Scramble in 112?
Also, I’m not sure why the game wouldn’t let me move the US transport off the Philippines normally, but it wouldn’t, so I edited it over to Sumatra. Seemed like a legal move to me, not sure what Triple A was complaining about.
Scramble in 112?
Also, I’m not sure why the game wouldn’t let me move the US transport off the Philippines normally, but it wouldn’t, so I edited it over to Sumatra. Seemed like a legal move to me, not sure what Triple A was complaining about.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
EDIT: 1 transport moved from 35 Sea Zone to 44 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
EDIT: 1 transport moved from 44 Sea Zone to 41 Sea Zone
EDIT: Americans undo move 9.
EDIT: 1 transport moved from 44 Sea Zone to 41 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 44 Sea Zone to Sumatra
1 battleship and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Western Ukraine
1 aaGun moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
Place Units - Russians
3 artilleries placed in Ukraine
6 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Germans roll dice for 1 armour in Southern France, round 2 : 1/1 hits
1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
1 artillery owned by the French lost in Southern France
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 bomber moved from Central United States to Eastern United States
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 battleship placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
6 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 armour moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 carrier, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 2/2 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Tobruk, round 2 : 1/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Tobruk, round 3 : 3/7 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 1/5 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 4 : 4/6 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 0/2 hits
1 armour owned by the Italians and 1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from 96 Sea Zone to Malta
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
2 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Vyborg to Novgorod
1 aaGun moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
I’m very sorry, I thought I had marked the thread to give me notifications and I must have forgotten to do that.
No scramble in either battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Japanese
Russians take Sakha from Japanese
3 infantry moved from Amur to Korea
3 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 1 mech_infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 artillery and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 2/2 hits
Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys
Germans defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits
2 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Smolensk
Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in Smolensk, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 6 infantry in Korea, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 5 infantry in Korea, round 4 : 2/5 hits
Japanese roll dice for 1 artillery in Korea, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 infantry moved from Soviet Far East to Siberia
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Timguska
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Russia
1 armour and 3 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
1 armour, 3 artilleries and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,5,3,2,2,1,3,4,2,1,4,2,5,2,4,4
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Thanks, and good game.
I -almost certainly- can’t go to Sired’s Bloodbath. I very likely have to work that weekend, still trying to find out for sure though.
Hopefully I find out before it’s completely full (if it isn’t already). Probably won’t be able to go though.
Sorry, I misunderstood your post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Kiangsu to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kiangsu to Kwangtung
1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Shantung to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Timguska
2 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 battleships and 2 cruisers moved from 75 Sea Zone to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 75 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 armour, 1 artillery, 2 infantry and 2 transports moved from 75 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
2 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 bombers, 2 fighters and 2 tactical_bombers moved from Kansu to Caucasus
Combat - Japanese
Battle in Iraq
Battle in Persia
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Persia, round 2 : 3/4 hits
British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Persia
Japanese win, taking Iraq from British, taking Persia from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Union of South Africa
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Union of South Africa, round 2 : 2/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Union of South Africa, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Caucasus
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Caucasus, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
3 artilleries and 4 infantry moved from Novosibirsk to Kazakhstan
2 armour and 3 mech_infantrys moved from Kansu to Kazakhstan
2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
3 fighters and 4 tactical_bombers moved from Kansu to Volgograd
2 bombers moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Chahar to Anhwe
1 armour moved from Shantung to Anhwe
2 armour and 3 mech_infantrys moved from Manchuria to Buyant-Uhaa
4 fighters and 2 tactical_bombers moved from 75 Sea Zone to Egypt
3 carriers and 4 destroyers moved from 75 Sea Zone to 80 Sea Zone
1 submarine moved from 58 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
9 infantry placed in Japan
Japanese undo move 2.
1 fighter and 8 infantry placed in Japan
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
I had assumed the Russian move was not done, because I assumed the infantry in Caucasus was going to attack Volgograd.
Is the Russian turn done?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Belarus: 1 artillery
EDIT: Adding units owned by Russians to Western Ukraine: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
3 infantry moved from Hunan to Kiangsi
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 35 Sea Zone
EDIT: 2 infantry moved from 33 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 battleship moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 103 Sea Zone to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Battle in Hawaiian Islands
Americans attack with 2 artilleries, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 35 Sea Zone
Americans attack with 2 battleships, 1 cruiser, 2 destroyers and 1 transport
Japanese defend with 1 fighter and 1 submarine
Americans roll dice for 2 battleships, 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win with 2 battleships, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Philippines
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 harbour
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
Americans winAmericans win, taking Philippines from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 3 carriers, 6 infantry, 4 mech_infantrys and 6 transports moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 battleship and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 23 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 5 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Yunnan to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 5 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 factory_minor and 4 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 5 infantry in Kiangsu, round 2 : 2/11 hits
Japanese roll dice for 4 infantry in Kiangsu, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 5 artilleries, 1 fighter and 4 infantry in Kiangsu, round 3 : 4/10 hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 5 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 4 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
Place Units - Chinese
2 artilleries and 2 infantry placed in Manchuria
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
3 fighters moved from Scotland to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Kiangsi to Shantung
6 infantry moved from Anhwe to Shantung
5 infantry moved from Anhwe to Shantung
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
British attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the British lost in Sumatra
British roll dice for 1 armour in Sumatra, round 3 : 1/1 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Sumatra
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 6 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 6 fighters in 119 Sea Zone, round 2 : 4/7 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shantung
British attack with 1 armour and 11 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour and 11 infantry in Shantung, round 2 : 3/12 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 : 2/2 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shantung
British win, taking Shantung from Japanese with 1 armour and 9 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Anhwe to Shantung
1 aaGun moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from Yunnan to Kiangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Anhwe to Manchuria
2 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 artilleries and 2 infantry moved from Libya to Tunisia
2 fighters moved from 119 Sea Zone to 110 Sea Zone
4 fighters moved from 119 Sea Zone to United Kingdom
2 aaGuns and 8 infantry moved from Scotland to United Kingdom
1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
Place Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 98 Sea Zone
British undo move 2.
1 submarine placed in 110 Sea Zone
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 factory_minor placed in Kwangtung
1 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Suicide Tokens?
Sorry, I keep forgetting to ask at the same time as the scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 4 bombers; Remaining resources: 3 PUs;
Combat Move - Germans
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
16 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 armour moved from Ukraine to Russia
1 mech_infantry moved from Rostov to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
4 bombers and 1 tactical_bomber moved from Novgorod to Russia
4 bombers moved from Western Germany to Russia
1 fighter moved from Egypt to 81 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 destroyer
British defend with 1 submarine
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 104 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Russia
Germans attack with 19 armour, 2 artilleries, 8 bombers, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major and 25 infantry
AA fire in Russia : 2/6 hits
1 tactical_bomber owned by the Germans and 1 bomber owned by the Germans lost in Russia
Germans roll dice for 19 armour, 2 artilleries, 7 bombers, 9 infantry and 2 mech_infantrys in Russia, round 2 : 16/39 hits
Russians roll dice for 2 aaGuns, 8 artilleries and 25 infantry in Russia, round 2 : 14/33 hits
2 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 9 infantry owned by the Germans, 1 armour owned by the Germans, 2 artilleries owned by the Germans and 14 infantry owned by the Russians lost in Russia
Germans roll dice for 18 armour and 7 bombers in Russia, round 3 : 18/25 hits
Russians roll dice for 8 artilleries and 11 infantry in Russia, round 3 : 6/19 hits
7 artilleries owned by the Russians, 6 armour owned by the Germans and 11 infantry owned by the Russians lost in Russia
Germans roll dice for 12 armour and 7 bombers in Russia, round 4 : 11/19 hits
Russians roll dice for 1 artillery in Russia, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour and 7 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour, 2 artilleries, 1 bomber, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 8 artilleries and 25 infantry
Non Combat Move - Germans
5 infantry moved from Belarus to Bryansk
1 aaGun moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
3 armour moved from Novgorod to Bryansk
7 bombers moved from Russia to Bryansk
1 infantry moved from Urals to Vologda
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from France to Western Germany
10 infantry moved from Western Germany to Northern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
Place Units - Germans
3 armour placed in Ukraine
4 bombers placed in Western Germany
Germans undo move 1.
3 armour placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 aaGun, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt
Place Units - Italians
1 armour and 2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs