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    Posts made by Canuck12

    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 10 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
              1 bomber moved from Eastern United States to Brazil
              1 submarine moved from 44 Sea Zone to 35 Sea Zone
                    Americans take 44 Sea Zone from Japanese
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 tactical_bomber moved from Queensland to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
              2 fighters moved from Normandy Bordeaux to 95 Sea Zone
              2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
              1 artillery moved from Finland to Vyborg
                    Russians take Vyborg from Germans
      
          Combat - Americans
              Battle in 95 Sea Zone
                  Americans attack with 2 fighters
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 95 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 35 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 35 Sea Zone
                  Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
              Battle in Brazil
                  Americans attack with 1 artillery, 1 bomber and 1 infantry
                  Germans defend with 1 infantry
                      Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Brazil
                  Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in 55 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 55 Sea Zone
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Southern France
                  Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                  Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 2.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                  Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from 95 Sea Zone to Libya
              1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco
              1 fighter moved from Southern France to Morocco
              2 fighters moved from United Kingdom to 91 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 transports moved from 26 Sea Zone to 10 Sea Zone
              1 tactical_bomber moved from Eastern United States to 26 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 28 Sea Zone
              1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
              1 destroyer moved from 26 Sea Zone to 28 Sea Zone
              1 destroyer moved from 54 Sea Zone to 30 Sea Zone
              1 artillery, 1 battleship, 5 carriers, 3 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
              1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
              1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 aaGun moved from Normandy Bordeaux to Southern France
              1 bomber moved from Brazil to French Guiana
      
          Place Units - Americans
              3 infantry placed in Western United States
              2 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone
              3 infantry placed in Normandy Bordeaux
              3 mech_infantrys placed in Norway
              4 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 63 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.50
      Italians regular : -0.67
      Japanese regular : 1.33
      Germans regular : -0.33
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from Rostov to Bryansk
              2 infantry moved from Trans-Jordan to Egypt
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
              1 artillery placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 marine moved from Queensland to 54 Sea Zone
              1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone
              1 marine moved from 34 Sea Zone to Paulau Island
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Paulau Island
                  ANZAC attack with 1 marine
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                      1 marine owned by the ANZAC lost in Paulau Island
                      1 infantry owned by the Japanese lost in Paulau Island
                  Japanese win with no units remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 marine
                  Casualties for Japanese: 1 infantry
              Battle in Celebes
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Celebes
                      1 infantry owned by the Japanese lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              2 infantry moved from Egypt to Trans-Jordan
              1 destroyer moved from 54 Sea Zone to 61 Sea Zone
              1 fighter moved from Rostov to Baltic States
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
              2 infantry placed in Queensland
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Queensland: 8 infantry
              EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
              EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter and 7 infantry
              EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from United Kingdom to 110 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 1.00
      ANZAC regular : 0.17
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 marine moved from Queensland to 54 Sea Zone
              1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone
              1 marine moved from 34 Sea Zone to Paulau Island
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Paulau Island
                  ANZAC attack with 1 marine
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                      1 marine owned by the ANZAC lost in Paulau Island
                      1 infantry owned by the Japanese lost in Paulau Island
                  Japanese win with no units remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 marine
                  Casualties for Japanese: 1 infantry
              Battle in Celebes
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Celebes
                      1 infantry owned by the Japanese lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              2 infantry moved from Egypt to Trans-Jordan
              1 destroyer moved from 54 Sea Zone to 61 Sea Zone
              1 fighter moved from Rostov to Baltic States
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
              2 infantry placed in Queensland
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Queensland: 8 infantry
              EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
              EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter and 7 infantry
              EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from United Kingdom to 110 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 1.00
      ANZAC regular : 0.17
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuyan to Chahar
              2 infantry moved from Suiyuyan to Hopei
              3 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
              Battle in Szechwan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      1 mech_infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Suiyuyan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.50
      Japanese regular : 0.67
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 2 destroyers, 2 fighters, 11 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
              1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
              1 artillery and 1 infantry moved from 126 Sea Zone to Norway
              1 infantry moved from Normandy Bordeaux to Southern France
                    Americans take Southern France from Italians
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 destroyer moved from 54 Sea Zone to 34 Sea Zone
              7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
              1 mech_infantry moved from Morocco to Algeria
              4 fighters moved from Normandy Bordeaux to Algeria
              1 fighter moved from Morocco to Algeria
      
          Combat - Americans
              Battle in Philippines
              Battle in Norway
                  Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Algeria
                  Americans attack with 5 fighters and 1 mech_infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 5 fighters and 1 mech_infantry in Algeria, round 2 : 6/6 hits, 2.67 expected hits
                      Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in Algeria
                      1 infantry owned by the Italians lost in Algeria
                  Americans win with 5 fighters remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Italians: 1 infantry
              Battle in 34 Sea Zone
                  Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 7/9 hits, 4.50 expected hits
                      Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              5 fighters moved from Algeria to Morocco
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 carrier and 1 fighter moved from 112 Sea Zone to 126 Sea Zone
              1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Norway to 110 Sea Zone
              1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              1 cruiser and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
              7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              2 destroyers and 2 transports placed in 10 Sea Zone
              2 fighters placed in Western United States
              4 infantry placed in Western United States
              1 artillery and 2 infantry placed in Normandy Bordeaux
              2 artilleries and 3 infantry placed in Eastern United States
              2 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 66 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 7.00
      Japanese regular : -0.17
      Italians regular : 0.67
      Germans regular : -0.33
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 33 Sea Zone to 34 Sea Zone
              1 fighter moved from Caroline Islands to 34 Sea Zone
      
          Combat - ANZAC
              Battle in 34 Sea Zone
                  ANZAC attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 34 Sea Zone
                  ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              1 fighter moved from 34 Sea Zone to Queensland
              1 cruiser moved from 33 Sea Zone to 54 Sea Zone
              3 fighters moved from Bryansk to Rostov
      
          Place Units - ANZAC
              1 artillery and 1 marine placed in Queensland
              1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Norway
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.17
      ANZAC regular : 0.17
      

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              2 infantry moved from Kansu to Suiyuyan
              2 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              2 infantry placed in Sikang
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              2 infantry moved from Kansu to Suiyuyan
              2 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              2 infantry placed in Sikang
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              3 fighters moved from Rostov to Bryansk
      
          Place Units - ANZAC
              1 infantry placed in Queensland
              1 destroyer and 1 submarine placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      Canuck12C
      Canuck12
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
              3 infantry moved from Suiyuyan to Chahar
              3 infantry moved from Suiyuyan to Hopei
              1 infantry moved from Sikang to Szechwan
              1 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Battle in Szechwan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  1 infantry owned by the Chinese retreated to Sikang
                  Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Chahar
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 3 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Suiyuyan
                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Tsinghai to Shensi
              1 infantry moved from Tsinghai to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.33
      Japanese regular : 0.33
      

      Savegame

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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
      
          Combat - ANZAC
              Battle in 44 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              3 fighters moved from India to Rostov
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
              1 fighter placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
              EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
      
          Combat - ANZAC
              Battle in 44 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              3 fighters moved from India to Rostov
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
              1 fighter placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              4 infantry moved from Kansu to Suiyuyan
              1 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Sikang to Shensi
              2 infantry moved from Sikang to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Caroline Islands
              1 infantry moved from New South Wales to Queensland
              1 cruiser moved from 54 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              1 fighter placed in Queensland
              1 submarine placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.33
      

      Savegame

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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
              1 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
      
          Place Units - ANZAC
              1 fighter and 1 infantry placed in Queensland
              1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              2 infantry moved from Suiyuyan to Hopei
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  2 infantry owned by the Chinese retreated to Szechwan
                  Japanese win with 2 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Suiyuyan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : 0.00
      

      Savegame

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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from India to 41 Sea Zone
      
          Combat - ANZAC
              Battle in 41 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 41 Sea Zone to India
      
          Place Units - ANZAC
              1 fighter and 2 infantry placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Sikang to Szechwan
              1 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
      
          Place Units - Chinese
              1 infantry placed in Kansu
              2 infantry placed in Sikang
              1 infantry placed in Tsinghai
              Chinese undo move 3.
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : -0.67
      

      Savegame

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