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    Posts made by Caesar-Seriona

    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 28

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 28
      
          Research Technology - Americans
              Americans spend 10 on tech rolls
                  Americans roll 5,3 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 9 destroyers and 5 infantry; Remaining resources: 44 PUs; 2 techTokens; 
      
          Combat Move - Americans
              1 bomber and 1 infantry moved from Eastern Canada to Western Europe
                    Americans take Western Europe from Russians
      
          Combat - Americans
              Rocket attack in Spain does 5 damage to factory owned by Russians
                  Rockets in Brazil roll: 5
      
          Non Combat Move - Americans
              3 transports moved from 17 Sea Zone to 18 Sea Zone
              3 destroyers moved from 17 Sea Zone to 18 Sea Zone
              1 battleship, 2 carriers, 7 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports moved from 17 Sea Zone to 18 Sea Zone
              1 armour, 8 artilleries and 9 infantry moved from Eastern Canada to Eastern United States
              5 artilleries and 6 infantry moved from Western United States to Western Canada
              1 bomber moved from Western Europe to Eire
      
          Place Units - Americans
              9 destroyers placed in 55 Sea Zone
              1 artillery and 2 infantry placed in Brazil
              3 artilleries and 3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 107 PUs
              Americans collect 4 PUs from War Bonds; end with 111 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Caesar-SerionaC
      Caesar-Seriona
    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 27

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 27
      
          Research Technology - Americans
                  Americans roll 1,6 and gets 1 hit
              Americans removing all Technology Tokens after successful research.
              Americans discover Shipyards
      
          Purchase Units - Americans
              Americans buy 9 artilleries and 9 infantry; Remaining resources: 77 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 infantry moved from Algeria to Libya
                    Americans take Libya from British
      
          Combat - Americans
              Rocket attack in Spain does 3 damage to factory owned by Russians
                  Rockets in Brazil roll: 3
      
          Non Combat Move - Americans
              1 bomber moved from United Kingdom to Eastern Canada
              3 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone
              3 artilleries and 3 infantry moved from United Kingdom to 8 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 1 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 8 Sea Zone to 1 Sea Zone
              6 artilleries moved from 1 Sea Zone to Eastern Canada
              6 infantry moved from 1 Sea Zone to Eastern Canada
              1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 transport moved from 10 Sea Zone to 1 Sea Zone
              2 artilleries and 2 infantry moved from Eastern United States to Eastern Canada
              2 infantry moved from Algeria to 12 Sea Zone
              1 armour moved from Algeria to 12 Sea Zone
              1 armour, 2 infantry and 2 transports moved from 12 Sea Zone to 1 Sea Zone
              2 infantry moved from 1 Sea Zone to Eastern Canada
              1 armour moved from 1 Sea Zone to Eastern Canada
              3 artilleries and 3 infantry moved from Brazil to 18 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 18 Sea Zone to 10 Sea Zone
              3 artilleries and 3 infantry moved from 10 Sea Zone to Eastern United States
              2 carriers moved from 20 Sea Zone to 10 Sea Zone
              3 tactical_bombers moved from 20 Sea Zone to 10 Sea Zone
              1 fighter moved from 20 Sea Zone to 10 Sea Zone
              1 battleship, 2 carriers, 10 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 7 transports moved from 27 Sea Zone to 17 Sea Zone
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Brazil
              3 artilleries and 3 infantry placed in Eastern United States
              4 artilleries and 5 infantry placed in Western United States
              1 artillery placed in Brazil
      
          Activate Technology - Americans
              Americans activating Shipyards
      
          Turn Complete - Americans
              Americans collect 69 PUs; end with 146 PUs
              Americans collect 2 PUs from War Bonds; end with 148 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Caesar-SerionaC
      Caesar-Seriona
    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 26

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 26
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans roll 3,2 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 7 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 2 techTokens; 
      
          Combat Move - Americans
              6 artilleries and 6 infantry moved from Argentina to 25 Sea Zone
              6 artilleries, 1 battleship, 2 carriers, 10 destroyers, 2 fighters, 6 infantry, 1 submarine and 6 transports moved from 25 Sea Zone to 27 Sea Zone
              2 fighters moved from 27 Sea Zone to Union of South Africa
              6 artilleries and 6 infantry moved from 27 Sea Zone to Union of South Africa
              1 artillery moved from Rio De Oro to 17 Sea Zone
              1 artillery and 1 transport moved from 17 Sea Zone to 27 Sea Zone
              1 artillery moved from 27 Sea Zone to Union of South Africa
              1 submarine moved from 22 Sea Zone to 27 Sea Zone
      
          Combat - Americans
              Rocket attack in Southern Europe does 5 damage to factory owned by Russians
                  Rockets in Spain roll: 5
              Battle in Union of South Africa
                  Americans attack with 7 artilleries, 2 fighters and 6 infantry
                  British defend with 1 aaGun, 4 artilleries, 1 factory, 1 fighter and 9 infantry
                      British roll AA dice in Union of South Africa : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship in Union of South Africa, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 7 artilleries, 2 fighters and 6 infantry in Union of South Africa, round 2 : 5/15 hits, 5.67 expected hits
                      British roll dice for 4 artilleries, 1 fighter and 9 infantry in Union of South Africa, round 2 : 4/14 hits, 5.00 expected hits
                      4 infantry owned by the Americans and 6 infantry owned by the British lost in Union of South Africa
                      Americans roll dice for 7 artilleries, 2 fighters and 2 infantry in Union of South Africa, round 3 : 4/11 hits, 4.33 expected hits
                      British roll dice for 4 artilleries, 1 fighter and 3 infantry in Union of South Africa, round 3 : 0/8 hits, 3.00 expected hits
                      1 artillery owned by the British and 3 infantry owned by the British lost in Union of South Africa
                      Americans roll dice for 7 artilleries, 2 fighters and 2 infantry in Union of South Africa, round 4 : 4/11 hits, 4.33 expected hits
                      British roll dice for 3 artilleries and 1 fighter in Union of South Africa, round 4 : 1/4 hits, 1.67 expected hits
                      1 infantry owned by the Americans, 3 artilleries owned by the British and 1 fighter owned by the British lost in Union of South Africa
                  Americans captures 51PUs while taking British capital
                  Americans win, taking Union of South Africa from British with 7 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 38
                  Casualties for Americans: 5 infantry
                  Casualties for British: 4 artilleries, 1 fighter and 9 infantry
      
          Non Combat Move - Americans
              3 artilleries and 3 infantry moved from Venezuela to 20 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 18 Sea Zone
              3 artilleries and 3 infantry moved from 18 Sea Zone to Brazil
              3 artilleries and 3 infantry moved from Spain to 12 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 12 Sea Zone to 7 Sea Zone
              3 artilleries and 3 infantry moved from 7 Sea Zone to United Kingdom
              3 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
              3 artilleries and 3 infantry moved from 8 Sea Zone to United Kingdom
              1 bomber moved from Algeria to United Kingdom
              2 transports moved from 23 Sea Zone to 12 Sea Zone
              2 infantry moved from Spain to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Algeria
              1 infantry moved from 12 Sea Zone to Algeria
              1 armour and 1 infantry moved from Spain to 12 Sea Zone
              1 armour and 1 infantry moved from 12 Sea Zone to Algeria
              1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone
              1 fighter moved from Union of South Africa to 27 Sea Zone
              1 fighter moved from Union of South Africa to 27 Sea Zone
              1 fighter and 3 tactical_bombers moved from Western United States to 55 Sea Zone
              2 carriers moved from 55 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Western Canada to Western United States
              1 fighter and 3 tactical_bombers moved from 55 Sea Zone to 20 Sea Zone
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              2 transports placed in 10 Sea Zone
              7 destroyers placed in 55 Sea Zone
      
          Turn Complete - Americans
              Americans collect 84 PUs; end with 137 PUs
              Americans collect 3 PUs from War Bonds; end with 140 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      British AA : -0.33
      British regular : -4.67
      

      Savegame

      posted in Play Boardgames
      Caesar-SerionaC
      Caesar-Seriona
    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 25

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 25
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 fighters, 5 infantry, 1 submarine and 4 tactical_bombers; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 bomber moved from Spain to 22 Sea Zone
              1 halftrack moved from Spain to Western Europe
              3 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
              3 artilleries and 3 infantry moved from 12 Sea Zone to Spain
              6 artilleries and 6 infantry moved from Venezuela to 20 Sea Zone
              6 artilleries, 6 infantry and 6 transports moved from 20 Sea Zone to 25 Sea Zone
              6 artilleries and 6 infantry moved from 25 Sea Zone to Argentina
                    Americans take Argentina from British
              2 carriers moved from 20 Sea Zone to 55 Sea Zone
              2 carriers, 10 destroyers, 1 fighter and 1 submarine moved from 20 Sea Zone to 25 Sea Zone
              1 fighter moved from Western United States to 25 Sea Zone
              1 battleship moved from 18 Sea Zone to 25 Sea Zone
              3 artilleries moved from Brazil to 18 Sea Zone
              1 artillery and 1 transport moved from 18 Sea Zone to 17 Sea Zone
              1 artillery moved from 17 Sea Zone to Rio De Oro
                    Americans take Rio De Oro from British
              2 artilleries and 2 transports moved from 18 Sea Zone to 23 Sea Zone
              1 artillery moved from 23 Sea Zone to French Equatorial Africa
                    Americans take French Equatorial Africa from British
              1 artillery moved from 23 Sea Zone to Belgian Congo
                    Americans take Belgian Congo from British
              3 transports moved from 18 Sea Zone to 10 Sea Zone
              3 artilleries and 3 infantry moved from Western United States to 55 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 20 Sea Zone
              3 infantry moved from 20 Sea Zone to Venezuela
              3 artilleries moved from 20 Sea Zone to Venezuela
              1 artillery and 1 infantry moved from Western United States to Western Canada
      
          Combat - Americans
              Rocket attack in Southern Europe does 2 damage to factory owned by Russians
                  Rockets in Spain roll: 2
              Battle in 22 Sea Zone
                  Americans attack with 1 bomber
                  British defend with 6 transports
                      6 transports owned by the British lost in 22 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 30
                  Casualties for British: 6 transports
      
          Non Combat Move - Americans
              1 bomber moved from 22 Sea Zone to Algeria
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              3 infantry placed in Spain
              1 fighter and 1 tactical_bomber placed in Eastern United States
              1 fighter and 3 tactical_bombers placed in Western United States
              1 submarine placed in 22 Sea Zone
      
          Turn Complete - Americans
              Americans collect 87 PUs; end with 88 PUs
              Americans collect 1 PU from War Bonds; end with 89 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : 0.00
      

      Savegame

      posted in Play Boardgames
      Caesar-SerionaC
      Caesar-Seriona
    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 24

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 24
      
          Research Technology - Americans
              Americans spend 10 on tech rolls
                  Americans roll 6,2 and gets 1 hit
              Americans removing all Technology Tokens after successful research.
              Americans discover Super subs
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 halftrack, 15 infantry and 6 transports; Remaining resources: 4 PUs; 0 techTokens; 
      
          Combat Move - Americans
              6 artilleries and 6 infantry moved from Western United States to 55 Sea Zone
              6 artilleries, 4 carriers, 10 destroyers, 4 fighters, 6 infantry, 1 submarine, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 20 Sea Zone
              6 artilleries and 6 infantry moved from 20 Sea Zone to Venezuela
              4 fighters and 4 tactical_bombers moved from 20 Sea Zone to Brazil
              3 artilleries and 3 infantry moved from Western Europe to Germany
              2 artilleries moved from Western Europe to Southern Europe
              6 artilleries and 6 infantry moved from Spain to 13 Sea Zone
              6 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 infantry, 1 submarine, 2 tactical_bombers and 6 transports moved from 13 Sea Zone to 18 Sea Zone
              1 fighter moved from 18 Sea Zone to 23 Sea Zone
              2 tactical_bombers moved from 18 Sea Zone to Brazil
              1 fighter moved from 18 Sea Zone to Brazil
              6 infantry moved from 18 Sea Zone to Brazil
              6 artilleries moved from 18 Sea Zone to Brazil
      
          Combat - Americans
              Rocket attack in Anglo Egypt does 6 damage to factory owned by British
                  Rockets in Southern Europe roll: 6
              Rocket attack in Karelia S.S.R. does 5 damage to factory owned by Russians
                  Rockets in Spain roll: 5
              Battle in 23 Sea Zone
                  Americans attack with 1 fighter
                  British defend with 2 transports
                      2 transports owned by the British lost in 23 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 10
                  Casualties for British: 2 transports
              Battle in Venezuela
                  Americans attack with 6 artilleries and 6 infantry
                  British defend with 1 infantry
                      Americans roll dice for 6 artilleries and 6 infantry in Venezuela, round 2 : 4/12 hits, 4.00 expected hits
                      British roll dice for 1 infantry in Venezuela, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Venezuela
                  Americans win, taking Venezuela from British with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Brazil
                  Americans attack with 6 artilleries, 5 fighters, 6 infantry and 6 tactical_bombers
                  British defend with 1 aaGun, 1 armour, 5 artilleries, 1 factory and 3 infantry
                      British roll AA dice in Brazil : 5/11 hits, 1.83 expected hits
                      3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Brazil
                      Americans roll dice for 2 battleships and 1 cruiser in Brazil, round 2 : 2/3 hits, 1.83 expected hits
                      Americans roll dice for 6 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Brazil, round 2 : 10/18 hits, 8.50 expected hits
                      British roll dice for 1 armour, 5 artilleries and 3 infantry in Brazil, round 2 : 1/9 hits, 3.17 expected hits
                      1 infantry owned by the Americans, 5 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Brazil
                  Americans win, taking Brazil from British with 6 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is -22
                  Casualties for Americans: 2 fighters, 1 infantry and 3 tactical_bombers
                  Casualties for British: 1 armour, 5 artilleries and 3 infantry
              Battle in Germany
                  Americans attack with 3 artilleries and 3 infantry
                  Russians defend with 2 armour and 2 infantry
                      Americans roll dice for 3 artilleries and 3 infantry in Germany, round 2 : 1/6 hits, 2.00 expected hits
                      Russians roll dice for 2 armour and 2 infantry in Germany, round 2 : 2/4 hits, 1.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Americans lost in Germany
                      Americans roll dice for 3 artilleries and 1 infantry in Germany, round 3 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 2 armour and 1 infantry in Germany, round 3 : 0/3 hits, 1.33 expected hits
                      1 infantry owned by the Russians lost in Germany
                      Americans roll dice for 3 artilleries and 1 infantry in Germany, round 4 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 2 armour in Germany, round 4 : 1/2 hits, 1.00 expected hits
                      2 armour owned by the Russians and 1 infantry owned by the Americans lost in Germany
                  Americans win, taking Germany from Russians with 3 artilleries remaining. Battle score for attacker is 7
                  Casualties for Americans: 3 infantry
                  Casualties for Russians: 2 armour and 2 infantry
      
          Non Combat Move - Americans
              1 fighter moved from 23 Sea Zone to 18 Sea Zone
              1 fighter moved from Brazil to 20 Sea Zone
              2 fighters and 3 tactical_bombers moved from Brazil to 18 Sea Zone
      
          Place Units - Americans
              12 infantry placed in Southern Europe
              1 armour, 1 bomber and 1 halftrack placed in Spain
              1 infantry placed in Western United States
              1 artillery and 1 infantry placed in Western United States
              3 transports placed in 55 Sea Zone
              3 transports placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 fighter placed in Western United States
      
          Activate Technology - Americans
              Americans activating Super subs
      
          Turn Complete - Americans
              Americans collect 93 PUs; end with 97 PUs
              Americans collect 2 PUs from War Bonds; end with 99 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      British AA : 3.17
      Russians regular : -1.00
      British regular : -2.50
      

      Savegame

      posted in Play Boardgames
      Caesar-SerionaC
      Caesar-Seriona
    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 24

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 24
      
          Research Technology - Americans
              Americans spend 10 on tech rolls
                  Americans roll 6,2 and gets 1 hit
              Americans removing all Technology Tokens after successful research.
              Americans discover Super subs
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 halftrack, 15 infantry and 6 transports; Remaining resources: 4 PUs; 0 techTokens; 
      
          Combat Move - Americans
              6 artilleries and 6 infantry moved from Western United States to 55 Sea Zone
              6 artilleries, 4 carriers, 10 destroyers, 4 fighters, 6 infantry, 1 submarine, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 20 Sea Zone
              6 artilleries and 6 infantry moved from 20 Sea Zone to Venezuela
              4 fighters and 4 tactical_bombers moved from 20 Sea Zone to Brazil
              3 artilleries and 3 infantry moved from Western Europe to Germany
              2 artilleries moved from Western Europe to Southern Europe
              6 artilleries and 6 infantry moved from Spain to 13 Sea Zone
              6 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 infantry, 1 submarine, 2 tactical_bombers and 6 transports moved from 13 Sea Zone to 18 Sea Zone
              1 fighter moved from 18 Sea Zone to 23 Sea Zone
              2 tactical_bombers moved from 18 Sea Zone to Brazil
              1 fighter moved from 18 Sea Zone to Brazil
              6 infantry moved from 18 Sea Zone to Brazil
              6 artilleries moved from 18 Sea Zone to Brazil
      
          Combat - Americans
              Rocket attack in Anglo Egypt does 6 damage to factory owned by British
                  Rockets in Southern Europe roll: 6
              Rocket attack in Karelia S.S.R. does 5 damage to factory owned by Russians
                  Rockets in Spain roll: 5
              Battle in 23 Sea Zone
                  Americans attack with 1 fighter
                  British defend with 2 transports
                      2 transports owned by the British lost in 23 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 10
                  Casualties for British: 2 transports
              Battle in Venezuela
                  Americans attack with 6 artilleries and 6 infantry
                  British defend with 1 infantry
                      Americans roll dice for 6 artilleries and 6 infantry in Venezuela, round 2 : 4/12 hits, 4.00 expected hits
                      British roll dice for 1 infantry in Venezuela, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Venezuela
                  Americans win, taking Venezuela from British with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Brazil
                  Americans attack with 6 artilleries, 5 fighters, 6 infantry and 6 tactical_bombers
                  British defend with 1 aaGun, 1 armour, 5 artilleries, 1 factory and 3 infantry
                      British roll AA dice in Brazil : 5/11 hits, 1.83 expected hits
                      3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Brazil
                      Americans roll dice for 2 battleships and 1 cruiser in Brazil, round 2 : 2/3 hits, 1.83 expected hits
                      Americans roll dice for 6 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Brazil, round 2 : 10/18 hits, 8.50 expected hits
                      British roll dice for 1 armour, 5 artilleries and 3 infantry in Brazil, round 2 : 1/9 hits, 3.17 expected hits
                      1 infantry owned by the Americans, 5 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Brazil
                  Americans win, taking Brazil from British with 6 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is -22
                  Casualties for Americans: 2 fighters, 1 infantry and 3 tactical_bombers
                  Casualties for British: 1 armour, 5 artilleries and 3 infantry
              Battle in Germany
                  Americans attack with 3 artilleries and 3 infantry
                  Russians defend with 2 armour and 2 infantry
                      Americans roll dice for 3 artilleries and 3 infantry in Germany, round 2 : 1/6 hits, 2.00 expected hits
                      Russians roll dice for 2 armour and 2 infantry in Germany, round 2 : 2/4 hits, 1.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Americans lost in Germany
                      Americans roll dice for 3 artilleries and 1 infantry in Germany, round 3 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 2 armour and 1 infantry in Germany, round 3 : 0/3 hits, 1.33 expected hits
                      1 infantry owned by the Russians lost in Germany
                      Americans roll dice for 3 artilleries and 1 infantry in Germany, round 4 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 2 armour in Germany, round 4 : 1/2 hits, 1.00 expected hits
                      2 armour owned by the Russians and 1 infantry owned by the Americans lost in Germany
                  Americans win, taking Germany from Russians with 3 artilleries remaining. Battle score for attacker is 7
                  Casualties for Americans: 3 infantry
                  Casualties for Russians: 2 armour and 2 infantry
      
          Non Combat Move - Americans
              1 fighter moved from 23 Sea Zone to 18 Sea Zone
              1 fighter moved from Brazil to 20 Sea Zone
              2 fighters and 3 tactical_bombers moved from Brazil to 18 Sea Zone
      
          Place Units - Americans
              12 infantry placed in Southern Europe
              1 armour, 1 bomber and 1 halftrack placed in Spain
              1 infantry placed in Western United States
              1 artillery and 1 infantry placed in Western United States
              3 transports placed in 55 Sea Zone
              3 transports placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 fighter placed in Western United States
      
          Activate Technology - Americans
              Americans activating Super subs
      
          Turn Complete - Americans
              Americans collect 93 PUs; end with 97 PUs
              Americans collect 2 PUs from War Bonds; end with 99 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      British AA : 3.17
      Russians regular : -1.00
      British regular : -2.50
      

      Savegame

      posted in Play Boardgames
      Caesar-SerionaC
      Caesar-Seriona
    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 23

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 23
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans roll 6,3 and gets 1 hit
              Americans removing all Technology Tokens after successful research.
              Americans discover Long Range Aircraft
      
          Purchase Units - Americans
              Americans buy 15 artilleries and 15 infantry; Remaining resources: 26 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 artillery moved from Anglo Egypt to Trans-Jordan
                    Americans take Trans-Jordan from British
              2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 6 transports moved from 15 Sea Zone to 14 Sea Zone
              6 artilleries and 6 infantry moved from Southern Europe to 14 Sea Zone
              6 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 infantry, 1 submarine, 2 tactical_bombers and 6 transports moved from 14 Sea Zone to 13 Sea Zone
              6 artilleries and 6 infantry moved from 13 Sea Zone to Spain
              1 artillery and 1 infantry moved from Switzerland to Germany
              1 artillery and 1 infantry moved from Southern Europe to Germany
              1 artillery and 1 infantry moved from Southern Europe to Germany
              1 artillery and 1 infantry moved from Southern Europe to Balkans
              1 artillery and 1 infantry moved from Southern Europe to Balkans
              2 artilleries moved from China to Himalaya
      
          Combat - Americans
              Rocket attack in Karelia S.S.R. does 3 damage to factory owned by Russians
                  Rockets in Southern Europe roll: 3
              Rocket attack in Union of South Africa does 3 damage to factory owned by British
                  Rockets in Anglo Egypt roll: 3
              Battle in Balkans
                  Americans attack with 2 artilleries and 2 infantry
                  Russians defend with 1 infantry
                      Americans roll dice for 2 artilleries and 2 infantry in Balkans, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Balkans
                  Americans win, taking Balkans from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Germany
                  Americans attack with 3 artilleries and 3 infantry
                  Russians defend with 1 armour and 2 infantry
                      Americans roll dice for 3 artilleries and 3 infantry in Germany, round 2 : 2/6 hits, 2.00 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Germany, round 2 : 1/3 hits, 1.17 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Americans lost in Germany
                      Americans roll dice for 3 artilleries and 2 infantry in Germany, round 3 : 0/5 hits, 1.67 expected hits
                      Russians roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Americans lost in Germany
                      Americans roll dice for 3 artilleries and 1 infantry in Germany, round 4 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Germany
                  Americans win, taking Germany from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Americans: 2 infantry
                  Casualties for Russians: 1 armour and 2 infantry
              Battle in Himalaya
                  Americans attack with 2 artilleries
                  Russians defend with 1 aaGun and 2 armour
                      Americans roll dice for 2 artilleries in Himalaya, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 2 armour in Himalaya, round 2 : 1/2 hits, 1.00 expected hits
                      1 armour owned by the Russians and 1 artillery owned by the Americans lost in Himalaya
                      Americans roll dice for 1 artillery in Himalaya, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour in Himalaya, round 3 : 1/1 hits, 0.50 expected hits
                      1 artillery owned by the Americans lost in Himalaya
                  Russians win with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Americans: 2 artilleries
                  Casualties for Russians: 1 armour
              Battle in Spain
                  Americans attack with 6 artilleries and 6 infantry
                  British defend with 1 aaGun, 1 factory and 1 infantry
                      Americans roll dice for 2 battleships and 1 cruiser in Spain, round 2 : 1/3 hits, 1.83 expected hits
                      British roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Spain
                  Americans win, taking Spain from British with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Americans
              2 fighters and 3 tactical_bombers moved from New Guinea to 55 Sea Zone
              5 artilleries and 3 infantry moved from Southern Europe to Western Europe
      
          Place Units - Americans
              6 artilleries and 6 infantry placed in Southern Europe
              3 artilleries and 3 infantry placed in Eastern United States
              4 artilleries and 4 infantry placed in Western United States
              1 artillery and 2 infantry placed in Anglo Egypt
              1 artillery placed in Western United States
      
          Activate Technology - Americans
              Americans activating Long Range Aircraft
      
          Turn Complete - Americans
              Americans collect 108 PUs; end with 134 PUs
              Americans collect 2 PUs from War Bonds; end with 136 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -3.17
      Russians regular : 1.00
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
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    • RE: YGrules 5 player game

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 6 PUs; 3 SuicideAttackTokens; 
      
          Combat Move - Japanese
              4 artilleries and 3 infantry moved from Iwo Jima to 17 Sea Zone
              4 artilleries, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 5 transports moved from 17 Sea Zone to 19 Sea Zone
              2 destroyers and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
              6 artilleries and 5 infantry moved from Kiangsi to Kwangsi
              5 tactical_bombers moved from Manchuria to Anhwe
              2 bombers moved from Manchuria to Anhwe
              7 fighters moved from Manchuria to Anhwe
      
          Combat - Japanese
              Battle in Anhwe
                  Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
                  UK_Pacific defend with 1 armour and 1 mech_infantry
                      Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Anhwe, round 2 : 7/14 hits, 8.17 expected hits
                      Chinese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the UK_Pacific and 1 armour owned by the UK_Pacific lost in Anhwe
                  Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for UK_Pacific: 1 armour and 1 mech_infantry
              Battle in Kwangsi
                  Japanese attack with 6 artilleries and 5 infantry
                  UK_Pacific defend with 3 aaGuns, 1 artillery and 4 infantry
                      Japanese roll dice for 6 artilleries and 5 infantry in Kwangsi, round 2 : 4/11 hits, 3.67 expected hits
                      Chinese roll dice for 3 aaGuns, 1 artillery and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1.67 expected hits
                      1 infantry owned by the UK_Pacific, 2 infantry owned by the Japanese and 3 aaGuns owned by the UK_Pacific lost in Kwangsi
                      Japanese roll dice for 6 artilleries and 3 infantry in Kwangsi, round 3 : 1/9 hits, 3.00 expected hits
                      Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Kwangsi
                      Japanese roll dice for 6 artilleries and 2 infantry in Kwangsi, round 4 : 1/8 hits, 2.67 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the UK_Pacific and 2 infantry owned by the Japanese lost in Kwangsi
                      Japanese roll dice for 6 artilleries in Kwangsi, round 5 : 2/6 hits, 2.00 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the UK_Pacific and 1 artillery owned by the UK_Pacific lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 6 artilleries remaining. Battle score for attacker is 16
                  Casualties for Japanese: 5 infantry
                  Casualties for UK_Pacific: 3 aaGuns, 1 artillery and 4 infantry
      
          Non Combat Move - Japanese
              3 infantry moved from 19 Sea Zone to Kiangsu
              4 artilleries moved from 19 Sea Zone to Kiangsu
              7 fighters moved from Anhwe to Kiangsu
              5 tactical_bombers moved from Anhwe to Kiangsu
              2 bombers moved from Anhwe to Kiangsu
              1 infantry moved from Manchuria to Korea
              1 aaGun, 1 artillery and 8 infantry moved from Manchuria to Jehol
      
          Place Units - Japanese
              1 armour, 1 artillery and 1 infantry placed in Kiangsu
              1 transport placed in 6 Sea Zone
              1 artillery and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 29 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Japanese regular : -4.50
      

      Savegame

      posted in Play Boardgames
      Caesar-SerionaC
      Caesar-Seriona
    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 22

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 22
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans roll 1,4 and gets 0 hits
      
          Purchase Units - Americans
              Americans repair damage of 6x factory; Remaining resources: 89 PUs; 2 techTokens; 
              Americans buy 2 artilleries, 3 carriers, 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 2 techTokens; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from French Indochina to India
              1 artillery and 1 infantry moved from French Indochina to Himalaya
              3 artilleries and 2 infantry moved from French Indochina to China
              1 artillery and 1 infantry moved from Manchuria to China
              1 artillery and 1 infantry moved from Western Europe to Germany
              1 artillery and 1 infantry moved from Western Europe to Switzerland
              15 artilleries and 14 infantry moved from Western Europe to Southern Europe
              5 artilleries and 5 infantry moved from Algeria to 13 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 13 Sea Zone to 15 Sea Zone
              1 artillery and 1 infantry moved from Spain to 13 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
              6 artilleries and 6 infantry moved from 15 Sea Zone to Anglo Egypt
              1 infantry moved from Libya to Anglo Egypt
              1 bomber moved from Algeria to Anglo Egypt
              2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 13 Sea Zone to 15 Sea Zone
              3 fighters and 3 tactical_bombers moved from 15 Sea Zone to Anglo Egypt
      
          Combat - Americans
              Rocket attack in Karelia S.S.R. does 3 damage to factory owned by Russians
                  Rockets in Spain roll: 3
              Battle in China
                  Americans attack with 4 artilleries and 3 infantry
                  Russians defend with 3 armour
                      Americans roll dice for 4 artilleries and 3 infantry in China, round 2 : 3/7 hits, 2.33 expected hits
                      Russians roll dice for 3 armour in China, round 2 : 1/3 hits, 1.50 expected hits
                      3 armour owned by the Russians and 1 infantry owned by the Americans lost in China
                  Americans win, taking China from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 12
                  Casualties for Americans: 1 infantry
                  Casualties for Russians: 3 armour
              Battle in India
                  Americans attack with 1 artillery and 1 infantry
                  Russians defend with 1 factory and 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in India, round 4 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in India, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Americans lost in India
                  Americans win, taking India from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Himalaya
                  Americans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Himalaya, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Himalaya, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Himalaya, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Himalaya, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Himalaya, round 4 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Himalaya, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Himalaya
                  Americans win, taking Himalaya from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Germany
                  Americans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Germany, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Germany
                  Americans win, taking Germany from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Switzerland
                  Americans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Switzerland, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Switzerland, round 3 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Switzerland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Switzerland
                  Americans win, taking Switzerland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Southern Europe
                  Americans attack with 15 artilleries and 14 infantry
                  Russians defend with 1 aaGun, 4 artilleries, 1 factory and 8 infantry
                      Americans roll dice for 15 artilleries and 14 infantry in Southern Europe, round 2 : 15/29 hits, 9.67 expected hits
                      Russians roll dice for 4 artilleries and 8 infantry in Southern Europe, round 2 : 1/12 hits, 4.00 expected hits
                      8 infantry owned by the Russians, 4 artilleries owned by the Russians and 1 infantry owned by the Americans lost in Southern Europe
                  Americans win, taking Southern Europe from Russians with 15 artilleries and 13 infantry remaining. Battle score for attacker is 37
                  Casualties for Americans: 1 infantry
                  Casualties for Russians: 4 artilleries and 8 infantry
              Battle in Anglo Egypt
                  Americans attack with 6 artilleries, 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers
                  British defend with 1 aaGun, 3 armour, 7 artilleries, 1 factory and 12 infantry
                      British roll AA dice in Anglo Egypt : 2/7 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Anglo Egypt
                      Americans roll dice for 2 battleships and 1 cruiser in Anglo Egypt, round 2 : 1/3 hits, 1.83 expected hits
                      Americans roll dice for 6 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 tactical_bombers in Anglo Egypt, round 2 : 9/19 hits, 8.50 expected hits
                      British roll dice for 3 armour, 7 artilleries and 12 infantry in Anglo Egypt, round 2 : 8/22 hits, 7.83 expected hits
                      7 infantry owned by the Americans, 1 artillery owned by the Americans and 10 infantry owned by the British lost in Anglo Egypt
                      Americans roll dice for 5 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Anglo Egypt, round 3 : 6/11 hits, 6.00 expected hits
                      British roll dice for 3 armour, 7 artilleries and 2 infantry in Anglo Egypt, round 3 : 2/12 hits, 4.50 expected hits
                      2 artilleries owned by the Americans, 4 artilleries owned by the British and 2 infantry owned by the British lost in Anglo Egypt
                      Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Anglo Egypt, round 4 : 7/9 hits, 5.33 expected hits
                      British roll dice for 3 armour and 3 artilleries in Anglo Egypt, round 4 : 2/6 hits, 2.50 expected hits
                      2 artilleries owned by the Americans, 3 artilleries owned by the British and 3 armour owned by the British lost in Anglo Egypt
                  Americans win, taking Anglo Egypt from British with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                  Casualties for Americans: 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                  Casualties for British: 3 armour, 7 artilleries and 12 infantry
      
          Non Combat Move - Americans
              2 fighters and 2 tactical_bombers moved from Anglo Egypt to 15 Sea Zone
              1 bomber moved from Anglo Egypt to Brazil
      
          Place Units - Americans
              3 carriers, 3 destroyers and 1 fighter placed in 55 Sea Zone
              1 artillery and 1 infantry placed in Brazil
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 126 PUs; end with 128 PUs
              Americans collect 3 PUs from War Bonds; end with 131 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 6.33
      British AA : 0.83
      Russians regular : -4.50
      British regular : -2.83
      

      Savegame

      posted in Play Boardgames
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    • RE: YGrules 5 player game

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 3 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 battleships, 3 carriers, 3 cruisers and 2 destroyers moved from 19 Sea Zone to 17 Sea Zone
              1 destroyer moved from 22 Sea Zone to 17 Sea Zone
              3 fighters and 3 tactical_bombers moved from Kwangtung to 17 Sea Zone
              5 transports moved from 19 Sea Zone to 6 Sea Zone
              4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
              4 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 17 Sea Zone
              4 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
              1 destroyer moved from 21 Sea Zone to 17 Sea Zone
              2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
      
          Combat - Japanese
              Battle in 17 Sea Zone
                  Japanese attack with 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
                  Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
                      Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 5 transports in 17 Sea Zone, round 2 : 8/15 hits, 7.67 expected hits
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 carrier, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 submarine owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
                  Japanese win, taking 17 Sea Zone from Americans with 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is 49
                  Casualties for Americans: 1 carrier, 2 fighters, 1 submarine and 1 transport
              Battle in 20 Sea Zone
                  Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                  UK_Pacific defend with 1 destroyer
                      Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the UK_Pacific lost in 20 Sea Zone
                  Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for UK_Pacific: 1 destroyer
              Battle in Iwo Jima
                  Japanese attack with 4 artilleries and 4 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 4 artilleries and 4 infantry in Iwo Jima, round 2 : 4/8 hits, 2.67 expected hits
                      Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
                  Japanese win, taking Iwo Jima from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              1 aaGun, 1 artillery and 10 infantry moved from Jehol to Manchuria
              3 artilleries, 6 infantry and 1 mech_infantry moved from Hopei to Anhwe
              6 artilleries and 5 infantry moved from Kiangsu to Kiangsi
              1 artillery moved from Kwangtung to Kwangsi
              7 fighters and 4 tactical_bombers moved from Kwangtung to Manchuria
              2 bombers and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
      
          Place Units - Japanese
              2 destroyers and 1 submarine placed in 6 Sea Zone
              1 factory_minor placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : 2.17
      UK_Pacific regular : 0.67
      

      Savegame

      posted in Play Boardgames
      Caesar-SerionaC
      Caesar-Seriona
    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 21

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 21
      
          Research Technology - Americans
                  Americans roll 2,2 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 2 techTokens; 
      
          Combat Move - Americans
              2 battleships, 3 carriers, 4 cruisers, 19 destroyers, 3 fighters and 3 tactical_bombers moved from 51 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from Kwantung to China
              1 artillery and 1 infantry moved from Kwantung to China
              5 artilleries and 4 infantry moved from Kwantung to French Indochina
                    Americans take French Indochina from British
              1 artillery and 11 infantry moved from Spain to Western Europe
              10 artilleries moved from Spain to Western Europe
              1 infantry moved from Algeria to Libya
                    Americans take Libya from British
              5 artilleries and 5 infantry moved from Algeria to 12 Sea Zone
              5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 infantry, 1 submarine, 3 tactical_bombers and 6 transports moved from 12 Sea Zone to 13 Sea Zone
              1 artillery moved from Algeria to 13 Sea Zone
              6 artilleries and 5 infantry moved from 13 Sea Zone to Western Europe
              3 fighters and 3 tactical_bombers moved from 13 Sea Zone to Western Europe
              1 bomber moved from Spain to Anglo Egypt
      
          Combat - Americans
              Strategic bombing raid in Anglo Egypt
                      British roll AA dice in Anglo Egypt : 0/1 hits, 0.17 expected hits
                  Bombing raid in Anglo Egypt rolls: 4,2 and causes: 6 damage to unit: factory
                  Bombing raid in Anglo Egypt causes 6 damage total. 
              Rocket attack in Southern Europe does 3 damage to factory owned by Russians
                  Rockets in Spain roll: 3
              Battle in 46 Sea Zone
                  Americans attack with 2 battleships, 3 carriers, 4 cruisers, 19 destroyers, 3 fighters and 3 tactical_bombers
                  British defend with 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 4 tactical_bombers and 5 transports
                      Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 19 destroyers, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 17/34 hits, 14.67 expected hits
                  Units damaged: 2 battleships owned by the British
                      British roll dice for 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 4 tactical_bombers and 5 transports in 46 Sea Zone, round 2 : 17/30 hits, 13.67 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      6 destroyers owned by the British, 12 destroyers owned by the Americans, 3 cruisers owned by the British, 3 carriers owned by the Americans and 6 carriers owned by the British lost in 46 Sea Zone
                      Americans roll dice for 2 battleships, 4 cruisers, 7 destroyers, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 3 : 9/19 hits, 10.17 expected hits
                      British roll dice for 2 battleships, 1 cruiser, 8 fighters, 4 tactical_bombers and 5 transports in 46 Sea Zone, round 3 : 9/15 hits, 9.17 expected hits
                      2 cruisers owned by the Americans, 4 tactical_bombers owned by the British, 7 destroyers owned by the Americans, 1 cruiser owned by the British and 4 fighters owned by the British lost in 46 Sea Zone
                      Americans roll dice for 2 battleships, 2 cruisers, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 4 : 7/10 hits, 6.83 expected hits
                      British roll dice for 2 battleships, 4 fighters and 5 transports in 46 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
                      2 cruisers owned by the Americans, 1 transport owned by the British, 1 fighter owned by the Americans, 2 battleships owned by the British, 4 fighters owned by the British and 2 battleships owned by the Americans lost in 46 Sea Zone
                      4 transports owned by the British lost in 46 Sea Zone
                  Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
                  Casualties for Americans: 2 battleships, 3 carriers, 4 cruisers, 19 destroyers and 1 fighter
                  Casualties for British: 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 4 tactical_bombers and 5 transports
              Battle in China
                  Americans attack with 2 artilleries and 2 infantry
                  Russians defend with 1 armour and 1 infantry
                      Americans roll dice for 2 artilleries and 2 infantry in China, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 armour and 1 infantry in China, round 2 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians lost in China
                      Americans roll dice for 2 artilleries and 2 infantry in China, round 3 : 3/4 hits, 1.33 expected hits
                      Russians roll dice for 1 armour in China, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in China
                  Americans win, taking China from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 armour and 1 infantry
              Battle in Western Europe
                  Americans attack with 17 artilleries, 3 fighters, 16 infantry and 3 tactical_bombers
                  Russians defend with 2 infantry
                      Americans roll dice for 2 battleships and 1 cruiser in Western Europe, round 2 : 3/3 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Western Europe
                  Americans win, taking Western Europe from Russians with 17 artilleries, 3 fighters, 16 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Anglo Egypt to Algeria
              1 transport moved from 57 Sea Zone to 49 Sea Zone
              1 transport moved from 57 Sea Zone to 49 Sea Zone
              5 transports moved from 57 Sea Zone to 55 Sea Zone
              5 artilleries and 5 infantry moved from Eastern United States to 10 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 10 Sea Zone to 12 Sea Zone
              5 artilleries and 5 infantry moved from 12 Sea Zone to Algeria
              3 fighters and 3 tactical_bombers moved from Western Europe to 13 Sea Zone
              2 fighters and 3 tactical_bombers moved from 46 Sea Zone to New Guinea
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Manchuria
              1 artillery and 1 infantry placed in Spain
              1 artillery and 1 infantry placed in Eastern United States
              1 carrier and 4 destroyers placed in 55 Sea Zone
              1 fighter and 1 tactical_bomber placed in 55 Sea Zone
      
          Turn Complete - Americans
              Americans collect 90 PUs; end with 92 PUs
              Americans collect 3 PUs from War Bonds; end with 95 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 3.83
      British AA : -0.17
      Russians regular : -2.00
      British regular : 4.17
      

      Savegame

      posted in Play Boardgames
      Caesar-SerionaC
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    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 20

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 20
      
          Research Technology - Americans
              Americans spend 10 on tech rolls
                  Americans roll 5,1 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 3 destroyers, 1 factory, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - Americans
              1 infantry moved from Manchuria to China
                    Americans take China from British
              7 artilleries and 6 infantry moved from Manchuria to Kwantung
                    Americans take Kwantung from British
              7 transports moved from 61 Sea Zone to 57 Sea Zone
              2 carriers, 6 destroyers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 51 Sea Zone
              1 submarine moved from 61 Sea Zone to 59 Sea Zone
              1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 59 Sea Zone
              2 battleships, 1 carrier, 4 cruisers and 13 destroyers moved from 61 Sea Zone to 51 Sea Zone
              1 transport moved from 52 Sea Zone to 55 Sea Zone
              1 artillery and 1 infantry moved from Spain to Western Europe
              3 fighters and 3 tactical_bombers moved from 12 Sea Zone to Western Europe
              3 artilleries moved from Eastern United States to 10 Sea Zone
              3 infantry moved from Eastern United States to 10 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
              3 artilleries moved from Spain to 12 Sea Zone
              3 infantry moved from Spain to 12 Sea Zone
              6 artilleries and 6 infantry moved from 12 Sea Zone to Algeria
                    Americans take Algeria from British
      
          Combat - Americans
              Rocket attack in Southern Europe does 1 damage to factory owned by Russians
                  Rockets in Spain roll: 1
              Battle in 59 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 destroyer
                      Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the British lost in 59 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in Western Europe
                  Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                  Russians defend with 1 infantry
                      Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Western Europe, round 2 : 6/8 hits, 5.17 expected hits
                      Russians roll dice for 1 infantry in Western Europe, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Western Europe
                  Americans win, taking Western Europe from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Americans
              3 fighters and 3 tactical_bombers moved from Western Europe to 12 Sea Zone
              1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 51 Sea Zone
              4 artilleries and 4 infantry moved from Eastern Canada to Eastern United States
              2 artilleries and 1 infantry moved from Gibraltar to Spain
      
          Place Units - Americans
              1 artillery and 2 infantry placed in Spain
              1 artillery and 1 infantry placed in Eastern United States
              2 artilleries and 2 infantry placed in Western United States
              3 destroyers and 1 submarine placed in 55 Sea Zone
              1 factory placed in Manchuria
      
          Turn Complete - Americans
              Americans collect 87 PUs; end with 87 PUs
              Americans collect 2 PUs from War Bonds; end with 89 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.50
      Russians regular : 0.67
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      Caesar-SerionaC
      Caesar-Seriona
    • RE: YGrules 5 player game

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 3 artilleries, 3 infantry and 4 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 destroyer moved from 6 Sea Zone to 17 Sea Zone
              1 destroyer moved from 6 Sea Zone to 25 Sea Zone
              1 destroyer moved from 6 Sea Zone to 21 Sea Zone
              1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                    Japanese take 22 Sea Zone from UK_Pacific
              5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
              5 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 5 infantry, 2 submarines, 3 tactical_bombers and 5 transports moved from 6 Sea Zone to 19 Sea Zone
              5 artilleries and 5 infantry moved from 19 Sea Zone to Kiangsu
              1 artillery moved from Kiangsi to Kiangsu
              2 bombers, 2 fighters and 2 tactical_bombers moved from Hopei to 20 Sea Zone
              3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
              2 submarines moved from 19 Sea Zone to 20 Sea Zone
      
          Combat - Japanese
              Battle in 19 Sea Zone
                  Japanese attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers and 5 transports
                  UK_Pacific defend with 1 transport
                      1 transport owned by the UK_Pacific lost in 19 Sea Zone
                  Japanese win with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers and 5 transports remaining. Battle score for attacker is 7
                  Casualties for UK_Pacific: 1 transport
              Battle in 17 Sea Zone
                  Japanese attack with 1 destroyer
                  UK_Pacific defend with 1 submarine
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      UK_Pacific roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      UK_Pacific roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      UK_Pacific roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      UK_Pacific roll dice for 1 submarine in 17 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the UK_Pacific lost in 17 Sea Zone
                  Japanese win, taking 17 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for UK_Pacific: 1 submarine
              Battle in 25 Sea Zone
                  Japanese attack with 1 destroyer
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with no units remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer
              Battle in 21 Sea Zone
                  Japanese attack with 1 destroyer
                  UK_Pacific defend with 1 destroyer
                      Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      UK_Pacific roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      UK_Pacific roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the UK_Pacific and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                  UK_Pacific win with no units remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for UK_Pacific: 1 destroyer
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
              Battle in 20 Sea Zone
                  Japanese attack with 2 bombers, 5 fighters, 2 submarines and 5 tactical_bombers
                  UK_Pacific defend with 1 battleship, 1 cruiser and 1 transport
                      Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 cruiser owned by the UK_Pacific lost in 20 Sea Zone
                      Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 20 Sea Zone, round 2 : 9/12 hits, 7.17 expected hits
                      UK_Pacific roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Japanese, 1 battleship owned by the UK_Pacific and 1 transport owned by the UK_Pacific lost in 20 Sea Zone
                  Japanese win, taking 20 Sea Zone from UK_Pacific with 2 bombers, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 33
                  Casualties for UK_Pacific: 1 battleship, 1 cruiser and 1 transport
                  Casualties for Japanese: 1 submarine
              Battle in Kiangsu
                  Japanese attack with 6 artilleries and 5 infantry
                  UK_Pacific defend with 1 artillery and 1 infantry
                      Japanese roll dice for 6 artilleries and 5 infantry in Kiangsu, round 2 : 3/11 hits, 3.67 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the UK_Pacific and 1 artillery owned by the UK_Pacific lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 7
                  Casualties for UK_Pacific: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              2 artilleries and 2 infantry moved from Suiyuyan to Hopei
              1 artillery, 4 infantry and 1 mech_infantry moved from Shensi to Hopei
              5 tactical_bombers moved from 20 Sea Zone to Kwangtung
              2 bombers moved from 20 Sea Zone to Kwangtung
              5 fighters moved from 20 Sea Zone to Kwangtung
              6 fighters and 3 tactical_bombers moved from Manchuria to Kwangtung
              1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Jehol
      
          Place Units - Japanese
              4 transports placed in 6 Sea Zone
              3 artilleries and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : 0.67
      Japanese regular : 2.17
      UK_Pacific regular : 0.00
      

      Savegame

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    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 19

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 19
      
          Research Technology - Americans
              Americans spend 10 on tech rolls
                  Americans roll 6,3 and gets 1 hit
              Americans removing all Technology Tokens after successful research.
              Americans discover Paratroopers
      
          Purchase Units - Americans
              Americans repair damage of 3x factory; Remaining resources: 67 PUs; 0 techTokens; 
              Americans buy 4 artilleries, 1 bomber, 3 destroyers and 4 infantry; Remaining resources: 3 PUs; 0 techTokens; 
      
          Combat Move - Americans
              3 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
              3 infantry moved from 12 Sea Zone to Spain
              3 artilleries moved from 12 Sea Zone to Spain
              2 artilleries and 2 infantry moved from Spain to Gibraltar
              2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 10 Sea Zone to 12 Sea Zone
              7 artilleries, 2 battleships, 1 carrier, 4 cruisers, 13 destroyers, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 58 Sea Zone to 61 Sea Zone
              7 artilleries moved from 61 Sea Zone to Manchuria
                    Americans take Manchuria from British
              7 infantry moved from 61 Sea Zone to Manchuria
      
          Combat - Americans
              Rocket attack in Southern Europe does 3 damage to factory owned by Russians
                  Rockets in Spain roll: 3
              Battle in Gibraltar
                  Americans attack with 2 artilleries and 2 infantry
                  British defend with 1 infantry
                      Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the British lost in Gibraltar
                  Americans win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Americans
              4 artilleries and 4 infantry moved from Western Canada to Eastern Canada
              1 transport moved from 46 Sea Zone to 52 Sea Zone
      
          Place Units - Americans
              1 artillery, 1 bomber and 1 infantry placed in Spain
              3 artilleries and 3 infantry placed in Eastern United States
              3 destroyers placed in 55 Sea Zone
      
          Activate Technology - Americans
              Americans activating Paratroopers
      
          Turn Complete - Americans
              Americans collect 78 PUs; end with 81 PUs
              Americans collect 5 PUs from War Bonds; end with 86 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      British regular : 0.67
      

      Savegame

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    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 18

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 18
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans roll 6,5,4,1 and gets 1 hit
              Americans removing all Technology Tokens after successful research.
              Americans discover Heavy Bomber
      
          Purchase Units - Americans
              Americans repair damage of 6x factory; Remaining resources: 166 PUs; 0 techTokens; 
              Americans buy 1 aaGun, 1 artillery, 3 carriers, 6 destroyers, 3 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 3 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
              1 artillery and 1 infantry moved from 49 Sea Zone to Philipine Islands
                    Americans take Philipine Islands from British
              1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to East Indies
                    Americans take East Indies from British
              1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to Australia
                    Americans take Australia from British
              1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
              1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
                    Americans take New Guinea from British
              7 artilleries and 7 infantry moved from Solomon Islands to 45 Sea Zone
              7 artilleries, 2 battleships, 1 carrier, 4 cruisers, 13 destroyers, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 45 Sea Zone to 58 Sea Zone
      
          Combat - Americans
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 aaGun, 1 artillery and 1 infantry placed in Spain
              1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              2 carriers and 3 destroyers placed in 55 Sea Zone
              2 fighters and 2 tactical_bombers placed in 55 Sea Zone
      
          Activate Technology - Americans
              Americans activating Heavy Bomber
      
          Turn Complete - Americans
              Americans collect 75 PUs; end with 78 PUs
              Americans collect 2 PUs from War Bonds; end with 80 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 17

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 17
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans roll 3,4,4,2 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 factory, 1 fighter and 1 tactical_bomber; Remaining resources: 101 PUs; 4 techTokens; 
      
          Combat Move - Americans
              11 artilleries and 11 infantry moved from Western United States to 55 Sea Zone
              11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 11 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 55 Sea Zone to 45 Sea Zone
              11 artilleries and 11 infantry moved from 45 Sea Zone to Solomon Islands
              4 artilleries and 3 infantry moved from Western United States to Western Canada
              1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 9 transports moved from 12 Sea Zone to 10 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 factory placed in Spain
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 167 PUs
              Americans collect 5 PUs from War Bonds; end with 172 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: YGrules 5 player game

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 3 artilleries, 2 infantry and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Kwangsi to Kiangsi
              1 artillery and 1 infantry moved from Kwangsi to Kwangtung
              2 artilleries and 2 infantry moved from Hopei to Suiyuyan
              1 artillery, 4 infantry and 1 mech_infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
              1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
              1 armour and 1 infantry moved from Kwangsi to Yunnan
              2 bombers moved from Hunan to Yunnan
              1 transport moved from 33 Sea Zone to 17 Sea Zone
              2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
              6 fighters and 3 tactical_bombers moved from Hunan to Manchuria
      
          Combat - Japanese
              Battle in Kwangtung
                  Japanese attack with 1 artillery and 1 infantry
                  UK_Pacific defend with 1 harbour and 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the UK_Pacific lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for UK_Pacific: 1 infantry
              Battle in Suiyuyan
                  Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 5/8 hits, 3.67 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Kiangsi
                  Japanese attack with 1 artillery and 1 infantry
                  UK_Pacific defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for UK_Pacific: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 armour, 2 bombers and 1 infantry
                  UK_Pacific defend with 2 infantry
                      Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Yunnan, round 2 : 3/4 hits, 2.00 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the UK_Pacific lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for UK_Pacific: 2 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Yunnan to Hopei
              2 fighters and 2 tactical_bombers moved from Suiyuyan to Hopei
      
          Place Units - Japanese
              4 transports placed in 6 Sea Zone
              3 artilleries and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 39 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 2.33
      UK_Pacific regular : -0.33
      

      Savegame

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    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 16

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 16
      
          Research Technology - Americans
                  Americans roll 3,3,3,3 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 3 artilleries and 12 infantry; Remaining resources: 115 PUs; 4 techTokens; 
      
          Combat Move - Americans
              1 infantry moved from Gibraltar to 13 Sea Zone
              1 infantry moved from 13 Sea Zone to Algeria
                    Americans take Algeria from British
              1 destroyer moved from 13 Sea Zone to 14 Sea Zone
              1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 13 Sea Zone to 12 Sea Zone
              9 artilleries and 9 infantry moved from Eastern United States to 10 Sea Zone
              9 artilleries, 9 infantry and 9 transports moved from 10 Sea Zone to 12 Sea Zone
              9 artilleries and 9 infantry moved from 12 Sea Zone to Spain
                    Americans take Spain from British
              4 cruisers and 5 destroyers moved from 55 Sea Zone to 45 Sea Zone
              11 artilleries and 1 infantry moved from Venezuela to 20 Sea Zone
              11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 20 Sea Zone to 55 Sea Zone
              11 artilleries and 1 infantry moved from 55 Sea Zone to Western United States
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Argentina to Brazil
              1 infantry moved from Venezuela to Brazil
              1 infantry moved from Alaska to Western Canada
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Eastern United States
              9 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 69 PUs; end with 184 PUs
              Americans collect 5 PUs from War Bonds; end with 189 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Free for All - 4 player

      TripleA Turn Summary: Americans round 15

      TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

      Game History

      Round: 15
      
          Research Technology - Americans
                  Americans roll 2,5,2,5 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 4 cruisers, 5 destroyers and 3 infantry; Remaining resources: 89 PUs; 4 techTokens; 
      
          Combat Move - Americans
              1 infantry moved from Rio De Oro to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 13 Sea Zone
              1 infantry moved from 13 Sea Zone to Gibraltar
                    Americans take Gibraltar from British
      
          Combat - Americans
      
          Non Combat Move - Americans
              11 artilleries and 1 infantry moved from Argentina to 25 Sea Zone
              11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 25 Sea Zone to 20 Sea Zone
              11 artilleries and 1 infantry moved from 20 Sea Zone to Venezuela
              1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 9 Sea Zone to 12 Sea Zone
              11 transports moved from 9 Sea Zone to 10 Sea Zone
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Eastern United States
              4 cruisers and 5 destroyers placed in 55 Sea Zone
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 13 Sea Zone: 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
              EDIT: Removing units owned by Americans from 12 Sea Zone: 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 69 PUs; end with 158 PUs
              Americans collect 5 PUs from War Bonds; end with 163 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: YGrules 5 player game

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 cruiser and 3 destroyers; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              2 artilleries and 5 infantry moved from Anhwe to Hopei
              1 infantry moved from Kwangsi to Yunnan
              1 artillery and 2 infantry moved from Hunan to Yunnan
              2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry and 6 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry and 6 tactical_bombers in Yunnan, round 2 : 9/19 hits, 9.83 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              7 fighters moved from Yunnan to Hunan
              2 bombers moved from Yunnan to Hunan
              6 tactical_bombers moved from Yunnan to Hunan
              4 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
              1 transport moved from 36 Sea Zone to 19 Sea Zone
              2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
      
          Place Units - Japanese
              1 cruiser and 3 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 37 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Japanese regular : -0.83
      

      Savegame

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