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    Topics created by captainwalker

    • captainwalkerC

      World at War Captain Walker vs cds

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      cdsC

      @captainwalker

      Hi,

      Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF

    • captainwalkerC

      World at War captain walker(axis) vs dawgoneit

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      captainwalkerC

      TripleA Turn Summary: Hisaichi round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7 Combat Move - Hisaichi 1 Adv.Fighter moved from Heilungchiang to Chita 1 Artillery and 1 Elite moved from Heilungchiang to Chita 1 Adv.Fighter and 1 Fighter moved from Heilungchiang to Chita 2 Adv.Fighters moved from 84 Sea Zone to Ayan 2 Infantrys moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Chita 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Ulithi Yamamoto take Ulithi from Americans 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Artillery and 1 Elite moved from Davao to 107 Sea Zone 1 Cruiser moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry moved from 111 Sea Zone to Lombok 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok 1 Bomber and 1 Fighter moved from Malaya to Lombok Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 1 Destroyer, 2 Elites, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys Anzac defend with 3 Infantrys and 1 Marine; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys in Lombok, round 2 : 4/9 hits, 3.33 expected hits Dutch roll dice for 1 Bunker, 3 Infantrys and 1 Marine in Lombok, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Hisaichi lost in Lombok 3 Infantrys owned by the Anzac and 1 Marine owned by the Anzac lost in Lombok Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 3 : 3/7 hits, 3.00 expected hits Dutch roll dice for 1 Bunker in Lombok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 3 Infantrys and 1 Marine Casualties for Dutch: 1 Bunker Battle in Ayan Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Russians defend with 2 ArmoredCars Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Ayan, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 ArmoredCars in Ayan, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 ArmoredCars Battle in Chita Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Chita, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters and 1 Fighter moved from Chita to Heilungchiang 2 Adv.Fighters moved from Ayan to 84 Sea Zone 1 Artillery moved from Chahar to Shantung 1 Elite moved from Peking to Shantung 1 Infantry moved from Chahar to Shantung 1 Artillery and 1 Elite moved from Liaoning to Peking 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Changchun to Kirin 2 Adv.Fighters moved from Lombok to 111 Sea Zone 1 Bomber moved from Lombok to Malaya 1 Fighter moved from Lombok to Malaya Place Units - Hisaichi 1 Destroyer and 1 Submarine placed in 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Davao 1 Adv.Fighter and 2 Infantrys placed in Malaya 1 Artillery and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUs

      Combat Hit Differential Summary :

      Russians regular : -1.00 Dutch regular : -0.33 Hisaichi regular : 3.33

      Savegame

    • captainwalkerC

      World at War captain walker (axis) vs Entek

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      captainwalkerC

      TripleA Turn Summary: Hisaichi round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2 Combat Move - Hisaichi 2 Infantrys moved from Kirin to Vladivostok 2 Tanks moved from Khabarovsk to Vladivostok 2 Fighters moved from Heilungchiang to Vladivostok 2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 2 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys, 4 Infantrys, 3 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone 2 Artillerys, 4 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry, 1 Tank and 2 Transports moved from 93 Sea Zone to 111 Sea Zone 1 Artillery moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Infantry moved from Chahar to Suiyuan Hisaichi take Suiyuan from Chinese 1 Artillery moved from Chahar to Shantung 1 Tank moved from Chahar to Shantung Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 2 Elites, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Vladivostok Hisaichi attack with 2 Fighters, 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Shantung Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shantung, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/15 hits, 5.67 expected hits Dutch roll dice for 2 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/12 hits, 4.67 expected hits 5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 6 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 2/9 hits, 4.00 expected hits Dutch roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/6 hits, 2.67 expected hits 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin 2 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/6 hits, 2.83 expected hits Dutch roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/4 hits, 2.00 expected hits 2 Tanks owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Banjarmasin 1 Fighter owned by the Americans, 1 Fighter owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is -1 Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Casualties for Hisaichi: 3 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks Casualties for Americans: 1 Fighter Non Combat Move - Hisaichi 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Bangkok 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 Destroyer moved from 93 Sea Zone to 107 Sea Zone 1 Artillery and 2 Tanks moved from Chita to Heilungchiang 1 Tank moved from Ayan to Heilungchiang 1 Infantry moved from Chita to Ayan 2 Infantrys moved from Khabarovsk to Heilungchiang 2 Fighters moved from Vladivostok to Heilungchiang 1 AAGun moved from Kirin to Heilungchiang 2 Artillerys and 3 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 1 Elite and 3 Infantrys placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Changchun 1 Cruiser and 1 Transport placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 87 PUs

      Combat Hit Differential Summary :

      Chinese regular : 0.67 Dutch AA : -0.50 Russians regular : 0.50 Dutch regular : 2.67 Hisaichi regular : 1.67

      Savegame

    • captainwalkerC

      Global 39 Blackychan (axis) vs captain walker

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      captainwalkerC

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: Oztea 1939 Global

      Game History

      Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 aaGun and 1 infantry moved from New Zealand to 63 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Egypt to Trans-Jordan Turn Complete - French

      Combat Hit Differential Summary :

      Savegame

    • captainwalkerC

      World at War game 23

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      • • • captainwalker
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      ElroodE

      @Entek Italy up

    • captainwalkerC

      Global 1939 captain walker ( axis) vs Mike 64 ( allies)

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      captainwalkerC

      @mike64 I’m giving up on this one… there’s no way that the axis are going to do anything worthwhile. Well played!

    • captainwalkerC

      World at War Dawgoneit ( axis) vs captain walker

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      • • • captainwalker
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      captainwalkerC

      @dawgoneit I can start another game later today or tomorrow

    • captainwalkerC

      G40 OOB captain walker (allies +45) vs Mike 64 ke

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      captainwalkerC

      @mike64
      https://www.axisandallies.org/forums/topic/42200/global-1939-captain-walker-axis-vs-mike-64-allies/2

    • captainwalkerC

      G40 OOB captain walker (allies +40) vs Mike64

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      M

      ok with 45

    • captainwalkerC

      World at War captain walker (axis) vs dawgoneit

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      captainwalkerC

      @dawgoneit I’ll set it up later today… you can play axis this time.

    • captainwalkerC

      G40 OOB Mike64 (axis) vs captain walker (allies +40)

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      captainwalkerC

      @mike64 It will be tomorrow sometime…recuperating from a colonoscopy today lol

    • captainwalkerC

      World at War game 22

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      • • • captainwalker
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      EntekE

      @Witt Fine with me

    • captainwalkerC

      G40 captain walker (axis) vs Mike 64 (allies +40)

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      M

      ok. set it up and place your bid.

    • captainwalkerC

      G40 OOB captain walker (axis) vs Mike64 (allies +40)

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      captainwalkerC

      @mike64 it will probably be tomorrow before I get it started. I’ll let you know

    • captainwalkerC

      G40 OOB captain walker (axis) vs Mike64(allies +40)

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      captainwalkerC

      @mike64 I’ll start the game in play by forum mode. Open the file in play by forum mode and put your password in and it should work.

    • captainwalkerC

      World at War captain walker (axis) vs dawgoneit

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      captainwalkerC

      TripleA Turn Summary: Yamamoto round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4 Combat Move - Yamamoto 1 Artillery moved from Ponape to Truk 1 Infantry moved from Woleai to Truk 2 Adv.Fighters and 2 Fighters moved from 102 Sea Zone to Truk 2 Infantrys moved from N.French Indochina to Yunnan 1 Bomber moved from Kwangtung to Yunnan Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Truk Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Artillery Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Truk, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Yunnan Yamamoto attack with 1 Bomber and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Infantry moved from Hunan to N.French Indochina 1 Artillery, 4 Infantrys and 2 Tanks moved from Kwangtung to Hunan 2 Tanks moved from Kwangsi to Hunan 1 Artillery and 5 Infantrys moved from Hong Kong to Kwangtung 1 Bomber moved from Yunnan to Kwangtung 1 Transport moved from 92 Sea Zone to 85 Sea Zone 1 Artillery moved from Manila to 92 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Elite moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina 1 Transport moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Malaya 1 Transport moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 1 Battleship, 2 Carriers, 2 Destroyers, 2 Submarines and 1 Transport moved from 102 Sea Zone to 107 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Truk to 107 Sea Zone 1 Bomber moved from Saipan to Malaya 1 Transport moved from 110 Sea Zone to 92 Sea Zone Place Units - Yamamoto 1 Factory placed in Chubu 2 Adv.Fighters, 1 Carrier and 1 Destroyer placed in 85 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong 3 Infantrys placed in Malaya 1 Artillery placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs

      Combat Hit Differential Summary :

      Chinese regular : -0.33 Yamamoto regular : 0.67 Americans regular : -0.33

      Savegame

    • captainwalkerC

      World at War Captain Walker (axis) vs Entek

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      • • • captainwalker
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      EntekE

      @captainwalker sure. I can get it set up tomorrow

    • captainwalkerC

      anyone interested in World at War?

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      • • • captainwalker
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      captainwalkerC

      Let me know if you’re interested in playing through this forum…even if you’re not familiar with the game.

    • captainwalkerC

      W@W captain walker (axis)vs dawgoneit

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      • • • captainwalker
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      captainwalkerC

      @dawgoneit I’ll take allies this time

    • captainwalkerC

      W@W captain walker (axis) vs dawgoneit

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      captainwalkerC

      @dawgoneit ok…I’ll start a game later today

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