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    Posts made by Canuck12

    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: ANZAC round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 1 aaGun, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 42 Sea Zone to 63 Sea Zone
              2 fighters moved from India to Volgograd
              1 aaGun and 1 infantry moved from New South Wales to Queensland
              3 fighters moved from Queensland to Hawaiian Islands
      
          Place Units - ANZAC
              1 aaGun, 1 fighter and 1 infantry placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
              ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 1 artillery, 5 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 21 Sea Zone to 35 Sea Zone
              1 artillery moved from Java to 42 Sea Zone
              1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
              1 artillery moved from 35 Sea Zone to Philippines
              2 fighters moved from 91 Sea Zone to 98 Sea Zone
              1 submarine moved from 91 Sea Zone to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
              1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 armour, 4 artilleries, 2 carriers, 1 destroyer, 9 infantry, 2 mech_infantrys, 1 submarine and 8 transports moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              2 fighters moved from French Guiana to Morocco
              1 tactical_bomber moved from French Guiana to Morocco
              1 bomber moved from French Guiana to 110 Sea Zone
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              1 fighter and 2 tactical_bombers moved from Eastern United States to 104 Sea Zone
      
          Combat - Americans
              Battle in Philippines
              Battle in Morocco
                  Americans attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Italians defend with 1 artillery and 2 infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 9/19 hits, 6.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Americans lost in Morocco
                      1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                  Americans win, taking Philippines from Japanese, taking Morocco from Italians with 1 armour, 4 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 104 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Americans lost in 104 Sea Zone
                      1 submarine owned by the Germans lost in 104 Sea Zone
                  Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
              1 tactical_bomber moved from 110 Sea Zone to United Kingdom
              1 bomber moved from 110 Sea Zone to United Kingdom
              1 fighter moved from 110 Sea Zone to United Kingdom
              2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
              1 aaGun moved from French Guiana to 88 Sea Zone
              8 fighters moved from 42 Sea Zone to India
              1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 63 Sea Zone
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 artillery and 3 infantry placed in Eastern United States
              5 fighters placed in Western United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 88 Sea Zone: 1 aaGun and 1 transport
              EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to Morocco: 1 aaGun
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
              Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.33
      Italians regular : 1.00
      Germans regular : 0.50
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: ANZAC round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
      
          Combat - ANZAC
              Battle in Sumatra
      
          Non Combat Move - ANZAC
              1 aaGun, 1 artillery and 9 infantry moved from New South Wales to Queensland
              1 fighter moved from 42 Sea Zone to India
              1 fighter moved from India to Volgograd
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 submarine moved from 54 Sea Zone to 43 Sea Zone
      
          Place Units - ANZAC
              3 infantry placed in Queensland
              1 aaGun and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from British Guiana to 88 Sea Zone
              2 fighters moved from French Guiana to 92 Sea Zone
              1 fighter moved from French Guiana to 92 Sea Zone
              1 bomber moved from French Guiana to 92 Sea Zone
              1 tactical_bomber moved from 88 Sea Zone to 92 Sea Zone
              1 carrier moved from 88 Sea Zone to 91 Sea Zone
              1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
              2 submarines moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from French Guiana to 88 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              2 fighters moved from 54 Sea Zone to Hawaiian Islands
              1 fighter moved from 54 Sea Zone to 34 Sea Zone
              1 submarine moved from 54 Sea Zone to 21 Sea Zone
              1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
              8 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
      
          Combat - Americans
              Battle in 92 Sea Zone
                  Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 34 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 21 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Java
                  Americans attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers
                  Japanese defend with 1 artillery, 1 fighter, 1 harbour, 3 infantry and 3 tactical_bombers
                      Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 6/12 hits, 6.00 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers in Java, round 2 : 3/8 hits, 3.50 expected hits
                      2 tactical_bombers owned by the Americans and 1 infantry owned by the Americans lost in Java
                      3 tactical_bombers owned by the Japanese, 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                      Americans roll dice for 1 artillery and 8 fighters in Java, round 3 : 4/9 hits, 4.33 expected hits
                      Japanese roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Java
                      1 fighter owned by the Japanese lost in Java
                  Americans win, taking Java from Japanese with 1 artillery and 7 fighters remaining. Battle score for attacker is 21
                  Casualties for Americans: 1 fighter, 1 infantry and 2 tactical_bombers
                  Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers
              Battle in 91 Sea Zone
                  Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines, 1 tactical_bomber and 1 transport
                  Germans defend with 1 destroyer
                      Americans roll dice for 9 submarines in 91 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits
                      Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 91 Sea Zone
                  Americans win with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in Morocco
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 91 Sea Zone to French Guiana
              1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
              3 fighters moved from 92 Sea Zone to 91 Sea Zone
              2 fighters moved from 91 Sea Zone to French Guiana
              1 bomber moved from 92 Sea Zone to French Guiana
              1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from French Guiana to 88 Sea Zone
              1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 88 Sea Zone to 101 Sea Zone
              1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 101 Sea Zone to Eastern United States
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              1 destroyer moved from 54 Sea Zone to 43 Sea Zone
              1 destroyer moved from 54 Sea Zone to 44 Sea Zone
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 fighter moved from 34 Sea Zone to 42 Sea Zone
              7 fighters moved from Java to 42 Sea Zone
      
          Place Units - Americans
              1 destroyer placed in 10 Sea Zone
              2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.50
      Japanese regular : -0.17
      Germans regular : -0.33
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 submarine moved from 33 Sea Zone to 54 Sea Zone
              1 fighter moved from Caroline Islands to 54 Sea Zone
              1 fighter moved from India to Volgograd
      
          Place Units - ANZAC
              1 fighter placed in Queensland
              1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 fighter, 1 harbour, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from 21 Sea Zone to Guam
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
              1 infantry moved from 32 Sea Zone to Marshall Islands
              1 destroyer moved from 33 Sea Zone to 45 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
              5 fighters moved from 33 Sea Zone to 45 Sea Zone
              1 destroyer moved from 33 Sea Zone to 55 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
              5 fighters moved from 33 Sea Zone to 55 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in Guam
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 airfield and 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Guam
                      Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery in Guam, round 4 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Guam
                  Americans win, taking Marshall Islands from Japanese, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 45 Sea Zone
                  Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
              5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              1 artillery, 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 101 Sea Zone to 88 Sea Zone
              1 artillery, 2 infantry and 2 mech_infantrys moved from 88 Sea Zone to French Guiana
      
          Place Units - Americans
              2 submarines and 1 transport placed in 101 Sea Zone
              1 fighter, 2 infantry and 2 tactical_bombers placed in Eastern United States
              1 harbour placed in French Guiana
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Turning on Edit Mode
              EDIT: Changing ownership of Marianas from Japanese to Americans
              EDIT: Adding units owned by Americans to Marianas: 1 infantry
              EDIT: Adding units owned by Americans to 22 Sea Zone: 1 transport
              EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
              EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
              EDIT: Changing PUs for Americans from 77 to 82
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : -0.33
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from 21 Sea Zone to Guam
              1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
      
          Combat - ANZAC
              Battle in Paulau Island
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Paulau Island
                  ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Guam
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 airfield and 2 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam
                      1 infantry owned by the Japanese lost in Guam
                  Japanese win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for ANZAC: 1 artillery and 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 fighter moved from Queensland to Caroline Islands
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
              2 infantry placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      ANZAC regular : 0.00
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 mech_infantry moved from Queensland to 54 Sea Zone
              1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 bomber moved from New Zealand to French Guiana
              1 infantry moved from Brazil to French Guiana
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Americans lost in Caroline Islands
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 artillery moved from 30 Sea Zone to Johnston Island
              1 infantry moved from 30 Sea Zone to Johnston Island
              1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 2 tactical_bombers and 3 transports moved from 101 Sea Zone to 88 Sea Zone
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 88 Sea Zone to French Guiana
              3 fighters moved from Eastern United States to French Guiana
              1 aaGun moved from Brazil to French Guiana
      
          Place Units - Americans
              1 airfield placed in French Guiana
              1 destroyer, 3 submarines and 3 transports placed in 101 Sea Zone
              1 artillery and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Japanese regular : 0.33
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer moved from 54 Sea Zone to 21 Sea Zone
      
          Combat - ANZAC
              Battle in 35 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 21 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 54 Sea Zone
              1 artillery placed in Queensland
              1 infantry placed in New South Wales
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
              EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
      
          Combat - Americans
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from Eastern United States to 26 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 bomber moved from Eastern United States to New Zealand
      
          Place Units - Americans
              1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
              1 artillery, 2 fighters and 1 infantry placed in Eastern United States
              Americans undo move 3.
              2 fighters placed in Eastern United States
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
              EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 1 infantry and 1 transport
              EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
              EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
              EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
              EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
      
          Non Combat Move - ANZAC
              5 infantry moved from Queensland to New South Wales
              1 aaGun moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
              1 submarine moved from 54 Sea Zone to 34 Sea Zone
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
              1 destroyer placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from 21 Sea Zone to Guam
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
      
          Combat - Americans
              Battle in Philippines
              Battle in Guam
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 airfield and 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Guam, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Guam
                      1 infantry owned by the Japanese lost in Guam
                  Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 mech_infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Eastern United States to 26 Sea Zone
              1 fighter moved from 101 Sea Zone to Eastern United States
              1 fighter moved from 101 Sea Zone to Eastern United States
              1 infantry moved from Brazil to British Guiana
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              Americans undo move 3.
              Americans undo move 2.
              1 submarine placed in 101 Sea Zone
              1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Japanese regular : 0.00
      

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  1 infantry owned by the Chinese retreated to Sikang
                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Tsinghai to Sikang
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : 0.33
      

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 79 Sea Zone to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 infantry moved from Syria to Iraq
              1 infantry moved from Iraq to Persia
      
          Combat - ANZAC
              Battle in Sumatra
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to New South Wales
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
              2 infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      
          Combat Move - French
              1 destroyer moved from 98 Sea Zone to 93 Sea Zone
      
          Combat - French
              Battle in 93 Sea Zone
                  French attack with 1 destroyer
                  Italians defend with 1 submarine
                      French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 destroyer in 93 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Italians lost in 93 Sea Zone
                  French win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      French regular : -0.33
      

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              3 infantry moved from Sikang to Tsinghai
              1 infantry moved from Sikang to Szechwan
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 41 Sea Zone to 79 Sea Zone
              1 infantry moved from Trans-Jordan to Syria
                    ANZAC take Syria from Neutral_Axis
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Burma to India
      
          Place Units - ANZAC
              1 fighter and 2 infantry placed in Queensland
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Sikang to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                      2 infantry owned by the Japanese lost in Yunnan
                  Japanese win with no units remaining. Battle score for attacker is -7
                  Casualties for Chinese: 1 fighter and 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Sikang to Szechwan
      
          Place Units - Chinese
              3 infantry placed in Suiyuyan
              Chinese undo move 1.
              2 infantry placed in Suiyuyan
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Japanese regular : 1.33
      

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 marine moved from Dutch New Guinea to 45 Sea Zone
              1 cruiser and 1 marine moved from 45 Sea Zone to 44 Sea Zone
              1 marine moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
              3 fighters moved from Java to India
              1 infantry moved from Shan State to Burma
              1 aaGun and 1 infantry moved from Java to 42 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              2 infantry moved from Egypt to Trans-Jordan
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 21 PUs; end with 23 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Shensi to Yunnan
              3 infantry moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
              1 infantry moved from Shensi to Suiyuyan
              2 infantry moved from Shensi to Sikang
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Szechwan
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.67
      Japanese regular : -0.67
      

      Savegame

      posted in Team Games
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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to Java
              2 fighters moved from New Zealand to Java
              1 marine moved from New Zealand to 63 Sea Zone
              1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 aaGun and 1 infantry moved from New South Wales to Queensland
              1 cruiser and 1 marine moved from 54 Sea Zone to 45 Sea Zone
              1 marine moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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