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    Posts made by CaesarsGaul

    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 3 bombers and 3 mech_infantrys; Remaining resources: 4 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Novgorod to Archangel
              1 armour moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Bryansk
              1 mech_infantry moved from Bryansk to Caucasus
                    Germans take Caucasus from Russians
              1 infantry moved from Bryansk to Tambov
              2 mech_infantrys moved from Bryansk to Volgograd
              2 tactical_bombers moved from Bryansk to Archangel
              1 tactical_bomber moved from Bryansk to Tambov
              1 bomber moved from Bryansk to Tambov
              5 bombers moved from Bryansk to Volgograd
      
          Combat - Germans
              Battle in Tambov
                  Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 1 mech_infantry and 2 tactical_bombers
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
              Battle in Volgograd
                  Germans attack with 5 bombers and 2 mech_infantrys
                  Russians defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
                      Germans roll dice for 5 bombers and 2 mech_infantrys in Volgograd, round 2 : 4/7 hits, 3.67 expected hits
                      Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                  Germans win with 4 bombers remaining. Battle score for attacker is -9
                  Casualties for Germans: 1 bomber and 2 mech_infantrys
                  Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
      
          Non Combat Move - Germans
              1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
              4 bombers moved from Volgograd to Bryansk
              2 tactical_bombers moved from Archangel to Bryansk
              2 mech_infantrys moved from Novgorod to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              4 mech_infantrys moved from Poland to Western Germany
              1 infantry moved from Western Germany to France
              2 mech_infantrys moved from Eastern Poland to Romania
              1 bomber moved from Western Germany to Bryansk
              1 tactical_bomber moved from Western Germany to Bryansk
      
          Place Units - Germans
              3 artilleries placed in Ukraine
              3 mech_infantrys placed in Novgorod
              3 bombers placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1,2,1,5,4,5,2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
              Germans collect 55 PUs (2 lost to blockades); end with 59 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Russians : 1.33
      

      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Dice Server Error

      Just to echo what Panther said, all I did was update my JDK installation.

      Triple A then picked up and used the latest JDK.

      posted in TripleA Support
      C
      CaesarsGaul
    • RE: Caesars Gaul (Axis) v. Aivanle (Allies, 16 IPC bid)

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 armour moved from Philippines to 35 Sea Zone
              1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
              1 armour and 1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from French Indo China to Shan State
              1 infantry moved from French Indo China to Yunnan
              1 infantry moved from Kiangsi to Hunan
                    Japanese take Hunan from Chinese
              2 bombers moved from Kwangsi to India
              2 fighters moved from 43 Sea Zone to Shan State
              2 fighters moved from Kwangsi to Shan State
              2 fighters moved from Kwangsi to Yunnan
              1 fighter moved from Kwangsi to Shan State
              1 fighter moved from Kwangsi to Yunnan
              1 fighter moved from 36 Sea Zone to Yunnan
              1 fighter moved from Kwangsi to Yunnan
              1 tactical_bomber moved from 35 Sea Zone to Yunnan
              3 tactical_bombers moved from Kwangsi to Yunnan
              4 tactical_bombers moved from Kwangsi to Shan State
      
          Combat - Japanese
              Air Battle in India
                  Japanese attacks with 2 units heading to India
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in India
                      AA fire in India : 0/2 hits, 0.33 expected hits
                  Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
                  Bombing raid in India causes 6 damage total. 
              Battle in Java
              Battle in Yunnan
                  Japanese attack with 5 fighters, 1 infantry and 4 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.33 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Java from Dutch, taking Yunnan from Chinese with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Chinese: 3 infantry
              Battle in Shan State
                  Japanese attack with 5 fighters, 1 infantry and 4 tactical_bombers
                  British defend with 3 infantry
                      Japanese roll dice for 5 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.33 expected hits
                      UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                  Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for British: 3 infantry
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              1 carrier moved from 43 Sea Zone to 42 Sea Zone
              1 carrier moved from 36 Sea Zone to 42 Sea Zone
              1 destroyer moved from 43 Sea Zone to 42 Sea Zone
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              4 fighters moved from Shan State to 42 Sea Zone
              4 tactical_bombers moved from Shan State to French Indo China
              5 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
              1 fighter moved from 36 Sea Zone to Japan
              2 artilleries moved from Japan to 6 Sea Zone
              3 infantry moved from Japan to 6 Sea Zone
              1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
              1 artillery and 1 infantry moved from Chahar to Anhwe
              1 infantry moved from Kiangsi to Hunan
              1 transport moved from 35 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
              2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
              1 infantry moved from Kwangtung to Kwangsi
              1 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
              1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
              1 battleship moved from 6 Sea Zone to 25 Sea Zone
              2 bombers moved from India to French Indo China
              1 carrier moved from 35 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from French Indo China to 36 Sea Zone
              1 fighter moved from French Indo China to 36 Sea Zone
      
          Place Units - Japanese
              1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 cruiser
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
              EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 battleship
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 45 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1.00
      UK_Pacific : 1.00
      AA fire in India : : -0.33
      Japanese : 1.33
      

      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Caesars Gaul (Axis) v. Aivanle (Allies, 16 IPC bid)

      TripleA Move Summary: Japanese round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 armour moved from Philippines to 35 Sea Zone
              1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
              1 armour and 1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from French Indo China to Shan State
              1 infantry moved from French Indo China to Yunnan
              1 infantry moved from Kiangsi to Hunan
                    Japanese take Hunan from Chinese
              2 bombers moved from Kwangsi to India
              2 fighters moved from 43 Sea Zone to Shan State
              2 fighters moved from Kwangsi to Shan State
              2 fighters moved from Kwangsi to Yunnan
              1 fighter moved from Kwangsi to Shan State
              1 fighter moved from Kwangsi to Yunnan
              1 fighter moved from 36 Sea Zone to Yunnan
              1 fighter moved from Kwangsi to Yunnan
              1 tactical_bomber moved from 35 Sea Zone to Yunnan
              3 tactical_bombers moved from Kwangsi to Yunnan
              4 tactical_bombers moved from Kwangsi to Shan State
      

      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 6 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Ukraine to Rostov
              1 bomber moved from Southern Italy to Rostov
              2 fighters moved from Southern Italy to Rostov
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
                  Russians defend with 1 artillery
                      Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Rostov, round 2 : 0/5 hits, 2.00 expected hits
                      Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Rostov
                      Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Rostov, round 3 : 2/4 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 mech_infantry
                  Casualties for Russians: 1 artillery
      
          Non Combat Move - Italians
              2 fighters moved from Rostov to Ukraine
              1 bomber moved from Rostov to Bryansk
              1 infantry moved from Northern Italy to Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,5,5,2,1,1,3,1
              Italians collect 5 PUs (10 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians : -1.83
      Russians : 0.33
      

      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      No scramble

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 3 destroyers, 3 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
      
          Combat Move - Japanese
              1 artillery, 1 infantry and 8 mech_infantrys moved from Kweichow to Shensi
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 mech_infantry moved from Anhwe to Shensi
              1 infantry moved from Szechwan to Shensi
              6 mech_infantrys moved from Yunnan to Shensi
              1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
              1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
              1 bomber moved from Japan to Shensi
              1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              1 destroyer moved from 6 Sea Zone to 31 Sea Zone
      
          Combat - Japanese
              Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
              Battle in Shensi
                  Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 15 mech_infantrys and 2 tactical_bombers
                  Chinese defend with 1 fighter and 16 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry, 15 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 7/23 hits, 6.33 expected hits
                      Chinese roll dice for 1 fighter and 16 infantry in Shensi, round 2 : 6/17 hits, 6.00 expected hits
                      2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Shensi
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Shensi, round 3 : 4/17 hits, 5.33 expected hits
                      Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 3 : 3/10 hits, 3.67 expected hits
                      3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Shensi, round 4 : 4/14 hits, 4.83 expected hits
                      Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 3/6 hits, 2.33 expected hits
                      3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Shensi, round 5 : 1/11 hits, 4.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 1.00 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Shensi, round 6 : 5/10 hits, 4.17 expected hits
                      Chinese roll dice for 1 fighter in Shensi, round 6 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 2 infantry and 11 mech_infantrys
                  Casualties for Chinese: 1 fighter and 16 infantry
              Battle in 31 Sea Zone
                  Japanese attack with 1 destroyer
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Japanese lost in 31 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 destroyer
              Battle in 25 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 destroyer and 1 fighter
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer and 1 fighter
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
              1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
              1 bomber moved from Shensi to Kweichow
              3 mech_infantrys moved from Kiangsu to Kweichow
              1 aaGun moved from Burma to India
              1 infantry moved from Shan State to Burma
              1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 armour moved from Shan State to Yunnan
              1 mech_infantry moved from French Indo China to Yunnan
              5 infantry moved from Chahar to Suiyuyan
              1 aaGun, 5 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
              1 aaGun, 5 artilleries, 6 infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone
              1 aaGun, 4 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
              1 artillery moved from 36 Sea Zone to French Indo China
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in India
              1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
              3 mech_infantrys placed in Kiangsu
              3 destroyers and 3 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 65 PUs; end with 65 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.67
      Chinese : -0.67
      Japanese : -4.17
      

      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      Scramble in SZ 25 (Midway)?

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      TripleA Move Summary: Japanese round 9

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 3 destroyers, 3 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
      
          Combat Move - Japanese
              1 artillery, 1 infantry and 8 mech_infantrys moved from Kweichow to Shensi
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 mech_infantry moved from Anhwe to Shensi
              1 infantry moved from Szechwan to Shensi
              6 mech_infantrys moved from Yunnan to Shensi
              1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
              1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
              1 bomber moved from Japan to Shensi
              1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              1 destroyer moved from 6 Sea Zone to 31 Sea Zone
      

      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Dice Server Error

      Hey Panther,

      Thanks, got it working.

      I had updated my ‘normal’ Java, but my JDK was still an older version, and it seems Triple-A was using the JDK instead of the non-development Java version (just in case anyone else runs into this specific setup issue).

      posted in TripleA Support
      C
      CaesarsGaul
    • RE: Caesars Gaul (Axis) v. Aivanle (Allies, 16 IPC bid)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 8 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
              3 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
              1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
              1 submarine moved from 110 Sea Zone to 88 Sea Zone
      
          Combat - Germans
              Battle in 88 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 88 Sea Zone
                      Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Germans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 97 Sea Zone
                  Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
                  British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/11 hits, 6.67 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                  Germans win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
              3 bombers moved from 97 Sea Zone to Western Germany
              2 artilleries and 5 infantry moved from Yugoslavia to Romania
              4 infantry moved from Bulgaria to Romania
              1 aaGun moved from Slovakia Hungary to Romania
              6 armour and 1 mech_infantry moved from France to Germany
              1 aaGun moved from Western Germany to Germany
              1 aaGun moved from Holland Belgium to Western Germany
              2 infantry moved from Norway to Finland
              1 submarine moved from 106 Sea Zone to 103 Sea Zone
              1 battleship moved from 110 Sea Zone to 112 Sea Zone
              1 artillery moved from France to Western Germany
              2 mech_infantrys moved from Normandy Bordeaux to Western Germany
              1 tactical_bomber moved from 97 Sea Zone to Southern Italy
              1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
              1 fighter moved from 97 Sea Zone to Southern Italy
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 artillery moved from Normandy Bordeaux to 110 Sea Zone
              1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 artillery moved from 112 Sea Zone to Western Germany
              1 submarine moved from 112 Sea Zone to 109 Sea Zone
      
          Place Units - Germans
              1 destroyer placed in 112 Sea Zone
              1 submarine placed in 110 Sea Zone
              8 armour and 2 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.00
      British : -0.83
      

      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Caesars Gaul (Axis) v. Aivanle (Allies, 16 IPC bid)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 9:12:37 AM
      Savegame

      posted in League
      C
      CaesarsGaul
    • Dice Server Error

      I have Triple A installed on 2 different computers.

      On my primary computer, I was able to get it updated and working with the new https/SSL site. However, I am having trouble connecting to the dice server with the latest Triple-A on my other computer.

      When I load the saved game file, and click ‘Test Server’, I get a Java error.

      I have updated both Triple-A and Java on my computer today, and un-installed the old Java.

      Here is the full Java error:
      Test
      Contacting dice.tripleawarclub.org
      An error has occured!
      Possible reasons the error could have happened:
      1: An invalid e-mail address
      2: Firewall could be blocking TripleA from connecting to the Dice Server
      3: The e-mail address does not exist
      4: An unknown error, please see the error console and consult the forums for help
      Visit https://forums.triplea-game.org/ for extra help
      javax.net.ssl.SSLHandshakeException: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
      at sun.security.ssl.Alerts.getSSLException(Alerts.java:192)
      at sun.security.ssl.SSLSocketImpl.fatal(SSLSocketImpl.java:1949)
      at sun.security.ssl.Handshaker.fatalSE(Handshaker.java:302)
      at sun.security.ssl.Handshaker.fatalSE(Handshaker.java:296)
      at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1509)
      at sun.security.ssl.ClientHandshaker.processMessage(ClientHandshaker.java:216)
      at sun.security.ssl.Handshaker.processLoop(Handshaker.java:979)
      at sun.security.ssl.Handshaker.process_record(Handshaker.java:914)
      at sun.security.ssl.SSLSocketImpl.readRecord(SSLSocketImpl.java:1062)
      at sun.security.ssl.SSLSocketImpl.performInitialHandshake(SSLSocketImpl.java:1375)
      at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1403)
      at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1387)
      at org.apache.http.conn.ssl.SSLConnectionSocketFactory.createLayeredSocket(SSLConnectionSocketFactory.java:396)
      at org.apache.http.conn.ssl.SSLConnectionSocketFactory.connectSocket(SSLConnectionSocketFactory.java:355)
      at org.apache.http.impl.conn.DefaultHttpClientConnectionOperator.connect(DefaultHttpClientConnectionOperator.java:142)
      at org.apache.http.impl.conn.PoolingHttpClientConnectionManager.connect(PoolingHttpClientConnectionManager.java:373)
      at org.apache.http.impl.execchain.MainClientExec.establishRoute(MainClientExec.java:381)
      at org.apache.http.impl.execchain.MainClientExec.execute(MainClientExec.java:237)
      at org.apache.http.impl.execchain.ProtocolExec.execute(ProtocolExec.java:185)
      at org.apache.http.impl.execchain.RetryExec.execute(RetryExec.java:89)
      at org.apache.http.impl.execchain.RedirectExec.execute(RedirectExec.java:111)
      at org.apache.http.impl.client.InternalHttpClient.doExecute(InternalHttpClient.java:185)
      at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:118)
      at games.strategy.engine.random.PropertiesDiceRoller.postRequest(PropertiesDiceRoller.java:147)
      at games.strategy.engine.random.PbemDiceRoller$HttpDiceRollerDialog.rollInSeperateThread(PbemDiceRoller.java:222)
      at java.lang.Thread.run(Thread.java:745)
      Caused by: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
      at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:387)
      at sun.security.validator.PKIXValidator.engineValidate(PKIXValidator.java:292)
      at sun.security.validator.Validator.validate(Validator.java:260)
      at sun.security.ssl.X509TrustManagerImpl.validate(X509TrustManagerImpl.java:324)
      at sun.security.ssl.X509TrustManagerImpl.checkTrusted(X509TrustManagerImpl.java:229)
      at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(X509TrustManagerImpl.java:124)
      at sun.security.ssl.ClientHandshaker.serverCertificate(ClientHandshaker.java:1491)
      … 21 more
      Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
      at sun.security.provider.certpath.SunCertPathBuilder.build(SunCertPathBuilder.java:141)
      at sun.security.provider.certpath.SunCertPathBuilder.engineBuild(SunCertPathBuilder.java:126)
      at java.security.cert.CertPathBuilder.build(CertPathBuilder.java:280)
      at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:382)
      … 27 more

      And here’s the results of my debug info:
      SYSTEM PROPERTIES
      awt.toolkit=sun.awt.windows.WToolkit
      exe4j.consoleCodepage=cp0
      exe4j.isInstall4j=true
      exe4j.launchName=C:\Program Files\TripleA\TripleA.exe
      exe4j.moduleName=C:\Program Files\TripleA\TripleA.exe
      exe4j.semaphoreName=Local\c:_program_files_triplea_triplea.exe0
      exe4j.tempDir=
      exe4j.unextractedPosition=0
      file.encoding=Cp1252
      file.encoding.pkg=sun.io
      file.separator=
      install4j.appDir=C:\Program Files\TripleA
      install4j.exeDir=C:\Program Files\TripleA
      install4j.launcherId=33
      install4j.swt=false
      java.awt.graphicsenv=sun.awt.Win32GraphicsEnvironment
      java.awt.printerjob=sun.awt.windows.WPrinterJob
      java.class.path=C:\Program Files\TripleA.install4j\i4jruntime.jar;C:\Program Files\TripleA.\bin\triplea-game-headed-1.9.0.0.13066-all.jar
      java.class.version=52.0
      java.endorsed.dirs=c:\program files\java\jdk1.8.0_91\jre\lib\endorsed
      java.ext.dirs=c:\program files\java\jdk1.8.0_91\jre\lib\ext;C:\WINDOWS\Sun\Java\lib\ext
      java.home=c:\program files\java\jdk1.8.0_91\jre
      java.io.tmpdir=C:\Users\Chris\AppData\Local\Temp
      java.library.path=C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\ProgramData\Oracle\Java\javapath;C:\Program Files (x86)\Intel\iCLS Client;C:\Program Files\Intel\iCLS Client;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\Program Files\Java\jdk1.8.0_91\bin;C:\Program Files\Git\cmd;C:\Program Files (x86)\Intel\Intel® Management Engine Components\DAL;C:\Program Files\Intel\Intel® Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel® Management Engine Components\IPT;C:\Program Files\Intel\Intel® Management Engine Components\IPT;C:\WINDOWS\System32\OpenSSH;C:\Program Files\PuTTY;C:\Program Files\Intel\WiFi\bin;C:\Program Files\Common Files\Intel\WirelessCommon;C:\Users\Chris\AppData\Local\Microsoft\WindowsApps;C:\Users\Chris\AppData\Local\GitHubDesktop\bin;C:\Users\Chris\AppData\Local\Microsoft\WindowsApps;C:\Python27;C:\Program Files\Intel\WiFi\bin;C:\Program Files\Common Files\Intel\WirelessCommon;c:\program files\java\jdk1.8.0_91\jre\bin
      java.runtime.name=Java™ SE Runtime Environment
      java.runtime.version=1.8.0_91-b15
      java.specification.name=Java Platform API Specification
      java.specification.vendor=Oracle Corporation
      java.specification.version=1.8
      java.vendor=Oracle Corporation
      java.vendor.url=http://java.oracle.com/
      java.vendor.url.bug=http://bugreport.sun.com/bugreport/
      java.version=1.8.0_91
      java.vm.info=mixed mode
      java.vm.name=Java HotSpot™ 64-Bit Server VM
      java.vm.specification.name=Java Virtual Machine Specification
      java.vm.specification.vendor=Oracle Corporation
      java.vm.specification.version=1.8
      java.vm.vendor=Oracle Corporation
      java.vm.version=25.91-b15
      line.separator=

      os.arch=amd64
      os.name=Windows 10
      os.version=10.0
      path.separator=;
      sun.arch.data.model=64
      sun.awt.enableExtraMouseButtons=true
      sun.boot.class.path=c:\program files\java\jdk1.8.0_91\jre\lib\resources.jar;c:\program files\java\jdk1.8.0_91\jre\lib\rt.jar;c:\program files\java\jdk1.8.0_91\jre\lib\sunrsasign.jar;c:\program files\java\jdk1.8.0_91\jre\lib\jsse.jar;c:\program files\java\jdk1.8.0_91\jre\lib\jce.jar;c:\program files\java\jdk1.8.0_91\jre\lib\charsets.jar;c:\program files\java\jdk1.8.0_91\jre\lib\jfr.jar;c:\program files\java\jdk1.8.0_91\jre\classes
      sun.boot.library.path=c:\program files\java\jdk1.8.0_91\jre\bin
      sun.cpu.endian=little
      sun.cpu.isalist=amd64
      sun.desktop=windows
      sun.io.unicode.encoding=UnicodeLittle
      sun.java.command=C:\Program Files\TripleA\TripleA.exe
      sun.jnu.encoding=Cp1252
      sun.management.compiler=HotSpot 64-Bit Tiered Compilers
      sun.os.patch.level=
      user.country=US
      user.dir=C:\Program Files\TripleA
      user.home=C:\Users\Chris
      user.language=en
      user.name=Chris
      user.script=
      user.timezone=America/Los_Angeles
      user.variant=

      Any help would be great, thanks!

      posted in TripleA Support
      C
      CaesarsGaul
    • RE: Caesars Gaul (Axis) v. Aivanle (Allies, 16 IPC bid)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 8:58:14 PM
      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 2 bombers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Bryansk
              1 infantry moved from Bryansk to Tambov
              1 infantry moved from Bryansk to Rostov
              5 bombers moved from Novgorod to Russia
              1 fighter moved from Novgorod to Russia
              2 tactical_bombers moved from Novgorod to Rostov
              1 bomber moved from Western Germany to Tambov
              1 tactical_bomber moved from Novgorod to Tambov
              1 bomber moved from Western Germany to Russia
      
          Combat - Germans
              Air Battle in Russia
                  Germans attacks with 7 units heading to Russia
                  Russians launches 10 interceptors out of Russia
                      Attackers Fire,  : 1/7 hits, 1.17 expected hits
                      Defenders Fire,  : 1/10 hits, 1.67 expected hits
                      1 fighter owned by the Germans lost in Russia
                      1 fighter owned by the Americans lost in Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      AA fire in Russia : 1/6 hits, 1.00 expected hits
                  1 bomber killed by AA
                  Bombing raid in Russia rolls: 5,3,8,7,5 and causes: 20 damage to unit: factory_major
                  Bombing raid in Russia causes 20 damage total. 
              Battle in Rostov
                  Germans attack with 1 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Tambov
                  Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              3 mech_infantrys moved from Novgorod to Bryansk
              3 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk
              4 mech_infantrys moved from Western Germany to Poland
              2 mech_infantrys moved from Yugoslavia to Eastern Poland
              1 infantry moved from France to Western Germany
              1 tactical_bomber moved from Tambov to Bryansk
              2 tactical_bombers moved from Rostov to Bryansk
              1 bomber moved from Tambov to Bryansk
              5 bombers moved from Russia to Bryansk
      
          Place Units - Germans
              3 artilleries placed in Ukraine
              3 mech_infantrys placed in Novgorod
              2 bombers and 1 tactical_bomber placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3,2,2,1,5,6,6
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
              Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : 0.00
      Germans : -1.67
      Defenders Fire,  : : -0.67
      Attackers Fire,  : : -0.17
      Russians : -1.00
      

      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Caesars Gaul (Axis) v. Aivanle (Allies, 16 IPC bid)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - Italians
              2 artilleries and 2 infantry moved from Northern Italy to Southern France
              1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
              1 submarine moved from 95 Sea Zone to 96 Sea Zone
              1 bomber moved from Northern Italy to 96 Sea Zone
              2 fighters moved from Southern Italy to 93 Sea Zone
              1 infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              2 infantry moved from Southern Italy to 95 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
              2 infantry moved from 93 Sea Zone to Southern France
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 destroyer
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Southern France
                  Italians attack with 2 artilleries and 4 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 2/6 hits, 1.67 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber and 1 submarine
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Italians
              2 fighters moved from 93 Sea Zone to Southern Italy
              1 armour moved from Northern Italy to Romania
              1 armour moved from Albania to Romania
              1 aaGun moved from Northern Italy to Yugoslavia
              1 aaGun moved from Northern Italy to Southern France
              1 aaGun moved from Southern Italy to Northern Italy
              4 infantry moved from Southern Italy to Northern Italy
              1 bomber moved from 96 Sea Zone to Southern Italy
              1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              1 artillery and 1 infantry moved from Libya to Tobruk
              2 infantry moved from Albania to Bulgaria
      
          Place Units - Italians
              1 transport placed in 95 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,4
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
              Italians collect 12 PUs (1 lost to blockades); end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians : 2.17
      French : -0.50
      

      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      Intercept in Moscow?

      posted in League
      C
      CaesarsGaul
    • RE: Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC

      TripleA Move Summary: Germans round 9

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 2 bombers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Bryansk
              1 infantry moved from Bryansk to Tambov
              1 infantry moved from Bryansk to Rostov
              5 bombers moved from Novgorod to Russia
              1 fighter moved from Novgorod to Russia
              2 tactical_bombers moved from Novgorod to Rostov
              1 bomber moved from Western Germany to Tambov
              1 tactical_bomber moved from Novgorod to Tambov
              1 bomber moved from Western Germany to Russia
      

      Savegame

      posted in League
      C
      CaesarsGaul
    • RE: Caesars Gaul (Axis) v. Aivanle (Allies, 16 IPC bid)

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 artillery and 2 infantry moved from Kiangsi to Kwangtung
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 infantry moved from Okinawa to 19 Sea Zone
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Shantung to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to Philippines
              1 battleship and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              2 bombers moved from Japan to 37 Sea Zone
              2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 fighter moved from Formosa to 37 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Okinawa to Kwangtung
              2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
              1 fighter moved from 33 Sea Zone to 35 Sea Zone
              2 fighters moved from 6 Sea Zone to 35 Sea Zone
              2 tactical_bombers moved from 6 Sea Zone to Kwangtung
      
          Combat - Japanese
              Battle in Borneo
              Battle in 35 Sea Zone
                  Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 2 submarines and 2 transports
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 transports in 35 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 35 Sea Zone
                      Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                  Japanese win, taking Borneo from UK_Pacific with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer and 1 submarine
                  Casualties for Japanese: 1 submarine
              Battle in Philippines
                  Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.00 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
                      2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                  British defend with 1 battleship
                      Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                      British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                  Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 cruiser
                  Casualties for British: 1 battleship
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers in Kwangtung, round 2 : 9/14 hits, 7.17 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              5 fighters and 6 tactical_bombers moved from Kwangtung to Kwangsi
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
              1 fighter moved from Korea to 36 Sea Zone
              1 fighter moved from 37 Sea Zone to 36 Sea Zone
              1 fighter moved from 35 Sea Zone to Kwangsi
              2 fighters moved from 35 Sea Zone to 43 Sea Zone
              1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 destroyer moved from 19 Sea Zone to 36 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 infantry moved from Shantung to Anhwe
              2 infantry moved from Kiangsu to Kiangsi
              1 artillery and 1 infantry moved from Kiangsu to Anhwe
              1 artillery moved from Jehol to Chahar
              1 infantry moved from Jehol to Anhwe
              1 mech_infantry moved from Manchuria to Anhwe
              1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              2 bombers moved from 37 Sea Zone to Kwangsi
      
          Place Units - Japanese
              3 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      British : 0.33
      Americans : 1.83
      Chinese : -1.00
      UK_Pacific : -0.67
      Japanese : 1.50
      

      Savegame

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      CaesarsGaul
    • RE: Caesars Gaul (Axis) v. Aivanle (Allies, 16 IPC bid)

      TripleA Move Summary: Japanese round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 artillery and 2 infantry moved from Kiangsi to Kwangtung
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 infantry moved from Okinawa to 19 Sea Zone
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Shantung to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to Philippines
              1 battleship and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              2 bombers moved from Japan to 37 Sea Zone
              2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 fighter moved from Formosa to 37 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Okinawa to Kwangtung
              2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
              1 fighter moved from 33 Sea Zone to 35 Sea Zone
              2 fighters moved from 6 Sea Zone to 35 Sea Zone
              2 tactical_bombers moved from 6 Sea Zone to Kwangtung
      

      Savegame

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      CaesarsGaul
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