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    Posts made by CaesarsGaul

    • RE: G18L variance vs Caesar's Gaul (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 3 artilleries, 3 destroyers, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                  1 bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
                  1 mech_infantry moved from Korea to Manchuria
                        Chinese take Manchuria from Japanese
                  1 infantry moved from Korea to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 infantry moved from 19 Sea Zone to Shantung
                  1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                        Americans take 35 Sea Zone from Japanese
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                  2 fighters moved from 35 Sea Zone to 42 Sea Zone

      Combat - Americans
                  Battle in Shantung
                  Battle in 80 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 submarine and 1 transport
                      1 submarine owned by the Japanese Submerged
                          1 transport owned by the Japanese lost in 80 Sea Zone
                      Americans win, taking Shantung from Japanese with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 110 Sea Zone
                      British loiter and taunt; Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  0/3 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans lost in 110 Sea Zone
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 :  0/2 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 4 :  1/2 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  0/1 hits
                          1 destroyer owned by the Germans lost in 110 Sea Zone
                      Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 destroyer
                      Casualties for Americans: 1 destroyer
                  Battle in 42 Sea Zone
                      Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/5 hits
                          Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Japanese lost in 42 Sea Zone
                      Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - Americans
                  1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                  1 battleship and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                  8 transports moved from 97 Sea Zone to 93 Sea Zone
                  5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                  5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
                  1 carrier moved from 97 Sea Zone to 93 Sea Zone
                  1 carrier moved from 97 Sea Zone to 93 Sea Zone
                  5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                  2 fighters moved from 35 Sea Zone to Philippines
                  3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                  1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone

      Place Units - Americans
                  3 transports placed in 101 Sea Zone
                  3 artilleries and 3 infantry placed in Central United States
                  3 destroyers placed in 10 Sea Zone
                  1 factory_minor placed in Korea

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                      Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
                  Americans collect 55 PUs (5 lost to blockades); end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Hopei to Anhwe
                        Chinese take Anhwe from Japanese
                  1 infantry moved from Kweichow to Hunan
                        Chinese take Hunan from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 fighter and 5 infantry moved from Kansu to Shensi
                  2 artilleries and 9 infantry moved from Hopei to Shensi
                  1 artillery moved from Suiyuyan to Shensi

      Place Units - Chinese
                  1 infantry placed in Sikang
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 15 PUs; end with 17 PUs

      Purchase Units - British
                  British buy 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium

      Combat - British
                  British creates battle in territory 125 Sea Zone
                  Battle in Holland Belgium
                  Battle in Normandy Bordeaux

      Non Combat Move - British
                  2 transports moved from 97 Sea Zone to 93 Sea Zone
                  1 armour moved from Union of South Africa to Belgian Congo
                  1 transport moved from 71 Sea Zone to 83 Sea Zone

      Place Units - British
                  3 mech_infantrys placed in Union of South Africa
                  1 destroyer placed in 110 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
                  British collect 34 PUs; end with 34 PUs

      Turn Complete - UK_Pacific

      triplea_40945_UK_10.tsvg

      posted in League
      C
      CaesarsGaul
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 5 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Bessarabia to Ukraine
                        Germans take Ukraine from Russians
                  1 infantry moved from Karelia to Novgorod
                        Germans take Novgorod from Russians
                  1 infantry moved from Finland to Vyborg
                        Germans take Vyborg from Russians
                  1 infantry moved from Eastern Poland to Belarus
                        Germans take Belarus from Russians
                  1 armour moved from Eastern Poland to Western Ukraine
                        Germans take Western Ukraine from Russians
                  2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel

      Combat - Germans
                  Battle in Archangel
                      Germans attack with 2 armour and 2 mech_infantrys
                      Russians defend with 3 infantry
                          Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 :  1/4 hits
                          Russians roll dice for 3 infantry in Archangel, round 2 :  2/3 hits
                          2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                          Germans roll dice for 2 armour in Archangel, round 3 :  2/2 hits
                          Russians roll dice for 2 infantry in Archangel, round 3 :  1/2 hits
                          1 armour owned by the Germans and 2 infantry owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -5
                      Casualties for Germans: 1 armour and 2 mech_infantrys
                      Casualties for Russians: 3 infantry

      Non Combat Move - Germans
                  5 infantry moved from Finland to Vyborg
                  2 mech_infantrys moved from Poland to Western Ukraine
                  2 aaGuns, 11 armour, 5 artilleries, 24 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                  1 aaGun and 2 artilleries moved from Germany to Poland
                  1 aaGun moved from Poland to Baltic States
                  1 infantry moved from Poland to Eastern Poland
                  1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                  1 fighter moved from Egypt to Southern Italy

      Place Units - Germans
                  5 armour and 3 mech_infantrys placed in Germany
                  1 destroyer placed in 110 Sea Zone

      Turn Complete - Germans
                  Germans collect 50 PUs; end with 50 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

      triplea_41155.0_Ger4.tsvg

      posted in Play Boardgames
      C
      CaesarsGaul
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Italians
                  Italians buy 9 infantry; Remaining resources: 0 PUs;

      Politics - Italians
                  Italians takes Political Action: Political Action Axis To War With Russians
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

      Combat Move - Italians
                  2 armour moved from Yugoslavia to Greece
                  1 infantry moved from Albania to Greece
                  2 infantry moved from Southern Italy to 97 Sea Zone
                  2 infantry moved from 97 Sea Zone to Greece
                  2 fighters moved from Southern Italy to Greece
                  1 bomber moved from Southern Italy to Greece
                  1 submarine moved from 97 Sea Zone to 92 Sea Zone
                        Italians take 97 Sea Zone from British

      Combat - Italians
                  Battle in 92 Sea Zone
                      Italians attack with 1 submarine
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 92 Sea Zone
                          Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                      Italians win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Greece
                      Italians attack with 2 armour, 1 bomber, 2 fighters and 3 infantry
                      Neutral_Allies defend with 4 infantry
                          Italians roll dice for 1 cruiser in Greece, round 2 :  0/1 hits
                          Italians roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 :  6/8 hits
                          Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                          4 infantry owned by the Neutral_Allies lost in Greece
                      Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                      Casualties for Neutral_Allies: 4 infantry

      Non Combat Move - Italians
                  1 bomber and 2 fighters moved from Greece to Southern Italy
                  1 aaGun moved from Northern Italy to Southern Italy

      Place Units - Italians
                  9 infantry placed in Northern Italy
                  Italians undo move 1.
                  3 infantry placed in Egypt
                  3 infantry placed in Southern Italy
                  3 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 22 PUs; end with 22 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

      triplea_41155.0_Ita3.tsvg

      posted in Play Boardgames
      C
      CaesarsGaul
    • RE: G18L variance vs Caesar's Gaul (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Russians
                  Russians buy 8 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 armour moved from Yenisey to Buryatia
                        Russians take Yakut S.S.R. from Japanese
                        Russians take Buryatia from Japanese
                  1 mech_infantry moved from Russia to Archangel
                  1 mech_infantry moved from Bryansk to Western Ukraine
                  1 fighter and 1 tactical_bomber moved from Russia to Archangel
                  1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                  1 armour and 2 mech_infantrys moved from Bryansk to Ukraine
                  1 mech_infantry moved from Russia to Belarus

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 1 mech_infantry
                      Germans defend with 1 aaGun
                          1 aaGun owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 aaGun
                  Battle in Archangel
                      Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Ukraine
                      Russians attack with 1 armour and 2 mech_infantrys
                      Germans defend with 1 factory_minor and 2 mech_infantrys
                          Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  0/3 hits
                          Germans roll dice for 2 mech_infantrys in Ukraine, round 2 :  0/2 hits
                          Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 :  1/3 hits
                          Germans roll dice for 2 mech_infantrys in Ukraine, round 3 :  0/2 hits
                          1 mech_infantry owned by the Germans lost in Ukraine
                          Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 4 :  2/3 hits
                          Germans roll dice for 1 mech_infantry in Ukraine, round 4 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 mech_infantrys
                  Battle in Western Ukraine
                      Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor and 1 mech_infantry
                          Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                          Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  2 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  1 armour moved from Volgograd to Bryansk
                  1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                  1 fighter and 1 tactical_bomber moved from Archangel to Russia
                  2 mech_infantrys moved from Russia to Bryansk
                  1 mech_infantry moved from Russia to Volgograd
                  1 armour moved from Northwest Persia to Volgograd

      Place Units - Russians
                  8 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 29 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs

      triplea_40945_Rus10.tsvg

      posted in League
      C
      CaesarsGaul
    • RE: G18L variance vs Caesar's Gaul (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 1 armour, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

      Combat - ANZAC
                  Battle in Philippines

      Non Combat Move - ANZAC
                  1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  1 cruiser and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
                  1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                  1 fighter moved from Caroline Islands to Korea
                  1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands

      Place Units - ANZAC
                  1 factory_minor placed in Queensland
                  1 destroyer and 1 transport placed in 62 Sea Zone
                  1 armour placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      Combat Move - French

      Turn Complete - French

      triplea_40945_Fre9.tsvg

      posted in League
      C
      CaesarsGaul
    • RE: G18L variance vs Caesar's Gaul (allies +20)

      I will say, this is by far the strangest I’ve ever seen the Middle East get in A&A 1940.

      posted in League
      C
      CaesarsGaul
    • RE: G18L variance vs Caesar's Gaul (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  6 bombers moved from Belgian Congo to Trans-Jordan
                  1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan
                  4 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

      Combat - Americans
                  Battle in Korea
                  Battle in Trans-Jordan
                      Americans attack with 4 artilleries, 6 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                      Italians defend with 3 artilleries and 6 infantry; Japanese defend with 3 artilleries and 3 infantry
                          Americans roll dice for 4 artilleries, 6 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  5/16 hits
                          Italians roll dice for 6 artilleries and 9 infantry in Trans-Jordan, round 2 :  3/15 hits
                          2 mech_infantrys owned by the Americans, 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Trans-Jordan
                          Americans roll dice for 4 artilleries, 6 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  10/13 hits
                          Italians roll dice for 6 artilleries and 4 infantry in Trans-Jordan, round 3 :  3/10 hits
                          3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 artilleries owned by the Americans, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                      Americans win, taking Korea from Japanese, taking Trans-Jordan from Italians with 1 artillery, 6 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
                      Casualties for Italians: 3 artilleries and 6 infantry
                      Casualties for Americans: 3 artilleries, 1 infantry and 2 mech_infantrys
                      Casualties for Japanese: 3 artilleries and 3 infantry

      Non Combat Move - Americans
                  6 bombers moved from Trans-Jordan to Anglo Egyptian Sudan
                  1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
                  1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
                  1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                  1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                  3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone

      Place Units - Americans
                  1 destroyer and 5 transports placed in 101 Sea Zone
                  5 artilleries and 5 infantry placed in Eastern United States
                  Americans undo move 2.
                  5 artilleries and 5 infantry placed in Central United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                  Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Kweichow
                        Chinese take Kweichow from Japanese
                  1 fighter and 1 infantry moved from Shensi to Szechwan
                  1 artillery and 2 infantry moved from Shensi to Suiyuyan
                  2 artilleries and 11 infantry moved from Shensi to Hopei

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 2 artilleries and 11 infantry
                      Japanese defend with 1 aaGun and 2 infantry
                          Chinese roll dice for 2 artilleries and 11 infantry in Hopei, round 2 :  2/13 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Hopei, round 2 :  1/2 hits
                          1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Hopei
                          Chinese roll dice for 2 artilleries and 10 infantry in Hopei, round 3 :  6/12 hits
                          Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 8
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 aaGun and 2 infantry
                  Battle in Suiyuyan
                      Chinese attack with 1 artillery and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                          1 infantry owned by the Chinese lost in Suiyuyan
                          Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                          Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 :  0/2 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                          Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 5 :  1/2 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Kansu

      Place Units - Chinese
                  5 infantry placed in Kansu
                  Chinese undo move 1.
                  5 infantry placed in Shensi
                  Chinese undo move 1.
                  5 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 8 PUs

      Purchase Units - British
                  British buy 1 fighter and 2 transports; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 13x factory_major; Remaining resources: 14 PUs;
                  UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Rhodesia to South West Africa
                        British take South West Africa from Japanese
                  1 armour moved from South West Africa to Union of South Africa
                  1 bomber moved from Kenya to 80 Sea Zone
                  1 artillery moved from 97 Sea Zone to Greece
                  1 transport moved from 82 Sea Zone to 70 Sea Zone
                  2 infantry moved from Belgian Congo to 70 Sea Zone
                  2 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
                  2 infantry moved from 71 Sea Zone to Union of South Africa
                  3 armour moved from Rhodesia to Union of South Africa

      Combat - British
                  Battle in Greece
                  Battle in 80 Sea Zone
                      British attack with 1 bomber
                      Japanese defend with 1 submarine and 1 transport
                      1 submarine owned by the Japanese Submerged
                          1 transport owned by the Japanese lost in 80 Sea Zone
                      British win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Union of South Africa
                      British attack with 4 armour and 2 infantry
                      Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                          British roll dice for 4 armour and 2 infantry in Union of South Africa, round 2 :  2/6 hits
                          Japanese roll dice for 1 armour and 3 infantry in Union of South Africa, round 2 :  3/4 hits
                          2 infantry owned by the Japanese, 1 armour owned by the British and 2 infantry owned by the British lost in Union of South Africa
                          British roll dice for 3 armour in Union of South Africa, round 3 :  1/3 hits
                          Japanese roll dice for 1 armour and 1 infantry in Union of South Africa, round 3 :  1/2 hits
                          1 infantry owned by the Japanese and 1 armour owned by the British lost in Union of South Africa
                          British roll dice for 2 armour in Union of South Africa, round 4 :  2/2 hits
                          Japanese roll dice for 1 armour in Union of South Africa, round 4 :  1/1 hits
                          1 armour owned by the Japanese and 1 armour owned by the British lost in Union of South Africa
                      British win, taking Union of South Africa from Japanese with 1 armour remaining. Battle score for attacker is -9
                      Casualties for British: 3 armour and 2 infantry
                      Casualties for Japanese: 1 armour and 3 infantry

      Non Combat Move - British
                  1 armour moved from Rhodesia to Anglo Egyptian Sudan
                  1 aaGun, 8 armour and 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                  1 artillery, 4 fighters and 4 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
                  1 infantry moved from Syria to Iraq
                  1 battleship, 2 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                  1 submarine moved from 110 Sea Zone to 125 Sea Zone

      Place Units - British
                  2 transports placed in 110 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3
                  British collect 29 PUs (1 lost to blockades); end with 30 PUs

      Place Units - UK_Pacific
                  1 armour and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,5,6,6,2,5,2,5,1,1,1,2
                  UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
                  Some Units in India change ownership: 1 armour and 2 mech_infantrys

      triplea_40945_UK_9.tsvg

      posted in League
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      CaesarsGaul
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Japanese
                  Japanese buy 3 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  1 infantry moved from Burma to India
                  1 infantry moved from Suiyuyan to Hopei
                  2 infantry moved from Hunan to Kweichow
                  1 armour moved from Shan State to Szechwan
                  1 infantry moved from Shan State to 38 Sea Zone
                  1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                  1 infantry moved from Malaya to 37 Sea Zone
                  1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java
                  1 infantry moved from French Indo China to 36 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                  1 fighter moved from French Indo China to Kweichow
                  2 bombers moved from French Indo China to Hopei
                  1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
                  4 fighters moved from 38 Sea Zone to India
                  2 tactical_bombers moved from French Indo China to India
                  2 fighters moved from 37 Sea Zone to Szechwan
                  2 fighters and 4 tactical_bombers moved from French Indo China to Szechwan
                  1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan

      Combat - Japanese
                  Battle in Java
                  Battle in Sumatra
                  Battle in Celebes
                  Battle in India
                      Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                      British defend with 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                          Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in India, round 2 :  3/7 hits
                          UK_Pacific roll dice for 2 infantry and 1 mech_infantry in India, round 2 :  2/3 hits
                          1 mech_infantry owned by the British, 2 fighters owned by the Japanese and 2 infantry owned by the British lost in India
                      Japanese captures 5PUs while taking UK_Pacific capital
                      Japanese converts factory_major into different units
                      Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -10
                      Casualties for British: 2 infantry and 1 mech_infantry
                      Casualties for Japanese: 2 fighters
                  Battle in Kweichow
                      Japanese attack with 1 fighter and 2 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                          Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                          Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/3 hits
                          Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                          Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 :  1/3 hits
                          Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Hopei
                      Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                      Chinese defend with 3 infantry
                          Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  2/5 hits
                          Chinese roll dice for 3 infantry in Hopei, round 2 :  2/3 hits
                          1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hopei
                          Japanese roll dice for 2 bombers and 1 tactical_bomber in Hopei, round 3 :  2/3 hits
                          Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                          1 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Hopei
                      Japanese win with 2 bombers remaining. Battle score for attacker is -15
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                  Battle in Szechwan
                      Japanese attack with 1 armour, 5 fighters and 5 tactical_bombers
                      Chinese defend with 1 fighter and 6 infantry
                          Japanese roll dice for 1 armour, 5 fighters and 5 tactical_bombers in Szechwan, round 2 :  10/11 hits
                          Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 :  5/7 hits
                          1 fighter owned by the Chinese, 1 armour owned by the Japanese, 6 infantry owned by the Chinese, 2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in Szechwan
                      Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -20
                      Casualties for Chinese: 1 fighter and 6 infantry
                      Casualties for Japanese: 1 armour, 2 fighters and 2 tactical_bombers

      Non Combat Move - Japanese
                  2 bombers moved from Hopei to French Indo China
                  1 fighter moved from Kweichow to French Indo China
                  3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
                  2 carriers and 2 destroyers moved from 38 Sea Zone to 36 Sea Zone
                  1 infantry moved from Shan State to Burma
                  1 artillery moved from Malaya to 37 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                  1 artillery moved from 36 Sea Zone to French Indo China
                  2 fighters and 2 tactical_bombers moved from India to Yunnan
                  1 cruiser moved from 19 Sea Zone to 22 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 34 Sea Zone

      Place Units - Japanese
                  5 infantry placed in Japan
                  3 destroyers placed in 36 Sea Zone
                  1 factory_minor placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 62 PUs; end with 68 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

      triplea_41155.0_Jap3.tsvg

      posted in Play Boardgames
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      CaesarsGaul
    • RE: G18L variance vs Caesar's Gaul (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 5 mech_infantrys; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 mech_infantry moved from Rostov to Ukraine
                        Russians take Ukraine from Germans
                  1 artillery moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  1 armour moved from Archangel to Belarus
                        Russians take Belarus from Italians
                  1 armour moved from Belarus to Bryansk
                  2 armour moved from Novosibirsk to Yenisey
                  1 armour and 1 mech_infantry moved from Urals to Yenisey
                  1 armour moved from Volgograd to Northwest Persia
                        Russians take Caucasus from Italians
                        Russians take Northwest Persia from Italians
                  1 armour moved from Volgograd to Kazakhstan
                        Russians take Kazakhstan from Italians
                  1 armour moved from Kazakhstan to Volgograd

      Combat - Russians
                  Battle in Yenisey
                      Russians attack with 3 armour and 1 mech_infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 3 armour and 1 mech_infantry in Yenisey, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yenisey
                      Russians win, taking Yenisey from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  1 artillery moved from Rostov to Bryansk
                  2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                  1 armour moved from Russia to Bryansk
                  1 mech_infantry moved from Russia to Bryansk

      Place Units - Russians
                  5 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 28 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

      triplea_40945_Rus9.tsvg

      posted in League
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      CaesarsGaul
    • RE: G18L variance vs Caesar's Gaul (allies +20)

      The French!

      Long live the French Foreign Legion!

      posted in League
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      CaesarsGaul
    • RE: G18L variance vs Caesar's Gaul (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 2 destroyers and 1 transport; Remaining resources: 5 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                        ANZAC take 42 Sea Zone from Japanese

      Combat - ANZAC
                  Battle in 37 Sea Zone
                      ANZAC attack with 1 destroyer
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 37 Sea Zone
                      ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - ANZAC
                  1 artillery moved from New South Wales to 62 Sea Zone
                  1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                  1 infantry moved from New Guinea to 46 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                  1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                  3 fighters moved from Queensland to Caroline Islands
                  1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                  1 armour moved from Queensland to New South Wales
                  1 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  2 destroyers and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 23 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

      Combat Move - French

      Turn Complete - French

      triplea_40945_Fre8.tsvg

      posted in League
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      CaesarsGaul
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 bombers, 2 destroyers and 1 submarine; Remaining resources: 3 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

      Combat Move - Germans
                  1 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  1 armour moved from Romania to Bessarabia
                        Germans take Bessarabia from Russians
                  1 armour moved from Bessarabia to Eastern Poland
                        Germans take Eastern Poland from Russians
                  1 armour moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  1 armour moved from Baltic States to Eastern Poland
                  3 artilleries and 14 infantry moved from Poland to Eastern Poland

      Combat - Germans

      Non Combat Move - Germans
                  1 submarine moved from 110 Sea Zone to 125 Sea Zone
                  1 infantry moved from Romania to Bessarabia
                  1 aaGun, 1 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
                  1 aaGun moved from Slovakia Hungary to Eastern Poland
                  11 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                  1 infantry moved from Germany to Poland
                  2 mech_infantrys moved from Western Germany to Poland
                  2 artilleries moved from Western Germany to Germany
                  1 aaGun moved from Western Germany to Germany
                  1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  2 bombers moved from Anglo Egyptian Sudan to Western Germany
                  1 aaGun moved from Normandy Bordeaux to France
                  1 fighter moved from Anglo Egyptian Sudan to Egypt

      Place Units - Germans
                  2 destroyers and 1 submarine placed in 110 Sea Zone
                  2 bombers placed in Western Germany

      Turn Complete - Germans
                  Germans collect 42 PUs; end with 45 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

      triplea_41155.0_Ger3.tsvg

      posted in Play Boardgames
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      CaesarsGaul
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Italians
                  Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Kenya to Belgian Congo
                        Italians take Belgian Congo from British
                  1 artillery and 1 infantry moved from Tunisia to Algeria
                  1 bomber moved from Southern Italy to Algeria
                  1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                        Italians take Egypt from British
                  1 armour and 1 artillery moved from Alexandria to Egypt

      Combat - Italians
                  Battle in Algeria
                      Italians attack with 1 artillery, 1 bomber and 1 infantry
                      French defend with 2 infantry
                          Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 :  2/3 hits
                          French roll dice for 2 infantry in Algeria, round 2 :  0/2 hits
                          2 infantry owned by the French lost in Algeria
                      Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for French: 2 infantry

      Non Combat Move - Italians
                  1 bomber moved from Algeria to Southern Italy
                  1 aaGun and 3 infantry moved from Southern Italy to 95 Sea Zone
                  1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                  1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
                  1 infantry moved from Yugoslavia to Albania
                  1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
                  1 aaGun moved from Yugoslavia to Northern Italy
                  1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                  1 submarine moved from 96 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 95 Sea Zone to 97 Sea Zone

      Place Units - Italians
                  1 destroyer and 1 transport placed in 97 Sea Zone

      Turn Complete - Italians
                  Italians collect 22 PUs; end with 22 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

      triplea_41155.0_Ita2.tsvg

      posted in Play Boardgames
      C
      CaesarsGaul
    • RE: G18L variance vs Caesar's Gaul (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;

      Combat Move - Americans
                  4 artilleries, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
                  1 destroyer moved from 104 Sea Zone to 111 Sea Zone
                  1 bomber moved from Algeria to 81 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to Iraq

      Combat - Americans
                  Battle in 81 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 3 transports
                          3 transports owned by the Japanese lost in 81 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 21
                      Casualties for Japanese: 3 transports
                  Battle in 111 Sea Zone
                      Americans attack with 1 destroyer
                      Germans defend with 1 submarine
                          Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
                      Germans win with no units remaining. Battle score for attacker is -2
                      Casualties for Germans: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in Iraq
                      Americans attack with 4 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                      Italians defend with 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
                          Americans roll dice for 4 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  5/13 hits
                          Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/7 hits
                          1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Iraq
                          Americans roll dice for 4 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  4/11 hits
                          Italians roll dice for 2 armour in Iraq, round 3 :  2/2 hits
                          2 infantry owned by the Americans and 2 armour owned by the Italians lost in Iraq
                      Americans win, taking Iraq from Italians with 4 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                      Casualties for Italians: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
                      Casualties for Americans: 4 infantry

      Non Combat Move - Americans
                  5 bombers moved from Algeria to Belgian Congo
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
                  1 battleship, 3 carriers, 1 cruiser and 8 transports moved from 98 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from Iraq to Eastern Persia
                  1 bomber moved from 81 Sea Zone to Belgian Congo
                  3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                  1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone
                  1 fighter and 1 tactical_bomber placed in Eastern United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
                  Americans collect 56 PUs (1 lost to blockades); end with 58 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  1 infantry moved from Yunnan to Kweichow
                  1 fighter moved from Szechwan to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                      retreated to Kweichow
                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Shensi
                  1 infantry moved from Tsinghai to Shensi
                  12 infantry moved from Szechwan to Shensi

      Place Units - Chinese
                  3 artilleries and 2 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Purchase Units - British
                  British buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy nothing; Remaining resources: 14 PUs;

      Combat Move - British
                  1 artillery and 2 infantry moved from Burma to Shan State
                  1 infantry moved from Trans-Jordan to Syria
                        British take Syria from Italians
                  1 infantry moved from Burma to Shan State
                  1 bomber and 5 fighters moved from Trans-Jordan to 72 Sea Zone

      Combat - British
                  Battle in 72 Sea Zone
                      British attack with 1 bomber and 5 fighters
                      Japanese defend with 1 battleship and 1 submarine
                      1 submarine owned by the Japanese Submerged
                          British roll dice for 1 bomber and 5 fighters in 72 Sea Zone, round 2 :  4/6 hits
                          Japanese roll dice for 1 battleship in 72 Sea Zone, round 2 :  1/1 hits
                          1 fighter owned by the British and 1 battleship owned by the Japanese lost in 72 Sea Zone
                      British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 10
                      Casualties for British: 1 fighter
                      Casualties for Japanese: 1 battleship
                  Battle in Shan State
                      British attack with 1 artillery and 3 infantry
                      Japanese defend with 1 artillery and 1 mech_infantry
                          British roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  0/4 hits
                          Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 :  1/2 hits
                          1 infantry owned by the British lost in Shan State
                          British roll dice for 1 artillery and 2 infantry in Shan State, round 3 :  1/3 hits
                          Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 :  2/2 hits
                          1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                          British roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                          Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                          British roll dice for 1 artillery in Shan State, round 5 :  1/1 hits
                          Japanese roll dice for 1 artillery in Shan State, round 5 :  1/1 hits
                          1 artillery owned by the Japanese and 1 artillery owned by the British lost in Shan State
                      Japanese win with no units remaining. Battle score for attacker is -5
                      Casualties for British: 1 artillery and 3 infantry
                      Casualties for Japanese: 1 artillery and 1 mech_infantry

      Non Combat Move - British
                  2 destroyers moved from 96 Sea Zone to 97 Sea Zone
                  1 artillery moved from Trans-Jordan to 98 Sea Zone
                  1 artillery, 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                  4 fighters moved from 72 Sea Zone to Kenya
                  1 bomber moved from 72 Sea Zone to Kenya
                  5 armour moved from Anglo Egyptian Sudan to Rhodesia
                  3 infantry moved from Anglo Egyptian Sudan to Kenya
                  1 infantry moved from Anglo Egyptian Sudan to Kenya
                  1 aaGun and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  1 artillery moved from Anglo Egyptian Sudan to Kenya
                  1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                  6 armour moved from Anglo Egyptian Sudan to Belgian Congo
                  2 armour moved from Anglo Egyptian Sudan to Belgian Congo
                  2 infantry moved from West India to India
                  2 aaGuns and 14 infantry moved from Burma to India

      Place Units - British
                  1 battleship and 1 submarine placed in 109 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
                  British collect 25 PUs (1 lost to blockades); end with 25 PUs

      Turn Complete - UK_Pacific
                  UK_Pacific collect 13 PUs; end with 27 PUs

      triplea_40945_UK_8.tsvg

      posted in League
      C
      CaesarsGaul
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

      Combat Move - Japanese
                  1 armour moved from Philippines to 35 Sea Zone
                  1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                  1 infantry moved from Kwangtung to 20 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                  1 infantry moved from French Indo China to Yunnan
                  1 infantry moved from French Indo China to Shan State
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                  1 infantry moved from 38 Sea Zone to Burma
                  1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                  1 transport moved from 35 Sea Zone to 20 Sea Zone
                  1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                  1 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 infantry moved from Kiangsi to Hunan
                        Japanese take Hunan from Chinese
                  1 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  1 infantry moved from Chahar to Hopei
                        Japanese take Hopei from Chinese
                  1 bomber moved from Kwangsi to Yunnan
                  1 bomber moved from Kwangsi to Shan State
                  1 battleship moved from 35 Sea Zone to 37 Sea Zone
                  2 fighters moved from 43 Sea Zone to Shan State
                  2 fighters moved from 36 Sea Zone to Shan State
                  4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                  3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                  1 tactical_bomber moved from 35 Sea Zone to Shan State

      Combat - Japanese
                  Battle in Burma
                  Battle in Malaya
                  Battle in Yunnan
                      Japanese attack with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 :  5/10 hits
                          Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                          2 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Burma from UK_Pacific, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Shan State
                      Japanese attack with 1 armour, 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers
                      British defend with 3 infantry; ANZAC defend with 1 infantry
                          Japanese roll dice for 1 battleship in Shan State, round 2 :  1/1 hits
                          Japanese roll dice for 1 armour, 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 :  11/15 hits
                          UK_Pacific roll dice for 4 infantry in Shan State, round 2 :  0/4 hits
                          1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
                      Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                      Casualties for British: 3 infantry
                      Casualties for ANZAC: 1 infantry

      Non Combat Move - Japanese
                  1 carrier moved from 36 Sea Zone to 38 Sea Zone
                  1 carrier moved from 43 Sea Zone to 38 Sea Zone
                  1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
                  1 mech_infantry moved from Chahar to Manchuria
                  2 artilleries and 3 infantry moved from Anhwe to Hopei
                  1 infantry moved from Kiangsi to Hunan
                  1 bomber moved from Shan State to French Indo China
                  1 bomber moved from Yunnan to French Indo China
                  2 fighters moved from Shan State to 38 Sea Zone
                  2 fighters moved from Shan State to 38 Sea Zone
                  2 fighters moved from Shan State to 37 Sea Zone
                  1 fighter and 4 tactical_bombers moved from Shan State to French Indo China
                  4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                  1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                  1 destroyer moved from 43 Sea Zone to 38 Sea Zone
                  1 carrier moved from 35 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                  2 submarines moved from 35 Sea Zone to 37 Sea Zone
                  2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                  1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                  1 battleship moved from 6 Sea Zone to 36 Sea Zone
                  2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China

      Place Units - Japanese
                  1 factory_minor placed in French Indo China
                  1 airfield placed in French Indo China
                  1 harbour placed in Hainan

      Turn Complete - Japanese
                  Japanese collect 49 PUs; end with 52 PUs

      triplea_41155.0_Jap2.tsvg

      posted in Play Boardgames
      C
      CaesarsGaul
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Germans
                  Germans buy 5 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                  1 fighter moved from Tobruk to Egypt

      Combat - Germans
                  Battle in Egypt
                      Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                      British defend with 1 factory_minor, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                          Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 2 :  2/5 hits
                          British roll dice for 3 infantry in Egypt, round 2 :  1/3 hits
                          1 tactical_bomber owned by the Germans and 2 infantry owned by the ANZAC lost in Egypt
                          Germans roll dice for 2 bombers and 2 fighters in Egypt, round 3 :  2/4 hits
                          British roll dice for 1 infantry in Egypt, round 3 :  1/1 hits
                          1 fighter owned by the Germans and 1 infantry owned by the British lost in Egypt
                      Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -12
                      Casualties for Germans: 1 fighter and 1 tactical_bomber
                      Casualties for British: 1 infantry
                      Casualties for ANZAC: 2 infantry
                  Battle in 97 Sea Zone
                      Germans attack with 3 fighters and 4 tactical_bombers
                      British defend with 1 carrier, 1 cruiser and 2 fighters
                          Germans roll dice for 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 :  5/7 hits
                          British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 :  4/4 hits
                          3 tactical_bombers owned by the Germans, 1 carrier owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
                      Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 fighter and 3 tactical_bombers
                      Casualties for British: 1 carrier, 1 cruiser and 2 fighters

      Non Combat Move - Germans
                  1 fighter moved from 97 Sea Zone to Southern Italy
                  1 submarine moved from 111 Sea Zone to 110 Sea Zone
                  1 infantry moved from Western Germany to 112 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                  1 infantry moved from Western Germany to Germany
                  6 armour moved from France to Germany
                  1 aaGun moved from Slovakia Hungary to Romania
                  4 infantry moved from Bulgaria to Romania
                  1 armour moved from Bulgaria to Romania
                  1 armour moved from Slovakia Hungary to Poland
                  1 armour moved from Slovakia Hungary to Romania
                  1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                  2 bombers and 1 fighter moved from Egypt to Anglo Egyptian Sudan
                  1 aaGun moved from France to Normandy Bordeaux
                  2 artilleries moved from France to Western Germany

      Place Units - Germans
                  5 armour and 5 mech_infantrys placed in Germany
                  1 bomber placed in Western Germany
                  1 submarine placed in 110 Sea Zone

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 39 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

      triplea_41155.0_Ger2.tsvg

      posted in Play Boardgames
      C
      CaesarsGaul
    • RE: "Caesar's Gaul" (Axis) v. "Aivanle" (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 transport; Remaining resources: 3 PUs;

      Combat Move - Italians
                  1 armour and 2 infantry moved from Albania to Yugoslavia
                  1 armour moved from Northern Italy to Yugoslavia
                  2 artilleries and 2 infantry moved from Northern Italy to Southern France
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 bomber moved from Northern Italy to Tunisia
                  1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British
                  1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                        Italians take Anglo Egyptian Sudan from British
                  1 submarine moved from 95 Sea Zone to 96 Sea Zone
                  2 fighters moved from Southern Italy to 96 Sea Zone

      Combat - Italians
                  Battle in Yugoslavia
                      Italians attack with 2 armour and 2 infantry
                      Neutral_Allies defend with 1 infantry
                          Italians roll dice for 2 armour and 2 infantry in Yugoslavia, round 2 :  1/4 hits
                          Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                          1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                      Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Neutral_Allies: 1 infantry
                  Battle in Southern France
                      Italians attack with 2 artilleries and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  2/4 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                          1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                      Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in Tunisia
                      Italians attack with 1 artillery, 1 bomber and 1 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 :  3/3 hits
                          French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                          1 infantry owned by the French lost in Tunisia
                      Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Alexandria
                      Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      British defend with 1 armour and 1 artillery
                          Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 :  1/4 hits
                          British roll dice for 1 armour and 1 artillery in Alexandria, round 2 :  2/2 hits
                          1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
                          Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  0/2 hits
                          British roll dice for 1 armour in Alexandria, round 3 :  0/1 hits
                          Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 :  1/2 hits
                          British roll dice for 1 armour in Alexandria, round 4 :  0/1 hits
                          1 armour owned by the British lost in Alexandria
                      Italians win, taking Alexandria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry and 1 mech_infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in 96 Sea Zone
                      Italians attack with 2 fighters and 1 submarine
                      British defend with 1 cruiser and 1 transport
                          Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the British lost in 96 Sea Zone
                          Italians roll dice for 2 fighters in 96 Sea Zone, round 2 :  0/2 hits
                          1 transport owned by the British lost in 96 Sea Zone
                          Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                      Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 19
                      Casualties for British: 1 cruiser and 1 transport

      Non Combat Move - Italians
                  2 fighters moved from 96 Sea Zone to Southern Italy
                  1 bomber moved from Tunisia to Southern Italy
                  1 aaGun moved from Northern Italy to Southern France
                  1 aaGun moved from Northern Italy to Yugoslavia

      Place Units - Italians
                  1 transport placed in 95 Sea Zone

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2,4
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                  Italians collect 12 PUs (6 lost to blockades); end with 15 PUs

      triplea_41155.0_Ita1.tsvg

      posted in Play Boardgames
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      CaesarsGaul
    • RE: What's New at Historical Board Gaming?

      Virginia Hall Goillot (woman)
      Cuthbert (leg)

      posted in Marketplace
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      CaesarsGaul
    • RE: G18L variance vs Caesar's Gaul (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Russia to Smolensk
                        Russians take Smolensk from Germans
                  1 armour moved from Smolensk to Archangel
                        Russians take Archangel from Germans
                  1 armour moved from Russia to Vologda
                        Russians take Vologda from Italians
                  1 armour moved from Russia to Samara
                        Russians take Samara from Italians
                  1 armour moved from Samara to Volgograd
                  1 artillery moved from Russia to Bryansk
                  1 artillery and 1 infantry moved from Tambov to Rostov
                  1 mech_infantry moved from Russia to Rostov
                  2 fighters and 2 tactical_bombers moved from Russia to Volgograd
                  2 armour and 2 mech_infantrys moved from Russia to Volgograd
                  2 armour moved from Russia to Novosibirsk
                  1 mech_infantry moved from Russia to Vologda
                  1 armour and 1 mech_infantry moved from Vologda to Urals
                  1 armour moved from Russia to Volgograd

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 1 artillery
                      Italians defend with 1 aaGun
                          1 aaGun owned by the Italians lost in Bryansk
                      Russians win, taking Bryansk from Italians with 1 artillery remaining. Battle score for attacker is 5
                      Casualties for Italians: 1 aaGun
                  Battle in Volgograd
                      Russians attack with 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                      Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys; Italians defend with 1 armour and 1 mech_infantry
                          Russians roll dice for 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 :  6/10 hits
                          Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 :  0/5 hits
                          2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 armour owned by the Germans lost in Volgograd
                      Russians win, taking Volgograd from Germans with 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
                      Casualties for Germans: 1 armour and 2 mech_infantrys
                      Casualties for Italians: 1 armour and 1 mech_infantry
                  Battle in Rostov
                      Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                      Italians defend with 1 aaGun and 1 infantry
                          Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                          Germans roll dice for 1 aaGun and 1 infantry in Rostov, round 2 :  1/1 hits
                          1 aaGun owned by the Italians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                      Russians win, taking Rostov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 aaGun and 1 infantry
                  Battle in Novosibirsk
                      Russians attack with 2 armour
                      Italians defend with 1 infantry
                          Russians roll dice for 2 armour in Novosibirsk, round 2 :  2/2 hits
                          Italians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Novosibirsk
                      Russians win, taking Novosibirsk from Italians with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Urals
                      Russians attack with 1 armour and 1 mech_infantry
                      Italians defend with 1 mech_infantry
                          Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 :  1/2 hits
                          Italians roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                          1 mech_infantry owned by the Italians lost in Urals
                      Russians win, taking Urals from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 mech_infantry

      Non Combat Move - Russians
                  19 artilleries moved from Russia to Bryansk
                  2 fighters and 2 tactical_bombers moved from Volgograd to Russia

      Place Units - Russians
                  1 armour and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 17 PUs; end with 17 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs

      triplea_40945_Rus8.tsvg

      posted in League
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      CaesarsGaul
    • RE: G18L variance vs Caesar's Gaul (allies +20)

      That’s the craziest dice swing I’ve probably ever seen

      posted in League
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      CaesarsGaul
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