yeah, i understand now, i tried to build a major in the testing, i figured it out
Posts made by Captain Kong
-
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
-
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
Btw cant japan build factories in china?
i tried, but didnt work? thanks -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 10 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour moved from Greece to Romania
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Romania to 114 Sea Zone
1 fighter moved from Romania to 114 Sea Zone
1 tactical_bomber moved from Romania to 114 Sea Zone
1 artillery moved from France to Southern France
4 armour moved from Western Germany to Poland
5 armour moved from Germany to Poland
10 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter and 1 tactical_bomber moved from Romania to Southern France
1 fighter and 1 tactical_bomber moved from Romania to Southern France
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 infantry moved from Poland to Baltic States
8 infantry moved from Finland to KareliaCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 2 submarines
British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser and 1 transport
Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 cruiser and 1 transport
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
Russians defend with 1 cruiser and 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
3 fighters moved from 114 Sea Zone to Poland
3 tactical_bombers moved from 114 Sea Zone to Poland
2 bombers moved from 91 Sea Zone to Southern FrancePlace Units - Germans
3 infantry placed in Romania
1 armour, 1 artillery and 7 infantry placed in Germany
3 submarines placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Romania : 3 armour, 2 artilleries, 1 factory_minor and 10 infantry
Poland : 3 aaGuns, 9 armour, 3 artilleries, 3 fighters, 20 infantry and 3 tactical_bombers
Germany : 1 armour, 3 artilleries, 1 factory_major and 7 infantry
Karelia : 1 flag, 9 infantry
Baltic States : 1 flag, 3 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 3 infantry
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 2 submarines
Finland : 1 flag
105 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 46 / 52
Russians : 34 / 37
Japanese : 44 / 50
Americans : 50 / 74
Chinese : 8 / 14
British : 27 / 30
UK_Pacific : 15 / 13
Italians : 17 / 27
ANZAC : 10 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,783
Median : 4,000
Variance : 1,136
Standard Deviation : 1,066
Total rolls : 23Germans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 0,706
Standard Deviation : 0,840
Total rolls : 18Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5,667
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour, 1 cruiser, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
2 infantry moved from Albania to Bulgaria
2 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery moved from Southern France to Northern Italy
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to AlexandriaPlace Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 bomber and 1 fighter
Egypt : 1 flag, 2 armour and 1 harbour
Kenya : 1 flag, 1 artillery and 3 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 1 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
93 Sea Zone : 1 flag
Bulgaria : 2 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 44 / 50
Americans : 50 / 74
Chinese : 8 / 14
British : 27 / 30
UK_Pacific : 15 / 13
Italians : 17 / 27
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 14 times
Average roll : 3,583
Median : 4,000
Variance : 1,574
Standard Deviation : 1,255
Total rolls : 48British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3,864
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 22Italians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,346
Median : 3,000
Variance : 0,560
Standard Deviation : 0,748
Total rolls : 26 -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 battleship and 1 carrier; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
4 infantry moved from Manchuria to Korea
1 artillery moved from Anhwe to Jehol
1 artillery moved from Chahar to Jehol
2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
3 carriers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
3 fighters moved from 33 Sea Zone to 22 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from Kiangsi to Yunnan
4 tactical_bombers moved from Kiangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 3 destroyers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 3 carriers, 1 cruiser, 3 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 3 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 7/8 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British , 1 cruiser owned by the British , 1 battleship owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/12 hits
Chinese roll dice for 8 infantry in Yunnan, round 2 : 2/8 hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 3 : 6/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for Chinese: 8 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 fighter and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 4 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in BorneoNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
4 tactical_bombers moved from Yunnan to Kiangsi
4 fighters moved from Yunnan to Kiangsi
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters moved from 41 Sea Zone to 42 Sea Zone
2 bombers moved from 41 Sea Zone to Hainan
1 bomber moved from 21 Sea Zone to JapanPlace Units - Japanese
1 battleship and 1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 4 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Jehol : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun
Hainan : 2 bombers
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 5 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 artillery
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 armour
42 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag, 1 battleship and 1 destroyer
43 Sea Zone : 1 transport
35 Sea Zone : 1 cruiser and 2 transports
21 Sea Zone : 1 battleship and 1 transport
6 Sea Zone : 1 battleship, 1 carrier and 1 fighter
62 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 50
Americans : 50 / 52
Chinese : 7 / 15
British : 30 / 36
UK_Pacific : 14 / 21
Italians : 14 / 19
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
need scramble orders in guam ;)
-
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 battleship and 1 carrier; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
4 infantry moved from Manchuria to Korea
1 artillery moved from Anhwe to Jehol
1 artillery moved from Chahar to Jehol
2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
3 carriers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
3 fighters moved from 33 Sea Zone to 22 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from Kiangsi to Yunnan
4 tactical_bombers moved from Kiangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
5 armour moved from France to Germany
1 artillery moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 armour moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Greece
5 tactical_bombers moved from Western Germany to Greece
1 infantry moved from Bulgaria to Romania
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 fighter moved from Northern Italy to Greece
2 fighters moved from Western Germany to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
2 infantry moved from Bulgaria to RomaniaCombat - Germans
Battle in Greece
Germans attack with 3 armour, 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
2 bombers moved from Greece to Western Germany
3 fighters moved from Greece to Romania
5 tactical_bombers moved from Greece to RomaniaPlace Units - Germans
1 factory_minor placed in Romania
10 infantry placed in Germany
3 armour and 1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 2 bombers, 1 factory_major and 1 harbour
Romania : 2 artilleries, 1 factory_minor, 3 fighters, 10 infantry and 5 tactical_bombers
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 5 armour, 1 factory_major and 10 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 3 armour
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2,632
Median : 3,000
Variance : 1,278
Standard Deviation : 1,130
Total rolls : 19Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2,667
Median : 3,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15 -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
okay, so there is no 12 ipc ? i think there was a version with that rule
okay, then anzac and france is up -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
btw, i see u have taken sumatra, does this mean u have made an declaration of war to japan ?
dont remember that rule completely
also if i attack russia, they get 12 ipc ? and vise versa? -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 armour moved from 96 Sea Zone to Malta
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern FranceCombat - Italians
Battle in Malta
Italians attack with 2 armour and 2 infantry
British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits
Italians roll dice for 2 armour and 2 infantry in Malta, round 2 : 1/4 hits
British roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits
1 bomber owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 2 armour and 1 infantry in Malta, round 3 : 2/3 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 3 : 0/2 hits
1 infantry owned by the British and 1 fighter owned by the British lost in Malta
Italians win, taking Malta from British with 2 armour and 1 infantry remaining. Battle score for attacker is 27
Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 destroyers and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 destroyers in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Italians , 1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Southern France
Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Malta : 1 flag, 2 armour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 1 infantry
Albania : 2 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Ethiopia : 1 artillery and 2 infantry
96 Sea Zone : 1 cruiser and 2 transports
93 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,121
Median : 3,000
Variance : 1,094
Standard Deviation : 1,046
Total rolls : 33French Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,714
Median : 2,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7British Combat
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5Italians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,048
Median : 3,000
Variance : 1,050
Standard Deviation : 1,025
Total rolls : 21 -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
yeah, scramble maximum planes :)
btw when tech dice is not rolled 6 first round, do u get to roll them next round? -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Jehol
1 fighter and 4 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 fighters moved from Jehol to Hunan
2 tactical_bombers moved from Jehol to Hunan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Kiangsi
1 artillery, 3 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsi to Yunnan
1 fighter moved from Okinawa to Kiangsi
1 fighter moved from Kiangsi to Hunan
2 bombers moved from Japan to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Kiangsi
2 tactical_bombers moved from Japan to KiangsiCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 fighters moved from Hunan to Kiangsi
2 tactical_bombers moved from Hunan to Kiangsi
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Manchuria to Japan
1 fighter moved from Yunnan to KwangsiPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun and 4 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 artillery and 3 infantry
33 Sea Zone : 1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,435
Median : 3,000
Variance : 0,682
Standard Deviation : 0,826
Total rolls : 23Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,412
Median : 3,000
Variance : 0,438
Standard Deviation : 0,661
Total rolls : 17Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6 -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Jehol
1 fighter and 4 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 fighters moved from Jehol to Hunan
2 tactical_bombers moved from Jehol to Hunan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Kiangsi
1 artillery, 3 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsi to Yunnan
1 fighter moved from Okinawa to Kiangsi
1 fighter moved from Kiangsi to Hunan
2 bombers moved from Japan to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Kiangsi
2 tactical_bombers moved from Japan to Kiangsi -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
3 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in France
Germans attack with 5 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 artillery, 5 infantry and 4 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter and 2 submarines
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 submarine
French defend with 1 fighter; British defend with 1 destroyer, 3 fighters and 1 transport
British win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 fighter moved from France to Northern Italy
2 tactical_bombers moved from France to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 5 armour, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 5 tactical_bombers
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 1 factory_major
Norway : 2 infantry
Northern Italy : 1 fighter
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 submarine
111 Sea Zone : 1 battleship and 1 submarineProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3,307
Median : 3,000
Variance : 0,496
Standard Deviation : 0,704
Total rolls : 114Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2,600
Median : 3,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Germans Combat
1 was rolled 16 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3,392
Median : 3,000
Variance : 0,384
Standard Deviation : 0,619
Total rolls : 74French Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,130
Median : 3,000
Variance : 1,773
Standard Deviation : 1,331
Total rolls : 23British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,417
Median : 3,500
Variance : 0,364
Standard Deviation : 0,603
Total rolls : 12 -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
Test summary from TripleA, engine version: 1.7.0.3, time: 11:10:01
-
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
allrigth assuming u scrample into seazone 109 then
-
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
rigth, ill get to it tonight, at school rigth now
lot to do :S, but i migth change some of my plans, have to see,