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    Posts made by CaptainSquareyez

    • RE: Cap Vs Mouse

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 5 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour moved from Australia to 39 Sea Zone
              1 infantry moved from Sikang to Chinghai
              1 infantry moved from Ningxia to Chinghai
              1 armour moved from Ningxia to Chinghai
              1 fighter moved from Ningxia to Chinghai
              1 armour and 1 infantry moved from Evenki National Okrug to Novosibirsk
              2 fighters moved from Ningxia to Novosibirsk
              1 artillery moved from Evenki National Okrug to Novosibirsk
              1 armour and 1 transport moved from 39 Sea Zone to 42 Sea Zone
              1 armour moved from 42 Sea Zone to New Zealand
                    Japanese take New Zealand from British
              3 armour, 1 fighter and 2 infantry moved from India to Persia
              2 fighters moved from 35 Sea Zone to Persia
              1 armour and 1 infantry moved from Evenki National Okrug to Urals
      
          Combat - Japanese
              Battle in Chinghai
                  Japanese attack with 1 armour, 1 fighter and 2 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 2 : 1/4 hits, 1.33 expected hits
                      Chinese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Chinghai
                      Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 3 : 1/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Chinghai
                  Japanese win, taking Chinghai from Chinese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Persia
                  Japanese attack with 3 armour, 3 fighters and 2 infantry
                  Russians defend with 2 armour, 1 artillery and 3 infantry
                      Japanese roll dice for 3 armour, 3 fighters and 2 infantry in Persia, round 2 : 4/8 hits, 3.33 expected hits
                      British roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 : 5/6 hits, 2.33 expected hits
                      2 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Japanese lost in Persia
                  3 fighters owned by the Japanese retreated
                  British win with 2 armour remaining. Battle score for attacker is -8
                  Casualties for Japanese: 3 armour and 2 infantry
                  Casualties for Russians: 1 artillery and 3 infantry
              Battle in Novosibirsk
                  Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                  Russians defend with 2 armour and 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Novosibirsk, round 2 : 0/5 hits, 2.17 expected hits
                      Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
                  2 fighters owned by the Japanese retreated
                  1 armour owned by the Japanese retreated to Evenki National Okrug
                  Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Urals
                  Japanese attack with 1 armour and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Urals, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Urals, round 4 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Urals
                  1 armour owned by the Japanese retreated to Evenki National Okrug
                  Russians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Chinghai to Ningxia
              2 fighters moved from Novosibirsk to Ningxia
              2 armour moved from Manchuria to Stanovoj Chrebet
              2 infantry moved from Manchuria to Suiyuan
              1 transport moved from 39 Sea Zone to 38 Sea Zone
              1 battleship and 1 destroyer moved from 39 Sea Zone to 50 Sea Zone
              2 infantry moved from Japan to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to Manchuria
              2 fighters moved from Persia to 35 Sea Zone
              1 fighter moved from Persia to India
      
          Place Units - Japanese
              1 fighter placed in 62 Sea Zone
              3 armour placed in Manchuria
              2 armour and 1 infantry placed in India
              4 infantry placed in East Indies
              Japanese undo move 4.
              2 infantry placed in East Indies
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 49 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : -4.17
      Russians regular : 0.67
      British regular : 2.67
      

      Territory Summary for Japanese :

      Australia : 1 flag, 1 aaGun
      Borneo : 1 flag, 1 infantry
      Burma : 1 flag
      Buryatia S.S.R. : 1 flag
      Chinghai : 1 flag, 1 armour and 2 infantry
      East Indies : 1 flag, 1 factory and 2 infantry
      Evenki National Okrug : 1 flag, 2 armour
      French Madagascar : 1 flag
      Fukien : 1 flag
      Hupeh : 1 flag
      India : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry
      Iwo Jima : 1 infantry
      Japan : 1 aaGun, 1 factory and 2 infantry
      Kiangsu : 1 flag
      Kwangtung : 1 flag
      Manchuria : 1 flag, 3 armour, 1 factory and 2 infantry
      New Zealand : 1 flag, 1 armour
      Ningxia : 1 flag, 3 armour and 3 fighters
      Philippine Islands : 1 flag, 1 armour
      Sikang : 1 flag
      Soviet Far East : 1 flag
      Stanovoj Chrebet : 1 flag, 2 armour
      Suiyuan : 1 flag, 2 infantry
      Yakut S.S.R. : 1 flag
      Yunnan : 1 flag
      35 Sea Zone : 1 carrier, 2 fighters and 1 transport
      37 Sea Zone : 1 transport
      38 Sea Zone : 1 transport
      42 Sea Zone : 1 transport
      50 Sea Zone : 1 battleship and 1 destroyer
      60 Sea Zone : 2 destroyers
      62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 transports
      

      Production/PUs Summary :

      Germans : 25 / 25
      Russians : 30 / 30
      Japanese : 49 / 50
      British : 22 / 86
      Italians : 12 / 13
      Chinese : 0 / 0
      Americans : 40 / 42
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 2x factory; Remaining resources: 17 PUs; 0 techTokens; 
              Germans buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
              1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
              1 artillery and 1 infantry moved from Czechoslovakia Hungary to Poland
              1 infantry moved from Germany to Poland
      
          Combat - Germans
              Battle in Bulgaria Romania
                  Germans attack with 1 artillery and 2 infantry
                  Russians defend with 1 factory and 1 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 3 : 2/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
                  Germans win, taking Bulgaria Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Poland
                  Germans attack with 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Poland
                  Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
      
          Place Units - Germans
              1 armour and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : 1.50
      

      Territory Summary for Germans :

      Germany : 1 aaGun, 1 armour, 1 factory and 7 infantry
      Poland : 1 artillery and 2 infantry
      Bulgaria Romania : 1 artillery, 1 factory and 1 infantry
      

      Production/PUs Summary :

      Germans : 25 / 25
      Russians : 28 / 35
      Japanese : 50 / 51
      British : 22 / 86
      Italians : 12 / 13
      Chinese : 1 / 0
      Americans : 40 / 42
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 13
      
          Purchase Units - Italians
              Italians repair damage of 1x factory; Remaining resources: 12 PUs; 0 techTokens; 
              Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour, 1 fighter and 2 infantry moved from Italy to France
              1 infantry moved from Italy to France
      
          Combat - Italians
              Battle in France
                  Italians attack with 1 armour, 1 fighter and 3 infantry
                  Americans defend with 2 armour and 1 infantry
                      Italians roll dice for 1 armour, 1 fighter and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits
                      Americans roll dice for 2 armour and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in France
                      Italians roll dice for 1 armour, 1 fighter and 2 infantry in France, round 3 : 2/4 hits, 1.33 expected hits
                      Americans roll dice for 2 armour in France, round 3 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Americans lost in France
                  Italians win, taking France from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 2 armour and 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from France to Italy
              1 infantry moved from Italian Africa to Rhodesia
              3 infantry moved from Italy to France
              1 artillery moved from Germany to France
      
          Place Units - Italians
              4 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.33
      Italians regular : 0.17
      

      Territory Summary for Italians :

      Balkans : 3 infantry
      France : 1 armour, 1 artillery and 5 infantry
      Italian Africa : 1 flag
      Italy : 1 aaGun, 1 factory, 1 fighter and 4 infantry
      Rhodesia : 1 flag, 1 infantry
      Union of South Africa : 1 flag
      

      Production/PUs Summary :

      Germans : 20 / 19
      Russians : 33 / 35
      Japanese : 50 / 51
      British : 21 / 86
      Italians : 13 / 13
      Chinese : 1 / 0
      Americans : 40 / 49
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Japanese round 13

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 5 armour, 1 factory and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour and 3 infantry moved from East Indies to 38 Sea Zone
              1 armour, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
              1 armour and 3 infantry moved from 39 Sea Zone to Australia
              1 artillery and 3 infantry moved from India to Persia
              1 fighter moved from India to Persia
              2 fighters moved from 35 Sea Zone to Persia
              5 armour moved from Evenki National Okrug to Novosibirsk
      
          Combat - Japanese
              Battle in Persia
                  Japanese attack with 1 artillery, 3 fighters and 3 infantry
                  Russians defend with 1 armour, 1 artillery and 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Persia, round 2 : 3/7 hits, 2.50 expected hits
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia
                      Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 3 : 3/6 hits, 2.33 expected hits
                      British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Persia
                  Japanese win, taking Persia from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 armour, 1 artillery and 2 infantry
              Battle in Novosibirsk
                  Japanese attack with 5 armour
                  Russians defend with 1 infantry
                      Japanese roll dice for 5 armour in Novosibirsk, round 2 : 3/5 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
                  Japanese win, taking Novosibirsk from Russians with 4 armour remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 armour
                  Casualties for Russians: 1 infantry
              Battle in Australia
                  Japanese attack with 1 armour and 3 infantry
                  British defend with 1 aaGun and 1 artillery; Americans defend with 2 infantry
                      Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour and 3 infantry in Australia, round 2 : 1/4 hits, 1.00 expected hits
                      British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans lost in Australia
                      Japanese roll dice for 1 armour and 3 infantry in Australia, round 3 : 0/4 hits, 1.00 expected hits
                      British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Australia
                      Japanese roll dice for 1 armour and 2 infantry in Australia, round 4 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Australia
                      Japanese roll dice for 1 armour and 1 infantry in Australia, round 5 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 artillery in Australia, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Australia, round 6 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 artillery in Australia, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Australia, round 7 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 artillery in Australia, round 7 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Australia, round 8 : 2/2 hits, 0.67 expected hits
                      British roll dice for 1 artillery in Australia, round 8 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
                  Japanese win, taking Australia from British with 1 armour remaining. Battle score for attacker is 1
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 3 infantry
                  Casualties for British: 1 artillery
      
          Non Combat Move - Japanese
              1 fighter moved from Persia to India
              2 fighters moved from Persia to 35 Sea Zone
              2 infantry moved from French Indo-China Thailand to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to India
              2 destroyers moved from 57 Sea Zone to 60 Sea Zone
              1 infantry moved from Ningxia to Sikang
              1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
              2 armour moved from Stanovoj Chrebet to Evenki National Okrug
              3 armour moved from Manchuria to Ningxia
              3 fighters moved from 62 Sea Zone to Ningxia
              1 transport moved from 34 Sea Zone to 37 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to Manchuria
      
          Place Units - Japanese
              1 factory placed in East Indies
              3 armour placed in India
              2 armour and 1 infantry placed in Manchuria
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 50 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.50
      Russians regular : 0.67
      British regular : -1.67
      

      Territory Summary for Japanese :

      Australia : 1 flag, 1 aaGun and 1 armour
      Borneo : 1 flag, 1 infantry
      Burma : 1 flag
      Buryatia S.S.R. : 1 flag
      East Indies : 1 flag, 1 factory
      Evenki National Okrug : 1 flag, 2 armour, 1 artillery and 2 infantry
      French Madagascar : 1 flag
      Fukien : 1 flag
      Hupeh : 1 flag
      India : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry
      Iwo Jima : 1 infantry
      Japan : 1 aaGun, 1 factory and 2 infantry
      Kiangsu : 1 flag
      Kwangtung : 1 flag
      Manchuria : 1 flag, 2 armour, 1 factory and 2 infantry
      Ningxia : 1 flag, 4 armour, 3 fighters and 1 infantry
      Novosibirsk : 1 flag, 4 armour
      Persia : 1 flag, 1 artillery and 2 infantry
      Philippine Islands : 1 flag, 1 armour
      Sikang : 1 flag, 1 infantry
      Soviet Far East : 1 flag
      Stanovoj Chrebet : 1 flag
      Suiyuan : 1 flag
      Yakut S.S.R. : 1 flag
      Yunnan : 1 flag
      35 Sea Zone : 1 carrier, 2 fighters and 1 transport
      37 Sea Zone : 1 transport
      39 Sea Zone : 1 battleship, 1 destroyer and 2 transports
      60 Sea Zone : 2 destroyers
      62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 3 fighters and 2 transports
      

      Production/PUs Summary :

      Germans : 14 / 19
      Russians : 33 / 35
      Japanese : 50 / 51
      British : 21 / 104
      Italians : 13 / 13
      Chinese : 1 / 0
      Americans : 46 / 49
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Non Combat Move - Germans
              1 infantry moved from Northwestern Europe to Germany
              3 infantry moved from Poland to Germany
              3 infantry moved from Balkans to Germany
              2 artilleries moved from Bulgaria Romania to Czechoslovakia Hungary
              3 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
      
          Turn Complete - Germans
              Germans collect 19 PUs; end with 19 PUs
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians repair damage of 4x factory; Remaining resources: 8 PUs; 0 techTokens; 
              Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 infantry moved from Rhodesia to Italian Africa
                    Italians take Italian Africa from British
              1 artillery and 5 infantry moved from Balkans to Germany
              1 fighter moved from Italy to Germany
      
          Combat - Italians
              Battle in Germany
                  Italians attack with 1 artillery, 1 fighter and 5 infantry
                  British defend with 1 aaGun, 4 armour, 1 factory and 1 infantry
                      British roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Germany, round 2 : 2/7 hits, 1.83 expected hits
                      British roll dice for 4 armour and 1 infantry in Germany, round 2 : 2/5 hits, 2.33 expected hits
                      1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Germany
                      Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Germany, round 3 : 4/5 hits, 1.50 expected hits
                      British roll dice for 3 armour in Germany, round 3 : 2/3 hits, 1.50 expected hits
                      2 infantry owned by the Italians and 3 armour owned by the British lost in Germany
                  Italians win, taking Germany from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                  Casualties for Italians: 4 infantry
                  Casualties for British: 4 armour and 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Germany to Italy
              2 infantry moved from Italy to Balkans
              1 infantry moved from Italy to Balkans
      
          Place Units - Italians
              1 armour and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 2.67
      British AA : -0.17
      British regular : 0.17
      

      Territory Summary for Italians :

      Balkans : 3 infantry
      Germany : 1 artillery and 1 infantry
      Italian Africa : 1 flag, 1 infantry
      Italy : 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry
      Rhodesia : 1 flag
      Union of South Africa : 1 flag
      

      Production/PUs Summary :

      Germans : 25 / 0
      Russians : 30 / 31
      Japanese : 48 / 50
      British : 22 / 104
      Italians : 13 / 13
      Chinese : 0 / 0
      Americans : 40 / 41
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 2 destroyers and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              2 destroyers moved from 62 Sea Zone to 57 Sea Zone
              1 fighter moved from 62 Sea Zone to 57 Sea Zone
              5 armour and 1 artillery moved from Yakut S.S.R. to Evenki National Okrug
              3 armour and 1 artillery moved from Ningxia to Chinghai
              2 armour moved from Sikang to Chinghai
              3 armour and 1 fighter moved from India to Persia
              1 infantry moved from Trans-Jordan to Persia
              1 armour moved from French Indo-China Thailand to 36 Sea Zone
              1 armour and 1 transport moved from 36 Sea Zone to 49 Sea Zone
              1 infantry moved from Borneo to 49 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
              1 armour and 1 infantry moved from 38 Sea Zone to East Indies
              1 battleship moved from 36 Sea Zone to 38 Sea Zone
              1 transport moved from 36 Sea Zone to 49 Sea Zone
              2 infantry moved from Borneo to 49 Sea Zone
              2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
              2 infantry moved from 38 Sea Zone to East Indies
              1 armour moved from India to 35 Sea Zone
              1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              2 fighters moved from 35 Sea Zone to Italian Africa
              1 armour moved from 34 Sea Zone to Italian Africa
              1 armour moved from Rhodesia to Italian Africa
      
          Combat - Japanese
              Battle in Chinghai
                  Japanese attack with 5 armour and 1 artillery
                  Russians defend with 1 infantry
                      Japanese roll dice for 5 armour and 1 artillery in Chinghai, round 2 : 4/6 hits, 2.83 expected hits
                      Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Chinghai
                  Japanese win, taking Chinghai from Chinese with 5 armour and 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 57 Sea Zone
                  Japanese attack with 2 destroyers and 1 fighter
                  Russians defend with 1 submarine
                      Japanese roll dice for 2 destroyers and 1 fighter in 57 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Russians lost in 57 Sea Zone
                  Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in Evenki National Okrug
                  Japanese attack with 5 armour and 1 artillery
                  Russians defend with 1 infantry
                      Japanese roll dice for 5 armour and 1 artillery in Evenki National Okrug, round 2 : 2/6 hits, 2.83 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenki National Okrug
                  Japanese win, taking Evenki National Okrug from Russians with 5 armour remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery
                  Casualties for Russians: 1 infantry
              Battle in East Indies
                  Japanese attack with 1 armour and 3 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour and 3 infantry in East Indies, round 2 : 1/4 hits, 1.00 expected hits
                      British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in East Indies
                  Japanese win, taking East Indies from British with 1 armour and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Italian Africa
                  Japanese attack with 2 armour and 2 fighters
                  Americans defend with 2 infantry
                      Japanese roll dice for 2 armour and 2 fighters in Italian Africa, round 2 : 0/4 hits, 2.00 expected hits
                      British roll dice for 2 infantry in Italian Africa, round 2 : 1/2 hits, 0.67 expected hits
                      1 armour owned by the Japanese lost in Italian Africa
                      Japanese roll dice for 1 armour and 2 fighters in Italian Africa, round 3 : 2/3 hits, 1.50 expected hits
                      British roll dice for 2 infantry in Italian Africa, round 3 : 1/2 hits, 0.67 expected hits
                      1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Italian Africa
                  Japanese win with 2 fighters remaining. Battle score for attacker is -4
                  Casualties for Japanese: 2 armour
                  Casualties for Americans: 2 infantry
              Battle in Persia
                  Japanese attack with 3 armour, 1 fighter and 1 infantry
                  Russians defend with 1 armour, 1 artillery and 1 infantry
                      Japanese roll dice for 3 armour, 1 fighter and 1 infantry in Persia, round 2 : 2/5 hits, 2.17 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia
                      Japanese roll dice for 3 armour, 1 fighter and 1 infantry in Persia, round 3 : 3/5 hits, 2.17 expected hits
                      British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Persia
                  Japanese win, taking Persia from British with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                  Casualties for Russians: 1 armour, 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Persia to India
              2 fighters moved from Italian Africa to 35 Sea Zone
              1 fighter moved from 57 Sea Zone to 62 Sea Zone
              1 artillery and 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
              2 infantry moved from Suiyuan to Ningxia
              2 armour moved from Manchuria to Stanovoj Chrebet
              1 armour moved from Manchuria to Ningxia
              1 destroyer moved from 36 Sea Zone to 38 Sea Zone
              2 infantry moved from Japan to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo-China Thailand
      
          Place Units - Japanese
              2 destroyers placed in 62 Sea Zone
              3 infantry placed in Manchuria
              Japanese undo move 2.
              3 infantry placed in India
              3 armour placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -0.33
      Russians regular : 0.50
      British regular : -1.67
      

      Territory Summary for Japanese :

      Borneo : 1 flag, 1 infantry
      Burma : 1 flag
      Buryatia S.S.R. : 1 flag
      Chinghai : 1 flag, 5 armour and 1 artillery
      East Indies : 1 flag, 1 armour and 3 infantry
      Evenki National Okrug : 1 flag, 5 armour
      French Indo-China Thailand : 2 infantry
      French Madagascar : 1 flag
      Fukien : 1 flag
      Hupeh : 1 flag
      India : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 3 infantry
      Iwo Jima : 1 infantry
      Japan : 1 aaGun, 1 factory and 1 infantry
      Kiangsu : 1 flag
      Kwangtung : 1 flag
      Manchuria : 1 flag, 3 armour and 1 factory
      Ningxia : 1 flag, 1 armour and 2 infantry
      Persia : 1 flag, 3 armour and 1 infantry
      Philippine Islands : 1 flag, 1 armour
      Sikang : 1 flag
      Soviet Far East : 1 flag
      Stanovoj Chrebet : 1 flag, 2 armour
      Suiyuan : 1 flag
      Trans-Jordan : 1 flag
      Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
      Yunnan : 1 flag
      34 Sea Zone : 1 transport
      35 Sea Zone : 1 carrier and 2 fighters
      36 Sea Zone : 1 transport
      38 Sea Zone : 1 battleship, 1 destroyer and 2 transports
      57 Sea Zone : 2 destroyers
      62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 6 fighters and 2 transports
      

      Production/PUs Summary :

      Germans : 25 / 25
      Russians : 30 / 31
      Japanese : 48 / 50
      British : 23 / 87
      Italians : 12 / 12
      Chinese : 0 / 0
      Americans : 40 / 41
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Non Combat Move - Germans
              2 infantry moved from Balkans to Germany
              3 infantry moved from Bulgaria Romania to Balkans
      
          Turn Complete - Germans
              Germans collect 25 PUs; end with 25 PUs
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              2 infantry moved from Balkans to Germany
              1 armour and 1 fighter moved from Italy to Germany
      
          Combat - Italians
              Battle in Germany
                  Italians attack with 1 armour, 1 fighter and 2 infantry
                  British defend with 1 aaGun, 3 armour and 1 factory
                      British roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                      1 fighter owned by the Italians lost in Germany
                      Italians roll dice for 1 armour and 2 infantry in Germany, round 2 : 2/3 hits, 0.83 expected hits
                      British roll dice for 3 armour in Germany, round 2 : 1/3 hits, 1.50 expected hits
                      1 infantry owned by the Italians and 2 armour owned by the British lost in Germany
                      Italians roll dice for 1 armour and 1 infantry in Germany, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Italians lost in Germany
                      Italians roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 armour in Germany, round 5 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 armour in Germany, round 5 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 armour in Germany, round 6 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 armour in Germany, round 6 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the British and 1 armour owned by the Italians lost in Germany
                  British win with no units remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 armour, 1 fighter and 2 infantry
                  Casualties for British: 3 armour
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Changing ownership of Germany from British to Germans
              EDIT: Adding units owned by Italians to Germany: 1 armour and 1 infantry
              EDIT: Adding units owned by Italians to Germany: 1 fighter
              EDIT: Turning off Edit Mode
              5 infantry moved from Italy to Balkans
              1 artillery moved from Italy to Balkans
              1 fighter moved from Germany to Italy
      
          Place Units - Italians
              4 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.00
      British AA : 0.83
      British regular : -0.50
      

      Territory Summary for Italians :

      Balkans : 1 artillery and 5 infantry
      Germany : 1 armour and 1 infantry
      Italy : 1 aaGun, 1 factory, 1 fighter and 8 infantry
      Rhodesia : 1 flag, 1 infantry
      Union of South Africa : 1 flag
      

      Production/PUs Summary :

      Germans : 25 / 0
      Russians : 31 / 31
      Japanese : 42 / 42
      British : 27 / 87
      Italians : 12 / 12
      Chinese : 1 / 0
      Americans : 40 / 40
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: The Mouse vs Captain Squareyez

      @dangermouse650 But im on a winning streak :( :P

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 6 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from 35 Sea Zone to 38 Sea Zone
      
          Combat - Japanese
              Battle in 38 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 38 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
      
          Non Combat Move - Japanese
              1 transport moved from 33 Sea Zone to 35 Sea Zone
              1 fighter moved from 38 Sea Zone to 35 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 armour and 2 transports moved from 62 Sea Zone to 36 Sea Zone
              1 armour moved from 36 Sea Zone to French Indo-China Thailand
              2 armour moved from Manchuria to Ningxia
              1 armour moved from Ningxia to Sikang
              2 infantry moved from Manchuria to Suiyuan
              2 armour moved from Stanovoj Chrebet to Yakut S.S.R.
              1 artillery moved from Soviet Far East to Yakut S.S.R.
              3 armour moved from Buryatia S.S.R. to Yakut S.S.R.
              1 artillery and 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
              3 infantry moved from India to Persia
      
          Place Units - Japanese
              3 armour placed in India
              3 armour placed in Manchuria
              3 infantry placed in Japan
              1 fighter placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 42 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Production/PUs Summary :

      Germans : 25 / 29
      Russians : 31 / 31
      Japanese : 42 / 42
      British : 27 / 62
      Italians : 12 / 12
      Chinese : 1 / 0
      Americans : 40 / 40
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: British round 22

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 22
      
          Purchase Units - British
              British repair damage of 10x factory; Remaining resources: 0 PUs; 0 techTokens; 
              British buy nothing; Remaining resources: 0 PUs; 0 techTokens; 
      
          Turn Complete - British
              British collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Production/PUs Summary :

      Germans : 35 / 36
      Russians : 0 / 0
      Japanese : 92 / 101
      British : 10 / 10
      Italians : 41 / 41
      Chinese : 0 / 0
      Americans : 0 / 0
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Combat Move - Germans
              3 infantry moved from Poland to Germany
              2 armour moved from Baltic States to Germany
              2 armour moved from East Poland to Germany
              4 infantry moved from Northwestern Europe to Germany
              1 infantry moved from France to Germany
      
          Combat - Germans
              Battle in Germany
                  Germans attack with 4 armour and 8 infantry
                  British defend with 1 aaGun, 4 armour, 1 factory and 1 infantry
                      Germans roll dice for 4 armour and 8 infantry in Germany, round 2 : 4/12 hits, 3.33 expected hits
                      British roll dice for 4 armour and 1 infantry in Germany, round 2 : 2/5 hits, 2.33 expected hits
                      2 infantry owned by the Germans, 1 infantry owned by the British and 3 armour owned by the British lost in Germany
                      Germans roll dice for 4 armour and 6 infantry in Germany, round 3 : 5/10 hits, 3.00 expected hits
                      British roll dice for 1 armour in Germany, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Germany
                  Germans win, taking Germany from British with 4 armour and 6 infantry remaining. Battle score for attacker is 17
                  Casualties for Germans: 2 infantry
                  Casualties for British: 4 armour and 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Baltic States to Poland
              2 infantry moved from East Poland to Poland
              2 infantry moved from Bulgaria Romania to Balkans
              2 artilleries and 6 infantry moved from Ukraine to Bulgaria Romania
      
          Turn Complete - Germans
              Germans collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 2.67
      British regular : -0.83
      

      Territory Summary for Germans :

      Balkans : 2 infantry
      Baltic States : 1 flag
      East Poland : 1 flag
      France : 1 infantry
      Germany : 1 aaGun, 4 armour, 1 factory and 6 infantry
      Northwestern Europe : 1 infantry
      Poland : 3 infantry
      Bulgaria Romania : 2 artilleries, 1 factory and 6 infantry
      Ukraine : 1 flag
      

      Production/PUs Summary :

      Germans : 29 / 29
      Russians : 27 / 27
      Japanese : 43 / 49
      British : 27 / 62
      Italians : 12 / 12
      Chinese : 0 / 0
      Americans : 40 / 40
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: British round 21

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 21
      
          Purchase Units - British
              British repair damage of 10x factory; Remaining resources: 3 PUs; 0 techTokens; 
              British buy 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 fighter moved from United Kingdom to 13 Sea Zone
              3 fighters moved from United Kingdom to 10 Sea Zone
      
          Combat - British
              Battle in 13 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 armour, 1 infantry and 1 transport
                      1 infantry owned by the Japanese, 1 transport owned by the Japanese and 1 armour owned by the Japanese lost in 13 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 armour, 1 infantry and 1 transport
              Battle in 10 Sea Zone
                  British attack with 3 fighters
                  Italians defend with 1 cruiser and 5 transports
                      British roll dice for 3 fighters in 10 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Italians roll dice for 1 cruiser and 5 transports in 10 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 10 Sea Zone
                      4 transports owned by the Italians lost in 10 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is 37
                  Casualties for British: 1 fighter
                  Casualties for Italians: 1 cruiser and 5 transports
      
          Non Combat Move - British
              2 fighters could not land in 10 Sea Zone and were removed
              1 fighter could not land in 13 Sea Zone and was removed
      
          Place Units - British
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.50
      British regular : 0.50
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Non Combat Move - Italians
              2 infantry moved from Italy to Balkans
      
          Place Units - Italians
              1 fighter and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
      

      Production/PUs Summary :

      Germans : 19 / 0
      Russians : 27 / 27
      Japanese : 49 / 49
      British : 33 / 62
      Italians : 12 / 12
      Chinese : 0 / 0
      Americans : 38 / 39
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: British round 20

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 20
      
          Purchase Units - British
              British repair damage of 10x factory; Remaining resources: 5 PUs; 0 techTokens; 
              British buy 1 armour; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              4 submarines moved from 9 Sea Zone to 10 Sea Zone
      
          Combat - British
              Battle in 10 Sea Zone
                  British attack with 4 submarines
                  Italians defend with 1 cruiser, 4 destroyers and 3 transports
                      British roll dice for 4 submarines in 10 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 cruiser, 4 destroyers and 3 transports in 10 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
                      2 destroyers owned by the Italians and 1 submarine owned by the British lost in 10 Sea Zone
                      British roll dice for 3 submarines in 10 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                      Italians roll dice for 1 cruiser, 2 destroyers and 3 transports in 10 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                      1 submarine owned by the British lost in 10 Sea Zone
                      British roll dice for 2 submarines in 10 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
                      Italians roll dice for 1 cruiser, 2 destroyers and 3 transports in 10 Sea Zone, round 4 : 2/3 hits, 1.17 expected hits
                      2 destroyers owned by the Italians and 2 submarines owned by the British lost in 10 Sea Zone
                  Italians win with 1 cruiser and 3 transports remaining. Battle score for attacker is 8
                  Casualties for British: 4 submarines
                  Casualties for Italians: 4 destroyers
      
          Non Combat Move - British
      
          Place Units - British
              1 armour placed in United Kingdom
      
          Turn Complete - British
              British collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.17
      British regular : 1.00
      

      Production/PUs Summary :

      Germans : 35 / 58
      Russians : 0 / 0
      Japanese : 92 / 97
      British : 13 / 13
      Italians : 30 / 31
      Chinese : 0 / 0
      Americans : 8 / 0
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Persia to Trans-Jordan
              1 fighter moved from India to Trans-Jordan
              3 fighters moved from 64 Sea Zone to 65 Sea Zone
              3 fighters moved from 64 Sea Zone to 57 Sea Zone
      
          Combat - Japanese
              Battle in 57 Sea Zone
                  Japanese attack with 3 fighters
                  Americans defend with 1 destroyer
                      Japanese roll dice for 3 fighters in 57 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 destroyer in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 57 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 destroyer
              Battle in 65 Sea Zone
                  Japanese attack with 3 fighters
                  Americans defend with 1 destroyer
                      Japanese roll dice for 3 fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Americans roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 65 Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Trans-Jordan
                  Japanese attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Trans-Jordan
                  Japanese win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Trans-Jordan: 1 infantry
              EDIT: Turning off Edit Mode
              1 fighter moved from Trans-Jordan to India
              3 fighters moved from 65 Sea Zone to 64 Sea Zone
              2 fighters moved from 57 Sea Zone to 64 Sea Zone
              3 armour, 1 artillery and 2 infantry moved from Alaska to 64 Sea Zone
              3 armour, 1 artillery, 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 5 fighters, 2 infantry and 4 transports moved from 64 Sea Zone to 62 Sea Zone
              1 armour moved from French Madagascar to 32 Sea Zone
              1 armour and 1 transport moved from 32 Sea Zone to 33 Sea Zone
              1 armour moved from 33 Sea Zone to Rhodesia
              2 armour and 1 artillery moved from Chinghai to Ningxia
              1 armour moved from Chinghai to Sikang
              2 infantry moved from India to Persia
              2 armour moved from Manchuria to Stanovoj Chrebet
              3 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to Manchuria
              1 battleship moved from 62 Sea Zone to 36 Sea Zone
              1 destroyer moved from 61 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 carrier placed in 35 Sea Zone
              2 fighters placed in 35 Sea Zone
              2 armour and 1 infantry placed in Manchuria
              1 transport placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 49 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : -0.67
      British regular : -0.67
      

      Territory Summary for Japanese :

      Alaska : 1 flag
      Borneo : 1 flag, 4 infantry
      Burma : 1 flag
      Buryatia S.S.R. : 1 flag, 3 armour, 1 artillery and 2 infantry
      Chinghai : 1 flag
      East Indies : 1 flag
      French Madagascar : 1 flag
      Fukien : 1 flag
      Hupeh : 1 flag
      India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
      Iwo Jima : 1 infantry
      Japan : 1 aaGun, 1 armour and 1 factory
      Kiangsu : 1 flag
      Kwangtung : 1 flag
      Manchuria : 1 flag, 2 armour, 1 factory and 2 infantry
      Ningxia : 1 flag, 2 armour and 1 artillery
      Persia : 1 flag, 6 infantry
      Philippine Islands : 1 flag, 1 armour
      Rhodesia : 1 armour
      Sikang : 1 flag, 1 armour
      Soviet Far East : 1 flag, 1 artillery
      Stanovoj Chrebet : 1 flag, 2 armour
      Suiyuan : 1 flag
      Trans-Jordan : 1 flag, 1 infantry
      Yakut S.S.R. : 1 flag
      Yunnan : 1 flag
      33 Sea Zone : 1 transport
      35 Sea Zone : 1 carrier and 2 fighters
      36 Sea Zone : 1 battleship and 1 destroyer
      62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 5 fighters and 5 transports
      

      Production/PUs Summary :

      Germans : 29 / 29
      Russians : 27 / 27
      Japanese : 49 / 49
      British : 23 / 29
      Italians : 12 / 13
      Chinese : 0 / 0
      Americans : 38 / 39
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Americans round 19

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 19
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              4 armour and 5 infantry moved from Central United States to Eastern United States
              2 bombers moved from Western United States to Eastern United States
              5 submarines moved from 56 Sea Zone to 64 Sea Zone
              EDIT: 1 submarine moved from 56 Sea Zone to 64 Sea Zone
              1 infantry moved from Western Canada to Alaska
              1 infantry moved from Eastern Canada to Eastern United States
              1 infantry moved from Western United States to Mexico
              1 infantry moved from Western United States to Central United States
              1 infantry moved from Western United States to Western Canada
              5 submarines moved from 20 Sea Zone to 56 Sea Zone
      
          Combat - Americans
              Battle in Eastern United States
                  Americans attack with 4 armour, 2 bombers and 6 infantry
                  Italians defend with 1 aaGun, 7 armour, 2 artilleries, 1 factory, 2 fighters and 7 infantry
                      Italians roll AA dice in Eastern United States : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 4 armour, 2 bombers and 6 infantry in Eastern United States, round 2 : 7/12 hits, 4.33 expected hits
                      Italians roll dice for 7 armour, 2 artilleries, 2 fighters and 7 infantry in Eastern United States, round 2 : 9/18 hits, 7.83 expected hits
                      3 armour owned by the Americans, 6 infantry owned by the Americans and 7 infantry owned by the Italians lost in Eastern United States
                      Americans roll dice for 1 armour and 2 bombers in Eastern United States, round 3 : 3/3 hits, 1.83 expected hits
                      Italians roll dice for 7 armour, 2 artilleries and 2 fighters in Eastern United States, round 3 : 7/11 hits, 5.50 expected hits
                      1 armour owned by the Americans, 2 bombers owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Eastern United States
                  Italians win with 6 armour and 2 fighters remaining. Battle score for attacker is -28
                  Casualties for Americans: 4 armour, 2 bombers and 6 infantry
                  Casualties for Italians: 1 armour, 2 artilleries and 7 infantry
              Battle in 64 Sea Zone
                  Americans attack with 5 submarines; Russians loiter and taunt with 1 submarine
                  Japanese defend with 8 battleships, 5 carriers, 5 cruisers, 15 destroyers, 10 fighters and 6 transports
                      Americans roll dice for 5 submarines in 64 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                      Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 15 destroyers, 10 fighters and 6 transports in 64 Sea Zone, round 2 : 21/43 hits, 21.17 expected hits
                      5 submarines owned by the Americans and 1 submarine owned by the Russians lost in 64 Sea Zone
                  Japanese win with 8 battleships, 5 carriers, 5 cruisers, 15 destroyers, 10 fighters and 6 transports remaining. Battle score for attacker is -36
                  Casualties for Americans: 5 submarines
                  Casualties for Russians: 1 submarine
              Battle in Alaska
                  Americans attack with 1 infantry
                  Japanese defend with 6 armour and 4 infantry
                      Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 6 armour and 4 infantry in Alaska, round 2 : 3/10 hits, 4.33 expected hits
                      1 infantry owned by the Americans lost in Alaska
                  Japanese win with 6 armour and 4 infantry remaining. Battle score for attacker is -3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Americans
      
          Turn Complete - Americans
      

      Combat Hit Differential Summary :

      Americans regular : 2.00
      Japanese regular : -1.50
      Italians regular : 2.67
      Italians AA : -0.33
      

      Savegame

      posted in Play Boardgames
      CaptainSquareyezC
      CaptainSquareyez
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              5 infantry moved from Bulgaria Romania to Ukraine
              2 artilleries moved from Bulgaria Romania to Ukraine
              2 infantry moved from Poland to East Poland
              1 bomber moved from Germany to 14 Sea Zone
              1 fighter moved from Germany to France
              6 infantry moved from Germany to France
              1 infantry moved from Poland to Baltic States
              2 armour moved from Germany to Baltic States
              1 armour moved from Germany to East Poland
              1 armour moved from Balkans to East Poland
      
          Combat - Germans
              Battle in 14 Sea Zone
                  Germans attack with 1 bomber
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 14 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in France
                  Germans attack with 1 fighter and 6 infantry
                  British defend with 1 artillery and 3 infantry
                      Germans roll dice for 1 fighter and 6 infantry in France, round 2 : 2/7 hits, 1.50 expected hits
                      British roll dice for 1 artillery and 3 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Germans and 2 infantry owned by the British lost in France
                      Germans roll dice for 1 fighter and 4 infantry in France, round 3 : 1/5 hits, 1.17 expected hits
                      British roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                      Germans roll dice for 1 fighter and 3 infantry in France, round 4 : 1/4 hits, 1.00 expected hits
                      British roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 artillery owned by the British lost in France
                  Germans win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 4 infantry
                  Casualties for British: 1 artillery and 3 infantry
              Battle in Baltic States
                  Germans attack with 2 armour and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in East Poland
                  Germans attack with 2 armour and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in East Poland
                  Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Ukraine
                  Germans attack with 2 artilleries and 5 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 3/7 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from France to Germany
              1 bomber moved from 14 Sea Zone to Germany
              3 infantry moved from Germany to Poland
              2 infantry moved from Bulgaria Romania to Ukraine
      
          Place Units - Germans
              2 infantry placed in Bulgaria Romania
              1 artillery and 5 infantry placed in Germany
              Germans undo move 1.
              Germans undo move 1.
              1 artillery and 5 infantry placed in Germany
              2 infantry placed in Bulgaria Romania
      
          Turn Complete - Germans
              Germans collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : 1.00
      British regular : 1.67
      

      Territory Summary for Germans :

      Baltic States : 1 flag, 2 armour and 1 infantry
      East Poland : 1 flag, 2 armour and 2 infantry
      France : 2 infantry
      Germany : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 5 infantry
      Northwestern Europe : 5 infantry
      Poland : 3 infantry
      Bulgaria Romania : 1 factory and 2 infantry
      Ukraine : 1 flag, 2 artilleries and 6 infantry
      

      Production/PUs Summary :

      Germans : 29 / 29
      Russians : 22 / 30
      Japanese : 53 / 54
      British : 24 / 29
      Italians : 12 / 13
      Chinese : 0 / 0
      Americans : 38 / 39
      

      Savegame

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    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: British round 19

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 19
      
          Purchase Units - British
              British repair damage of 4x factory; Remaining resources: 15 PUs; 0 techTokens; 
              British buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
      
          Non Combat Move - British
              2 submarines moved from 12 Sea Zone to 9 Sea Zone
              2 submarines moved from 2 Sea Zone to 9 Sea Zone
      
          Place Units - British
              1 armour and 1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 15 PUs; end with 15 PUs
      

      Production/PUs Summary :

      Germans : 35 / 35
      Russians : 0 / 0
      Japanese : 80 / 90
      British : 15 / 15
      Italians : 29 / 62
      Chinese : 0 / 0
      Americans : 19 / 0
      

      Savegame

      posted in Play Boardgames
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      CaptainSquareyez
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