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    Posts made by CaesarsGaul

    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      Scramble in SZ 35?

      posted in League
      C
      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 3 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  2 infantry moved from Caroline Islands to 33 Sea Zone
                  1 submarine moved from 35 Sea Zone to 22 Sea Zone
                  1 submarine moved from 33 Sea Zone to 23 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                  1 transport moved from 33 Sea Zone to 35 Sea Zone
                  EDIT: 2 infantry moved from 33 Sea Zone to Philippines
                  1 battleship moved from 33 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                  2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
                  2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                  2 fighters moved from 33 Sea Zone to 23 Sea Zone
                  1 battleship moved from 30 Sea Zone to 26 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                  1 battleship moved from 33 Sea Zone to 35 Sea Zone
                  1 battleship moved from 33 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 103 Sea Zone to 110 Sea Zone
                  3 fighters and 3 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
                  1 battleship moved from 109 Sea Zone to 110 Sea Zone
                  1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                  1 bomber moved from Gibraltar to 110 Sea Zone

      triplea_41780.0_Ame9.tsvg

      posted in League
      C
      CaesarsGaul
    • RE: Desert Admiral (Allies+16) vs Caesar's Gaul (X)

      It’s fine, real live happens and is more important.

      Hope everything is going well now at least.

      posted in League
      C
      CaesarsGaul
    • RE: Desert Admiral (Allies+16) vs Caesar's Gaul (X)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Japanese
                  Japanese buy 3 armour and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

      Combat Move - Japanese
                  1 infantry moved from Kansu to Novosibirsk
                        Japanese take Novosibirsk from Russians
                  1 infantry moved from Kansu to Timguska
                        Japanese take Timguska from Russians
                  1 bomber moved from Chahar to Kiangsi
                  1 mech_infantry moved from Kiangsu to Anhwe
                  1 bomber moved from Chahar to Anhwe
                  1 armour moved from Central Mongolia to Yenisey
                        Japanese take Dzavhan from Russians
                        Japanese take Yenisey from Russians
                  1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                        Japanese take Yakut S.S.R. from Russians
                  1 infantry moved from Kwangtung to Kiangsi
                  1 mech_infantry moved from Kiangsu to Kiangsi

      Combat - Japanese
                  Battle in Kiangsi
                      Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                      British defend with 1 infantry
                          Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kiangsi, round 2 :  1/3 hits
                          Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                          1 infantry owned by the British lost in Kiangsi
                      Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Anhwe
                      Japanese attack with 1 bomber and 1 mech_infantry
                      British defend with 1 mech_infantry
                          Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 :  1/2 hits
                          Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                          1 mech_infantry owned by the British lost in Anhwe
                      Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry

      Non Combat Move - Japanese
                  3 artilleries and 3 infantry moved from Kansu to Novosibirsk
                  3 armour and 4 mech_infantrys moved from Chahar to Kansu
                  5 fighters and 6 tactical_bombers moved from Ulaanbaatar to Kansu
                  1 bomber moved from Anhwe to Kansu
                  1 bomber moved from Kiangsi to Kansu
                  1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 8 infantry, 2 tactical_bombers and 6 transports moved from 41 Sea Zone to 75 Sea Zone
                  1 submarine moved from 37 Sea Zone to 58 Sea Zone
                  1 armour moved from Kiangsu to Chahar
                  1 armour and 2 mech_infantrys moved from Shantung to Chahar

      Place Units - Japanese
                  1 armour and 2 mech_infantrys placed in Manchuria
                  1 armour and 2 mech_infantrys placed in Kiangsu
                  1 armour and 1 mech_infantry placed in Shantung

      Turn Complete - Japanese
                  Japanese collect 42 PUs; end with 45 PUs

      triplea_41894_Jap5.tsvg

      posted in League
      C
      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 8 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
                  1 mech_infantry moved from Chahar to Shantung
                        Chinese take Shantung from Japanese
                  3 infantry moved from Korea to Amur
                  5 infantry moved from Korea to Manchuria
                  1 infantry moved from Siberia to Soviet Far East
                        Russians take Soviet Far East from Japanese
                  8 artilleries moved from Russia to Bryansk
                  1 armour and 2 mech_infantrys moved from Russia to Archangel
                  1 tactical_bomber moved from Russia to Archangel
                  1 fighter moved from Russia to Archangel
                  1 artillery moved from Russia to Smolensk
                  1 infantry moved from Russia to Bryansk
                  1 artillery moved from Russia to Bryansk
                  1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Western Ukraine
                  1 mech_infantry moved from Russia to Archangel

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 artillery and 2 infantry
                          Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  4/6 hits
                          Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  1/3 hits
                          1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for Russians: 1 mech_infantry
                  Battle in Smolensk
                      Russians attack with 1 artillery
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                          Russians roll dice for 1 artillery in Smolensk, round 3 :  1/1 hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Bryansk
                      Russians attack with 9 artilleries and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 9 artilleries and 1 infantry in Bryansk, round 2 :  5/10 hits
                          Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 9 artilleries and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 armour, 1 artillery and 1 mech_infantry
                      Germans defend with 1 armour and 1 mech_infantry
                          Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 2 :  2/3 hits
                          Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  2/2 hits
                          1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 armour remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 armour and 1 mech_infantry
                      Casualties for Russians: 1 artillery and 1 mech_infantry
                  Battle in Yakut S.S.R.
                      Russians attack with 2 armour and 2 mech_infantrys
                      Japanese defend with 1 infantry
                          Russians roll dice for 2 armour and 2 mech_infantrys in Yakut S.S.R., round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yakut S.S.R.
                      Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Manchuria
                      Russians attack with 5 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Russians roll dice for 5 infantry in Manchuria, round 2 :  0/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  1/2 hits
                          1 infantry owned by the Russians lost in Manchuria
                          Russians roll dice for 4 infantry in Manchuria, round 3 :  0/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 :  1/2 hits
                          1 infantry owned by the Russians lost in Manchuria
                          Russians roll dice for 3 infantry in Manchuria, round 4 :  1/3 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 :  0/2 hits
                          1 infantry owned by the Japanese lost in Manchuria
                          Russians roll dice for 3 infantry in Manchuria, round 5 :  0/3 hits
                          Japanese roll dice for 1 artillery in Manchuria, round 5 :  0/1 hits
                          Russians roll dice for 3 infantry in Manchuria, round 6 :  0/3 hits
                          Japanese roll dice for 1 artillery in Manchuria, round 6 :  0/1 hits
                          Russians roll dice for 3 infantry in Manchuria, round 7 :  1/3 hits
                          Japanese roll dice for 1 artillery in Manchuria, round 7 :  0/1 hits
                          1 artillery owned by the Japanese lost in Manchuria
                      Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 1
                      Casualties for Russians: 2 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Amur
                      Russians attack with 3 infantry
                      Japanese defend with 1 artillery
                          Russians roll dice for 3 infantry in Amur, round 2 :  2/3 hits
                          Japanese roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Amur
                      Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Russians
                  1 aaGun moved from Korea to Manchuria
                  1 aaGun moved from Korea to Amur
                  3 aaGuns moved from Russia to Bryansk
                  3 mech_infantrys moved from Russia to Bryansk
                  1 fighter and 1 tactical_bomber moved from Archangel to Russia
                  1 mech_infantry moved from Suiyuyan to Jehol

      Place Units - Russians
                  8 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,3,3,5,1,3,1,3,2,3,5,4,4,4,4,5,4,4
                  Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs

      triplea_41780.0_Rus9.tsvg

      posted in League
      C
      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 34 Sea Zone to 19 Sea Zone
                  1 submarine moved from 42 Sea Zone to 44 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                  1 submarine moved from 54 Sea Zone to 23 Sea Zone
                  1 submarine moved from 54 Sea Zone to 22 Sea Zone
                  1 fighter moved from Caroline Islands to 22 Sea Zone
                  2 fighters moved from Caroline Islands to 23 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                  1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

      Combat - ANZAC
                  Battle in Borneo
                  Battle in 44 Sea Zone
                      Americans loiter and taunt; ANZAC attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                          ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                      ANZAC win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 19 Sea Zone
                      ANZAC attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 19 Sea Zone
                          ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                      ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 22 Sea Zone
                      ANZAC attack with 1 fighter and 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 1 fighter in 22 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 22 Sea Zone
                      ANZAC win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 23 Sea Zone
                      ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer and 1 submarine
                          ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 :  3/3 hits
                          Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone
                      ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                      Casualties for ANZAC: 1 submarine
                      Casualties for Japanese: 1 destroyer and 1 submarine
                  Battle in Java
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 armour and 1 infantry
                          ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                          Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  2/2 hits
                          1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                      Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
                      Casualties for ANZAC: 1 artillery and 1 infantry

      Non Combat Move - ANZAC
                  3 infantry moved from Yunnan to Hunan
                  2 fighters moved from 23 Sea Zone to Caroline Islands
                  1 fighter moved from 22 Sea Zone to Caroline Islands
                  2 aaGuns moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 transport placed in 54 Sea Zone
                  1 artillery and 1 infantry placed in Queensland
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 12 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

      Combat Move - French

      Turn Complete - French

      triplea_41780.0_Fre8.tsvg

      posted in League
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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 unit repaired.
                  1 tactical_bomber moved from Western United States to 26 Sea Zone
                  1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  1 submarine moved from 33 Sea Zone to 34 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                  1 bomber moved from Gibraltar to 96 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 103 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 103 Sea Zone
                  6 transports moved from 110 Sea Zone to 109 Sea Zone
                  3 carriers moved from 110 Sea Zone to 109 Sea Zone
                  1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

      Combat - Americans
                  Americans creates battle in territory 110 Sea Zone
                  Battle in 26 Sea Zone
                      Americans attack with 1 tactical_bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 26 Sea Zone
                      Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 103 Sea Zone
                      Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 submarine
                          Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 :  2/3 hits
                          Germans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 103 Sea Zone
                      Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 110 Sea Zone
                      British loiter and taunt; Americans attack with 2 fighters and 2 tactical_bombers
                      Germans defend with 1 destroyer
                          Americans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  1/4 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 110 Sea Zone
                      Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in 96 Sea Zone
                      Americans attack with 1 bomber
                      Italians defend with 1 destroyer
                          Americans roll dice for 1 bomber in 96 Sea Zone, round 2 :  1/1 hits
                          Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Italians lost in 96 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer
                  Battle in 34 Sea Zone
                      ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 battleship
                          Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Japanese
                          Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                          Japanese roll dice for 1 battleship in 34 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 34 Sea Zone
                      Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 battleship
                  Battle in 35 Sea Zone
                      Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 carrier and 1 fighter
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  3/4 hits
                          Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 :  0/1 hits
                          1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
                      Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 carrier and 1 fighter
                  Battle in Celebes
                      Americans attack with 1 artillery and 1 infantry
                      Japanese defend with 1 armour
                          Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                          Japanese roll dice for 1 armour in Celebes, round 2 :  0/1 hits
                          1 armour owned by the Japanese lost in Celebes
                      Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour

      Non Combat Move - Americans
                  2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 109 Sea Zone
                  3 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                  1 tactical_bomber moved from Western United States to 30 Sea Zone
                  1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                  1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                  1 bomber moved from 96 Sea Zone to Gibraltar

      Place Units - Americans
                  1 destroyer and 2 transports placed in 10 Sea Zone
                  2 artilleries and 2 infantry placed in Western United States
                  1 battleship and 2 destroyers placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  3 artilleries and 2 infantry moved from Kwangsi to Kiangsi
                  1 fighter moved from Yunnan to Kiangsi

      Combat - Chinese
                  Battle in Kiangsi
                      Chinese attack with 3 artilleries, 1 fighter and 2 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kiangsi, round 2 :  2/6 hits
                          Japanese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Kiangsi
                      Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Kiangsi to Yunnan

      Place Units - Chinese
                  2 artilleries and 3 infantry placed in Kiangsi

      Turn Complete - Chinese
                  Chinese collect 14 PUs; end with 14 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

      Purchase Units - British
                  British buy 2 destroyers and 2 fighters; Remaining resources: 4 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                  1 fighter moved from Scotland to 104 Sea Zone
                  3 fighters moved from United Kingdom to 104 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  2 fighters moved from Egypt to 99 Sea Zone
                  1 bomber moved from Gibraltar to 94 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 infantry moved from Hopei to Anhwe
                  1 armour moved from Hunan to Anhwe
                  9 infantry moved from Hunan to Anhwe
                  2 mech_infantrys moved from Yunnan to Anhwe
                  1 infantry moved from Hunan to Anhwe
                  2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
                  1 infantry moved from Tobruk to Libya
                        British take Libya from Italians

      Combat - British
                  Battle in 104 Sea Zone
                      British attack with 1 destroyer and 4 fighters
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  3/5 hits
                          Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
                      British win with 4 fighters remaining. Battle score for attacker is -2
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer
                  Battle in 94 Sea Zone
                      British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 destroyer
                          British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 :  1/3 hits
                          Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 94 Sea Zone
                      British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in 97 Sea Zone
                      British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Italians defend with 1 destroyer
                          British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/3 hits
                          Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 1 destroyer
                      Casualties for Italians: 1 destroyer
                  Battle in 99 Sea Zone
                      British attack with 1 destroyer and 2 fighters
                      Italians defend with 1 destroyer
                          British roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 :  2/3 hits
                          Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 99 Sea Zone
                      British win with 2 fighters remaining. Battle score for attacker is 0
                      Casualties for British: 1 destroyer
                      Casualties for Italians: 1 destroyer
                  Battle in Anhwe
                      British attack with 1 armour, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 1 armour, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  4/17 hits
                          Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
                      British win, taking Anhwe from Japanese with 1 armour, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 aaGun moved from Hunan to Anhwe
                  1 aaGun and 2 infantry moved from Kwangsi to Kiangsi
                  1 armour moved from Kwangtung to Kiangsi
                  2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
                  1 infantry moved from Hunan to Anhwe
                  1 armour and 2 mech_infantrys moved from India to Yunnan
                  2 artilleries and 1 infantry moved from Tobruk to Libya
                  2 artilleries moved from Tobruk to Alexandria
                  2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                  2 fighters moved from 99 Sea Zone to Egypt
                  1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
                  1 bomber moved from 94 Sea Zone to Gibraltar
                  3 fighters moved from 104 Sea Zone to Scotland
                  1 fighter moved from 104 Sea Zone to United Kingdom
                  2 transports moved from 110 Sea Zone to 109 Sea Zone

      Place Units - British
                  2 fighters placed in United Kingdom
                  1 destroyer placed in 110 Sea Zone
                  1 destroyer placed in 109 Sea Zone
                  Turning on Edit Mode
                  EDIT: Changing PUs for British from 4 to 0
                  EDIT: Adding units owned by British to United Kingdom: 1 artillery
                  EDIT: Turning off Edit Mode

      Turn Complete - British
                  British collect 36 PUs; end with 36 PUs

      Place Units - UK_Pacific
                  1 transport placed in 39 Sea Zone
                  1 armour, 1 artillery and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 16 PUs; end with 17 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                  Units Change Ownership
                      Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
                      Some Units in 39 Sea Zone change ownership: 1 transport

      triplea_41780.0_UK_8.tsvg

      posted in League
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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      I messed up the UK buy (I’m currently in the UK declare combat moves turn), I forgot to buy an artillery. I didn’t save the file though, and can’t figure out how to add to my purchases at this point, so I’m using this message to declare that the 4 IPC left from my UK-Europe purchase is being used to buy an artillery. I’ll edit the IPCs after the turn is done, when I place the artery.

      posted in League
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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      Any kamikaze tokens in 35?

      Sorry, should have asked both together

      posted in League
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      CaesarsGaul
    • RE: Desert Admiral (Allies+16) vs Caesar's Gaul (X)

      bump

      posted in League
      C
      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      Scramble in SZ 35?

      posted in League
      C
      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 unit repaired.
                  1 tactical_bomber moved from Western United States to 26 Sea Zone
                  1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  1 submarine moved from 33 Sea Zone to 34 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                  1 bomber moved from Gibraltar to 96 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 103 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 103 Sea Zone
                  6 transports moved from 110 Sea Zone to 109 Sea Zone
                  3 carriers moved from 110 Sea Zone to 109 Sea Zone
                  1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

      triplea_41780.0_Ame8.tsvg

      posted in League
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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Manchuria to Jehol
                        Chinese take Jehol from Japanese
                  1 mech_infantry moved from Shensi to Hopei
                  1 mech_infantry moved from Hopei to Chahar
                        Chinese take Chahar from Japanese
                  1 mech_infantry moved from Kansu to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  1 infantry moved from Amur to Siberia
                        Russians take Siberia from Japanese
                  8 infantry moved from Manchuria to Korea
                  1 armour, 2 artilleries and 2 mech_infantrys moved from Bryansk to Ukraine
                  1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Archangel
                  1 armour, 3 artilleries and 3 mech_infantrys moved from Bryansk to Western Ukraine

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 1 armour, 2 artilleries and 2 mech_infantrys
                      Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                          Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Ukraine, round 2 :  1/5 hits
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 :  0/3 hits
                          1 infantry owned by the Germans lost in Ukraine
                          Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Ukraine, round 3 :  2/5 hits
                          Germans roll dice for 1 armour and 1 artillery in Ukraine, round 3 :  2/2 hits
                          1 mech_infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                      Casualties for Russians: 1 artillery and 1 mech_infantry
                  Battle in Western Ukraine
                      Russians attack with 1 armour, 3 artilleries and 3 mech_infantrys
                      Germans defend with 3 artilleries and 3 infantry
                          Russians roll dice for 1 armour, 3 artilleries and 3 mech_infantrys in Western Ukraine, round 2 :  4/7 hits
                          Germans roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 2 :  3/6 hits
                          2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                          Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Western Ukraine, round 3 :  0/4 hits
                          Germans roll dice for 2 artilleries in Western Ukraine, round 3 :  1/2 hits
                          1 mech_infantry owned by the Russians lost in Western Ukraine
                          Russians roll dice for 1 armour and 2 artilleries in Western Ukraine, round 4 :  2/3 hits
                          Germans roll dice for 2 artilleries in Western Ukraine, round 4 :  1/2 hits
                          1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                      Casualties for Germans: 3 artilleries and 3 infantry
                      Casualties for Russians: 2 artilleries and 3 mech_infantrys
                  Battle in Archangel
                      Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 armour, 1 artillery and 2 infantry
                          Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  2/6 hits
                          Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 :  1/4 hits
                          1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                          Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  2/5 hits
                          Germans roll dice for 1 armour and 1 artillery in Archangel, round 3 :  1/2 hits
                          1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                      Casualties for Russians: 2 mech_infantrys
                  Battle in Korea
                      Russians attack with 8 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Russians roll dice for 8 infantry in Korea, round 2 :  0/8 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  0/2 hits
                          Russians roll dice for 8 infantry in Korea, round 3 :  0/8 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 :  0/2 hits
                          Russians roll dice for 8 infantry in Korea, round 4 :  3/8 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 :  0/2 hits
                          1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                      Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Manchuria to Korea
                  1 mech_infantry moved from Kansu to Yenisey
                  1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                  1 fighter and 1 tactical_bomber moved from Archangel to Russia
                  3 aaGuns, 3 armour, 2 artilleries and 1 mech_infantry moved from Bryansk to Russia
                  1 mech_infantry moved from Bryansk to Russia

      Place Units - Russians
                  8 artilleries and 1 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,2,2,2,1,4,5,6,2
                  Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

      triplea_41780.0_Rus8.tsvg

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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  1 submarine moved from 54 Sea Zone to 34 Sea Zone
                  3 fighters moved from Caroline Islands to 34 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

      Combat - ANZAC
                  Battle in Celebes
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 42 Sea Zone
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                      ANZAC win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 34 Sea Zone
                      ANZAC attack with 3 fighters and 1 submarine
                      Japanese defend with 1 cruiser
                          ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the Japanese lost in 34 Sea Zone
                      ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 cruiser

      Non Combat Move - ANZAC
                  2 infantry moved from Shan State to Yunnan
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                  3 fighters moved from 34 Sea Zone to Caroline Islands

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  2 submarines placed in 54 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 14 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      Combat Move - French

      Non Combat Move - French
                  2 infantry moved from United Kingdom to Scotland

      Turn Complete - French

      triplea_41780.0_Fre7.tsvg

      posted in League
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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Eastern United States to 110 Sea Zone
                  1 submarine moved from 94 Sea Zone to 93 Sea Zone
                  1 bomber moved from Gibraltar to 93 Sea Zone
                  1 submarine moved from 26 Sea Zone to 23 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                  1 submarine moved from 33 Sea Zone to 22 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                  2 fighters moved from 33 Sea Zone to 45 Sea Zone

      Combat - Americans
                  Battle in 110 Sea Zone
                      Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
                      Germans defend with 1 destroyer and 1 submarine
                          Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  6/10 hits
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Americans
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                      Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 destroyer and 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in 93 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Germans defend with 1 destroyer and 1 submarine
                          Germans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber in 93 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 93 Sea Zone, round 3 :  1/1 hits
                          1 submarine owned by the Americans lost in 93 Sea Zone
                          Americans roll dice for 1 bomber in 93 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                      retreated to 93 Sea Zone
                      Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                      Casualties for Americans: 1 submarine
                  Battle in 45 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  0/3 hits
                          Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 :  0/3 hits
                          Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 4 :  2/3 hits
                          Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 :  0/1 hits
                          1 submarine owned by the Japanese lost in 45 Sea Zone
                      Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in 22 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 22 Sea Zone
                      Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 23 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 23 Sea Zone
                      Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
                  1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                  1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                  2 fighters moved from 45 Sea Zone to 33 Sea Zone
                  3 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                  1 bomber moved from 93 Sea Zone to Gibraltar

      Place Units - Americans
                  1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                  2 tactical_bombers placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi

      Combat - Chinese
                  Battle in Kwangsi
                      Chinese attack with 1 artillery, 1 fighter and 1 infantry
                      Japanese defend with 1 armour
                          Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  1/3 hits
                          Japanese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                          1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                      Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 armour

      Non Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                  1 fighter moved from Kwangsi to Yunnan

      Place Units - Chinese
                  2 artilleries and 1 infantry placed in Kwangsi

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 11 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

      Purchase Units - British
                  British buy 2 destroyers and 2 fighters; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 unit repaired.
                  1 fighter moved from United Kingdom to 123 Sea Zone
                  1 armour and 1 artillery moved from Morocco to Algeria
                  1 bomber moved from Gibraltar to Algeria
                  4 artilleries and 3 infantry moved from Alexandria to Tobruk
                  1 mech_infantry moved from Yunnan to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 armour moved from French Indo China to Kwangtung
                        UK_Pacific take Kwangtung from Japanese
                  1 mech_infantry moved from Yunnan to Anhwe
                        Chinese take Anhwe from Japanese
                  1 infantry moved from Kweichow to Hopei
                  1 infantry moved from Yunnan to Hunan
                  1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                  1 fighter moved from Yunnan to Hopei
                  1 armour and 10 infantry moved from Yunnan to Hunan
                  1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium

      Combat - British
                  British creates battle in territory 98 Sea Zone
                  Battle in Holland Belgium
                  Battle in 123 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 123 Sea Zone
                      British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in Algeria
                      British attack with 1 armour, 1 artillery and 1 bomber
                      Italians defend with 1 armour
                          British roll dice for 1 armour, 1 artillery and 1 bomber in Algeria, round 2 :  2/3 hits
                          Italians roll dice for 1 armour in Algeria, round 2 :  0/1 hits
                          1 armour owned by the Italians lost in Algeria
                      British win, taking Algeria from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 armour
                  Battle in Tobruk
                      British attack with 4 artilleries and 3 infantry
                      Italians defend with 1 infantry
                          British roll dice for 4 artilleries and 3 infantry in Tobruk, round 2 :  2/7 hits
                          Italians roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                      British win, taking Tobruk from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in 98 Sea Zone
                      British attack with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                      Italians defend with 1 submarine
                          British roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 :  2/6 hits
                          Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Italians lost in 98 Sea Zone
                      British win with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 submarine
                  Battle in Hunan
                      British attack with 1 armour and 11 infantry
                      Japanese defend with 1 armour
                          British roll dice for 1 armour and 11 infantry in Hunan, round 2 :  5/12 hits
                          Japanese roll dice for 1 armour in Hunan, round 2 :  0/1 hits
                          1 armour owned by the Japanese lost in Hunan
                      British win, taking Hunan from Japanese with 1 armour and 11 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
                  Battle in Hopei
                      British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  3/4 hits
                          Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hopei
                      British win, taking Hopei from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 aaGun moved from Yunnan to Kwangsi
                  1 aaGun moved from Yunnan to Hunan
                  2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                  2 infantry moved from French Indo China to Kwangsi
                  2 mech_infantrys moved from India to Yunnan
                  1 fighter moved from 98 Sea Zone to Egypt
                  1 tactical_bomber moved from Egypt to 98 Sea Zone
                  2 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
                  2 infantry moved from Egypt to Alexandria
                  1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 bomber moved from Algeria to Gibraltar
                  1 fighter moved from 123 Sea Zone to Scotland
                  2 aaGuns moved from United Kingdom to Scotland
                  6 infantry moved from United Kingdom to Scotland
                  2 infantry moved from United Kingdom to Scotland

      Place Units - British
                  1 destroyer placed in 98 Sea Zone
                  1 destroyer placed in 110 Sea Zone
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 38 PUs; end with 40 PUs

      Place Units - UK_Pacific
                  1 armour and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 16 PUs; end with 16 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                  Some Units in India change ownership: 1 armour and 2 mech_infantrys

      triplea_41780.0_UK_7.tsvg

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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      Submerge in SZ 93 or do you want the sub to stay in the battle?

      posted in League
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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Eastern United States to 110 Sea Zone
                  1 submarine moved from 94 Sea Zone to 93 Sea Zone
                  1 bomber moved from Gibraltar to 93 Sea Zone
                  1 submarine moved from 26 Sea Zone to 23 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                  1 submarine moved from 33 Sea Zone to 22 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                  2 fighters moved from 33 Sea Zone to 45 Sea Zone

      Combat - Americans
                  Battle in 110 Sea Zone
                      Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
                      Germans defend with 1 destroyer and 1 submarine
                          Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  6/10 hits
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Americans
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                      Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 destroyer and 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in 93 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Germans defend with 1 destroyer and 1 submarine

      triplea_41780.0_Ame7.tsvg

      posted in League
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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Korea to Amur
                        Russians take Amur from Japanese
                  13 infantry moved from Korea to Manchuria
                  1 mech_infantry moved from Sikang to Shensi
                        Chinese take Shensi from Japanese
                  2 artilleries and 2 infantry moved from Bryansk to Belarus
                  1 artillery moved from Bryansk to Western Ukraine
                  1 mech_infantry moved from Bryansk to Western Ukraine
                  2 mech_infantrys moved from Russia to Archangel
                  1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                  1 artillery moved from Bryansk to Ukraine
                  1 mech_infantry moved from Bryansk to Ukraine
                  1 artillery and 1 mech_infantry moved from Bryansk to Western Ukraine
                  1 artillery and 1 mech_infantry moved from Bryansk to Belarus

      Combat - Russians
                  Battle in Manchuria
                      Russians attack with 13 infantry
                      Japanese defend with 1 armour, 1 artillery and 3 infantry
                          Russians roll dice for 13 infantry in Manchuria, round 2 :  4/13 hits
                          Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Manchuria, round 2 :  3/5 hits
                          3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                          Russians roll dice for 10 infantry in Manchuria, round 3 :  1/10 hits
                          Japanese roll dice for 1 armour in Manchuria, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
                      Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 7
                      Casualties for Russians: 4 infantry
                      Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
                  Battle in Ukraine
                      Russians attack with 1 artillery and 1 mech_infantry
                      Italians defend with 1 factory_minor and 1 infantry
                          Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 :  2/2 hits
                          Italians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Ukraine
                      Russians win, taking Ukraine from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 2 artilleries and 2 mech_infantrys
                      Germans defend with 2 infantry; Italians defend with 1 infantry
                          Russians roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 :  2/4 hits
                          Italians roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Western Ukraine
                          Russians roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 3 :  0/4 hits
                          Italians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                          Russians roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 4 :  2/4 hits
                          Italians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                          1 infantry owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Italians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Germans: 2 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Belarus
                      Russians attack with 3 artilleries, 2 infantry and 1 mech_infantry
                      Germans defend with 5 infantry
                          Russians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 2 :  6/6 hits
                          Germans roll dice for 5 infantry in Belarus, round 2 :  1/5 hits
                          1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                      Casualties for Germans: 5 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Archangel
                      Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                      Germans defend with 2 infantry
                          Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                          Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                          1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                          Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 :  1/3 hits
                          Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 mech_infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Korea to Manchuria
                  1 armour moved from Kansu to Yenisey
                  2 mech_infantrys moved from Sikang to Kansu
                  1 fighter and 1 tactical_bomber moved from Archangel to Russia
                  1 armour moved from Russia to Novosibirsk
                  1 mech_infantry moved from Russia to Novosibirsk
                  3 armour and 7 mech_infantrys moved from Russia to Bryansk

      Place Units - Russians
                  1 armour and 7 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,5,3,5,6,1,6,3
                  Russians collect 29 PUs (3 lost to blockades); end with 30 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

      triplea_41780.0_Rus7.tsvg

      posted in League
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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                  3 fighters moved from Queensland to 34 Sea Zone

      Combat - ANZAC
                  Battle in 34 Sea Zone
                      ANZAC attack with 1 destroyer and 3 fighters
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 :  3/4 hits
                          Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                      ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                      Casualties for ANZAC: 1 destroyer
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                  3 fighters moved from 34 Sea Zone to Caroline Islands
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                  2 aaGuns moved from Queensland to New South Wales
                  2 infantry moved from Malaya to Shan State

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  2 submarines placed in 54 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      Combat Move - French

      Turn Complete - French

      triplea_41780.0_Fre6.tsvg

      posted in League
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      CaesarsGaul
    • RE: "suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                  1 submarine moved from 91 Sea Zone to 94 Sea Zone
                  1 fighter moved from 91 Sea Zone to 94 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                  1 bomber moved from United Kingdom to 110 Sea Zone
                  1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                  1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                  1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                  1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                  1 battleship moved from 26 Sea Zone to 33 Sea Zone
                  3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone

      Combat - Americans
                  Battle in 45 Sea Zone
                      Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/3 hits
                          Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 45 Sea Zone
                      Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 25 Sea Zone
                      Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/5 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Caroline Islands
                      Americans attack with 1 artillery and 3 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  3/4 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                          2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry
                  Battle in 92 Sea Zone
                      Americans attack with 1 destroyer
                      Germans defend with 1 submarine
                          Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 :  0/1 hits
                          Germans roll dice for 1 submarine in 92 Sea Zone, round 4 :  0/1 hits
                          Americans roll dice for 1 destroyer in 92 Sea Zone, round 5 :  0/1 hits
                          Germans roll dice for 1 submarine in 92 Sea Zone, round 5 :  1/1 hits
                          1 destroyer owned by the Americans lost in 92 Sea Zone
                      Germans win with 1 submarine remaining. Battle score for attacker is -8
                      Casualties for Americans: 1 destroyer
                  Battle in 94 Sea Zone
                      Americans attack with 1 fighter and 1 submarine
                      Italians defend with 1 cruiser
                          Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the Italians lost in 94 Sea Zone
                      Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Italians: 1 cruiser
                  Battle in 110 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 :  1/2 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 110 Sea Zone
                      Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - Americans
                  1 fighter moved from 94 Sea Zone to 91 Sea Zone
                  1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                  2 mech_infantrys moved from Central United States to 101 Sea Zone
                  2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                  2 infantry moved from Suriname to 88 Sea Zone
                  2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                  2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                  1 bomber moved from 110 Sea Zone to Gibraltar
                  2 carriers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                  3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                  1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                  1 carrier moved from 54 Sea Zone to 33 Sea Zone

      Place Units - Americans
                  2 fighters and 2 tactical_bombers placed in Eastern United States
                  3 destroyers and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Hunan
                  1 fighter moved from Yunnan to Hunan

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 mech_infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  0/2 hits
                          Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  1/1 hits
                          1 infantry owned by the Chinese lost in Hunan
                      retreated to Hunan
                      Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hunan to Yunnan

      Place Units - Chinese
                  1 artillery and 1 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

      Purchase Units - British
                  British buy 2 carriers; Remaining resources: 3 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - British
                  1 infantry moved from Szechwan to Kweichow
                  2 infantry moved from Shan State to French Indo China
                  1 armour and 2 infantry moved from Yunnan to Kwangsi
                  2 infantry moved from Yunnan to Hunan
                  1 armour moved from Shan State to Siam
                        UK_Pacific take Siam from Japanese
                  1 armour moved from Siam to French Indo China
                  1 fighter moved from Yunnan to Kweichow
                  1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                  1 infantry moved from Yunnan to Kweichow
                  1 battleship, 1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
                  2 fighters moved from 91 Sea Zone to 96 Sea Zone
                  2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                  2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                  2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria

      Combat - British
                  Battle in 96 Sea Zone
                      British attack with 1 bomber, 4 fighters and 2 tactical_bombers
                      Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports
                      1 submarine owned by the Italians Submerged
                          British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 :  4/7 hits
                          Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 2 :  0/2 hits
                          1 battleship owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
                          1 transport owned by the Italians lost in 96 Sea Zone
                      British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
                      Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
                  Battle in 98 Sea Zone
                      British attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
                      Italians defend with 1 destroyer
                          British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 battleship, 1 destroyer and 2 transports in 98 Sea Zone, round 2 :  0/2 hits
                          Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 submarine in 98 Sea Zone, round 3 :  1/1 hits
                          Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 :  1/1 hits
                          1 submarine owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
                      British win, taking 98 Sea Zone from Italians with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
                      Casualties for British: 1 submarine
                      Casualties for Italians: 1 destroyer
                  Battle in Alexandria
                      British attack with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                      Italians defend with 1 artillery and 3 infantry
                          British roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Alexandria, round 2 :  5/12 hits
                          Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 :  1/4 hits
                          1 artillery owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                      British win, taking Alexandria from Italians with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 3 infantry
                  Battle in Kweichow
                      British attack with 1 fighter and 2 infantry
                      Japanese defend with 1 armour
                          British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                          Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                          1 armour owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                      British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 armour
                  Battle in Hunan
                      British attack with 2 infantry
                      Japanese defend with 1 mech_infantry
                          British roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                          Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Hunan
                      British win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Kwangsi
                      British attack with 1 armour and 2 infantry
                      Japanese defend with 1 aaGun and 1 mech_infantry
                          British roll dice for 1 armour and 2 infantry in Kwangsi, round 2 :  0/3 hits
                          Japanese roll dice for 1 aaGun and 1 mech_infantry in Kwangsi, round 2 :  1/1 hits
                          1 infantry owned by the British lost in Kwangsi
                          British roll dice for 1 armour and 1 infantry in Kwangsi, round 3 :  1/2 hits
                          Japanese roll dice for 1 aaGun and 1 mech_infantry in Kwangsi, round 3 :  1/1 hits
                          1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                          British roll dice for 1 armour in Kwangsi, round 4 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 :  0/1 hits
                          British roll dice for 1 armour in Kwangsi, round 5 :  1/1 hits
                          Japanese roll dice for 1 mech_infantry in Kwangsi, round 5 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Kwangsi
                      British win, taking Kwangsi from Japanese with 1 armour remaining. Battle score for attacker is 3
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 1 aaGun and 1 mech_infantry
                  Battle in French Indo China
                      British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery and 1 mech_infantry
                          British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  3/5 hits
                          Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 2 :  0/2 hits
                          1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China
                      British win, taking French Indo China from Japanese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 artillery and 1 mech_infantry

      Non Combat Move - British
                  1 fighter moved from Kweichow to Yunnan
                  2 mech_infantrys moved from India to Yunnan
                  1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                  1 battleship moved from 54 Sea Zone to 33 Sea Zone
                  2 infantry moved from Trans-Jordan to Egypt
                  1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                  3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                  1 bomber moved from 96 Sea Zone to Gibraltar
                  1 fighter moved from 91 Sea Zone to United Kingdom
                  1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
                  1 armour and 1 artillery moved from 91 Sea Zone to Morocco

      Place Units - British
                  2 carriers placed in 98 Sea Zone

      Turn Complete - British
                  British collect 35 PUs; end with 38 PUs

      Place Units - UK_Pacific
                  2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 13 PUs; end with 14 PUs
                  Some Units in India change ownership: 2 mech_infantrys

      triplea_41780.0_UK_6.tsvg

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