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    Posts made by CaptainNapalm

    • RE: 6 Player Free For All

      TripleA Turn Summary: British round 16

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 16
      
          Research Technology - British
              British spend 5 on tech rolls
                  British roll 4,5 and gets 0 hits
      
          Purchase Units - British
              British repair damage of 1x factory; Remaining resources: 80 PUs; 2 techTokens; 
              British buy 1 battleship, 1 carrier, 4 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - British
              1 armour moved from Italian East Africa to Anglo Egypt
                    British take Anglo Egypt from Germans
              1 infantry moved from Kwantung to Manchuria
              1 infantry moved from China to Manchuria
              5 bombers moved from India to Manchuria
              1 fighter moved from India to Manchuria
              1 infantry moved from Persia to Afghanistan
                    British take Afghanistan from Russians
              1 armour moved from India to Himalaya
                    British take Himalaya from Russians
              1 armour moved from Himalaya to China
      
          Combat - British
              Battle in Manchuria
                  British attack with 5 bombers, 1 fighter and 2 infantry
                  Japanese defend with 1 factory and 1 infantry
                      British roll dice for 5 bombers, 1 fighter and 2 infantry in Manchuria, round 2 : 4/8 hits, 4.17 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                  British win, taking Manchuria from Japanese with 5 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 infantry moved from Belgian Congo to Kenya
              1 artillery moved from Italian East Africa to Kenya
              3 infantry moved from Kenya to Union of South Africa
              2 infantry moved from Italian East Africa to 34 Sea Zone
              2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
              5 bombers moved from Manchuria to China
              1 fighter moved from Manchuria to China
              9 infantry moved from French Indochina to China
              1 armour moved from India to China
              5 armour moved from India to China
              2 armour moved from India to China
              1 armour moved from India to China
              2 infantry moved from 35 Sea Zone to India
              1 fighter moved from 37 Sea Zone to India
              1 transport moved from 38 Sea Zone to 37 Sea Zone
      
          Place Units - British
              1 fighter and 5 infantry placed in India
              1 battleship, 1 carrier and 4 destroyers placed in 35 Sea Zone
      
          Turn Complete - British
              British collect 87 PUs; end with 87 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by British from Anglo Egypt: 1 armour
              EDIT: Adding units owned by British to Italian East Africa: 1 armour
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      British regular : -0.17
      

      Savegame

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: 6 Player Free For All

      Use the second post, please. I edited, because I forgot to non-com my subs.

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: 6 Player Free For All

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 16
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 3 artilleries and 20 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 armour moved from United Kingdom to 7 Sea Zone
              5 armour moved from Algeria to 12 Sea Zone
              1 infantry moved from Rio De Oro to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 12 Sea Zone
              1 artillery and 1 infantry moved from Rio De Oro to 17 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 18 Sea Zone
              4 artilleries moved from Algeria to 13 Sea Zone
              1 artillery moved from Algeria to 12 Sea Zone
              4 infantry moved from Algeria to 13 Sea Zone
              1 armour and 1 transport moved from 7 Sea Zone to 12 Sea Zone
              10 infantry moved from Algeria to 12 Sea Zone
              6 armour, 1 artillery, 1 battleship, 7 carriers, 12 destroyers, 7 fighters, 11 infantry, 7 tactical_bombers and 9 transports moved from 12 Sea Zone to 18 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 13 Sea Zone to 18 Sea Zone
              6 armour, 6 artilleries, 7 fighters, 16 infantry and 7 tactical_bombers moved from 18 Sea Zone to Brazil
              1 bomber moved from Algeria to Brazil
              1 armour moved from Libya to Anglo Egypt
                    Germans take Anglo Egypt from British
              1 armour moved from Anglo Egypt to Libya
      
          Combat - Germans
              Battle in Brazil
                  Germans attack with 6 armour, 6 artilleries, 1 bomber, 7 fighters, 16 infantry and 7 tactical_bombers
                  Americans defend with 2 artilleries, 1 factory and 3 infantry
                      Germans roll dice for 1 battleship in Brazil, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 7 fighters, 16 infantry and 7 tactical_bombers in Brazil, round 2 : 25/43 hits, 18.50 expected hits
                      Americans roll dice for 2 artilleries and 3 infantry in Brazil, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Brazil
                  Germans win, taking Brazil from Americans with 6 armour, 6 artilleries, 1 bomber, 7 fighters, 15 infantry and 7 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 artilleries and 3 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Brazil to Algeria
              7 fighters and 7 tactical_bombers moved from Brazil to 18 Sea Zone
              2 armour and 7 infantry moved from Western Europe to Spain
      
          Place Units - Germans
              3 artilleries and 2 infantry placed in Algeria
              5 infantry placed in Western Europe
              13 infantry placed in Southern Europe
      
          Turn Complete - Germans
              Germans collect 69 PUs; end with 69 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 18 Sea Zone: 7 submarines
              EDIT: Adding units owned by Germans to 19 Sea Zone: 7 submarines
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Germans rolls : 0.00
      Germans regular : 6.83
      

      Savegame

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: 6 Player Free For All

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 16
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 3 artilleries and 20 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 armour moved from United Kingdom to 7 Sea Zone
              5 armour moved from Algeria to 12 Sea Zone
              1 infantry moved from Rio De Oro to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 12 Sea Zone
              1 artillery and 1 infantry moved from Rio De Oro to 17 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 18 Sea Zone
              4 artilleries moved from Algeria to 13 Sea Zone
              1 artillery moved from Algeria to 12 Sea Zone
              4 infantry moved from Algeria to 13 Sea Zone
              1 armour and 1 transport moved from 7 Sea Zone to 12 Sea Zone
              10 infantry moved from Algeria to 12 Sea Zone
              6 armour, 1 artillery, 1 battleship, 7 carriers, 12 destroyers, 7 fighters, 11 infantry, 7 tactical_bombers and 9 transports moved from 12 Sea Zone to 18 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 13 Sea Zone to 18 Sea Zone
              6 armour, 6 artilleries, 7 fighters, 16 infantry and 7 tactical_bombers moved from 18 Sea Zone to Brazil
              1 bomber moved from Algeria to Brazil
              1 armour moved from Libya to Anglo Egypt
                    Germans take Anglo Egypt from British
              1 armour moved from Anglo Egypt to Libya
      
          Combat - Germans
              Battle in Brazil
                  Germans attack with 6 armour, 6 artilleries, 1 bomber, 7 fighters, 16 infantry and 7 tactical_bombers
                  Americans defend with 2 artilleries, 1 factory and 3 infantry
                      Germans roll dice for 1 battleship in Brazil, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 7 fighters, 16 infantry and 7 tactical_bombers in Brazil, round 2 : 25/43 hits, 18.50 expected hits
                      Americans roll dice for 2 artilleries and 3 infantry in Brazil, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Brazil
                  Germans win, taking Brazil from Americans with 6 armour, 6 artilleries, 1 bomber, 7 fighters, 15 infantry and 7 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 artilleries and 3 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Brazil to Algeria
              7 fighters and 7 tactical_bombers moved from Brazil to 18 Sea Zone
              2 armour and 7 infantry moved from Western Europe to Spain
      
          Place Units - Germans
              3 artilleries and 2 infantry placed in Algeria
              5 infantry placed in Western Europe
              13 infantry placed in Southern Europe
      
          Turn Complete - Germans
              Germans collect 69 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Germans rolls : 0.00
      Germans regular : 6.83
      

      Savegame

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: Farmboy(L+16) vs Captain Napalm(X) BM Tier 2 - 2020 Playoff Final

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery and 23 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery and 2 infantry moved from Caucasus to Kazakhstan
              2 infantry moved from Ukraine to Bryansk
              1 infantry moved from Belarus to Bryansk
              1 infantry moved from Archangel to Smolensk
                    Germans take Smolensk from Russians
              1 infantry moved from Archangel to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Archangel to Nenetsia
                    Germans take Nenetsia from Russians
              1 bomber moved from Western Germany to Bryansk
              1 armour moved from Romania to Bulgaria
                    Germans take Bulgaria from Americans
              1 armour moved from Bulgaria to Romania
              1 infantry moved from Caucasus to Northwest Persia
              1 bomber moved from French Indo China to Kazakhstan
              1 mech_infantry moved from Volgograd to Novosibirsk
                    Germans take Novosibirsk from Russians
              1 infantry moved from Northern Italy to Yugoslavia
                    Germans take Yugoslavia from British
              1 tactical_bomber moved from Volgograd to Northwest Persia
              1 fighter moved from Volgograd to Northwest Persia
      
          Combat - Germans
              Battle in Bryansk
                  Germans attack with 1 bomber and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 3/4 hits, 1.17 expected hits
                      Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Northwest Persia
                  Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Kazakhstan
                  Germans attack with 1 artillery, 1 bomber and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Kazakhstan to Yunnan
              1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
              1 infantry moved from Volgograd to Samara
              1 aaGun, 2 artilleries and 6 infantry moved from Archangel to Nenetsia
              1 infantry moved from Novgorod to Archangel
              2 infantry moved from Novgorod to Belarus
              1 bomber moved from Bryansk to Novgorod
              2 armour, 7 artilleries, 2 infantry and 8 mech_infantrys moved from Caucasus to Volgograd
              1 aaGun moved from Rostov to Caucasus
              3 infantry moved from Rostov to Volgograd
              1 infantry moved from Ukraine to Rostov
              1 submarine moved from 113 Sea Zone to 124 Sea Zone
              2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
              2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 113 Sea Zone to 115 Sea Zone
              2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
              1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
              1 tactical_bomber moved from Western Germany to Novgorod
              6 infantry moved from Holland Belgium to Normandy Bordeaux
              3 infantry moved from Southern France to Northern Italy
              1 artillery moved from Holland Belgium to Western Germany
              1 infantry moved from Western Germany to Northern Italy
              1 artillery and 4 infantry moved from Germany to Slovakia Hungary
              6 infantry moved from Germany to Western Germany
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              2 infantry moved from Western Germany to Northern Italy
              1 mech_infantry moved from Caucasus to Volgograd
              1 mech_infantry moved from Romania to Ukraine
      
          Place Units - Germans
              3 infantry placed in Volgograd
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 artillery and 4 infantry placed in Germany
              5 infantry placed in Western Germany
              3 infantry placed in Normandy Bordeaux
              2 infantry placed in Southern France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,3,1,3,6,2,6,1,3
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
              Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : 3.00
      British regular : 0.67
      

      Savegame

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: Farmboy(L+16) vs Captain Napalm(X) BM Tier 2 - 2020 Playoff Final

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians buy 1 infantry and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 fighter moved from 92 Sea Zone to 96 Sea Zone
              1 bomber moved from Southern Italy to Persia
              1 armour moved from Volgograd to Samara
                    Italians take Samara from Russians
              1 armour moved from Samara to Volgograd
      
          Combat - Italians
              Strategic bombing raid in Persia
                      British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                  Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Persia causes 6 damage total. 
              Battle in 96 Sea Zone
                  Italians attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 96 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
      
          Non Combat Move - Italians
              1 fighter moved from 96 Sea Zone to 95 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
              1 bomber moved from Persia to Caucasus
              1 armour moved from Ukraine to Caucasus
      
          Place Units - Italians
              1 infantry and 1 marine placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,3,5,3,2,2,1,4,6
              Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.17
      

      Savegame

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: Farmboy(L+16) vs Captain Napalm(X) BM Tier 2 - 2020 Playoff Final

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 2 fighters, 7 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 transport moved from 36 Sea Zone to 37 Sea Zone
              2 infantry moved from Shan State to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
              2 infantry moved from 34 Sea Zone to Paulau Island
              4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 destroyer moved from 36 Sea Zone to 44 Sea Zone
              2 fighters and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
              2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
              2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
              1 bomber moved from Philippines to Paulau Island
              2 fighters and 1 tactical_bomber moved from Philippines to 44 Sea Zone
              1 artillery and 1 infantry moved from Dzavhan to Yenisey
              1 infantry moved from Yakut S.S.R. to Yenisey
              1 armour moved from Dzavhan to Olgiy
                    Japanese take Olgiy from Russians
              1 armour moved from Olgiy to Yenisey
              1 artillery and 7 infantry moved from Dzavhan to Yenisey
              1 bomber moved from French Indo China to Tsinghai
              1 infantry moved from Sikang to Tsinghai
              1 artillery moved from Shensi to Tsinghai
              1 mech_infantry moved from Kweichow to Tsinghai
      
          Combat - Japanese
              Battle in Dutch New Guinea
              Battle in 44 Sea Zone
                  Japanese attack with 1 destroyer, 8 fighters and 5 tactical_bombers
                  ANZAC defend with 3 submarines
                      Japanese roll dice for 1 destroyer, 8 fighters and 5 tactical_bombers in 44 Sea Zone, round 2 : 7/14 hits, 7.67 expected hits
                      ANZAC roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                      3 submarines owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking Dutch New Guinea from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
                  Casualties for ANZAC: 3 submarines
              Battle in Paulau Island
                  Japanese attack with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Paulau Island, round 2 : 5/11 hits, 5.67 expected hits
                      ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC lost in Paulau Island
                  Japanese win, taking Paulau Island from ANZAC with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 2 infantry
              Battle in Tsinghai
                  Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits
                      Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                      Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 3/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
                  Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
                  Casualties for Russians: 2 infantry
              Battle in Yenisey
                  Japanese attack with 1 armour, 2 artilleries and 9 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 armour, 2 artilleries and 9 infantry in Yenisey, round 2 : 1/12 hits, 3.00 expected hits
                      Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Yenisey
                      Japanese roll dice for 1 armour, 2 artilleries and 9 infantry in Yenisey, round 3 : 1/12 hits, 3.00 expected hits
                      Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
                  Japanese win, taking Yenisey from Russians with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery and 2 infantry moved from Ulaanbaatar to Yakut S.S.R.
              2 aaGuns moved from Dzavhan to Yenisey
              1 aaGun moved from Dzavhan to Yakut S.S.R.
              1 bomber moved from Tsinghai to Kweichow
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Shantung to Jehol
              1 infantry moved from Shantung to Anhwe
              1 mech_infantry moved from Szechwan to Sikang
              1 infantry moved from Yunnan to Szechwan
              2 infantry moved from Yunnan to French Indo China
              2 artilleries moved from Shan State to Yunnan
              1 armour and 1 mech_infantry moved from Yunnan to Kweichow
              2 mech_infantrys moved from Shan State to Kweichow
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Shantung to Hunan
              1 submarine moved from 42 Sea Zone to 35 Sea Zone
              1 bomber moved from Paulau Island to French Indo China
              4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone
              1 carrier moved from 36 Sea Zone to 35 Sea Zone
              3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
              5 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
              2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
              2 fighters and 1 tactical_bomber moved from Japan to French Indo China
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
              1 carrier and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
              1 mech_infantry moved from Kweichow to Shensi
              1 mech_infantry moved from Chahar to Ulaanbaatar
              1 submarine moved from 75 Sea Zone to 39 Sea Zone
      
          Place Units - Japanese
              2 infantry and 1 mech_infantry placed in Malaya
              2 transports placed in 36 Sea Zone
              1 infantry placed in French Indo China
              2 infantry and 1 mech_infantry placed in Shantung
              1 submarine placed in 6 Sea Zone
              2 fighters, 2 infantry and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 71 PUs; end with 71 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : -4.17
      ANZAC regular : -1.17
      Russians regular : 0.00
      

      Savegame

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: Farmboy(L+16) vs Captain Napalm(X) BM Tier 2 - 2020 Playoff Final

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 artilleries and 20 infantry; Remaining resources: 4 PUs; 
      
          Combat Move - Germans
              1 bomber moved from French Indo China to 34 Sea Zone
              1 fighter, 1 infantry and 1 tactical_bomber moved from Rostov to Tambov
              1 infantry moved from Western Ukraine to Bryansk
                    Germans take Bryansk from Russians
              1 bomber moved from Novgorod to Smolensk
              1 infantry moved from Belarus to Smolensk
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
              3 infantry moved from Southern France to Normandy Bordeaux
              1 artillery and 5 infantry moved from France to Normandy Bordeaux
              1 artillery and 8 infantry moved from Western Germany to Holland Belgium
              1 armour moved from Yugoslavia to Bulgaria
                    Germans take Bulgaria from British
              1 armour moved from Bulgaria to Romania
              9 artilleries and 10 infantry moved from Rostov to Caucasus
              2 armour and 6 mech_infantrys moved from Volgograd to Caucasus
              1 armour and 3 mech_infantrys moved from Volgograd to Caucasus
      
          Combat - Germans
              Battle in 34 Sea Zone
                  Germans attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 34 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery, 8 infantry and 1 tactical_bomber
                  British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery, 8 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/10 hits, 2.33 expected hits
                      British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from British with 1 artillery, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 artillery and 8 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 artillery and 8 infantry in Holland Belgium, round 2 : 4/9 hits, 1.83 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Tambov
                  Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  1 bomber owned by the Germans retreated
                  Russians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 infantry
              Battle in Caucasus
                  Germans attack with 3 armour, 9 artilleries, 10 infantry and 9 mech_infantrys
                  British defend with 1 artillery and 4 infantry
                      Germans roll dice for 3 armour, 9 artilleries, 10 infantry and 9 mech_infantrys in Caucasus, round 2 : 10/31 hits, 9.17 expected hits
                      Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 3/5 hits, 1.67 expected hits
                      3 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 3 armour, 9 artilleries, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Germans: 3 infantry
                  Casualties for British: 1 artillery and 4 infantry
      
          Non Combat Move - Germans
              1 aaGun, 4 armour, 11 artilleries, 8 infantry and 13 mech_infantrys moved from Rostov to Volgograd
              1 aaGun and 3 infantry moved from Ukraine to Rostov
              1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
              3 artilleries, 8 infantry and 1 mech_infantry moved from Yugoslavia to Romania
              2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
              2 infantry moved from Northern Italy to Southern Italy
              1 fighter moved from Southern Italy to 92 Sea Zone
              1 tactical_bomber moved from Novgorod to 115 Sea Zone
              1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
              1 tactical_bomber moved from Normandy Bordeaux to Western Germany
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 115 Sea Zone to 113 Sea Zone
              2 infantry moved from Western Germany to Northern Italy
              1 infantry moved from Western Germany to Northern Italy
              1 artillery and 3 infantry moved from France to Northern Italy
              1 aaGun, 1 artillery and 10 infantry moved from Germany to Western Germany
              1 bomber moved from Smolensk to Western Germany
              1 infantry moved from Novgorod to Belarus
              1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Novgorod to Archangel
              1 bomber moved from 34 Sea Zone to French Indo China
      
          Place Units - Germans
              3 infantry placed in Volgograd
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 artillery and 4 infantry placed in Germany
              1 artillery and 4 infantry placed in Western Germany
              3 infantry placed in Southern France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6,6,3,6,1,6,5,2,1,4
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
              Germans collect 54 PUs (2 lost to blockades); end with 58 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 2.33
      Germans regular : 2.67
      British regular : 0.33
      

      Savegame

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 6 Player Free For All

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 15
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 10 transports; Remaining resources: 3 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 armour moved from Libya to Anglo Egypt
                    Germans take Anglo Egypt from British
              1 armour moved from Anglo Egypt to Libya
              1 artillery moved from Algeria to 12 Sea Zone
              3 infantry moved from Algeria to 12 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 12 Sea Zone to 17 Sea Zone
              1 artillery and 3 infantry moved from 17 Sea Zone to Rio De Oro
              1 bomber moved from Algeria to Rio De Oro
              7 fighters and 7 tactical_bombers moved from 12 Sea Zone to Rio De Oro
      
          Combat - Germans
              Battle in Rio De Oro
                  Germans attack with 1 artillery, 1 bomber, 7 fighters, 3 infantry and 7 tactical_bombers
                  Americans defend with 3 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 7 fighters, 3 infantry and 7 tactical_bombers in Rio De Oro, round 2 : 10/19 hits, 10.00 expected hits
                      Americans roll dice for 3 infantry in Rio De Oro, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Rio De Oro
                  Germans win, taking Rio De Oro from Americans with 1 artillery, 1 bomber, 7 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 3 infantry
      
          Non Combat Move - Germans
              1 bomber, 7 fighters and 7 tactical_bombers moved from Rio De Oro to 12 Sea Zone
              1 bomber moved from 12 Sea Zone to Algeria
              2 transports moved from 12 Sea Zone to 8 Sea Zone
              2 artilleries and 1 infantry moved from United Kingdom to 8 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
              3 submarines moved from 7 Sea Zone to 12 Sea Zone
              2 artilleries and 1 infantry moved from 12 Sea Zone to Spain
              1 aaGun moved from Southern Europe to Western Europe
              5 armour moved from Western Europe to Southern Europe
              1 armour moved from Persia to Ukraine S.S.R.
              7 submarines moved from 12 Sea Zone to 18 Sea Zone
      
          Place Units - Germans
              1 transport placed in 7 Sea Zone
              5 transports placed in 12 Sea Zone
              4 transports placed in 13 Sea Zone
      
          Turn Complete - Germans
              Germans collect 69 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Germans rolls : 0.00
      Germans regular : 0.00
      

      Savegame

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: Farmboy(L+16) vs Captain Napalm(X) BM Tier 2 - 2020 Playoff Final

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 3 PUs; 
      
          Combat Move - Italians
              1 marine moved from Southern Italy to 95 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
              1 marine moved from 92 Sea Zone to Morocco
              2 fighters moved from 92 Sea Zone to Morocco
              1 fighter moved from Southern Italy to Morocco
              1 bomber moved from Southern France to 92 Sea Zone
      
          Combat - Italians
              Battle in Morocco
                  Italians attack with 3 fighters and 1 marine
                  Americans defend with 1 mech_infantry
                      Italians roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 3 fighters and 1 marine in Morocco, round 2 : 3/4 hits, 1.83 expected hits
                      Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in Morocco
                  Italians win, taking Morocco from Americans with 3 fighters and 1 marine remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 mech_infantry
      
          Non Combat Move - Italians
              3 fighters moved from Morocco to 92 Sea Zone
              1 bomber moved from 92 Sea Zone to Southern Italy
              1 armour moved from Rostov to Volgograd
              1 armour moved from Eastern Poland to Ukraine
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,1,4,1,1,1,5,6,3,5
              Italians collect 5 PUs (7 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Italians regular : 0.50
      

      Savegame

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 6 Player Free For All

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 14
      
          Research Technology - Japanese
                  Japanese roll 2,6 and gets 1 hit
              Japanese removing all Technology Tokens after successful research.
              Japanese discover War Bonds
      
          Purchase Units - Japanese
              Japanese repair damage of 2x factory; Remaining resources: 90 PUs; 0 techTokens; 
              Japanese buy 1 aaGun, 1 fighter, 14 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 9 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Japan to 60 Sea Zone
              6 artilleries and 6 infantry moved from Japan to 61 Sea Zone
              1 fighter and 1 tactical_bomber moved from 61 Sea Zone to China
              1 artillery and 1 infantry moved from Kwantung to China
              1 artillery and 1 infantry moved from Kwantung to French Indochina
              2 armour, 12 artilleries and 12 infantry moved from Manchuria to Buryatia S.S.R.
              2 bombers moved from Manchuria to India
              2 bombers moved from Manchuria to French Indochina
      
          Combat - Japanese
              Strategic bombing raid in India
                      British roll AA dice in India : 0/2 hits, 0.33 expected hits
                  Bombing raid in India rolls: 6,2 and causes: 8 damage to unit: factory
                  Bombing raid in India causes 8 damage total. 
              Battle in French Indochina
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  British defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in French Indochina, round 2 : 2/4 hits, 2.00 expected hits
                      British roll dice for 2 infantry in French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in French Indochina
                  Japanese win, taking French Indochina from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in China
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in China, round 2 : 3/4 hits, 1.83 expected hits
                      British roll dice for 2 infantry in China, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in China
                  Japanese win, taking China from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from India to Manchuria
              2 bombers moved from French Indochina to Manchuria
              1 fighter and 1 tactical_bomber moved from China to Buryatia S.S.R.
              1 aaGun moved from Manchuria to Buryatia S.S.R.
              6 artilleries, 2 carriers, 2 cruisers, 10 destroyers, 1 fighter, 6 infantry, 1 tactical_bomber and 11 transports moved from 61 Sea Zone to 60 Sea Zone
              6 artilleries and 6 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              10 artilleries and 5 infantry moved from Kwantung to Manchuria
      
          Place Units - Japanese
              2 submarines placed in 60 Sea Zone
              1 fighter, 10 infantry and 1 tactical_bomber placed in Japan
              1 aaGun and 4 infantry placed in Manchuria
      
          Activate Technology - Japanese
              Japanese activating War Bonds
      
          Turn Complete - Japanese
              Japanese collect 42 PUs; end with 51 PUs
              Japanese collect 6 PUs from War Bonds; end with 57 PUs
              Turning on Edit Mode
              EDIT: Removing Technology War Bonds for Japanese
              EDIT: Changing PUs for Japanese from 57 to 48
              EDIT: Changing ownership of French Indochina from Japanese to British
              EDIT: Removing units owned by Japanese from French Indochina: 1 artillery and 1 infantry
              EDIT: Adding units owned by British to French Indochina: 1 infantry
              EDIT: Changing unit bombing damage for these British owned units to: factory = 11
              EDIT: Changing PUs for Japanese from 48 to 58
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : 1.17
      British AA : -0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: Farmboy(L+16) vs Captain Napalm(X) BM Tier 2 - 2020 Playoff Final

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Burma: 1 tactical_bomber
              EDIT: Adding units owned by ANZAC to Persia: 1 tactical_bomber
              EDIT: Turning off Edit Mode
              Japanese buy 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Malaya to Shan State
              2 artilleries and 3 infantry moved from French Indo China to Shan State
              1 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 artillery moved from Szechwan to Yunnan
              1 artillery moved from Kweichow to Yunnan
              1 mech_infantry moved from Shensi to Yunnan
              1 infantry moved from French Indo China to Yunnan
              1 cruiser moved from 35 Sea Zone to 36 Sea Zone
              1 marine moved from French Indo China to 36 Sea Zone
              1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
              1 marine moved from 44 Sea Zone to Celebes
              2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
              3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
              1 bomber moved from French Indo China to Celebes
              1 fighter and 1 tactical_bomber moved from Philippines to Paulau Island
              1 submarine moved from 35 Sea Zone to 42 Sea Zone
              1 fighter moved from 41 Sea Zone to Shan State
              1 bomber moved from Szechwan to Shan State
              1 fighter moved from Philippines to 34 Sea Zone
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
              1 infantry moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 armour moved from Buyant-Uhaa to Central Mongolia
                    Japanese take Central Mongolia from Russians
              1 armour moved from Central Mongolia to Dzavhan
                    Japanese take Dzavhan from Russians
              1 armour moved from Szechwan to Yunnan
              3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from 41 Sea Zone to Shan State
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 1 cruiser
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 34 Sea Zone
                  Japanese attack with 1 fighter and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 34 Sea Zone
                  Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in Celebes
                  Japanese attack with 1 bomber, 3 fighters, 1 marine and 3 tactical_bombers
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 1 bomber, 3 fighters, 1 marine and 3 tactical_bombers in Celebes, round 2 : 6/8 hits, 4.50 expected hits
                      ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                  Japanese win, taking Celebes from ANZAC with 1 bomber, 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 fighter
                  Casualties for ANZAC: 2 infantry
              Battle in Paulau Island
                  Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Paulau Island, round 2 : 4/8 hits, 4.17 expected hits
                      Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island
                  Japanese win, taking Paulau Island from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Shan State
                  Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                  British defend with 3 infantry
                      Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 4/9 hits, 3.50 expected hits
                      UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 3 infantry
              Battle in Yunnan
                  Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 1/8 hits, 2.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 3/8 hits, 2.33 expected hits
                      Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              2 mech_infantrys moved from Szechwan to Shan State
              1 artillery moved from Tsinghai to Shensi
              1 infantry moved from Kansu to Tsinghai
              1 infantry moved from Suiyuyan to Kansu
              1 infantry moved from Chahar to Suiyuyan
              1 mech_infantry moved from Buyant-Uhaa to Chahar
              1 infantry moved from Anhwe to Hunan
              1 infantry moved from Shantung to Anhwe
              1 infantry moved from Shantung to Jehol
              1 mech_infantry moved from Shantung to Kweichow
              1 bomber moved from Shan State to French Indo China
              1 bomber, 2 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
              3 fighters and 3 tactical_bombers moved from Paulau Island to 35 Sea Zone
              1 marine moved from Philippines to 35 Sea Zone
              1 bomber moved from 35 Sea Zone to Philippines
              1 fighter moved from Japan to 6 Sea Zone
              1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
              1 fighter moved from 34 Sea Zone to 35 Sea Zone
              1 submarine moved from 41 Sea Zone to 75 Sea Zone
              1 artillery moved from Sumatra to 41 Sea Zone
              1 marine moved from Sumatra to 41 Sea Zone
              1 artillery, 1 battleship, 3 carriers, 1 destroyer, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
              1 artillery moved from 36 Sea Zone to French Indo China
              1 fighter moved from 42 Sea Zone to French Indo China
              2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
              1 infantry moved from Buryatia to Yakut S.S.R.
              3 aaGuns, 2 artilleries and 8 infantry moved from Ulaanbaatar to Dzavhan
              1 artillery and 1 infantry moved from Amur to Ulaanbaatar
              1 infantry moved from Amur to Ulaanbaatar
      
          Place Units - Japanese
              1 factory_minor placed in Malaya
              1 transport placed in 36 Sea Zone
              2 infantry placed in French Indo China
              2 infantry and 1 mech_infantry placed in Shantung
              1 submarine placed in 6 Sea Zone
              2 fighters, 2 infantry and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 71 PUs; end with 72 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 0.33
      Japanese regular : 1.67
      UK_Pacific regular : 0.00
      ANZAC regular : 0.00
      

      Savegame

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: The FAQ Thread

      @trig said in The FAQ Thread:

      Now for another question:
      Can you scramble into a zone where you (the scrambling power) do not have a unit or Facility?
      For example, the US scrambling from the British Midlands to London, where there are no US units.
      In the errata’d rules it says: "[A nation can scramble] where it has at least one Defending unit or facility.”
      Does “it” mean the nation, or the alliance? Airbases are shared, so you can scramble from an allied airbase, but are the defending units shared? Can a fighter scramble to protect foreign units? Or, even non aligned units? (i.e. a US fighter protecting a USSR ship)
      Thoughts are welcome

      These are some of my thoughts, from a previous thread:

      “I would like the errata to change the wording to “if your ‘alliance’ has a defending unit or facility”, or “if your ‘nation’ has a defending unit or facility.” Because I don’t know which is correct. We play alliance, btw.”

      I do not think you should be able to scramble to defend a non-alliance unit or facility, personally, but it isn’t unthinkable.

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: Farmboy(L+16) vs Captain Napalm(X) BM Tier 2 - 2020 Playoff Final

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries and 19 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Volgograd to Samara
                    Germans take Samara from Russians
              2 infantry moved from Volgograd to Tambov
              1 artillery and 2 infantry moved from Volgograd to Caucasus
              1 bomber moved from Rostov to Caucasus
              1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
              1 armour moved from Yugoslavia to Bulgaria
                    Germans take Bulgaria from British
              1 armour moved from Bulgaria to Yugoslavia
              1 infantry moved from Belarus to Smolensk
                    Germans take Smolensk from Russians
              1 bomber moved from Novgorod to Tambov
      
          Combat - Germans
              Battle in Tambov
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Caucasus
                  Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                      Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 3/5 hits, 2.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
              1 bomber moved from Caucasus to French Indo China
              18 artilleries and 18 infantry moved from Volgograd to Rostov
              1 infantry moved from Ukraine to Western Ukraine
              3 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Ukraine to Rostov
              1 aaGun moved from Rostov to Ukraine
              1 infantry moved from Novgorod to Belarus
              1 bomber moved from Tambov to Novgorod
              3 transports moved from 115 Sea Zone to 114 Sea Zone
              2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
              2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
              2 infantry moved from Northern Italy to Southern Italy
              2 infantry moved from Western Germany to France
              2 infantry moved from Western Germany to Germany
              1 armour moved from Finland to Novgorod
              1 aaGun moved from Volgograd to Caucasus
              1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Germans
              1 artillery and 2 infantry placed in Volgograd
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 artillery and 3 infantry placed in Germany
              3 infantry placed in Southern France
              1 artillery and 5 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,6,6
              Germans collect 57 PUs; end with 57 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : -1.17
      

      Savegame

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: The FAQ Thread

      @hbg-gw-enthusiast said in The FAQ Thread:

      @captainnapalm Oh, sorry Napalm! I was deducting. “For a minor power the home country includes the primary nation but not its colonies, islands or conquered land zones.” So we know the primary nation is not colonies, islands, or conquered land zones. The perfect example is Greece. The Greek home countries are Macedonia, Thessaly, and Peloponnese. Crete is not home country.

      That is a fair deduction, and probably correct. I was just wondering if it was specifically stated in the rules. Some major nation’s home counties don’t follow those rules, so I hesitate to have full confidence in that meaning.

      New Zealand is an island, yet is home country. Northern Ireland is not connected to a capital by land, but it is home country. East Prussia is neither an island, colony, nor conquered territory, yet it is not home country.

      I agree with your deduction, but I’d like to see the rules state the rules, rather than relying on our individual deductions.

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: The FAQ Thread

      @hbg-gw-enthusiast That does not say that the “‘primary nation’ is all land zones connected by land to a nation’s capital.”

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: The FAQ Thread

      @trig said in The FAQ Thread:

      @insanehoshi Noneshallpass already got most of it, but I want to mention the the “primary nation” is all land zones connected by land to the nation’s capital. (the brighter roundel)

      That makes common sense, but where do you find that, in the rules?

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: Farmboy(L+16) vs Captain Napalm(X) BM Tier 2 - 2020 Playoff Final

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              3 units repaired.
              1 bomber moved from Southern Italy to 91 Sea Zone
      
          Combat - Italians
              Battle in 91 Sea Zone
                  Italians attack with 1 bomber
                  French defend with 1 destroyer; Americans defend with 1 transport
                      Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      French roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the French lost in 91 Sea Zone
                      1 transport owned by the Americans lost in 91 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 15
                  Casualties for French: 1 destroyer
                  Casualties for Americans: 1 transport
      
          Non Combat Move - Italians
              1 bomber moved from 91 Sea Zone to Southern France
              1 submarine moved from 96 Sea Zone to 95 Sea Zone
              1 battleship, 2 carriers and 2 cruisers moved from 97 Sea Zone to 95 Sea Zone
              2 fighters moved from Southern Italy to 95 Sea Zone
              1 armour moved from Novgorod to Eastern Poland
      
          Place Units - Italians
              1 destroyer and 1 submarine placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Italians regular : 0.33
      

      Savegame

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: Farmboy(L+16) vs Captain Napalm(X) BM Tier 2 - 2020 Playoff Final

      @farmboy 3 damage, all subs and destroyers.

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: Farmboy(L+16) vs Captain Napalm(X) BM Tier 2 - 2020 Playoff Final

      @farmboy Here we go!!! Max scramble!

      posted in League
      CaptainNapalmC
      CaptainNapalm
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