1 infantry remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 armour and 1 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Ningxia
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 3/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                  Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Hawaiian Islands to 53 Sea Zone
              1 fighter moved from Hawaiian Islands to 53 Sea Zone
              1 fighter moved from Ningxia to Yunnan
      
          Place Units - Japanese
              2 armour, 2 fighters and 2 infantry placed in Japan
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 38 PUs
              Japanese collect 4 PUs from War Bonds; end with 42 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Japanese rolls : : 1.00
      Americans : 0.33
      Chinese : 0.67
      Russians : 1.33
      Japanese : -0.17
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans roll 3,2,6 and gets 1 hit
              Germans removing all Technology Tokens after successful research.
              Germans discover Shipyards
      
          Activate Technology - Germans
              Germans activating Shipyards
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 44 PUs; 0 techTokens; 
              Germans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 bomber moved from Bulgaria Romania to Russia
              1 infantry moved from Karelia S.S.R. to Archangel
              1 infantry moved from Karelia S.S.R. to Archangel
              1 infantry moved from Karelia S.S.R. to Archangel
              1 artillery moved from Poland to East Poland
              1 armour moved from Germany to Bulgaria Romania
              1 armour moved from Germany to Baltic States
              1 armour moved from Germany to East Poland
              1 infantry moved from Germany to Czechoslovakia Hungary
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 armour moved from Egypt to Trans-Jordan
              1 armour moved from Egypt to Trans-Jordan
              1 artillery moved from Egypt to Trans-Jordan
              1 armour moved from East Poland to Eastern Ukraine
              1 infantry moved from East Poland to Eastern Ukraine
              1 armour moved from Baltic States to Ukraine
              1 fighter moved from East Poland to Ukraine
              1 armour moved from Karelia S.S.R. to Archangel
              1 infantry moved from Bulgaria Romania to Ukraine
              1 bomber moved from Germany to United Kingdom
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in United Kingdom causes 4 damage total. 
              Strategic bombing raid in Russia
                  Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Russia causes 4 damage total. 
              Battle in Ukraine
                  Germans attack with 1 armour, 1 fighter and 1 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Archangel
                  Germans attack with 1 armour and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                      Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Archangel
                      Germans roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 2 infantry
              Battle in Eastern Ukraine
                  Germans attack with 1 armour and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Ukraine
                  Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Trans-Jordan
                  Germans attack with 2 armour and 1 artillery
                  British defend with 2 infantry
                      Germans roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                      Germans roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 armour in Trans-Jordan, round 4 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                  Germans win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 artillery
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from Russia to Poland
              1 fighter moved from Italy to Germany
              1 fighter moved from Ukraine to Karelia S.S.R.
      
          Place Units - Germans
              2 armour placed in Karelia S.S.R.
              2 armour, 1 fighter and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 42 PUs; end with 44 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.50
      British : -0.33
      Russians : -0.67
      AA fire in United Kingdom : : -0.17
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 armour moved from Italy to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 fighter moved from Italy to Libya
              1 armour moved from 14 Sea Zone to Libya
              1 infantry moved from 14 Sea Zone to Libya
              1 battleship moved from 15 Sea Zone to 14 Sea Zone
      
          Combat - Italians
              Battle in Libya
                  Italians attack with 1 armour, 1 fighter and 1 infantry
                  British defend with 1 armour, 1 artillery and 1 infantry
                      Italians roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Italians lost in Libya
                      Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
                      1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                      Italians roll dice for 1 fighter in Libya, round 4 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 fighter in Libya, round 5 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Italians and 1 armour owned by the British lost in Libya
                  British win with no units remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 armour, 1 fighter and 1 infantry
                  Casualties for British: 1 armour, 1 artillery and 1 infantry
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 armour and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.83
      British : -0.33
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • RE: Matt and Rick anniversary edition 1941 first game!

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 2 armour and 2 fighters; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Borneo to 49 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
              1 fighter moved from 51 Sea Zone to Wake Island
              1 infantry moved from 52 Sea Zone to Wake Island
              1 infantry moved from 52 Sea Zone to Wake Island
              1 carrier moved from 51 Sea Zone to 52 Sea Zone
              1 carrier moved from 51 Sea Zone to 62 Sea Zone
              1 fighter moved from 51 Sea Zone to Philippine Islands
              2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from East Indies to 38 Sea Zone
              1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
              1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to Solomon Islands
                    Japanese take Solomon Islands from British
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Fukien to Hupeh
              1 infantry moved from Fukien to Hupeh
              1 infantry moved from Kwangtung to French Indo-China Thailand
              1 infantry moved from Kwangtung to Fukien
              1 infantry moved from Kwangtung to French Indo-China Thailand
              1 artillery moved from Kwangtung to Fukien
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 armour moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Manchuria to Suiyuan
              1 infantry moved from Kiangsu to Hupeh
              1 infantry moved from Suiyuan to Ningxia
              1 infantry moved from Burma to Yunnan
              1 fighter moved from French Indo-China Thailand to Yunnan
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 fighter moved from Manchuria to Ningxia
              1 destroyer moved from 50 Sea Zone to 52 Sea Zone
              1 cruiser moved from 50 Sea Zone to 52 Sea Zone
              1 battleship moved from 50 Sea Zone to 52 Sea Zone
      
          Combat - Japanese
              Battle in Wake Island
                  Japanese attack with 1 fighter and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 2 : 0/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 3 : 0/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 4 : 2/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Wake Island
                  Japanese win, taking Wake Island from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 3 armour and 3 infantry
                  Russians defend with 5 infantry
                      Japanese roll dice for 3 armour and 3 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                      Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 3 armour and 1 infantry in Buryatia S.S.R., round 3 : 3/4 hits, 1.67 expected hits
                      Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 6
                  Casualties for Japanese: 3 infantry
                  Casualties for Russians: 5 infantry
              Battle in Philippine Islands
                  Japanese attack with 1 fighter and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                      Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Philippine Islands
                      Japanese roll dice for 1 fighter in Philippine Islands, round 4 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Philippine Islands
                  Japanese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Hupeh
                  Japanese attack with 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 infantry in Hupeh, round 4 : 0/3 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 infantry in Hupeh, round 5 : 1/3 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                  Japanese win, taking Hupeh from Chinese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Ningxia
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 3 : 2/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                  Japanese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Wake Island to 52 Sea Zone
              1 fighter moved from 37 Sea Zone to Burma
              1 carrier moved from 37 Sea Zone to 50 Sea Zone
              1 fighter moved from Philippine Islands to 50 Sea Zone
              1 fighter moved from 37 Sea Zone to 52 Sea Zone
              1 fighter moved from Ningxia to Hupeh
              1 fighter moved from Hupeh to Fukien
              1 fighter moved from Yunnan to Burma
      
          Place Units - Japanese
              2 armour and 2 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 34 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Japanese rolls : : 0.00
      Americans : -0.33
      Chinese : -0.33
      Russians : 0.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      C
      Cardo
    • 1 / 1