Take your time on moves, no rush at all.
Enjoy the cruise!
Take your time on moves, no rush at all.
Enjoy the cruise!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 aaGuns, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
1 bomber moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria
2 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 artilleries, 3 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Bulgaria
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Bulgaria
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 fighter in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 30 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in 30 Sea Zone
Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 carrier in 30 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier and 1 fighter
Battle in Hawaiian Islands
Americans attack with 2 armour, 2 artilleries, 8 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 7 infantry
AA fire in Hawaiian Islands : 0/3 hits
Americans roll dice for 3 battleships and 2 cruisers in Hawaiian Islands, round 2 : 1/5 hits
Americans roll dice for 2 armour, 2 artilleries, 8 fighters, 3 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 9/17 hits
Japanese roll dice for 1 aaGun, 2 artilleries and 7 infantry in Hawaiian Islands, round 2 : 4/9 hits
7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 artillery owned by the Americans, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 armour, 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun, 2 artilleries and 7 infantry
Non Combat Move - Americans
1 fighter moved from 8 Sea Zone to British Columbia
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 102 Sea Zone to 101 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
5 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 artillery placed in Western United States
2 aaGuns and 1 infantry placed in Greece
1 artillery and 2 infantry placed in Turkey
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
British repair damage of 7x factory_major; Remaining resources: 38 PUs;
British buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 2 infantry moved from Turkey to Greece
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 armour, 2 artilleries and 24 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 armour, 2 artilleries and 24 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 24 infantry in Burma, round 2 : 6/27 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 artillery, 5 infantry and 1 mech_infantry moved from Turkey to Greece
1 armour and 1 mech_infantry moved from Egypt to Syria
3 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Turkey to Greece
3 mech_infantrys moved from Persia to Turkey
3 armour and 7 mech_infantrys moved from Eastern Persia to Iraq
1 bomber, 4 fighters and 2 tactical_bombers moved from Iraq to Greece
1 fighter moved from 97 Sea Zone to Greece
2 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - British
8 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry
I’m sorry, I’ve been swamped with work the last few days.
I hope to get some time to do my turn tomorrow, but if I don’t I should be able to do it Monday or Tuesday nights.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
8 artilleries and 8 infantry moved from Bryansk to Belarus
1 infantry moved from Urals to Timguska
2 artilleries moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Timguska
Combat - Russians
Battle in Belarus
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 8 artilleries and 8 infantry in Belarus, round 2 : 4/16 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits
1 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 8 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Timguska
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour; Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Timguska, round 2 : 3/4 hits
Germans roll dice for 1 armour and 1 infantry in Timguska, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Timguska
Russians win, taking Timguska from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Russia to Bryansk
4 artilleries and 21 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 armour and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Caucasus to Kazakhstan
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 artillery, 3 fighters and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Northern Territory
ANZAC attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 artillery and 3 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Territory, round 2 : 4/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Northern Territory, round 2 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - ANZAC
3 fighters moved from Northern Territory to New South Wales
2 aaGuns, 1 armour and 1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Turkey to Greece
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Turkey to Greece
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 factory_minors, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iraq to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 95 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 battleships, 3 carriers and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
2 carriers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 11 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Turkey to Greece
1 bomber moved from 95 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
Place Units - Americans
4 transports placed in 10 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Western United States
1 factory_minor placed in Greece
1 factory_minor placed in Turkey
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 bomber moved from Iraq to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Non Combat Move - British
2 artilleries moved from Turkey to Greece
1 artillery and 2 infantry moved from Northwest Persia to Turkey
3 infantry moved from Iraq to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Iraq
3 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from 97 Sea Zone to Greece
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from 97 Sea Zone to Greece
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
2 destroyers placed in 106 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 1 bomber
EDIT: Removing units owned by British from Greece: 1 bomber
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 bomber moved from Iraq to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 factory_minors, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iraq to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/6 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Smolensk, round 3 : 0/3 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 : 3/5 hits
Germans roll dice for 2 artilleries in Smolensk, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 artilleries and 1 infantry moved from Samara to Novosibirsk
2 artilleries moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 armour and 2 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 49 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
2 infantry moved from Iraq to Turkey
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
4 infantry moved from Spain to Gibraltar
1 fighter moved from Spain to 97 Sea Zone
2 infantry moved from Iraq to Turkey
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 7 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from Spain to 92 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Spain to Turkey
6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
6 artilleries and 6 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Spain to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 6 transports
Germans defend with 1 transport; Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 97 Sea Zone, round 2 : 4/9 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 transport owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 28
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in Greece
Americans attack with 6 artilleries and 6 infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 6 artilleries and 6 infantry in Greece, round 2 : 5/12 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 6 artilleries and 5 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Turkey, round 2 : 1/5 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Turkey, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Turkey
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Turkey, round 3 : 4/5 hits
Italians roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Turkey
Americans win, taking Turkey from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
4 aaGuns, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Spain to Gibraltar
1 bomber moved from Turkey to Iraq
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Spain
Turn Complete - Americans
Americans collect 58 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 31 PUs;
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;
Combat Move - British
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 fighter and 1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Spain to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - British
Battle in Malta
Battle in Normandy Bordeaux
British attack with 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Malta from Italians, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 2 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 fighter, 3 mech_infantrys and 3 tactical_bombers; Italians defend with 1 mech_infantry
British roll dice for 2 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/12 hits
Italians roll dice for 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 4/8 hits
1 mech_infantry owned by the Italians, 3 mech_infantrys owned by the British, 2 tactical_bombers owned by the Germans, 3 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
British roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Caucasus, round 3 : 5/8 hits
Italians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Caucasus
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Casualties for British: 2 armour and 3 mech_infantrys
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Spain to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
2 artilleries and 5 infantry moved from Spain to Gibraltar
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 artilleries moved from Iraq to Turkey
3 armour and 4 mech_infantrys moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 7 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from Spain to 92 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Spain to Turkey
6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
6 artilleries and 6 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Spain to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
3 artilleries and 3 infantry moved from Tambov to Samara
1 artillery and 1 infantry moved from Tambov to Samara
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
2 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
2 artilleries and 2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Samara
3 artilleries and 3 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Samara
Russians attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Samara, round 2 : 5/10 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Bryansk, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
8 artilleries and 17 infantry moved from Tambov to Bryansk
2 aaGuns moved from Tambov to Bryansk
1 aaGun moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
15 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
I will say, this is the first time I have ever used the Flying Tigers as a blocker…didn’t exactly expect that at the beginning of the game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Spain to 110 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 bomber moved from 110 Sea Zone to Spain
2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 8 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 infantry placed in Spain
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
16 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Turkey
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to Turkey
1 mech_infantry moved from Iraq to Turkey
Combat - British
Battle in Turkey
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/5 hits
Italians roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Turkey
British win, taking Turkey from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from United Kingdom to Spain
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 bomber moved from Union of South Africa to Persia
2 fighters and 1 tactical_bomber moved from Turkey to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
2 mech_infantrys moved from Afghanistan to Persia
3 aaGuns, 2 artilleries and 20 infantry moved from Burma to India
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour
Just letting you know I didn’t miss the post, just thinking