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    Posts made by Captain Kong

    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 10

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Purchase Units - Germans
                  Germans buy 1 bomber, 1 carrier, 2 fighters and 8 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 infantry moved from Novosibirsk to Tsinghai
                        Germans take Tsinghai from Chinese
                  1 mech_infantry moved from Tambov to Kazakhstan
                        Germans take Kazakhstan from Russians
                  1 infantry moved from Volgograd to Caucasus
                        Germans take Caucasus from Russians
                  1 mech_infantry moved from Novgorod to Vologda
                        Germans take Vologda from Russians
                  2 mech_infantrys moved from Novgorod to Smolensk
                  5 armour moved from Ukraine to Tambov
                  10 infantry and 8 mech_infantrys moved from Ukraine to Rostov
                  1 armour moved from Rostov to Northwest Persia
                        Germans take Northwest Persia from Russians
                  5 infantry moved from Bryansk to Russia
                  1 infantry moved from Tambov to Russia
                  3 artilleries moved from Bryansk to Russia
                  1 bomber moved from Bryansk to Western Germany
                  1 armour moved from Bryansk to Russia
                  8 armour, 10 artilleries and 58 infantry moved from Bryansk to Tambov

      Combat - Germans
                  Battle in Russia
                      Germans attack with 1 armour, 3 artilleries and 6 infantry
                      Russians defend with 1 airfield, 1 factory_upgrade and 3 infantry
                      Germans captures 27PUs while taking Russians capital
                      Germans converts factory_upgrade into different units
                      Germans win, taking Russia from Russians with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 3 infantry

      Non Combat Move - Germans
                  1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                  1 armour moved from Germany to Northern Italy
                  1 armour moved from Western Germany to Northern Italy
                  1 armour moved from France to Northern Italy
                  1 infantry moved from France to Northern Italy
                  3 fighters moved from Southern Italy to 97 Sea Zone

      Place Units - Germans
                  1 bomber and 2 fighters placed in Western Germany
                  3 mech_infantrys placed in Volgograd
                  3 mech_infantrys placed in Ukraine
                  1 carrier placed in 105 Sea Zone
                  2 mech_infantrys placed in Novgorod

      Turn Complete - Germans
                  Germans collect 73 PUs; end with 101 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 108 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 128 PUs

      Territory Summary for Germans :

      Tsinghai : 1 flag, 1 infantry
          Kazakhstan : 1 flag, 1 mech_infantry
          Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
          Tunisia : 1 flag
          Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
          Romania : 1 factory_upgrade
          Germany : 3 aaGuns and 1 factory_major
          Northern Italy : 3 armour and 2 infantry
          Southern Italy : 2 tactical_bombers
          Belarus : 1 flag
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag
          Rostov : 1 flag, 6 armour, 12 infantry and 8 mech_infantrys
          Urals : 1 flag
          Archangel : 1 flag
          Eastern Poland : 1 flag
          Russia : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 4 infantry
          Tambov : 1 flag, 13 armour, 10 artilleries and 58 infantry
          Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
          Western Ukraine : 1 flag
          Novosibirsk : 1 flag
          Vologda : 1 flag, 1 mech_infantry
          Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
          Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
          Caucasus : 1 flag, 1 infantry
          Smolensk : 1 flag, 2 mech_infantrys
          93 Sea Zone : 1 submarine
          Bulgaria : 1 flag
          97 Sea Zone : 1 cruiser, 1 destroyer and 3 fighters
          Northwest Persia : 1 flag, 1 armour
          Yugoslavia : 1 flag
          Finland : 1 flag
          110 Sea Zone : 1 submarine
          105 Sea Zone : 1 carrier and 1 submarine

      Production/PUs Summary :

      Germans : 73 / 128
          Russians : 17 / 0
          Japanese : 15 / 21
          Americans : 52 / 78
          Chinese : 18 / 21
          British : 30 / 30
          UK_Pacific : 24 / 29
          Italians : 14 / 25
          ANZAC : 17 / 27
          French : 3 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 6 times
                  3 was rolled 4 times
                  4 was rolled 4 times
                  5 was rolled 5 times
                  6 was rolled 3 times
              Average roll : 3,652
              Median : 4,000
              Variance : 0,864
              Standard Deviation : 0,929
              Total rolls : 23

      Germans Combat
                  2 was rolled 5 times
                  3 was rolled 4 times
                  4 was rolled 4 times
                  5 was rolled 4 times
                  6 was rolled 2 times
              Average roll : 3,684
              Median : 4,000
              Variance : 0,944
              Standard Deviation : 0,972
              Total rolls : 19

      Russians Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3,500
              Median : 3,500
              Variance : 1,333
              Standard Deviation : 1,155
              Total rolls : 4

      posted in Play Boardgames
      C
      Captain Kong
    • RE: 14L_G40_No Tech_Questioneer(axis)_vs_CaptainKong(allies+7)_game1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 3

      Purchase Units - British
                  British buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber and 1 fighter moved from United Kingdom to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                  1 fighter moved from United Kingdom to 91 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                  2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                  1 fighter moved from United Kingdom to 91 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from West India to Eastern Persia
                  1 battleship moved from 39 Sea Zone to 41 Sea Zone
                  1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
                  7 infantry moved from India to Burma

      Combat - British
                  Battle in 91 Sea Zone
                      British attack with 1 bomber, 3 destroyers, 3 fighters and 1 submarine
                      Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      British win with 1 bomber, 2 destroyers and 3 fighters remaining. Battle score for attacker is 35
                      Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      Casualties for British: 1 destroyer and 1 submarine
                  Battle in 37 Sea Zone
                      British attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 destroyer and 1 submarine
                      1 submarine owned by the Japanese Submerged
                      British win, taking 37 Sea Zone from Japanese with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 41 Sea Zone
                      British attack with 1 battleship
                      Japanese defend with 1 destroyer
                      British win, taking 41 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - British
                  2 fighters moved from 37 Sea Zone to Burma
                  1 tactical_bomber moved from 37 Sea Zone to Burma
                  1 bomber moved from 91 Sea Zone to United Kingdom
                  3 fighters moved from 91 Sea Zone to French West Africa

      Place Units - British
                  2 destroyers placed in 106 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 26 PUs; end with 26 PUs total

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                  UK_Pacific collect 13 PUs; end with 13 PUs total
                  Some Units in India change ownership: 6 infantry

      posted in League
      C
      Captain Kong
    • RE: 14L_G40_No Tech_Questioneer(axis)_vs_CaptainKong(allies+7)_game1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  4 infantry moved from Tsinghai to Kansu

      Combat - Chinese
                  Battle in Kansu
                      Chinese attack with 4 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 4 PUs total

      posted in League
      C
      Captain Kong
    • RE: 14L_G40_No Tech_Questioneer(axis)_vs_CaptainKong(allies+7)_game1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 battleship, 3 bombers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 26 Sea Zone to 25 Sea Zone
                  1 bomber moved from Western United States to 25 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 bomber moved from Eastern United States to 91 Sea Zone
                  1 bomber moved from United Kingdom to 91 Sea Zone
                  2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                  1 cruiser moved from 86 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone

      Combat - Americans
                  Battle in 91 Sea Zone
                      Americans attack with 2 bombers, 1 cruiser and 2 destroyers
                      Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                      Units damaged: 1 carrier owned by the Germans
                      retreated to 91 Sea Zone
                      Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16
                      Casualties for Germans: 2 submarines
                      Casualties for Americans: 1 cruiser and 2 destroyers
                  Battle in 25 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                      1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Gibraltar

      Non Combat Move - Americans
                  1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
                  2 bombers moved from 91 Sea Zone to United Kingdom
                  1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  1 bomber moved from 25 Sea Zone to Johnston Island
                  1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 mech_infantry moved from 54 Sea Zone to Queensland

      Place Units - Americans
                  1 destroyer and 1 submarine placed in 10 Sea Zone
                  2 bombers placed in Western United States
                  1 bomber placed in Eastern United States
                  1 battleship and 1 transport placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in League
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 9

      Purchase Units - Italians
                  Italians buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Italians
                  1 artillery and 3 infantry moved from Bessarabia to Ukraine
                  1 infantry moved from Algeria to Tunisia
                  3 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                  3 artilleries, 2 carriers, 1 cruiser, 1 fighter, 2 infantry and 3 transports moved from 92 Sea Zone to 97 Sea Zone

      Combat - Italians

      Non Combat Move - Italians
                  3 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy

      Place Units - Italians
                  2 infantry placed in Southern Italy
                  1 carrier and 1 transport placed in 97 Sea Zone

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 15 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

      posted in Play Boardgames
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 9

      Purchase Units - Japanese
                  Japanese buy 2 armour, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Hopei to Suiyuyan
                  1 armour moved from Anhwe to Suiyuyan
                  2 infantry moved from Chahar to Suiyuyan
                  1 bomber moved from Japan to 35 Sea Zone

      Combat - Japanese
                  Battle in 35 Sea Zone
                      Japanese attack with 1 bomber
                      ANZAC defend with 1 transport
                      Japanese win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Suiyuyan
                      Japanese attack with 1 armour and 3 infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  1 bomber moved from 35 Sea Zone to Kiangsu
                  17 infantry moved from Anhwe to Kiangsu

      Place Units - Japanese
                  2 transports placed in 6 Sea Zone
                  2 armour and 1 infantry placed in Kiangsu
                  2 infantry placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                  Japanese collect 21 PUs; end with 21 PUs total

      posted in Play Boardgames
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 9

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 2 bombers, 1 cruiser, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Samara to Volgograd
                  1 tactical_bomber moved from Ukraine to Volgograd
                  1 tactical_bomber moved from Archangel to Volgograd
                  2 infantry moved from Novosibirsk to Samara
                  1 infantry and 1 mech_infantry moved from Bryansk to Tambov
                  1 bomber moved from Western Germany to Tambov
                  3 infantry moved from Ukraine to Rostov
                  3 armour moved from Ukraine to Rostov
                  4 armour moved from Western Ukraine to Rostov
                  2 armour and 3 infantry moved from Belarus to Bryansk
                  1 infantry moved from Urals to Novosibirsk
                  3 armour moved from Novgorod to Bryansk
                  3 armour, 13 artilleries and 60 infantry moved from Western Ukraine to Bryansk
                  10 infantry moved from Bessarabia to Ukraine
                  5 armour and 5 mech_infantrys moved from Romania to Ukraine
                  2 tactical_bombers moved from 92 Sea Zone to Southern Italy

      Combat - Germans
                  Battle in Volgograd
                      Germans attack with 1 infantry and 2 tactical_bombers
                      Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                      Germans win, taking Volgograd from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Tambov
                      Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                      Russians defend with 1 infantry
                      Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Rostov
                      Germans attack with 7 armour and 3 infantry
                      Russians defend with 1 armour and 2 infantry
                      Germans win, taking Rostov from Russians with 7 armour and 2 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 armour and 2 infantry

      Non Combat Move - Germans
                  1 bomber moved from Tambov to Bryansk
                  2 tactical_bombers moved from Volgograd to Samara

      Place Units - Germans
                  2 bombers and 6 mech_infantrys placed in Western Germany
                  1 cruiser, 1 destroyer and 1 submarine placed in 93 Sea Zone
                  Germans undo move 1.
                  2 bombers placed in Western Germany
                  3 mech_infantrys placed in Ukraine
                  3 mech_infantrys placed in Western Germany
                  Germans undo move 4.
                  3 mech_infantrys placed in Novgorod

      Turn Complete - Germans
                  Germans collect 66 PUs; end with 66 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

      posted in Play Boardgames
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 8

      Purchase Units - Italians
                  Italians buy 3 bombers; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 unit repaired.
                  1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                  1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                  1 fighter moved from Southern Italy to 92 Sea Zone
                  3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
                  3 artilleries, 2 carriers, 1 cruiser, 3 infantry, 2 tactical_bombers and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                  1 bomber moved from Southern Italy to 98 Sea Zone

      Combat - Italians
                  Battle in 98 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                      British defend with 1 carrier and 2 fighters
                      Units damaged: 1 carrier owned by the British
                      British win with 2 fighters remaining. Battle score for attacker is -16
                      Casualties for British: 1 carrier
                      Casualties for Italians: 1 bomber, 1 cruiser and 1 destroyer
                      2 fighters owned by the British forced to land in Egypt

      Non Combat Move - Italians
                  2 infantry moved from Alexandria to Tobruk
                  2 armour moved from Tunisia to Tobruk
                  3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria

      Place Units - Italians
                  3 bombers placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 15 PUs; end with 15 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

      posted in Play Boardgames
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 4 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  2 infantry moved from Kiangsu to Anhwe
                  1 armour moved from Kiangsu to Kiangsi
                        Japanese take Kiangsi from Chinese
                  1 armour moved from Kiangsi to Anhwe
                  1 infantry moved from Chahar to Hopei
                        Japanese take Hopei from Chinese
                  2 armour moved from Suiyuyan to Kansu
                  14 infantry moved from Jehol to Anhwe

      Combat - Japanese
                  Battle in Kansu
                      Japanese attack with 2 armour
                      Chinese defend with 2 infantry
                      Chinese win with 1 infantry remaining. Battle score for attacker is -9
                      Casualties for Japanese: 2 armour
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese

      Place Units - Japanese
                  2 armour and 1 mech_infantry placed in Kiangsu
                  2 armour and 1 fighter placed in Japan
                  1 carrier placed in 6 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                  Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs total

      posted in Play Boardgames
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      Captain Kong
    • RE: 14L G40 Captain Kong (Allies+9) vs JuanSpain (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Politics - British
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Purchase Units - British
                  British buy 2 destroyers and 1 factory_minor; Remaining resources: 8 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 bomber moved from New Brunswick Nova Scotia to United Kingdom
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone

      Combat - British

      Non Combat Move - British
                  1 infantry moved from Sumatra to 41 Sea Zone
                  1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                        UK_Pacific take Celebes from Dutch
                  3 infantry moved from Shan State to Burma
                  1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Persia to Northwest Persia
                        British take Northwest Persia from Neutral_Allies
                  1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                  2 infantry moved from Persia to Northwest Persia
                  1 transport moved from 80 Sea Zone to 72 Sea Zone

      Place Units - British
                  1 factory_minor placed in Persia
                  2 destroyers placed in 106 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6,2,2,5
                  British collect 23 PUs (7 lost to blockades); end with 31 PUs total

      Place Units - UK_Pacific
                  1 artillery and 6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 24 PUs; end with 25 PUs total
                  Some Units in India change ownership: 1 artillery and 6 infantry

      posted in League
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      Captain Kong
    • RE: 14L G40 Captain Kong (Allies+9) vs JuanSpain (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  2 infantry moved from Shensi to Sikang

      Place Units - Chinese
                  5 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total

      posted in League
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      Captain Kong
    • RE: 14L G40 Captain Kong (Allies+9) vs JuanSpain (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Purchase Units - Americans
                  Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                  1 battleship, 2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Guam to 26 Sea Zone

      Non Combat Move - Americans
                  1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone

      Place Units - Americans
                  2 bombers placed in Eastern United States
                  1 submarine placed in 101 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  1 destroyer and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in League
      C
      Captain Kong
    • RE: 14L G40 Captain Kong (Allies+9) vs JuanSpain (Axis)

      okay man, no problem, happy travels

      posted in League
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 8

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 14 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Western Ukraine to Bryansk
                  1 mech_infantry moved from Ukraine to Rostov
                  1 mech_infantry moved from Eastern Poland to Bryansk
                  7 armour, 13 artilleries and 60 infantry moved from Eastern Poland to Western Ukraine
                  10 infantry moved from Romania to Bessarabia
                  3 infantry moved from Bessarabia to Ukraine
                  1 infantry moved from Vologda to Urals
                        Germans take Urals from Russians
                  1 infantry moved from Vologda to Samara
                        Germans take Samara from Russians
                  3 infantry moved from Vologda to Novosibirsk
                  1 tactical_bomber moved from Archangel to Novosibirsk
                  1 tactical_bomber moved from Archangel to Rostov
                  1 armour moved from Novgorod to Bryansk
                  2 armour moved from Novgorod to Archangel
                  2 armour and 3 infantry moved from Archangel to Belarus
                  3 fighters moved from Morocco to Southern Italy

      Combat - Germans
                  Battle in Rostov
                      Germans attack with 1 mech_infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                      Germans win, taking Rostov from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Novosibirsk
                      Germans attack with 3 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                      Germans win, taking Novosibirsk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Bryansk
                      Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                      Russians defend with 1 infantry
                      Germans win, taking Bryansk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from Novosibirsk to Archangel
                  1 tactical_bomber moved from Rostov to Ukraine

      Place Units - Germans
                  3 armour placed in Ukraine
                  3 armour placed in Novgorod
                  1 armour and 1 mech_infantry placed in France
                  1 armour placed in Western Germany
                  5 armour and 5 mech_infantrys placed in Romania
                  1 armour placed in Germany

      Turn Complete - Germans
                  Germans collect 64 PUs; end with 64 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
          Tunisia : 1 flag
          Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
          Romania : 5 armour, 1 factory_upgrade and 5 mech_infantrys
          Germany : 3 aaGuns, 1 armour and 1 factory_major
          Northern Italy : 1 infantry
          Southern Italy : 3 fighters
          Belarus : 1 flag, 2 armour and 3 infantry
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
          Rostov : 1 flag, 1 mech_infantry
          Urals : 1 flag, 1 infantry
          Archangel : 1 flag, 1 tactical_bomber
          Eastern Poland : 1 flag
          Bessarabia : 10 infantry
          Ukraine : 1 flag, 3 armour, 1 factory_minor, 3 infantry and 1 tactical_bomber
          Western Ukraine : 1 flag, 7 armour, 13 artilleries and 60 infantry
          Novosibirsk : 1 flag, 2 infantry
          Vologda : 1 flag
          Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
          Smolensk : 1 flag
          Samara : 1 flag, 1 infantry
          Bulgaria : 1 flag
          97 Sea Zone : 2 tactical_bombers
          Yugoslavia : 1 flag
          Finland : 1 flag
          110 Sea Zone : 1 submarine
          105 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 64 / 74
          Russians : 20 / 29
          Japanese : 35 / 54
          Americans : 50 / 70
          Chinese : 11 / 17
          British : 28 / 27
          UK_Pacific : 20 / 30
          Italians : 18 / 36
          ANZAC : 14 / 25
          French : 3 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Italians
                  1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
                  1 bomber moved from Southern France to 97 Sea Zone
                  1 mech_infantry moved from Nigeria to French West Africa
                        Italians take French West Africa from French
                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                  2 artilleries moved from Alexandria to Tobruk
                  2 armour moved from Morocco to Tunisia
                  1 artillery moved from Gibraltar to 92 Sea Zone
                  2 artilleries moved from Morocco to 92 Sea Zone
                  1 infantry moved from Morocco to 92 Sea Zone
                  3 artilleries, 1 carrier, 2 cruisers, 1 infantry, 2 tactical_bombers and 3 transports moved from 92 Sea Zone to 97 Sea Zone

      Combat - Italians
                  Battle in 97 Sea Zone
                      Germans loiter and taunt with ; Italians attack with 3 artilleries, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 3 transports
                      British defend with 3 submarines
                      Units damaged: 1 carrier owned by the Italians
                      Italians win, taking 97 Sea Zone from British with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 12
                      Casualties for British: 3 submarines
                      Casualties for Italians: 1 submarine

      Non Combat Move - Italians
                  3 artilleries and 1 infantry moved from 97 Sea Zone to Southern Italy
                  1 bomber moved from 97 Sea Zone to Southern Italy

      Place Units - Italians
                  1 fighter and 2 infantry placed in Southern Italy
                  1 carrier placed in 97 Sea Zone

      Turn Complete - Italians
                  Italians collect 19 PUs; end with 21 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

      Territory Summary for Italians :

      Alexandria : 1 flag, 8 infantry
          Gibraltar : 1 flag, 1 harbour
          Nigeria : 1 flag
          Kenya : 1 flag
          Malta : 1 flag
          Anglo Egyptian Sudan : 1 flag, 1 infantry
          Morocco : 1 flag
          French Equatorial Africa : 1 flag
          Algeria : 1 flag
          French West Africa : 1 flag, 1 mech_infantry
          Tunisia : 2 armour
          Romania : 2 aaGuns
          Tobruk : 2 artilleries
          Northern Italy : 1 factory_major
          Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
          Bessarabia : 1 flag, 1 artillery and 3 infantry
          Greece : 1 flag
          97 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 1 destroyer and 3 transports
          98 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 58 / 108
          Russians : 26 / 29
          Japanese : 39 / 54
          Americans : 50 / 70
          Chinese : 11 / 17
          British : 27 / 27
          UK_Pacific : 20 / 30
          Italians : 19 / 36
          ANZAC : 10 / 15
          French : 3 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 cruiser and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  3 units repaired.
                  3 infantry moved from Kiangsu to Kiangsi
                  3 infantry moved from Jehol to Chahar
                  14 infantry moved from Manchuria to Jehol
                  1 armour moved from Jehol to Suiyuyan
                  1 armour moved from Chahar to Suiyuyan
                  3 battleships moved from 35 Sea Zone to 6 Sea Zone
                  1 infantry moved from Philippines to 35 Sea Zone
                  2 fighters moved from Philippines to Kwangtung
                  1 tactical_bomber moved from Philippines to Kwangtung
                  2 fighters and 1 tactical_bomber moved from Japan to Kwangtung
                  1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone

      Combat - Japanese
                  Battle in Kiangsi
                      Japanese attack with 3 infantry
                      British defend with 1 mech_infantry
                      2 infantry owned by the Japanese retreated to Kiangsu
                      Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 infantry
                  Battle in Suiyuyan
                      Japanese attack with 2 armour
                      Chinese defend with 1 infantry
                      Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung

      Place Units - Japanese
                  3 fighters placed in Kwangtung
                  3 armour placed in Kiangsu
                  1 carrier and 1 cruiser placed in 6 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                  Japanese collect 49 PUs; end with 49 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Paulau Island : 1 infantry
          Shantung : 1 flag
          Korea : 1 factory_minor
          Kiangsu : 1 flag, 3 armour, 1 factory_minor and 2 infantry
          Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
          Jehol : 1 flag, 14 infantry
          Manchuria : 1 flag
          Suiyuyan : 1 flag, 2 armour
          Chahar : 1 flag, 3 infantry
          Anhwe : 1 flag, 1 infantry
          Malaya : 1 flag, 1 harbour
          Borneo : 1 flag
          Kwangtung : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 7 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
          Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
          Celebes : 1 flag, 1 artillery
          Java : 1 flag
          Sumatra : 1 flag, 1 artillery
          42 Sea Zone : 1 flag
          20 Sea Zone : 1 transport
          6 Sea Zone : 3 battleships, 1 carrier and 1 cruiser

      Production/PUs Summary :

      Germans : 58 / 108
          Russians : 26 / 29
          Japanese : 49 / 54
          Americans : 50 / 72
          Chinese : 11 / 17
          British : 26 / 22
          UK_Pacific : 10 / 13
          Italians : 19 / 34
          ANZAC : 10 / 15
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 5 times
                  5 was rolled 3 times
                  6 was rolled 4 times
              Average roll : 4,118
              Median : 4,000
              Variance : 0,938
              Standard Deviation : 0,968
              Total rolls : 17

      Null / Other
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 4,500
              Median : 4,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      Japanese Combat
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 4 times
              Average roll : 4,364
              Median : 4,000
              Variance : 1,500
              Standard Deviation : 1,225
              Total rolls : 11

      Chinese Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3,250
              Median : 3,500
              Variance : 1,333
              Standard Deviation : 1,155
              Total rolls : 4

      posted in Play Boardgames
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      i have played bad with japan, i think, better last time, yeah j2 is my favorite too, but ur bombers are a pain in the a

      posted in Play Boardgames
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 7

      Politics - Germans

      Purchase Units - Germans
                  Germans repair 11 damage on 6 factory_minors and 5 factory_upgrades; Remaining resources: 62 PUs;
                  Germans buy 3 armour, 1 bomber and 10 infantry; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 infantry moved from Smolensk to Russia
                  1 mech_infantry moved from Belarus to Russia
                  2 tactical_bombers moved from Belarus to Russia
                  1 mech_infantry moved from Belarus to Russia
                  5 armour moved from Belarus to Russia
                  1 armour moved from Archangel to Russia
                        Germans take Vologda from Russians
                  5 infantry moved from Archangel to Vologda
                  1 mech_infantry moved from Western Ukraine to Ukraine
                        Germans take Ukraine from Russians
                  1 fighter moved from 92 Sea Zone to 104 Sea Zone
                  1 fighter moved from 92 Sea Zone to 91 Sea Zone
                  2 fighters moved from Southern Italy to 91 Sea Zone
                  2 bombers moved from Western Germany to Russia
                  3 tactical_bombers moved from Western Germany to 91 Sea Zone
                  1 submarine moved from 110 Sea Zone to 104 Sea Zone
                  1 submarine moved from 109 Sea Zone to 105 Sea Zone
                  1 submarine moved from 112 Sea Zone to 110 Sea Zone

      Combat - Germans
                  Battle in Russia
                      Germans attack with 6 armour, 2 bombers, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                      Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 11 infantry
                      Germans captures 32PUs while taking Russians capital
                      Germans converts factory_major into different units
                      Germans win, taking Russia from Russians with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is -2
                      Casualties for Germans: 3 armour, 2 bombers, 1 infantry and 2 mech_infantrys
                      Casualties for Russians: 2 aaGuns, 2 artilleries and 11 infantry
                  Battle in 91 Sea Zone
                      Germans attack with 3 fighters and 3 tactical_bombers
                      French defend with 1 fighter; British defend with 1 carrier, 1 fighter and 1 transport; Americans defend with 1 transport
                      Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 29
                      Casualties for Germans: 1 fighter and 1 tactical_bomber
                      Casualties for French: 1 fighter
                      Casualties for British: 1 carrier, 1 fighter and 1 transport
                      Casualties for Americans: 1 transport
                  Battle in 104 Sea Zone
                      Germans attack with 1 fighter and 1 submarine
                      Americans defend with 1 destroyer
                      Americans win with no units remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 submarine
                      Casualties for Americans: 1 destroyer

      Non Combat Move - Germans
                  2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                  2 fighters moved from 91 Sea Zone to Morocco
                  1 fighter moved from 104 Sea Zone to Morocco
                  2 tactical_bombers moved from Russia to Vologda
                  3 infantry moved from Novgorod to Archangel
                  7 armour, 3 artilleries, 22 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                  4 artilleries and 7 infantry moved from Poland to Eastern Poland
                  3 artilleries and 22 infantry moved from Belarus to Eastern Poland
                  3 infantry moved from Romania to Bessarabia
                  1 infantry moved from Eastern Poland to Western Ukraine
                  2 tactical_bombers moved from Vologda to Archangel

      Place Units - Germans
                  10 infantry placed in Romania
                  3 armour placed in Novgorod
                  1 bomber placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                  Germans collect 59 PUs (2 lost to blockades); end with 93 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs

      Territory Summary for Germans :

      Morocco : 3 fighters
          Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
          Tunisia : 1 flag
          Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
          Romania : 1 factory_upgrade and 10 infantry
          Germany : 3 aaGuns and 1 factory_major
          Northern Italy : 1 infantry
          Belarus : 1 flag
          Karelia : 1 flag
          Baltic States : 1 flag
          Archangel : 1 flag, 3 infantry and 2 tactical_bombers
          Eastern Poland : 1 flag, 7 armour, 13 artilleries, 60 infantry and 1 mech_infantry
          Bessarabia : 3 infantry
          Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
          Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
          Western Ukraine : 1 flag, 1 infantry
          Vologda : 1 flag, 5 infantry
          Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
          Smolensk : 1 flag
          Bulgaria : 1 flag
          92 Sea Zone : 2 tactical_bombers
          Yugoslavia : 1 flag
          Finland : 1 flag
          110 Sea Zone : 1 submarine
          105 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 61 / 108
          Russians : 23 / 0
          Japanese : 48 / 60
          Americans : 50 / 72
          Chinese : 12 / 17
          British : 26 / 22
          UK_Pacific : 10 / 13
          Italians : 19 / 34
          ANZAC : 10 / 15
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 12 times
                  2 was rolled 18 times
                  3 was rolled 16 times
                  4 was rolled 8 times
                  5 was rolled 11 times
                  6 was rolled 8 times
              Average roll : 3,164
              Median : 3,000
              Variance : 1,181
              Standard Deviation : 1,087
              Total rolls : 73

      Null / Other
                  2 was rolled 1 times
                  3 was rolled 3 times
                  4 was rolled 1 times
              Average roll : 3,000
              Median : 3,000
              Variance : 2,750
              Standard Deviation : 1,658
              Total rolls : 5

      Germans Combat
                  1 was rolled 9 times
                  2 was rolled 8 times
                  3 was rolled 4 times
                  4 was rolled 2 times
                  5 was rolled 7 times
                  6 was rolled 4 times
              Average roll : 3,059
              Median : 2,500
              Variance : 1,212
              Standard Deviation : 1,101
              Total rolls : 34

      British Combat
                  2 was rolled 1 times
                  3 was rolled 3 times
                  4 was rolled 1 times
              Average roll : 3,000
              Median : 3,000
              Variance : 2,750
              Standard Deviation : 1,658
              Total rolls : 5

      Russians Combat
                  1 was rolled 2 times
                  2 was rolled 8 times
                  3 was rolled 6 times
                  4 was rolled 4 times
                  5 was rolled 4 times
                  6 was rolled 4 times
              Average roll : 3,429
              Median : 3,000
              Variance : 0,889
              Standard Deviation : 0,943
              Total rolls : 28

      Americans Combat
                  1 was rolled 1 times
              Average roll : 1,000
              Median : 1,000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in Play Boardgames
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      ive been thinking on japan, last game i attacked in j2 i think, this time j4, when do u think is the rigth time to attack?
      if u attack early there are more chances of killing more fleet, but then us comes in early, and attack late, and u will not kill enough fleet it seems, but i will try to push back with japan in following rounds

      posted in Play Boardgames
      C
      Captain Kong
    • RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

      alright cool, it has been a fun game, here we go then

      posted in Play Boardgames
      C
      Captain Kong
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