Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. CaptainSquareyez
    3. Posts
    • Profile
    • Following 1
    • Followers 0
    • Topics 3
    • Posts 364
    • Best 12
    • Controversial 0
    • Groups 1

    Posts made by CaptainSquareyez

    • RE: WW2 v3 1941

      TripleA Turn Summary: Italians round 17

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 17
      
          Purchase Units - Italians
              Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 infantry moved from French Equatorial Africa to French West Africa
                    Italians take French West Africa from British
              1 infantry moved from French Equatorial Africa to Belgian Congo
                    Italians take Belgian Congo from British
              1 armour moved from French Equatorial Africa to Italian Africa
                    Italians take Italian Africa from British
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 infantry moved from Caucasus to Persia
              1 transport moved from 14 Sea Zone to 34 Sea Zone
      
          Place Units - Italians
              3 armour and 3 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for Italians :

      Anglo-Egypt Sudan : 1 flag
      Belgian Congo : 1 flag, 1 infantry
      Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory
      Egypt : 1 flag
      French Equatorial Africa : 1 flag
      French West Africa : 1 flag, 1 infantry
      Italian Africa : 1 flag, 1 armour
      Italy : 1 aaGun, 5 armour, 1 factory and 7 infantry
      Morocco Algeria : 1 armour and 1 infantry
      Persia : 1 flag, 1 infantry
      Trans-Jordan : 1 flag
      Ukraine : 1 flag
      14 Sea Zone : 2 transports
      16 Sea Zone : 1 carrier
      34 Sea Zone : 1 transport
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 54 / 58
      British : 16 / 19
      Italians : 25 / 25
      Chinese : 0 / 0
      Americans : 35 / 37
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Japanese round 17

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 17
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 4 destroyers, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour and 1 infantry moved from Japan to 62 Sea Zone
              1 armour and 1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 armour moved from Soviet Far East to 63 Sea Zone
              2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 submarines and 6 transports moved from 62 Sea Zone to 63 Sea Zone
              6 armour and 6 infantry moved from Soviet Far East to 63 Sea Zone
              9 armour, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters, 9 infantry, 2 submarines and 9 transports moved from 63 Sea Zone to 64 Sea Zone
              4 bombers and 6 fighters moved from Soviet Far East to Alaska
              9 armour and 9 infantry moved from 64 Sea Zone to Alaska
      
          Combat - Japanese
              Battle in Alaska
                  Japanese attack with 9 armour, 4 bombers, 6 fighters and 9 infantry
                  Americans defend with 6 infantry
                      Japanese roll dice for 2 battleships and 2 cruisers in Alaska, round 2 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 9 armour, 4 bombers, 6 fighters and 9 infantry in Alaska, round 2 : 16/32 hits, 15.33 expected hits
                      Americans roll dice for 6 infantry in Alaska, round 2 : 1/6 hits, 2.00 expected hits
                      1 infantry owned by the Japanese and 6 infantry owned by the Americans lost in Alaska
                  Japanese win, taking Alaska from Americans with 9 armour, 4 bombers, 6 fighters and 8 infantry remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 6 infantry
      
          Non Combat Move - Japanese
              4 bombers moved from Alaska to Soviet Far East
              6 fighters moved from 64 Sea Zone to Soviet Far East
              6 fighters moved from Alaska to 64 Sea Zone
      
          Place Units - Japanese
              1 factory placed in Manchuria
              2 armour and 1 infantry placed in Japan
              Japanese undo move 2.
              4 destroyers and 2 transports placed in 62 Sea Zone
              1 armour and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 54 PUs
              Japanese collect 4 PUs from War Bonds; end with 58 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Japanese regular : 1.33
      

      Territory Summary for Japanese :

      Alaska : 1 flag, 9 armour and 8 infantry
      Anglo-Egypt Sudan : 1 armour and 1 infantry
      Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
      Borneo : 1 flag
      Burma : 1 flag
      Buryatia S.S.R. : 1 flag
      Chinghai : 1 flag
      East Indies : 1 flag, 1 factory
      Evenki National Okrug : 1 flag
      Fukien : 1 flag
      Hawaiian Islands : 1 flag, 1 armour and 1 infantry
      Hupeh : 1 flag
      India : 1 flag, 1 aaGun
      Iwo Jima : 1 infantry
      Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry
      Kazakh S.S.R. : 1 flag
      Kiangsu : 1 flag
      Kwangtung : 1 flag
      Manchuria : 1 flag, 1 factory
      Midway : 1 flag, 1 armour and 1 infantry
      New Guinea : 1 flag
      New Zealand : 1 flag
      Ningxia : 1 flag
      Philippine Islands : 1 flag
      Sikang : 1 flag
      Solomon Islands : 1 flag, 1 artillery and 1 infantry
      Soviet Far East : 1 flag, 4 bombers and 6 fighters
      Stanovoj Chrebet : 1 flag
      Suiyuan : 1 flag
      Wake Island : 1 flag, 1 armour and 1 infantry
      Yakut S.S.R. : 1 flag
      Yunnan : 1 flag
      28 Sea Zone : 2 destroyers
      62 Sea Zone : 4 destroyers and 4 transports
      64 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 submarines and 9 transports
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 54 / 58
      British : 19 / 20
      Italians : 22 / 24
      Chinese : 0 / 0
      Americans : 35 / 37
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Germans round 17

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 17
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 aaGun, 4 armour, 1 artillery, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Non Combat Move - Germans
              1 destroyer and 1 transport moved from 16 Sea Zone to 14 Sea Zone
              2 armour moved from Italy to Northwestern Europe
              2 armour moved from Italy to Germany
              2 armour moved from Germany to Poland
              2 infantry moved from Germany to Poland
              1 aaGun moved from Germany to Poland
      
          Place Units - Germans
              1 aaGun, 2 armour, 1 artillery and 1 infantry placed in Germany
              2 armour placed in Karelia S.S.R.
              1 factory placed in Poland
      
          Turn Complete - Germans
              Germans collect 48 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for Germans :

      Archangel : 1 flag
      Baltic States : 1 flag
      Belorussia : 1 flag
      East Poland : 1 flag
      France : 1 aaGun, 2 armour, 1 fighter and 3 infantry
      Germany : 1 aaGun, 5 armour, 1 artillery, 7 bombers, 1 factory, 7 fighters and 9 infantry
      Gibraltar : 1 flag, 1 infantry
      Karelia S.S.R. : 1 flag, 1 aaGun, 3 armour and 1 factory
      Eastern Ukraine : 1 flag
      Northwestern Europe : 1 aaGun, 2 armour, 1 artillery and 4 infantry
      Norway : 2 armour
      Novosibirsk : 1 flag
      Poland : 1 aaGun, 2 armour, 1 factory and 2 infantry
      Bulgaria Romania : 1 factory
      Russia : 1 flag, 1 aaGun and 1 factory
      Urals : 1 flag
      14 Sea Zone : 1 battleship, 4 destroyers, 1 submarine and 2 transports
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 52 / 56
      British : 19 / 20
      Italians : 22 / 24
      Chinese : 0 / 0
      Americans : 37 / 37
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Italians round 16

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians repair damage of 12x factory; Remaining resources: 9 PUs; 0 techTokens; 
              Italians buy 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour and 2 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa
      
          Combat - Italians
              Battle in French Equatorial Africa
                  Italians attack with 1 armour and 2 infantry
                  Americans defend with 1 infantry
                      Italians roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in French Equatorial Africa
                  Italians win, taking French Equatorial Africa from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              2 transports moved from 34 Sea Zone to 14 Sea Zone
      
          Place Units - Italians
              1 transport placed in 14 Sea Zone
      
          Turn Complete - Italians
              Italians collect 22 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      British regular : -0.33
      

      Territory Summary for Italians :

      Anglo-Egypt Sudan : 1 flag
      Caucasus : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 1 infantry
      Egypt : 1 flag
      French Equatorial Africa : 1 flag, 1 armour and 2 infantry
      Italy : 1 aaGun, 2 armour, 1 factory and 4 infantry
      Morocco Algeria : 1 armour and 1 infantry
      Persia : 1 flag
      Trans-Jordan : 1 flag
      Ukraine : 1 flag
      14 Sea Zone : 3 transports
      16 Sea Zone : 1 carrier
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 52 / 56
      British : 19 / 20
      Italians : 22 / 24
      Chinese : 0 / 0
      Americans : 37 / 37
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 2 infantry and 6 transports; Remaining resources: 1 PUs; 0 techTokens; 
      
          Non Combat Move - Japanese
              4 bombers moved from Japan to Soviet Far East
              1 transport moved from 36 Sea Zone to 62 Sea Zone
              1 armour and 1 infantry moved from Egypt to Anglo-Egypt Sudan
      
          Place Units - Japanese
              2 armour and 2 infantry placed in Japan
              4 transports placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 52 PUs; end with 53 PUs
              Japanese collect 3 PUs from War Bonds; end with 56 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for Japanese :

      Anglo-Egypt Sudan : 1 armour and 1 infantry
      Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
      Borneo : 1 flag
      Burma : 1 flag
      Buryatia S.S.R. : 1 flag
      Chinghai : 1 flag
      East Indies : 1 flag, 1 factory
      Evenki National Okrug : 1 flag
      Fukien : 1 flag
      Hawaiian Islands : 1 flag, 1 armour and 1 infantry
      Hupeh : 1 flag
      India : 1 flag, 1 aaGun
      Iwo Jima : 1 infantry
      Japan : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 3 infantry
      Kazakh S.S.R. : 1 flag
      Kiangsu : 1 flag
      Kwangtung : 1 flag
      Manchuria : 1 flag
      Midway : 1 flag, 1 armour and 1 infantry
      New Guinea : 1 flag
      New Zealand : 1 flag
      Ningxia : 1 flag
      Philippine Islands : 1 flag
      Sikang : 1 flag
      Solomon Islands : 1 flag, 1 artillery and 1 infantry
      Soviet Far East : 1 flag, 7 armour, 4 bombers, 6 fighters and 6 infantry
      Stanovoj Chrebet : 1 flag
      Suiyuan : 1 flag
      Wake Island : 1 flag, 1 armour and 1 infantry
      Yakut S.S.R. : 1 flag
      Yunnan : 1 flag
      28 Sea Zone : 2 destroyers
      62 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 submarines and 11 transports
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 52 / 56
      British : 20 / 21
      Italians : 21 / 21
      Chinese : 0 / 0
      Americans : 37 / 37
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 16
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 0 techTokens; 
      
          Non Combat Move - Germans
              2 destroyers moved from 16 Sea Zone to 14 Sea Zone
              1 transport moved from 16 Sea Zone to 14 Sea Zone
      
          Place Units - Germans
              1 destroyer and 1 transport placed in 16 Sea Zone
              4 fighters placed in Germany
      
          Turn Complete - Germans
              Germans collect 48 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for Germans :

      Archangel : 1 flag
      Baltic States : 1 flag
      Belorussia : 1 flag
      East Poland : 1 flag
      France : 1 aaGun, 2 armour, 1 fighter and 3 infantry
      Germany : 1 aaGun, 3 armour, 7 bombers, 1 factory, 7 fighters and 10 infantry
      Gibraltar : 1 flag, 1 infantry
      Italy : 4 armour
      Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory
      Eastern Ukraine : 1 flag
      Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry
      Norway : 2 armour
      Novosibirsk : 1 flag
      Bulgaria Romania : 1 factory
      Russia : 1 flag, 1 aaGun and 1 factory
      Urals : 1 flag
      14 Sea Zone : 1 battleship, 3 destroyers, 1 submarine and 1 transport
      16 Sea Zone : 1 destroyer and 1 transport
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 52 / 53
      British : 20 / 21
      Italians : 21 / 21
      Chinese : 0 / 0
      Americans : 37 / 37
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Italians round 15

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 15
      
          Purchase Units - Italians
              Italians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour and 2 infantry moved from Italy to 14 Sea Zone
              1 armour, 2 infantry and 2 transports moved from 14 Sea Zone to 34 Sea Zone
              1 armour and 2 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
      
          Combat - Italians
              Battle in Anglo-Egypt Sudan
                  Italians attack with 1 armour and 2 infantry
                  Americans defend with 1 infantry
                      Italians roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 3 : 2/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Anglo-Egypt Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Anglo-Egypt Sudan
                  Italians win, taking Anglo-Egypt Sudan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
      
          Place Units - Italians
              2 armour and 4 infantry placed in Italy
              1 infantry placed in Caucasus
      
          Turn Complete - Italians
              Italians collect 21 PUs; end with 21 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to Midway: 1 armour and 1 infantry
              EDIT: Changing ownership of Midway from Americans to Japanese
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : 0.33
      British regular : -0.67
      

      Territory Summary for Italians :

      Anglo-Egypt Sudan : 1 flag, 1 armour and 2 infantry
      Caucasus : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 1 infantry
      Egypt : 1 flag
      Italy : 1 aaGun, 2 armour, 1 factory and 4 infantry
      Morocco Algeria : 1 armour and 1 infantry
      Persia : 1 flag
      Trans-Jordan : 1 flag
      Ukraine : 1 flag
      16 Sea Zone : 1 carrier
      34 Sea Zone : 2 transports
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 52 / 53
      British : 20 / 21
      Italians : 21 / 21
      Chinese : 0 / 0
      Americans : 37 / 38
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      I learned a new thing tonight. You cant take transport in by itself loaded with units and offload them into an unmanned island without defeating enemy vessels first. Lost transport, infantry and tank coz of this stuff up :cry: :laughing:

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 bombers and 4 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour and 1 infantry moved from Okinawa to 60 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 53 Sea Zone
              1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
                    Japanese take Hawaiian Islands from Americans
              1 armour and 1 infantry moved from Japan to 62 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
              1 armour and 1 infantry moved from 57 Sea Zone to Midway
              2 destroyers moved from 32 Sea Zone to 28 Sea Zone
      
          Combat - Japanese
              Battle in 28 Sea Zone
                  Japanese attack with 2 destroyers
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 28 Sea Zone
                  Japanese win with 2 destroyers remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 57 Sea Zone
                  Japanese attack with 1 transport
                  Americans defend with 2 submarines
                      Americans roll dice for 2 submarines in 57 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 2 submarines in 57 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 2 submarines in 57 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                      1 transport owned by the Japanese lost in 57 Sea Zone
                      1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Midway
                  Americans win with 2 submarines remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Japanese
              1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 1 submarine moved from 60 Sea Zone to 62 Sea Zone
              1 transport moved from 38 Sea Zone to 36 Sea Zone
              1 armour and 1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 fighter moved from Japan to Soviet Far East
      
          Place Units - Japanese
              4 transports placed in 62 Sea Zone
              1 artillery and 2 bombers placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 52 PUs; end with 52 PUs
              Japanese collect 1 PU from War Bonds; end with 53 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      

      Territory Summary for Japanese :

      Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
      Borneo : 1 flag
      Burma : 1 flag
      Buryatia S.S.R. : 1 flag
      Chinghai : 1 flag
      East Indies : 1 flag, 1 factory
      Egypt : 1 armour and 1 infantry
      Evenki National Okrug : 1 flag
      Fukien : 1 flag
      Hawaiian Islands : 1 flag, 1 armour and 1 infantry
      Hupeh : 1 flag
      India : 1 flag, 1 aaGun
      Iwo Jima : 1 infantry
      Japan : 1 aaGun, 2 artilleries, 4 bombers, 1 factory and 1 infantry
      Kazakh S.S.R. : 1 flag
      Kiangsu : 1 flag
      Kwangtung : 1 flag
      Manchuria : 1 flag
      New Guinea : 1 flag
      New Zealand : 1 flag
      Ningxia : 1 flag
      Philippine Islands : 1 flag
      Sikang : 1 flag
      Solomon Islands : 1 flag, 1 artillery and 1 infantry
      Soviet Far East : 1 flag, 7 armour, 6 fighters and 6 infantry
      Stanovoj Chrebet : 1 flag
      Suiyuan : 1 flag
      Wake Island : 1 flag, 1 armour and 1 infantry
      Yakut S.S.R. : 1 flag
      Yunnan : 1 flag
      28 Sea Zone : 2 destroyers
      36 Sea Zone : 1 transport
      53 Sea Zone : 1 transport
      62 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 submarines and 6 transports
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 52 / 53
      British : 21 / 19
      Italians : 20 / 25
      Chinese : 0 / 0
      Americans : 37 / 38
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 15
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Non Combat Move - Germans
              1 destroyer and 1 submarine moved from 16 Sea Zone to 14 Sea Zone
      
          Place Units - Germans
              2 destroyers placed in 16 Sea Zone
              1 armour and 2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 48 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for Germans :

      Archangel : 1 flag
      Baltic States : 1 flag
      Belorussia : 1 flag
      East Poland : 1 flag
      France : 1 aaGun, 2 armour, 1 fighter and 3 infantry
      Germany : 1 aaGun, 3 armour, 7 bombers, 1 factory, 3 fighters and 10 infantry
      Gibraltar : 1 flag, 1 infantry
      Italy : 4 armour
      Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory
      Eastern Ukraine : 1 flag
      Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry
      Norway : 2 armour
      Novosibirsk : 1 flag
      Bulgaria Romania : 1 factory
      Russia : 1 flag, 1 aaGun and 1 factory
      Urals : 1 flag
      14 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
      16 Sea Zone : 2 destroyers and 1 transport
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 51 / 52
      British : 21 / 19
      Italians : 20 / 25
      Chinese : 0 / 0
      Americans : 38 / 38
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
      
          Place Units - Italians
              2 transports placed in 14 Sea Zone
              1 armour and 2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 23 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for Italians :

      Anglo-Egypt Sudan : 1 flag
      Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory
      Egypt : 1 flag
      French Equatorial Africa : 1 flag
      French Madagascar : 1 flag
      Italy : 1 aaGun, 1 armour, 1 factory and 2 infantry
      Morocco Algeria : 1 armour and 1 infantry
      Persia : 1 flag
      Trans-Jordan : 1 flag
      Ukraine : 1 flag
      14 Sea Zone : 2 transports
      16 Sea Zone : 1 carrier
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 51 / 52
      British : 18 / 19
      Italians : 23 / 25
      Chinese : 0 / 0
      Americans : 38 / 39
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 battleship, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour and 1 infantry moved from Japan to 62 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
              1 armour and 1 infantry moved from 57 Sea Zone to Midway
              1 armour and 1 infantry moved from Japan to 62 Sea Zone
      
          Combat - Japanese
              Battle in Midway
                  Japanese attack with 1 armour and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Midway
                      Japanese roll dice for 1 armour in Midway, round 3 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Midway, round 4 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Midway, round 5 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Midway, round 6 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Midway, round 7 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Midway, round 7 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Midway, round 8 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Midway, round 8 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                  Americans win with no units remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 armour and 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              1 armour, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 60 Sea Zone
              1 armour and 1 infantry moved from 60 Sea Zone to Okinawa
              2 destroyers moved from 39 Sea Zone to 32 Sea Zone
              1 carrier and 2 fighters moved from 36 Sea Zone to 62 Sea Zone
              1 fighter moved from Japan to Soviet Far East
              1 armour and 1 infantry moved from Japan to 62 Sea Zone
              1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
      
          Place Units - Japanese
              1 transport placed in 38 Sea Zone
              1 armour, 1 fighter and 2 infantry placed in Japan
              1 battleship and 2 transports placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 51 PUs; end with 51 PUs
              Japanese collect 1 PU from War Bonds; end with 52 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : -2.67
      

      Territory Summary for Japanese :

      Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
      Borneo : 1 flag
      Burma : 1 flag
      Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
      Chinghai : 1 flag
      East Indies : 1 flag, 1 factory
      Egypt : 1 armour and 1 infantry
      Evenki National Okrug : 1 flag
      Fukien : 1 flag
      Hupeh : 1 flag
      India : 1 flag, 1 aaGun
      Iwo Jima : 1 infantry
      Japan : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry
      Kazakh S.S.R. : 1 flag
      Kiangsu : 1 flag
      Kwangtung : 1 flag
      Manchuria : 1 flag
      New Guinea : 1 flag
      New Zealand : 1 flag
      Ningxia : 1 flag
      Okinawa : 1 armour and 1 infantry
      Philippine Islands : 1 flag
      Sikang : 1 flag
      Solomon Islands : 1 flag, 1 artillery and 1 infantry
      Soviet Far East : 1 flag, 6 armour, 5 fighters and 5 infantry
      Stanovoj Chrebet : 1 flag
      Suiyuan : 1 flag
      Wake Island : 1 flag, 1 armour and 1 infantry
      Yakut S.S.R. : 1 flag
      Yunnan : 1 flag
      32 Sea Zone : 2 destroyers
      38 Sea Zone : 1 transport
      57 Sea Zone : 1 transport
      60 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 submarine and 1 transport
      62 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 51 / 52
      British : 18 / 19
      Italians : 23 / 27
      Chinese : 0 / 0
      Americans : 38 / 39
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 14
      
          Research Technology - Germans
                  Germans rolls : 1/1 hits, 0.00 expected hits
              Germans removing all Technology Tokens after successful research.
              Germans discover Paratroopers
      
          Activate Technology - Germans
              Germans activating Paratroopers
      
          Purchase Units - Germans
              Germans buy 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
      
          Combat - Germans
      
          Place Units - Germans
              1 bomber and 1 fighter placed in Germany
              2 transports placed in 16 Sea Zone
              Germans undo move 2.
              1 destroyer and 1 submarine placed in 16 Sea Zone
      
          Turn Complete - Germans
              Germans collect 48 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 1.00
      

      Territory Summary for Germans :

      Archangel : 1 flag
      Baltic States : 1 flag
      Belorussia : 1 flag
      East Poland : 1 flag
      France : 1 aaGun, 2 armour, 1 fighter and 3 infantry
      Germany : 1 aaGun, 2 armour, 7 bombers, 1 factory, 3 fighters and 8 infantry
      Gibraltar : 1 flag, 1 infantry
      Italy : 4 armour
      Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory
      Eastern Ukraine : 1 flag
      Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry
      Norway : 2 armour
      Novosibirsk : 1 flag
      Bulgaria Romania : 1 factory
      Russia : 1 flag, 1 aaGun and 1 factory
      Urals : 1 flag
      14 Sea Zone : 1 battleship
      16 Sea Zone : 1 destroyer, 1 submarine and 1 transport
      

      Production/PUs Summary :

      Germans : 48 / 48
      Russians : 0 / 0
      Japanese : 51 / 56
      British : 18 / 19
      Italians : 23 / 27
      Chinese : 0 / 0
      Americans : 38 / 39
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 13
      
          Turn Complete - Italians
              Italians collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for Italians :

      Anglo-Egypt Sudan : 1 flag
      Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory
      Egypt : 1 flag
      French Equatorial Africa : 1 flag
      French Madagascar : 1 flag
      Italian Africa : 1 flag
      Italy : 1 aaGun and 1 factory
      Morocco Algeria : 1 armour and 1 infantry
      Persia : 1 flag
      Rhodesia : 1 flag
      Trans-Jordan : 1 flag
      Ukraine : 1 flag
      Union of South Africa : 1 flag
      16 Sea Zone : 1 carrier
      

      Production/PUs Summary :

      Germans : 48 / 50
      Russians : 0 / 0
      Japanese : 51 / 56
      British : 14 / 19
      Italians : 27 / 27
      Chinese : 0 / 0
      Americans : 38 / 38
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Japanese round 13

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 2 bombers, 1 cruiser, 1 fighter and 2 submarines; Remaining resources: 3 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from New Guinea to 53 Sea Zone
              2 destroyers moved from 38 Sea Zone to 39 Sea Zone
              1 fighter moved from 38 Sea Zone to 39 Sea Zone
      
          Combat - Japanese
              Battle in 53 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 2 submarines and 1 transport
                  2 submarines owned by the Americans submerged
                      1 transport owned by the Americans lost in 53 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 39 Sea Zone
                  Japanese attack with 2 destroyers and 1 fighter
                  Americans defend with 1 submarine
                      Japanese roll dice for 2 destroyers and 1 fighter in 39 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 39 Sea Zone
                  Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Japanese
              1 fighter could not land in 53 Sea Zone and was removed
              1 fighter moved from 39 Sea Zone to 38 Sea Zone
              1 carrier and 1 fighter moved from 38 Sea Zone to 36 Sea Zone
              1 fighter moved from 62 Sea Zone to 36 Sea Zone
              1 fighter moved from Yakut S.S.R. to 62 Sea Zone
              2 fighters moved from Yakut S.S.R. to Soviet Far East
              2 armour moved from Manchuria to Soviet Far East
              1 armour and 1 infantry moved from Libya to Egypt
      
          Place Units - Japanese
              2 bombers placed in Japan
              1 fighter placed in Japan
              Japanese undo move 2.
              Japanese undo move 1.
              2 bombers and 1 fighter placed in Japan
              1 cruiser and 2 submarines placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 51 PUs; end with 54 PUs
              Japanese collect 2 PUs from War Bonds; end with 56 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : -0.33
      

      Territory Summary for Japanese :

      Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
      Borneo : 1 flag
      Burma : 1 flag
      Buryatia S.S.R. : 1 flag
      Chinghai : 1 flag
      East Indies : 1 flag, 1 factory
      Egypt : 1 armour and 1 infantry
      Evenki National Okrug : 1 flag
      Fukien : 1 flag
      Hupeh : 1 flag
      India : 1 flag, 1 aaGun
      Iwo Jima : 1 infantry
      Japan : 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 3 infantry
      Kazakh S.S.R. : 1 flag
      Kiangsu : 1 flag
      Kwangtung : 1 flag
      Manchuria : 1 flag
      New Guinea : 1 flag
      New Zealand : 1 flag
      Ningxia : 1 flag
      Philippine Islands : 1 flag
      Sikang : 1 flag
      Solomon Islands : 1 flag, 1 artillery and 1 infantry
      Soviet Far East : 1 flag, 6 armour, 4 fighters and 5 infantry
      Stanovoj Chrebet : 1 flag
      Suiyuan : 1 flag
      Wake Island : 1 flag, 1 armour and 1 infantry
      Yakut S.S.R. : 1 flag
      Yunnan : 1 flag
      36 Sea Zone : 1 carrier and 2 fighters
      39 Sea Zone : 2 destroyers
      62 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 3 transports
      

      Production/PUs Summary :

      Germans : 48 / 50
      Russians : 0 / 0
      Japanese : 51 / 56
      British : 14 / 51
      Italians : 27 / 0
      Chinese : 0 / 0
      Americans : 38 / 38
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 13
      
          Research Technology - Germans
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 8x factory; Remaining resources: 43 PUs; 1 techTokens; 
              Germans buy 2 bombers, 1 fighter and 1 transport; Remaining resources: 2 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 battleship and 1 submarine moved from 16 Sea Zone to 14 Sea Zone
              4 bombers moved from Germany to 14 Sea Zone
              2 fighters moved from France to 14 Sea Zone
              2 fighters moved from Northwestern Europe to 14 Sea Zone
              3 armour moved from Bulgaria Romania to Italy
              1 armour moved from France to Italy
              1 armour moved from Germany to Italy
      
          Combat - Germans
              Battle in Italy
                  Germans attack with 5 armour
                  British defend with 1 aaGun, 1 armour, 1 artillery and 1 factory
                      Germans roll dice for 5 armour in Italy, round 2 : 3/5 hits, 2.50 expected hits
                      British roll dice for 1 armour and 1 artillery in Italy, round 2 : 1/2 hits, 0.83 expected hits
                      1 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Italy
                  Germans win, taking Italy from British with 4 armour remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 armour
                  Casualties for British: 1 armour and 1 artillery
              Battle in 14 Sea Zone
                  Germans attack with 1 battleship, 4 bombers, 4 fighters and 1 submarine
                  British defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
                      Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 battleship, 4 bombers and 4 fighters in 14 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
                      British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 14 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      2 destroyers owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 2 carriers owned by the British lost in 14 Sea Zone
                      Germans roll dice for 1 battleship, 4 bombers and 4 fighters in 14 Sea Zone, round 3 : 4/9 hits, 5.33 expected hits
                      British roll dice for 1 battleship, 2 fighters and 3 transports in 14 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                      1 transport owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 14 Sea Zone
                      2 transports owned by the British lost in 14 Sea Zone
                  Germans win with 1 battleship, 4 bombers and 1 fighter remaining. Battle score for attacker is 81
                  Casualties for Germans: 3 fighters and 1 submarine
                  Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
      
          Non Combat Move - Germans
              4 bombers moved from 14 Sea Zone to Germany
              1 armour moved from Poland to Germany
              1 fighter moved from 14 Sea Zone to France
              1 armour moved from Urals to Karelia S.S.R.
              1 armour moved from Karelia S.S.R. to Norway
      
          Place Units - Germans
              2 bombers and 1 fighter placed in Germany
              1 transport placed in 16 Sea Zone
      
          Turn Complete - Germans
              Germans collect 48 PUs; end with 50 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans rolls : 0.00
      Germans regular : -0.67
      British regular : -0.67
      

      Territory Summary for Germans :

      Archangel : 1 flag
      Baltic States : 1 flag
      Belorussia : 1 flag
      East Poland : 1 flag
      France : 1 aaGun, 2 armour, 1 fighter and 3 infantry
      Germany : 1 aaGun, 2 armour, 6 bombers, 1 factory, 2 fighters and 8 infantry
      Gibraltar : 1 flag, 1 infantry
      Italy : 4 armour
      Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory
      Eastern Ukraine : 1 flag
      Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry
      Norway : 2 armour
      Novosibirsk : 1 flag
      Bulgaria Romania : 1 factory
      Russia : 1 flag, 1 aaGun and 1 factory
      Urals : 1 flag
      14 Sea Zone : 1 battleship
      16 Sea Zone : 1 transport
      

      Production/PUs Summary :

      Germans : 48 / 50
      Russians : 0 / 0
      Japanese : 51 / 57
      British : 14 / 51
      Italians : 27 / 0
      Chinese : 0 / 0
      Americans : 38 / 38
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 12
      
          Combat Move - Italians
              1 armour and 1 infantry moved from Libya to Morocco Algeria
                    Germans take Morocco Algeria from British
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
      

      Combat Hit Differential Summary :

      Territory Summary for Italians :

      Anglo-Egypt Sudan : 1 flag
      Belgian Congo : 1 flag
      Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory
      Egypt : 1 flag
      French Equatorial Africa : 1 flag
      French Madagascar : 1 flag
      French West Africa : 1 flag
      Italian Africa : 1 flag
      Morocco Algeria : 1 armour and 1 infantry
      Persia : 1 flag
      Rhodesia : 1 flag
      Trans-Jordan : 1 flag
      Ukraine : 1 flag
      Union of South Africa : 1 flag
      16 Sea Zone : 1 carrier
      

      Production/PUs Summary :

      Germans : 48 / 47
      Russians : 0 / 0
      Japanese : 51 / 57
      British : 18 / 51
      Italians : 23 / 0
      Chinese : 0 / 0
      Americans : 38 / 38
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 12
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Heavy Bomber
      
          Activate Technology - Japanese
              Japanese activating Heavy Bomber
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to Australia
              1 fighter moved from 62 Sea Zone to 57 Sea Zone
      
          Combat - Japanese
              Battle in 57 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 57 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Australia
                  Japanese attack with 1 armour, 1 artillery and 2 infantry
                  British defend with 1 aaGun; Americans defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Australia, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Australia
                  Japanese win, taking Australia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from 62 Sea Zone to New Guinea
              1 fighter moved from 57 Sea Zone to 62 Sea Zone
              2 armour moved from Ningxia to Manchuria
              1 infantry moved from Yakut S.S.R. to Soviet Far East
              3 fighters moved from Karelia S.S.R. to Yakut S.S.R.
              1 armour and 1 infantry moved from 14 Sea Zone to Libya
      
          Place Units - Japanese
              1 carrier and 2 destroyers placed in 38 Sea Zone
              1 fighter placed in 38 Sea Zone
              1 fighter placed in 62 Sea Zone
              1 artillery placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 51 PUs; end with 51 PUs
              Japanese collect 6 PUs from War Bonds; end with 57 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Japanese rolls : 1.00
      British regular : -0.67
      

      Territory Summary for Japanese :

      Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
      Borneo : 1 flag
      Burma : 1 flag
      Buryatia S.S.R. : 1 flag
      Chinghai : 1 flag
      East Indies : 1 flag, 1 factory
      Evenki National Okrug : 1 flag
      Fukien : 1 flag
      Hupeh : 1 flag
      India : 1 flag, 1 aaGun
      Iwo Jima : 1 infantry
      Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry
      Kazakh S.S.R. : 1 flag
      Kiangsu : 1 flag
      Kwangtung : 1 flag
      Libya : 1 armour and 1 infantry
      Manchuria : 1 flag, 2 armour
      New Guinea : 1 flag, 1 fighter
      New Zealand : 1 flag
      Ningxia : 1 flag
      Philippine Islands : 1 flag
      Sikang : 1 flag
      Solomon Islands : 1 flag, 1 artillery and 1 infantry
      Soviet Far East : 1 flag, 4 armour, 2 fighters and 5 infantry
      Stanovoj Chrebet : 1 flag
      Suiyuan : 1 flag
      Wake Island : 1 flag, 1 armour and 1 infantry
      Yakut S.S.R. : 1 flag, 3 fighters
      Yunnan : 1 flag
      14 Sea Zone : 1 transport
      38 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
      39 Sea Zone : 2 transports
      62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 transports
      

      Production/PUs Summary :

      Germans : 47 / 47
      Russians : 0 / 0
      Japanese : 51 / 57
      British : 13 / 16
      Italians : 29 / 32
      Chinese : 0 / 0
      Americans : 38 / 38
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 12
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Territory Summary for Russians :

      Production/PUs Summary :

      Germans : 47 / 47
      Russians : 0 / 0
      Japanese : 49 / 54
      British : 15 / 16
      Italians : 29 / 32
      Chinese : 0 / 0
      Americans : 38 / 38
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: WW2 v3 1941

      Going to post Russia’s turn since there are no Russians left…Sorry Russia :joy:

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • 1 / 1