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    Posts made by c82rcn

    • Off board area and player aid.

      I’ve been using these as a player aid. Not very glamorous compared to some of the talented stuff on here but it works.

      Help yourselves, any feedback would be good

      71CB14BC9653287B.pdf

      posted in Axis & Allies: Battle of the Bulge
      c82rcnC
      c82rcn
    • RE: Identifying destroyers

      @general-LD

      I’m not going to win any painting awards but these work for us. I’ve no intention of painting the entire fleets so keeping the base country’s colour was important.

      7BE639F5-C27B-49C3-AE19-7A630834AFAE.jpeg 2D4CC47C-9BEA-4DA2-8275-6AC1D6D15E23.jpeg

      posted in Customizations
      c82rcnC
      c82rcn
    • RE: Movement question: does the Front Line Marker affect movement?

      @Whackamatt

      Love Battle of the Bulge it was my first induction into axis and allies, moving into 1942 and 1940 - Shame it gets such a slating.

      posted in Axis & Allies: Battle of the Bulge
      c82rcnC
      c82rcn
    • RE: Movement question: does the Front Line Marker affect movement?

      @Whackamatt

      Yep as you described they must stop at the first town behind the lines that they encounter. I played it wrong the first few times and ended up with stranded fleets if tanks deep behind the lines

      posted in Axis & Allies: Battle of the Bulge
      c82rcnC
      c82rcn
    • RE: Submarine clarification

      Just found the answer in the rule book completely missed it!!

      posted in Axis & Allies 1942 2nd Edition
      c82rcnC
      c82rcn
    • Submarine clarification

      Hello to the wise and knowledgeable

      Just after a bit of clarity regarding submarine combat.

      Let’s say attacker has 2 subs & 1cruiser defender has 1 cruiser, 1 aircraft carrier & 1 transport

      Submarines conduct surprise attack without opposition defence and kill aircraft carrier.

      Are they then included in the following naval battle (giving them effectively 2 attacks) or is the surprise attack deemed their combat?

      If the attacker then chooses to conduct a second round of combat, do the submarines then get a second surprise attack or do they just participate in a standard naval battle?

      Hope that makes sense. Thanks in advance

      posted in Axis & Allies 1942 2nd Edition
      c82rcnC
      c82rcn
    • RE: AA42.2 industrial zones.

      Perfect !!! Pretty much had it right then.

      Thanks very much

      posted in Axis & Allies 1942 2nd Edition
      c82rcnC
      c82rcn
    • AA42.2 industrial zones.

      Hello to the wise and knowledgeable. Finally got the game and found this forum great for answering some of my questions, but I just want to get some clarity on industrial zones.

      1. An Undamaged industrial zone in say uk (8) can produce 8 new units.

      2. An industrial zone in uk (8) with 4 hits can only produce 4 new units until repaired.

      3. An industrial zone can take twice the hits of its value. So uk industrial zone (8) can suffer 16 hits.

      4. So from hits 8-16 is the industrial zone ‘alive’ but non productive?
      5. If/when it receives its total amount of damage hits, is it destroyed and removed?

      Many thanks

      posted in Axis & Allies 1942 2nd Edition
      c82rcnC
      c82rcn
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