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    Posts made by CaptainNapalm

    • RE: 16L -Pete (Axis) vs. MillCreek (Allies) BM 2

      I didn’t see that North Africa Control objective anywhere. Does that show up on your tab?

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L Bal Mod - Mill Creek(Axis) vs Simon(Allies)

      Scramble 110?

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L Bal Mod - Mill Creek(Axis) vs Simon(Allies)

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

      Game History

      Round: 4

      Research Technology - Germans

      Combat Move - Germans
                  1 unit repaired.
                  1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
                  1 carrier moved from 110 Sea Zone to 111 Sea Zone

      Purchase Units - Germans
                  Germans buy 1 destroyer, 13 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat - Germans

      triplea_38901_Ger4.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L Bal Mod - Mill Creek(Axis) vs Simon(Allies)

      Oops. Well, you tried to help me. Can’t fix noob! ;-)

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L -Pete (Axis) vs. MillCreek (Allies) BM 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour and 1 artillery moved from Union of South Africa to 71 Sea Zone
                  1 armour, 1 artillery and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                  2 infantry moved from Tanganyika Territory to 72 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
                  1 armour moved from Kenya to Italian Somaliland
                        British take Italian Somaliland from Italians
                  2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
                  3 infantry moved from Persia to Iraq
                  1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
                  1 fighter and 2 infantry moved from India to Burma
                  1 armour moved from Italian Somaliland to Kenya

      Combat - British
                  Battle in Burma
                      British attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                      British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Iraq
                      British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                      British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Neutral_Axis: 3 infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                  1 fighter moved from Iraq to Persia
                  1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                  3 submarines moved from 39 Sea Zone to 80 Sea Zone
                  2 artilleries and 2 infantry moved from India to West India
                  1 fighter moved from Burma to India
                  1 aaGun moved from India to West India
                  1 aaGun moved from India to West India
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                  3 fighters moved from United Kingdom to Gibraltar
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  1 bomber moved from British Guiana to Gibraltar

      Place Units - British
                  1 factory_minor placed in Persia
                  1 artillery and 2 infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 29 PUs; end with 30 PUs total
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

      Place Units - UK_Pacific
                  2 artilleries and 6 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,2,5,3,2,3,5,4,6,4,6,1
                  UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                  Some Units in India change ownership: 2 artilleries and 6 infantry

      triplea_38906_UK_3.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L -Pete (Axis) vs. MillCreek (Allies) BM 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 fighter and 4 infantry moved from Kansu to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 3 PUs total

      triplea_38906_Chi3.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L -Pete (Axis) vs. MillCreek (Allies) BM 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  1 submarine moved from 54 Sea Zone to 26 Sea Zone

      Combat - Americans
                  Battle in 43 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                      Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 26 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                      Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - Americans
                  1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                  1 bomber moved from Eastern United States to Gibraltar
                  1 artillery moved from Central United States to 101 Sea Zone
                  1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 artillery moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                  2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  2 mech_infantrys moved from Southeast Mexico to Central United States
                  1 artillery and 2 infantry moved from Western United States to Central United States
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

      Place Units - Americans
                  2 transports placed in 101 Sea Zone
                  1 carrier placed in 10 Sea Zone
                  2 fighters placed in Western United States

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 53 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

      triplea_38906_Ame3.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L G40 Balanced Mod 2.0 Giallo(axis) vs Mill Creek(allies)

      I underestimated your Italian infantry in Kenya!  :-o

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L G40 Balanced Mod 2.0 Giallo(axis) vs Mill Creek(allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 5 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                  1 bomber moved from Quebec to 123 Sea Zone
                  2 fighters moved from Scotland to 123 Sea Zone
                  1 fighter moved from United Kingdom to 123 Sea Zone
                  1 armour moved from Anglo Egyptian Sudan to French Central Africa
                        British take French Central Africa from Neutral_Axis
                  1 artillery and 1 mech_infantry moved from Ethiopia to Kenya

      Combat - British
                  Battle in 123 Sea Zone
                      British attack with 1 bomber, 1 destroyer and 3 fighters
                      Germans defend with 1 submarine
                      British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Kenya
                      British attack with 1 artillery and 1 mech_infantry
                      Italians defend with 1 infantry
                      Italians win with 1 infantry remaining. Battle score for attacker is -8
                      Casualties for British: 1 artillery and 1 mech_infantry

      Non Combat Move - British
                  1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                  1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                  1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                  1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                  1 fighter moved from Malta to Anglo Egyptian Sudan
                  1 infantry moved from Rhodesia to Belgian Congo
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  1 transport moved from 76 Sea Zone to 71 Sea Zone
                  1 infantry moved from Sumatra to 41 Sea Zone
                  1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                        UK_Pacific take Celebes from Dutch
                  3 aaGuns, 3 artilleries and 9 infantry moved from India to Burma
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 bomber moved from 123 Sea Zone to United Kingdom
                  3 fighters moved from 123 Sea Zone to Iceland
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                  1 armour and 1 infantry moved from 123 Sea Zone to Iceland
                  3 infantry moved from United Kingdom to Scotland
                  1 infantry moved from United Kingdom to Scotland

      Place Units - British
                  1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 36 PUs total
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

      Place Units - UK_Pacific
                  3 artilleries and 3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 24 PUs; end with 24 PUs total
                  Some Units in India change ownership: 3 artilleries and 3 infantry

      triplea_38907_UK_2.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L G40 Balanced Mod 2.0 Giallo(axis) vs Mill Creek(allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 3 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 2 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan
                  2 infantry moved from Shensi to Szechwan

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

      triplea_38907_Chi2.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L G40 Balanced Mod 2.0 Giallo(axis) vs Mill Creek(allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 destroyer moved from 23 Sea Zone to 26 Sea Zone
                  1 fighter moved from Guam to 26 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                  1 submarine moved from 18 Sea Zone to 24 Sea Zone
                  2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  2 mech_infantrys moved from Central United States to Eastern United States
                  1 infantry moved from Central United States to Eastern United States
                  1 infantry and 1 mech_infantry moved from Western United States to Central United States
                  1 artillery moved from Central United States to Eastern United States

      Place Units - Americans
                  1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                  1 fighter and 1 tactical_bomber placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total

      triplea_38907_Ame2.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L G40 Balanced Mod 2.0 Giallo(axis) vs Mill Creek(allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                  3 artilleries and 4 infantry moved from Novgorod to Belarus
                  1 armour and 1 mech_infantry moved from Belarus to Novgorod
                  1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                  1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                  3 artilleries moved from Ukraine to Western Ukraine
                  2 infantry moved from Rostov to Ukraine
                  1 aaGun, 1 artillery and 3 infantry moved from Russia to Bryansk
                  1 infantry moved from Novgorod to Belarus
                  2 aaGuns and 18 infantry moved from Buryatia to Amur

      Place Units - Russians
                  2 artilleries and 1 infantry placed in Novgorod
                  2 artilleries and 1 infantry placed in Ukraine
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      triplea_38907_Rus2.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L G40 Bal Mill Creek(Axis) v Patryn(Allies)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3

      Purchase Units - Italians
                  Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Italians
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                  1 infantry moved from 99 Sea Zone to Syria
                  1 infantry moved from Yugoslavia to 97 Sea Zone
                  1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                  1 infantry moved from 99 Sea Zone to Crete
                  1 artillery moved from 99 Sea Zone to Crete
                  2 infantry moved from 99 Sea Zone to Cyprus

      Combat - Italians
                  Battle in Crete
                  Battle in Cyprus
                  Battle in Syria

      Non Combat Move - Italians
                  1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea Zone
                  1 armour moved from Tobruk to Tunisia
                  1 aaGun moved from Yugoslavia to Northern Italy

      Place Units - Italians
                  1 fighter placed in Southern Italy
                  1 destroyer placed in 97 Sea Zone
                  1 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 17 PUs; end with 19 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

      triplea_38879_Ita3.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L Bal Mod - Mill Creek(Axis) vs Simon(Allies)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

      Game History

      Round: 3

      Combat Move - Italians
                  1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                  1 submarine moved from 95 Sea Zone to 91 Sea Zone
                  1 bomber and 1 fighter moved from Southern Italy to Gibraltar
                  1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                  1 armour and 1 artillery moved from 92 Sea Zone to Gibraltar
                  2 infantry moved from 92 Sea Zone to Gibraltar
                  1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
                        Italians take Tobruk from British

      Purchase Units - Italians
                  Italians buy 2 artilleries, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat - Italians
                  Battle in 91 Sea Zone
                      Italians attack with 1 submarine
                      Americans defend with 1 transport
                      Italians win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Gibraltar
                      Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                      British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                      Italians win, taking Gibraltar from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 artillery and 1 infantry

      Non Combat Move - Italians
                  1 fighter moved from Gibraltar to 92 Sea Zone
                  1 bomber moved from Gibraltar to Southern France
                  2 infantry moved from Northern Italy to Yugoslavia
                  4 infantry moved from Southern Italy to Northern Italy
                  1 armour moved from Greece to Yugoslavia
                  2 artilleries and 4 infantry moved from Greece to Bulgaria
                  2 aaGuns moved from Northern Italy to Yugoslavia
                  2 aaGuns moved from Southern Italy to Northern Italy

      Place Units - Italians
                  1 tactical_bomber placed in Southern Italy
                  2 artilleries and 1 marine placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 15 PUs; end with 15 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

      triplea_38901_Ita3.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L Bal Mod - Mill Creek(Axis) vs Simon(Allies)

      Ok, thanks for the tip  :-)

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L G40 Balanced Mod 2.0 Giallo(axis) vs Mill Creek(allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Politics - French
                  Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                  Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                  Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                  Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                  Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                  Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                  Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                  Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                  Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                  Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                  Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                  Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                  Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                  Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                  Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                  Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                  Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                  Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                  Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                  Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                  Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                  Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                  Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                  Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                  Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                  Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                  Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                  Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                  Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                  Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                  Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                  Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                  Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                  Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                  Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                  Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                  Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                  Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                  Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                  Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                  Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                  Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                  2 infantry moved from United Kingdom to Scotland

      Turn Complete - French

      triplea_38907_Fre1.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L G40 Balanced Mod 2.0 Giallo(axis) vs Mill Creek(allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland
                  2 aaGuns moved from New South Wales to Queensland
                  1 artillery moved from Queensland to New South Wales
                  1 infantry moved from Queensland to New South Wales
                  1 infantry moved from Queensland to New South Wales
                  1 infantry moved from Egypt to Trans-Jordan

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs total

      triplea_38907_ANZ1.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L -Pete (Axis) vs. MillCreek (Allies) BM 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 12 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                  1 aaGun, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                  1 artillery and 3 infantry moved from Bryansk to Belarus
                  5 artilleries moved from Western Ukraine to Bryansk
                  1 aaGun and 5 infantry moved from Russia to Bryansk
                  1 aaGun and 9 infantry moved from Western Ukraine to Ukraine
                  2 artilleries and 2 infantry moved from Ukraine to Bryansk

      Place Units - Russians
                  3 infantry placed in Ukraine
                  9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 35 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs

      triplea_38906_Rus3.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L -Pete (Axis) vs. MillCreek (Allies) BM 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French

      Non Combat Move - French
                  1 fighter and 2 infantry moved from Scotland to United Kingdom

      Turn Complete - French

      triplea_38906_Fre2.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: 16L -Pete (Axis) vs. MillCreek (Allies) BM 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 2 submarines; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                        ANZAC take Ethiopia from Italians

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from Java to 42 Sea Zone
                  1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland
                  1 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  2 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 15 PUs; end with 17 PUs total

      triplea_38906_ANZ2.tsvg

      posted in League
      CaptainNapalmC
      CaptainNapalm
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