waiting for scramble orders in sz97
Posts made by Caesar1
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RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
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RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 2/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 8 infantry
Kansu : 1 infantry
Szechwan : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.633
Median : 4.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30Null / Other
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Chinese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.444
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18 -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Research Technology - Americans
Americans spend 30 on tech rolls
Americans roll 3,4,5,4,3,5 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to Guam
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 armour moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 infantry moved from Central United States to Western United StatesNon Combat Move - Americans
Place Units - Americans
1 bomber and 1 fighter placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
22 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 2 bombers, 1 factory_minor, 1 fighter and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Null / Other
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
RE: 1940 Alpha3+ Caesar1 (Axis) vs Milthuz (Allies +5)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to FranceCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in France
Germans attack with 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 0/1 hits
Germans roll dice for 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/20 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
6 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/16 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits
1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits
3 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 3 infantry
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the British , 1 fighter owned by the French , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 3/6 hits
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British , 1 battleship owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 battleship, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 2 fighters and 2 submarines
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 bombers moved from 111 Sea Zone to Western Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from France to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Poland to Germany
1 infantry moved from Poland to Germany
1 infantry moved from Poland to Germany
1 submarine moved from 117 Sea Zone to 119 Sea ZonePlace Units - Germans
1 carrier and 2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 tactical_bombers
Germany : 3 aaGuns, 3 artilleries, 1 factory_major and 14 infantry
Norway : 2 infantry
Holland Belgium : 2 aaGuns, 1 infantry and 1 tactical_bomber
Southern Italy : 1 fighter
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
119 Sea Zone : 1 submarine
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 6 infantry
Finland : 1 flag, 5 infantry
110 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 29
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 25 times
Average roll : 3.535
Median : 3.500
Variance : 0.708
Standard Deviation : 0.841
Total rolls : 114Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 17 times
Average roll : 3.610
Median : 4.000
Variance : 0.434
Standard Deviation : 0.659
Total rolls : 77French Combat
1 was rolled 4 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.529
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.400
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
5 infantry moved from Amur to Buryatia
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Belarus to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
3 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 artillery moved from Novgorod to Belarus
1 armour moved from Volgograd to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Volgograd to Bryansk
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western UkrainePlace Units - Russians
2 artilleries placed in Ukraine
2 artilleries placed in Novgorod
1 infantry placed in Novgorod
Russians undo move 3.
1 artillery placed in Novgorod
1 artillery placed in Ukraine
1 artillery and 3 infantry placed in Russia
Russians undo move 5.
1 artillery placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Siberia : 1 infantry
Kazakhstan : 1 infantry
Buryatia : 2 aaGuns and 17 infantry
Belarus : 1 artillery and 10 infantry
Bryansk : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 1 artillery and 7 infantry
Novosibirsk : 1 armour and 1 mech_infantry
Volgograd : 1 artillery and 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Caucasus : 1 infantry
Smolensk : 1 aaGun
112 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
RE: Theodericus (Allies+13) vs Caesar 1 (Axis), no techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from 39 Sea Zone to India
1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to India
1 bomber moved from French Indo China to India
2 fighters moved from Szechwan to India
1 tactical_bomber moved from Kwangsi to India
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 bomber moved from Kwangtung to Hopei
1 artillery and 2 infantry moved from Manchuria to KoreaCombat - Japanese
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 2 armour, 3 artilleries, 2 bombers, 9 fighters, 5 infantry and 6 tactical_bombers
ANZAC defend with 1 fighter; British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 0/9 hits
Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 : 1/3 hits
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 9 fighters, 5 infantry and 6 tactical_bombers in India, round 2 : 11/27 hits
UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber in India, round 2 : 8/17 hits
9 infantry owned by the British , 5 infantry owned by the Japanese , 3 aaGuns owned by the British and 3 artilleries owned by the Japanese lost in India
2 bombers owned by the Japanese , 6 tactical_bombers owned by the Japanese and 9 fighters owned by the Japanese retreated
Japanese roll dice for 2 armour in India, round 3 : 0/2 hits
UK_Pacific roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 3 : 4/8 hits
2 armour owned by the Japanese lost in India
UK_Pacific win with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 armour, 3 artilleries and 5 infantry
Casualties for British: 3 aaGuns and 9 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from India to French Indo China
5 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 aaGun moved from Anhwe to Shantung
1 bomber moved from Hopei to French Indo ChinaPlace Units - Japanese
3 armour placed in Kwangtung
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Kwangsi : 1 flag
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry and 1 mech_infantry
Szechwan : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 3 bombers, 1 factory_minor, 4 fighters, 3 infantry and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 2 destroyers
36 Sea Zone : 4 submarines
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 5 transports
22 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 68
Russians : 35 / 41
Japanese : 56 / 61
Americans : 52 / 73
Chinese : 7 / 6
British : 18 / 0
UK_Pacific : 7 / 4
Italians : 25 / 46
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 19 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.473
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 74Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.526
Median : 4.000
Variance : 1.514
Standard Deviation : 1.230
Total rolls : 38British Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.280
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
If you leave that combat move I would have scrambled with all the 4 fighters in 109
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RE: Theodericus (Allies+13) vs Caesar 1 (Axis), no techposted in Play Boardgames
waiting for scramble orders
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RE: Theodericus (Allies+13) vs Caesar 1 (Axis), no techposted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from 39 Sea Zone to India
1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to India
1 bomber moved from French Indo China to India
2 fighters moved from Szechwan to India
1 tactical_bomber moved from Kwangsi to India
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 bomber moved from Kwangtung to Hopei
1 artillery and 2 infantry moved from Manchuria to Korea -
RE: G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
Test summary from TripleA, engine version: 1.7.0.3, time: 18:23:15
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G40 Capitan Kong (Axis) vs Caesar1 (Allies)posted in Play Boardgames
Waiting for the first move ;) no scramble for standard german opening move.
One last thing: tech or no tech? -
RE: Theodericus (Allies+13) vs Caesar 1 (Axis), no techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Germans
Germans buy 10 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 bomber moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Slovakia Hungary to Novgorod
1 bomber moved from Romania to Volgograd
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
4 armour, 7 artilleries and 27 infantry moved from Slovakia Hungary to Poland
1 armour, 2 artilleries and 18 infantry moved from Germany to PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 5 armour, 9 artilleries and 45 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 5 armour, 9 artilleries and 45 infantry in Poland, round 2 : 14/59 hits
Russians roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 5 armour, 9 artilleries and 44 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Germany to Poland
1 infantry moved from Romania to Slovakia Hungary
9 infantry moved from Western Germany to Germany
1 bomber moved from Novgorod to Germany
1 bomber moved from Volgograd to Caucasus
1 bomber moved from Bessarabia to Romania
1 bomber moved from Romania to Caucasus
1 fighter moved from France to Western Germany
1 fighter moved from France to Western Germany
1 infantry moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Eastern Poland to Western Germany
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 armour moved from Norway to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea ZonePlace Units - Germans
10 artilleries placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield
Egypt : 1 armour and 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 2 fighters
Tunisia : 1 flag
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
Romania : 1 aaGun and 6 infantry
Poland : 3 aaGuns, 5 armour, 9 artilleries and 44 infantry
Germany : 1 armour, 10 artilleries, 1 bomber, 1 factory_major and 10 infantry
Norway : 2 infantry
Holland Belgium : 1 airfield
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 infantry
Caucasus : 2 bombers
112 Sea Zone : 1 destroyer and 7 transports
125 Sea Zone : 1 submarine
113 Sea Zone : 2 transports
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
97 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 armour
98 Sea Zone : 1 transport
Finland : 1 flag, 1 aaGun and 3 infantryProduction/PUs Summary :
Germans : 53 / 68
Russians : 36 / 42
Japanese : 54 / 64
Americans : 52 / 73
Chinese : 7 / 6
British : 18 / 0
UK_Pacific : 7 / 4
Italians : 25 / 46
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 23 times
3 was rolled 24 times
4 was rolled 32 times
5 was rolled 25 times
6 was rolled 15 times
Average roll : 3.392
Median : 4.000
Variance : 1.063
Standard Deviation : 1.031
Total rolls : 143Null / Other
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.338
Median : 3.000
Variance : 0.507
Standard Deviation : 0.712
Total rolls : 68Germans Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.338
Median : 3.000
Variance : 0.507
Standard Deviation : 0.712
Total rolls : 68Russians Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.429
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
RE: Theodericus (Allies+13) vs Caesar 1 (Axis), no techposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour, 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 2 artilleries and 2 infantry
British defend with 4 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 6/6 hits
British roll dice for 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits
4 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 4 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to 109 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaPlace Units - Italians
6 submarines placed in 95 Sea Zone
1 infantry placed in PersiaTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 flag, 2 armour, 2 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 bomber
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Caucasus : 1 flag, 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
95 Sea Zone : 6 submarines
93 Sea Zone : 1 flag
109 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Greece : 1 flag
Iraq : 1 flag, 1 factory_minor
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 50 / 58
Russians : 39 / 42
Japanese : 54 / 64
Americans : 52 / 73
Chinese : 7 / 6
British : 18 / 0
UK_Pacific : 7 / 4
Italians : 25 / 46
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.048
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 2.867
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
G40 latest ed. gameposted in Find Online Players
Anyone for a G40 game? Axis or Allies are both an option
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RE: 1940 Alpha3+ Caesar1 (Axis) vs Milthuz (Allies +5)posted in Play Boardgames
waiting for scramble orders
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RE: 1940 Alpha3+ Caesar1 (Axis) vs Milthuz (Allies +5)posted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France -
RE: 1940 Alpha3+ Caesar1 (Axis) vs Milthuz (Allies +5)posted in Play Boardgames
Test summary from TripleA, engine version: 1.7.0.3, time: 20:59:57