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    Posts made by calvinhobbesliker

    • RE: IC in Manchuria

      @Charles:

      One thing to clearify: someone earlier said that the US could capture an IC in Manchuria. Impossible. 1 US won’t capture Manchuria but instead China will assume control(liberating a territory) 2 Any IC in China is immediately destroyed if an Allied power liberates that territory or China simply captures it.

      Now, my advice:
      Only build an IC in Manchuria if you are threatening Russia. If you aren’t threatening Russia build an IC in Shantung or Kiagsu(for anti China) or Undo China or kwangtung or Malaya for anti India. Several ICs can be good. I personally like to buy an IC in Shantung J1 and (j1) attack) an IC in Indochina J2 and an IC in Kwangtung in J 3.

      Wrong game. This is 1942, where China isn’t a country.

      posted in Axis & Allies 1942 2nd Edition
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Global 2nd edition Q+A ( AAG40.2)

      But the rule says “any accompanying battleships and cruisers in that sea zone,” so that loophole doesn’t exist.

      posted in Axis & Allies Global 1940
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: 2015 League Post Game Results Here

      http://www.axisandallies.org/forums/index.php?topic=37000.new#new

      regularkid over calvinhobbesliker

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      Wow, I was hoping for a bit better luck in that naval battle, but I guess I shouldn’t be too surprised…(you survived with 3 fighters and a damaged BB). I actually think I’m going to surrender, since the US is way too weak to fight either of the Axis sides…

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      Sorry for the double post. Again, I’d like order of losses before I roll the naval battle.

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 31 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                  1 fighter moved from Guam to 31 Sea Zone
                  3 fighters moved from Hawaiian Islands to 31 Sea Zone
                  2 carriers and 1 fighter moved from 10 Sea Zone to 31 Sea Zone
                  1 bomber moved from Western United States to 31 Sea Zone

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      Order of losses in 31?

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 31 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                  1 fighter moved from Guam to 31 Sea Zone
                  3 fighters moved from Hawaiian Islands to 31 Sea Zone
                  2 carriers and 1 fighter moved from 10 Sea Zone to 31 Sea Zone
                  1 bomber moved from Western United States to 31 Sea Zone

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      Second bump.

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      @regularkid:

      There are 10 planes in the battle (5 fighters, 5 tac bombers)

      Four planes started in sz 31 (wake). They have 3 movement left, and can land on Marshall Islands.

      The remaining six planes can land on the carriers. (The carrier from Caroline islands hasn’t moved yet. It’ll move during non-combat if need be).

      Yes, you’re right…my bad.

      No scramble.

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Russia/Japan neutrality pact

      Russia attacking Japanese controlled Chinese territories bordering Mongolia also counts as Russian aggression.

      posted in Axis & Allies Global 1940
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      Hold on…you moved 4 planes from the Carolines and 4 planes from SZ33 to SZ26, so you have 8 planes that have only 1 move left in noncombat. However, you only have 3 carriers, so 2 of them have no safe landing spot…am I missing something?

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 submarine moved from 112 Sea Zone to 105 Sea Zone
                  3 artilleries and 5 infantry moved from Novgorod to Belarus
                  2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                  1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
                  1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                  1 infantry moved from Western Ukraine to Bessarabia
                  2 infantry moved from Rostov to Bryansk
                  1 armour and 2 mech_infantrys moved from Russia to Bryansk
                  2 aaGuns moved from Samara to Kazakhstan
                  2 aaGuns and 18 infantry moved from Buryatia to Amur

      Place Units - Russians
                  2 artilleries and 1 infantry placed in Ukraine
                  3 artilleries placed in Novgorod
                  1 armour and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      No scramble.

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Politics - French
                  French takes Political Action: Political Action French To War With Japanese
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
                  Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                  Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                  Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                  Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                  Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                  Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                  Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                  Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                  Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                  Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                  Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                  Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                  Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                  Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                  Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                  Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                  Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                  Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                  Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                  Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                  Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                  Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                  Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                  Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                  Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                  Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                  Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                  Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                  Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                  Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                  Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                  Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                  Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                  Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                  Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                  Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                  Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                  Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                  Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                  Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                  Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                  Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                  Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone

      Turn Complete - French

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      So, if Germany takes Southern France, say, what happens to the Vichy French territories? The rules say that the Vichy French units are disbanded, but do the territories remain pro-Axis neutral? Do they revert to Free French?

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from Malaya to Shan State
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland

      Place Units - ANZAC
                  1 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Air raids

      @Young:

      Is there really any reason to bomb the London factory if there is no intension to conduct sealion?

      Well, it would slow down any Atlantic fleet construction, but the UK can build a bit more slowly in Canada instead…

      posted in Axis & Allies Global 1940
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter moved from Malta to 97 Sea Zone
                  1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 fighter moved from Scotland to 97 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                  1 battleship moved from 111 Sea Zone to 110 Sea Zone
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 armour moved from Alexandria to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 armour moved from 76 Sea Zone to Ethiopia
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 cruiser moved from 39 Sea Zone to 76 Sea Zone

      Combat - British
                  Battle in 96 Sea Zone
                      British attack with 1 cruiser and 1 fighter
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 cruiser remaining. Battle score for attacker is 5
                      Casualties for British: 1 fighter
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in 110 Sea Zone
                      British attack with 1 battleship, 1 cruiser and 1 destroyer
                      Germans defend with 1 battleship
                      Units damaged: 1 battleship owned by the British
                      British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                      Casualties for Germans: 1 battleship
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                      Italians defend with 1 battleship, 1 cruiser and 1 transport
                      Units damaged: 1 carrier owned by the British
                      British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                      Casualties for British: 1 fighter
                      Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                  Battle in Ethiopia
                      British attack with 1 armour, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 2 infantry
                      British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - British
                  1 fighter moved from 97 Sea Zone to Malta
                  1 tactical_bomber moved from 97 Sea Zone to Malta
                  1 bomber moved from 97 Sea Zone to Malta
                  1 artillery moved from Alexandria to Egypt
                  1 battleship moved from 37 Sea Zone to 54 Sea Zone
                  3 infantry moved from Malaya to Shan State
                  1 fighter moved from Burma to India
                  2 infantry moved from India to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  1 aaGun and 2 infantry moved from Scotland to United Kingdom
                  1 artillery and 1 infantry moved from Ontario to Quebec

      Place Units - British
                  1 fighter and 6 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2,5,3
                  British collect 26 PUs (3 lost to blockades); end with 26 PUs total
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

      Place Units - UK_Pacific
                  1 artillery, 3 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 21 PUs total
                  Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
    • RE: Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)

      Bump #1.

      posted in League
      calvinhobbeslikerC
      calvinhobbesliker
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