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    • Following 2
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    • Posts 2,572
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    Best posts made by CaptainNapalm

    • RE: Peacetime Income Increases via D6+3 Instead of D12

      More random peacetime increases equals less scripting, and more game to game variance. I like it just as it is, personally.

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: Cap(A) vs Team(X) Anniversary 41

      Our new game. Same nations, @Colonel_Sanders ?

      https://www.axisandallies.org/forums/topic/35549/good-cap-allies-vs-colonel-s-cap-n-axis-anniversary-41/3

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM

      Scramble options in SZ 110 and 111.

      Have a great game!

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: Latin America Expansion Heavily Favors The US?

      @mike141500 That is only one feature of the expansion. I believe it favors the Axis, overall, but not enough to consider it necessarily unbalanced.

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41

      Screenshot_20200721-092219.png

      This might clear up some of the confusion. The Triple A map is just poorly drawn. The actual map breaks the sea zone at the straits.

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM

      @Amon-Sul A factory in Alaska!?! I love the variance! Many of these games get a bit too predictable. Should be fun! :grin:

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: AA Clarification

      @trig Fantastic!

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41

      Let’s switch it up. We’ll take a crack at the Allies.

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM

      Luck went my way in that big battle!

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: How do you play rail lines?

      @trig Yes, there are several “jumping” territories. So, how do you play them?

      Judging by your assumption that all ports connect to rail, I would guess that you allow the “jump”?

      We play without the assumption that all ports connect to the rail, and do not allow you to jump rail, mid-turn. Basing that on map artwork.

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41

      @The_Good_Captain The @Colonel_Sanders and I will decide how best to counter this aggression, and respond in kind!

      PS. Thanks for setting up the game. ;-)

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM

      @amon-sul Uh, oh! 2 Kamikaze on each ship.
      OOL - 3 damage, 2 subs, 1 destroyer, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 battleships

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: The FAQ Thread

      @plasticknight It may make more sense to you if you rethink one part. The UK navy CAN attack the subs. The difference is the subs MAY submerge before the UK navy gets to fire. So, they aren’t moving into an empty zone, or doing a non-combat move. They are attacking…just likely to fail in their attack, as the subs are likely to submerge. But it’s still an attack. The subs might fight! Take on the whole navy! They have target select. Maybe they risk it all for a shot at a loaded transport, damaged battleship, etc.

      There is also a note in the combat movement section that says, “Note that combat may not always occur as sometimes one or both players will be given the choice to engage in combat or not.” You may combat move anywhere combat MAY occur…no matter how unlikely.

      PS. Shameless plug, but this confusion would all be eliminated if there was only one movement phase, rather than both a combat and non-combat movement phase.

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      Very good! Well played, @The_Good_Captain. I found it especially entertaining to hear you and @Colonel_Sanders take turns telling me you each thought you were losing. ;-) You are both high quality players, good sportsman, and humorous gentleman. Thank you for the game(s).

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM

      @Amon-Sul Fixed! You can just use the second map.

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • Why can't movement be a single phase?

      Why have a combat and non-combat movement phase? Axis & Allies: 1914 used this method, and I think it simplifies the game in many helpful ways, as well as eliminates many seemingly “gamey” maneuvers. This would be a big change, so I’d love to hear some feedback.

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: 6 Player Free For All

      Ok. Above is the game map. Check it out, so you can get an idea of which nations you prefer. @Colonel_Sanders gets first pick. Remember the US only gets $225, the rest get $250 to spend. After the picks are final, you can private message me on the Messenger app, or send me a chat on here, to tell me where you want your money spent.

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
    • RE: 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM

      @amon-sul said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:

      u have to choose ur casualty for sz 41

      triple a offered a tip on the AC.

      i did that.

      if u wish to change it , u will tell me , before UK Pacific move, since it can affect it.

      Take off a sub, rather than tipping the carrier.

      posted in League
      CaptainNapalmC
      CaptainNapalm
    • RE: Why can't movement be a single phase?

      @trig Yes, and those are two things I don’t like, and would like to eliminate.

      posted in Global War 1936
      CaptainNapalmC
      CaptainNapalm
    • RE: 6 Player Free For All

      Sliced and diced!

      posted in Play Boardgames
      CaptainNapalmC
      CaptainNapalm
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