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    Posts made by CaesarsGaul

    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Allies
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                  1 fighter moved from Formosa to 37 Sea Zone
                  2 bombers moved from Japan to 37 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 armour and 1 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to Philippines
                  1 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery moved from Kiangsu to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  1 fighter moved from 33 Sea Zone to 35 Sea Zone
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
                  1 fighter moved from Okinawa to Kwangtung
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
                  1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                  2 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines

      Combat - Japanese
                  Battle in Borneo
                  Battle in 35 Sea Zone
                      Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                      Americans defend with 1 destroyer and 1 submarine
                          Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  1/4 hits
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Japanese
                          Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
                      Japanese win, taking Borneo from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer and 1 submarine
                      Casualties for Japanese: 1 submarine
                  Battle in 37 Sea Zone
                      Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                      British defend with 1 battleship
                          Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 :  2/4 hits
                          British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                          1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                      Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                      Casualties for British: 1 battleship
                      Casualties for Japanese: 1 cruiser
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
                      British defend with 2 infantry; UK_Pacific defend with 1 harbour
                          Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 :  6/12 hits
                          UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                      Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Philippines
                      Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                      Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                          Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  2/5 hits
                          Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  3/3 hits
                          2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                          Japanese roll dice for 1 armour and 1 tactical_bomber in Philippines, round 3 :  2/2 hits
                          Americans roll dice for 1 fighter in Philippines, round 3 :  1/1 hits
                          1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is -5
                      Casualties for Americans: 1 fighter and 2 infantry
                      Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/5 hits
                          Chinese roll dice for 2 infantry in Yunnan, round 3 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 4 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Japanese
                  1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                  1 fighter moved from 37 Sea Zone to 43 Sea Zone
                  1 fighter moved from 35 Sea Zone to 43 Sea Zone
                  1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                  1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                  1 fighter moved from Korea to 36 Sea Zone
                  5 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
                  2 bombers moved from 37 Sea Zone to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
                  1 infantry moved from Jehol to Chahar
                  1 artillery moved from Jehol to Chahar
                  1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
                  4 infantry moved from Korea to Manchuria
                  1 artillery and 2 infantry moved from Shantung to Anhwe
                  1 infantry moved from Kiangsu to Anhwe
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  2 infantry moved from Kiangsu to Kiangsi
                  1 mech_infantry moved from Jehol to Anhwe

      Place Units - Japanese
                  3 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 40 PUs; end with 45 PUs

      triplea_43728.0_Jap1.tsvg

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      Scramble in SZ 35?

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Allies
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                  1 fighter moved from Formosa to 37 Sea Zone
                  2 bombers moved from Japan to 37 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 armour and 1 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to Philippines
                  1 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery moved from Kiangsu to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  1 fighter moved from 33 Sea Zone to 35 Sea Zone
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
                  1 fighter moved from Okinawa to Kwangtung
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
                  1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                  2 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines

      triplea_43728.0_Jap1.tsvg

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Russians to Bryansk: 1 artillery
                  EDIT: Turning off Edit Mode
                  1 submarine moved from 103 Sea Zone to 91 Sea Zone
                  1 submarine moved from 108 Sea Zone to 91 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  2 bombers moved from Germany to 93 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
                  1 fighter moved from Holland Belgium to 111 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 artillery moved from Holland Belgium to Normandy Bordeaux
                  3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                  3 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France

      Combat - Germans
                  Battle in France
                      Germans attack with 6 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                          Germans roll dice for 6 armour, 2 artilleries, 7 infantry and 1 mech_infantry in France, round 2 :  7/16 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  6/11 hits
                          1 aaGun owned by the French, 6 infantry owned by the French and 6 infantry owned by the Germans lost in France
                          Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 1 mech_infantry in France, round 3 :  4/10 hits
                          French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 :  4/5 hits
                          1 mech_infantry owned by the Germans, 1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French, 2 artilleries owned by the Germans and 1 armour owned by the French lost in France
                          Germans roll dice for 6 armour in France, round 4 :  2/6 hits
                          French roll dice for 1 fighter in France, round 4 :  1/1 hits
                          1 fighter owned by the French and 1 armour owned by the Germans lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 5 armour remaining. Battle score for attacker is 14
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for Germans: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in Normandy Bordeaux
                      Germans attack with 1 artillery and 3 mech_infantrys
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 2 :  1/4 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                          1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                          Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 3 :  1/3 hits
                          French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                          1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from French with 2 mech_infantrys remaining. Battle score for attacker is -1
                      Casualties for French: 1 artillery and 1 infantry
                      Casualties for Germans: 1 artillery and 1 mech_infantry
                  Battle in 93 Sea Zone
                      Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                      French defend with 1 cruiser and 1 destroyer
                          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 :  4/4 hits
                          French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  0/2 hits
                          1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                      Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                      Casualties for French: 1 cruiser and 1 destroyer
                  Battle in 91 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 cruiser
                          Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 1 cruiser in 91 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans lost in 91 Sea Zone
                          Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                          British roll dice for 1 cruiser in 91 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                          British roll dice for 1 cruiser in 91 Sea Zone, round 4 :  1/1 hits
                          1 submarine owned by the Germans lost in 91 Sea Zone
                      British win with 1 cruiser remaining. Battle score for attacker is -12
                      Casualties for Germans: 2 submarines
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans lost in 106 Sea Zone
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 5 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 6 :  1/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 :  1/1 hits
                          1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
                      British win with 1 transport remaining. Battle score for attacker is -4
                      Casualties for Germans: 2 submarines
                      Casualties for British: 1 destroyer
                  Battle in 111 Sea Zone
                      Germans attack with 1 battleship, 3 fighters, 1 submarine and 2 tactical_bombers
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 :  3/6 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/3 hits
                      Units damaged: 1 battleship owned by the Germans
                          1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 :  2/6 hits
                          British roll dice for 1 battleship in 111 Sea Zone, round 3 :  0/1 hits
                          1 battleship owned by the British lost in 111 Sea Zone
                      Germans win with 1 battleship, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 40
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in Yugoslavia
                      Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                          Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  2/11 hits
                          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                          2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                      6 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                      Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for Neutral_Allies: 2 infantry
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                  3 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                  2 infantry moved from Denmark to 113 Sea Zone
                  2 infantry moved from 113 Sea Zone to Norway
                  2 aaGuns moved from Germany to Slovakia Hungary
                  1 aaGun moved from Germany to Poland
                  1 armour moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  2 infantry moved from Slovakia Hungary to Romania
                  2 bombers, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                  3 artilleries and 11 infantry moved from Germany to Poland
                  1 armour moved from Poland to Slovakia Hungary
                  1 tactical_bomber moved from Germany to Western Germany
                  1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany

      Place Units - Germans
                  1 submarine placed in 113 Sea Zone
                  2 bombers placed in Western Germany

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 58 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

      triplea_43728.0_Ger1.tsvg

      posted in League
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      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      Scramble orders in Scotland?

      posted in League
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      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Russians to Bryansk: 1 artillery
                  EDIT: Turning off Edit Mode
                  1 submarine moved from 103 Sea Zone to 91 Sea Zone
                  1 submarine moved from 108 Sea Zone to 91 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  2 bombers moved from Germany to 93 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
                  1 fighter moved from Holland Belgium to 111 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 artillery moved from Holland Belgium to Normandy Bordeaux
                  3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                  3 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France

      triplea_43728.0_Ger1.tsvg

      posted in League
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      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      Test summary from TripleA, engine version: 1.9, time: 6:43:37 PM

      posted in League
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      CaesarsGaul
    • Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      Allied bid is: British Artillery in Sudan & Russian Artillery in Bryansk

      posted in League
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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      More just the seemingly one-dimensional view of your armies as of the beginning of turn 4. 90+% of Germany units were in Germany / E. Poland / Poland, no presence in the Med, Africa, France, or Atlantic. For Japan, no early attempt at protecting the Carolines, much of the navy pressed down to Sumatra even though India was well fortified.

      It was just a heavier concentration of units/resources towards these specific fronts than I’ve seen before, with other flanks more open than most leave them.

      Obviously it worked well though.

      And I’ll place those artillery for you.

      posted in League
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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      I’ve had some success with the Spanish invasion; I don’t normally do it though. In this case, it was more of the fact that I felt I would lose Russia if I didn’t, which would have ended the game much earlier. But Japan was too strong to let me focus enough resources in Spain. If I hold Spain, I don’t have to worry about most of the neutrals and I was fine with the UK focusing in the Middle East given the lack of a German navy. But Germany just had too many resources by then.

      I probably needed to be more aggressive with the US and Russian combined invasion while I was still in Spain.

      Yeah, it’s been a long game. Combination of the 15 turns and me being slower than normal.

      I’m comfortable conceding this one at this point though - the Allies are getting drastically out produced and I am going to lose either Moscow or the Middle East in the next 3 turns pretty much no matter what I do.

      Your super-blitz to start the game was interesting - it’s actually the most aggressive opening I’ve played against to date.

      I can set up a new game thread and do my G1 moves in that, probably tomorrow night.

      Do you want to post the result of this one (spoils of war, perhaps) in the main results thread?

      posted in League
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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      I’ve got to say, it’s not looking good for the allies here.

      Something about Germany having S. America & Africa…

      But I’ll put up as good of a Russian defense as I can manage. Little hope though

      posted in League
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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Purchase Units - Russians
                  Russians buy 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                  1 artillery and 2 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Bryansk to Western Ukraine
                  1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                  1 fighter and 1 tactical_bomber moved from Russia to Ukraine

      Combat - Russians
                  Battle in Buryatia
                      Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      Japanese defend with 1 fighter, 1 infantry and 1 mech_infantry
                          Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 :  1/4 hits
                          Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 2 :  0/3 hits
                          1 infantry owned by the Japanese lost in Buryatia
                          Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 3 :  2/4 hits
                          Japanese roll dice for 1 fighter and 1 mech_infantry in Buryatia, round 3 :  0/2 hits
                          1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buryatia
                      Russians win, taking Buryatia from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                      Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                  Battle in Ukraine
                      Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                          Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  4/5 hits
                          Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                          2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 artillery and 2 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                          Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 armour and 1 mech_infantry moved from Urals to Russia
                  3 artilleries and 2 infantry moved from Samara to Russia
                  1 aaGun, 1 armour, 13 artilleries and 21 infantry moved from Bryansk to Russia
                  1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                  1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                  1 artillery moved from Urals to Novosibirsk

      Place Units - Russians
                  9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 25 PUs; end with 25 PUs

      triplea_42278.0_Rus15.tsvg

      posted in League
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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Combat Move - ANZAC

      Combat Move - French

      Turn Complete - French

      triplea_42278.0_Fre14.tsvg

      posted in League
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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Purchase Units - Americans
                  Americans repair damage of 4x factory_minor; Remaining resources: 58 PUs;
                  Americans buy 1 carrier, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;

      Combat Move - Americans
                  1 tactical_bomber moved from Greece to 98 Sea Zone
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 submarine moved from 26 Sea Zone to 30 Sea Zone
                  3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
                  2 fighters moved from Hawaiian Islands to 30 Sea Zone
                  1 fighter moved from 26 Sea Zone to 30 Sea Zone
                  6 fighters moved from 26 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Battle in 98 Sea Zone
                      Americans attack with 1 tactical_bomber
                      Germans defend with 2 transports
                          2 transports owned by the Germans lost in 98 Sea Zone
                      Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Germans: 2 transports
                  Battle in 30 Sea Zone
                      Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 :  3/6 hits
                          Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 30 Sea Zone
                      Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 16 Sea Zone
                      Americans attack with 6 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 6 fighters in 16 Sea Zone, round 2 :  4/6 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  3 infantry moved from Turkey to Greece
                  1 tactical_bomber moved from 98 Sea Zone to Greece
                  2 artilleries and 2 infantry moved from Eastern United States to Central United States
                  2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
                  6 fighters moved from 16 Sea Zone to 26 Sea Zone
                  3 fighters moved from 30 Sea Zone to 26 Sea Zone
                  1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                  1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  3 infantry placed in Greece
                  3 mech_infantrys placed in Turkey
                  1 carrier placed in 101 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  1 destroyer placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 57 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 3 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 3 PUs

      Purchase Units - British
                  British buy 1 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
                  2 mech_infantrys moved from Turkey to Trans-Jordan
                  1 fighter moved from Greece to Trans-Jordan

      Combat - British
                  Battle in Trans-Jordan
                      British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 artillery and 1 infantry
                          British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  0/6 hits
                          Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                          British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 :  2/6 hits
                          Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  0/2 hits
                          1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
                      British win, taking Trans-Jordan from Germans with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 1 infantry

      Non Combat Move - British
                  2 fighters moved from Greece to Persia
                  1 tactical_bomber moved from Greece to Iraq
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                  2 mech_infantrys moved from Turkey to Iraq
                  1 mech_infantry moved from Turkey to Persia
                  4 armour and 4 mech_infantrys moved from Eastern Persia to Afghanistan
                  1 armour and 1 mech_infantry moved from Turkey to Persia
                  1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                  3 mech_infantrys moved from Turkey to Greece
                  1 bomber moved from Iraq to Greece

      Place Units - British
                  1 armour, 1 bomber and 1 mech_infantry placed in Iraq
                  3 mech_infantrys placed in Persia

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                  UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs
                  Some Units in India change ownership: 1 infantry

      triplea_42278.0_UK_14.tsvg

      posted in League
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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      I was getting the same error still, so I replied to the email you sent with the updated file from my end.

      Chris / Caesar’s Gaul

      posted in League
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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      I’m not sure why, but TripleA is not letting me post my moves from Anzac/France.

      I’m getting the error message:
      “Summary Text: Unknown error, please contact the forum owner and also post a bug to the tripleA development team”

      Although I’m not sure who the forum owner is / where these bugs get reported. Do you know?

      Regarding my moves, the only move I am making here is:
      I moved the 3 Anzac fighters from Fiji to Hawaii.

      If you want to do that move on your end, feel free to just make that single move and then you can do your German turn.

      posted in League
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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 battleship, 9 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 fighter moved from Eastern United States to 89 Sea Zone
                  1 armour moved from Greece to Bulgaria
                        Americans take Bulgaria from Germans
                  1 armour moved from Bulgaria to Greece
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
                  2 fighters moved from Wake Island to 16 Sea Zone
                  1 fighter moved from 26 Sea Zone to 16 Sea Zone
                  3 fighters moved from 26 Sea Zone to 30 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 30 Sea Zone

      Combat - Americans
                  Battle in 89 Sea Zone
                      Americans attack with 1 fighter
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 89 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in 30 Sea Zone
                      Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                      Japanese defend with 1 destroyer and 1 submarine
                          Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 :  4/8 hits
                          Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
                      Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 destroyer and 1 submarine
                  Battle in 16 Sea Zone
                      Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/5 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                  5 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
                  2 fighters moved from 26 Sea Zone to Hawaiian Islands
                  1 destroyer moved from 2 Sea Zone to 10 Sea Zone
                  2 transports moved from 26 Sea Zone to 10 Sea Zone
                  1 fighter moved from 89 Sea Zone to Eastern United States

      Place Units - Americans
                  3 infantry placed in Greece
                  3 infantry placed in Turkey
                  1 battleship and 2 transports placed in 101 Sea Zone
                  2 artilleries and 2 infantry placed in Eastern United States
                  1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 3 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 3 PUs

      Purchase Units - British
                  British buy 1 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 5x factory_major; Remaining resources: 3 PUs;
                  UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British

      Combat - British

      Non Combat Move - British
                  4 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
                  1 armour and 1 mech_infantry moved from Syria to Turkey
                  5 mech_infantrys moved from Iraq to Turkey
                  3 aaGuns, 1 armour, 2 artilleries and 24 infantry moved from Burma to India

      Place Units - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to Iraq: 1 bomber
                  EDIT: Removing units owned by British from Greece: 1 bomber
                  EDIT: Turning off Edit Mode
                  1 armour and 2 mech_infantrys placed in Union of South Africa
                  3 mech_infantrys placed in Iraq
                  2 mech_infantrys placed in Persia

      Turn Complete - British
                  British collect 33 PUs; end with 34 PUs

      Place Units - UK_Pacific
                  1 infantry placed in India
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Iraq: 1 bomber
                  EDIT: Adding units owned by British to Greece: 1 bomber
                  EDIT: Turning off Edit Mode

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                  UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
                  Some Units in India change ownership: 1 infantry

      triplea_42278.0_UK_13.tsvg

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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      Hey,

      I’m sorry.

      I should have time to get my turn done tonight.

      posted in League
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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Purchase Units - Russians
                  Russians buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 1 infantry moved from Timguska to Yenisey
                  1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
                  1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                        Russians take Evenkiyskiy from Japanese
                  1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                  1 mech_infantry moved from Bryansk to Vologda
                  1 mech_infantry moved from Belarus to Archangel
                        Russians take Archangel from Germans
                  1 infantry moved from Belarus to Novgorod
                        Russians take Novgorod from Germans
                  1 armour moved from Novosibirsk to Yenisey
                  1 artillery moved from Novosibirsk to Kazakhstan
                  1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
                  1 armour and 1 mech_infantry moved from Bryansk to Ukraine
                  1 armour moved from Belarus to Ukraine

      Combat - Russians
                  Battle in Vologda
                      Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 artillery
                          Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  0/3 hits
                          Germans roll dice for 1 artillery in Vologda, round 2 :  1/1 hits
                          1 mech_infantry owned by the Russians lost in Vologda
                      retreated to Vologda
                      Germans win with 1 artillery remaining. Battle score for attacker is -4
                      Casualties for Russians: 1 mech_infantry
                  Battle in Kazakhstan
                      Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 2 armour
                          Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/5 hits
                          Germans roll dice for 2 armour in Kazakhstan, round 2 :  1/2 hits
                          1 armour owned by the Germans and 1 infantry owned by the Russians lost in Kazakhstan
                          Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 :  1/4 hits
                          Germans roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                          1 artillery owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                      Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                      Casualties for Germans: 2 armour
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Ukraine
                      Russians attack with 2 armour and 1 mech_infantry
                      Germans defend with 1 factory_minor and 1 infantry
                          Russians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 :  0/3 hits
                          Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                          Russians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 :  1/3 hits
                          Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Yenisey
                      Russians attack with 1 armour, 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                          Russians roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 3 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yenisey, round 3 :  0/1 hits
                          Russians roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 4 :  1/3 hits
                          Japanese roll dice for 1 infantry in Yenisey, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yenisey
                      Russians win, taking Yenisey from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  1 artillery moved from Timguska to Novosibirsk
                  1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                  1 fighter and 1 tactical_bomber moved from Vologda to Russia
                  1 aaGun moved from Bryansk to Russia
                  1 aaGun moved from Belarus to Novgorod
                  2 artilleries and 1 infantry moved from Belarus to Novgorod
                  1 armour moved from Belarus to Novgorod
                  1 mech_infantry moved from Bryansk to Russia
                  1 artillery and 1 infantry moved from Belarus to Novgorod
                  1 artillery and 1 infantry moved from Russia to Samara
                  4 artilleries and 2 infantry moved from Russia to Bryansk

      Place Units - Russians
                  1 artillery and 1 infantry placed in Volgograd
                  1 armour and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 25 PUs; end with 25 PUs

      triplea_42278.0_Rus13.tsvg

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      CaesarsGaul
    • RE: OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - ANZAC
                  ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 fighter moved from New South Wales to Fiji
                  2 fighters moved from New South Wales to Fiji

      Place Units - ANZAC
                  1 aaGun and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 5 PUs; end with 5 PUs

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from 97 Sea Zone to Greece

      Turn Complete - French

      triplea_42278.0_Fre12.tsvg

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