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    Posts made by Bvandyke01

    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 1 artillery, 1 bomber and 4 transports; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 transport moved from 111 Sea Zone to 113 Sea Zone
              1 battleship, 1 cruiser and 1 submarine moved from 105 Sea Zone to 113 Sea Zone
              1 submarine moved from 109 Sea Zone to 119 Sea Zone
              4 submarines moved from 91 Sea Zone to 94 Sea Zone
              1 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              1 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              4 artilleries and 4 infantry moved from Poland to Eastern Poland
              3 artilleries and 2 infantry moved from Romania to Eastern Poland
              1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
              1 bomber moved from Holland Belgium to Eastern Poland
              2 tactical_bombers moved from Holland Belgium to United Kingdom
              2 armour moved from Yugoslavia to Eastern Poland
              1 armour moved from Yugoslavia to Eastern Poland
              1 armour moved from Northern Italy to Romania
              1 mech_infantry moved from Northern Italy to Romania
              1 artillery moved from Northern Italy to Southern France
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 2 units heading to United Kingdom
                  British launches 1 interceptors out of United Kingdom
                      Attackers Fire,  : 0/2 hits, 0.33 expected hits
                      Defenders Fire,  : 0/1 hits, 0.17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 2/2 hits, 0.33 expected hits
                  2 tactical_bombers killed by AA
                  Bombing raid in United Kingdom causes 0 damage total. 
              Battle in 94 Sea Zone
                  Germans attack with 4 submarines
                  British defend with 1 cruiser and 1 destroyer; French defend with 1 cruiser and 1 destroyer
                      Germans roll dice for 4 submarines in 94 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                      British roll dice for 2 cruisers and 2 destroyers in 94 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                      1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the French and 2 submarines owned by the Germans lost in 94 Sea Zone
                      Germans roll dice for 2 submarines in 94 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 cruiser in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in 94 Sea Zone
                      Germans roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in 94 Sea Zone
                  British win with 1 cruiser remaining. Battle score for attacker is -1
                  Casualties for Germans: 4 submarines
                  Casualties for British: 1 destroyer
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Eastern Poland
                  Germans attack with 3 armour, 7 artilleries, 1 bomber and 6 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 3 armour, 7 artilleries, 1 bomber and 6 infantry in Eastern Poland, round 2 : 3/17 hits, 6.50 expected hits
                      Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 3 armour, 7 artilleries, 1 bomber and 6 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Western Ukraine
                  Germans attack with 1 fighter and 1 tactical_bomber
                  Russians defend with 1 artillery and 13 infantry
                      Germans roll dice for 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 2/2 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery and 13 infantry in Western Ukraine, round 2 : 4/14 hits, 4.67 expected hits
                      2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Ukraine
                  Russians win with 1 artillery and 11 infantry remaining. Battle score for attacker is -15
                  Casualties for Germans: 1 fighter and 1 tactical_bomber
                  Casualties for Russians: 2 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 bomber moved from Eastern Poland to Germany
              3 infantry moved from Normandy Bordeaux to Southern France
              1 infantry moved from Western Germany to Northern Italy
      
          Place Units - Germans
              1 artillery and 1 bomber placed in Western Germany
              4 transports placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 43 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      British AA : 1.67
      Defenders Fire,  : -0.17
      Germans rolls : 0.00
      Attackers Fire,  : -0.33
      Russians regular : -1.00
      Germans regular : -2.00
      British regular : 1.33
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - ANZAC
              ANZAC spend 5 on tech rolls
                  ANZAC roll 5,3,5 and gets 0 hits
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines; Remaining resources: 3 PUs; 3 techTokens; 
      
          Combat Move - ANZAC
              3 submarines moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from Shan State to Yunnan
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 cruiser moved from 26 Sea Zone to 1 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 3 submarines
                  Japanese defend with 1 battleship, 1 cruiser and 1 transport
                      ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      2 submarines owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      1 submarine owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -18
                  Casualties for ANZAC: 3 submarines
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      
          Combat Move - French
              1 destroyer moved from 80 Sea Zone to 81 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Egypt to Trans-Jordan
              2 infantry moved from Algeria to Tunisia
              1 infantry moved from Tunisia to Libya
              1 cruiser and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
              2 fighters moved from Algeria to Gibraltar
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      ANZAC regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 1/1 hits, 0.00 expected hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Heavy Bomber
      
          Activate Technology - Americans
              Americans activating Heavy Bomber
      
          Purchase Units - Americans
              Americans buy 3 armour, 4 bombers and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              2 armour moved from Western United States to 10 Sea Zone
              2 armour and 2 transports moved from 10 Sea Zone to 1 Sea Zone
              1 infantry moved from British Columbia to 1 Sea Zone
              2 armour, 1 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
              1 mech_infantry moved from Alaska to 2 Sea Zone
              1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
              1 armour moved from Western United States to Alaska
              1 fighter and 1 tactical_bomber moved from Eastern United States to United Kingdom
              2 mech_infantrys moved from Central United States to British Columbia
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
              1 bomber moved from Buryatia to 6 Sea Zone
              4 fighters moved from Siberia to 6 Sea Zone
              2 fighters moved from 3 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from 3 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from Siberia to Sakha
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                  Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 2 fighters, 1 submarine and 1 transport
                  1 submarine owned by the Japanese Submerged
                      Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 7/13 hits, 5.50 expected hits
                      1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 6 Sea Zone
                   retreated to 6 Sea Zone
                  Japanese win with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -39
                  Casualties for Americans: 6 fighters and 1 tactical_bomber
                  Casualties for Japanese: 1 carrier and 2 destroyers
                  2 fighters owned by the Japanese forced to land in Japan
      
          Non Combat Move - Americans
              1 bomber moved from 6 Sea Zone to Yakut S.S.R.
              3 armour moved from 3 Sea Zone to Soviet Far East
              2 infantry moved from 3 Sea Zone to Soviet Far East
              1 mech_infantry moved from 3 Sea Zone to Soviet Far East
              2 carriers moved from 3 Sea Zone to 1 Sea Zone
              1 battleship moved from 3 Sea Zone to 1 Sea Zone
              1 cruiser moved from 3 Sea Zone to 1 Sea Zone
              1 submarine moved from 3 Sea Zone to 1 Sea Zone
              1 destroyer moved from 3 Sea Zone to 1 Sea Zone
              1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
      
          Place Units - Americans
              2 bombers placed in Eastern United States
              2 bombers placed in Eastern United States
              3 armour placed in Eastern United States
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      
          Research Technology - British
              British spend 5 on tech rolls
                  British roll 6,5,1 and gets 1 hit
              British removing all Technology Tokens after successful research.
              British discover Shipyards
      
          Activate Technology - British
              British activating Shipyards
              British giving technology to UK_Pacific: Shipyards
      
          Purchase Units - British
              British repair damage of 4x airfield; Remaining resources: 17 PUs; 0 techTokens; 
              British buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
              1 infantry moved from Belgian Congo to Kenya
                    British take Kenya from Italians
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 infantry moved from Belgian Congo to Tanganyika Territory
              1 infantry moved from Rhodesia to Tanganyika Territory
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 armour moved from Libya to Alexandria
              1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 bomber moved from Trans-Jordan to Gibraltar
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to Algeria
              1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
              1 fighter moved from Caucasus to Novgorod
              1 cruiser moved from 97 Sea Zone to 94 Sea Zone
              1 destroyer moved from 98 Sea Zone to 94 Sea Zone
              1 transport moved from 81 Sea Zone to 72 Sea Zone
              1 infantry moved from Yunnan to Hunan
              1 artillery moved from Yunnan to Hunan
              2 infantry moved from Yunnan to Kweichow
              1 infantry moved from French Indo China to Kwangsi
              5 infantry moved from Yunnan to Kwangsi
              2 infantry moved from Burma to India
              1 artillery moved from Burma to Yunnan
              2 mech_infantrys moved from India to Yunnan
              1 fighter moved from Yunnan to Kweichow
              1 infantry moved from Siam to French Indo China
              1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
      
          Combat - British
              Battle in Kweichow
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                  British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Hunan
                  British attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Scotland
                  British attack with 1 artillery, 1 infantry and 1 mech_infantry
                  Germans defend with 1 airfield and 1 infantry
                      British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Scotland, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Scotland, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Scotland
                  British win, taking Scotland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Kwangsi
                  British attack with 6 infantry
                  Japanese defend with 1 artillery and 3 infantry
                      British roll dice for 6 infantry in Kwangsi, round 2 : 2/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                      British roll dice for 4 infantry in Kwangsi, round 3 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                      British roll dice for 3 infantry in Kwangsi, round 4 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Kwangsi
                  British win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 1 artillery and 3 infantry
              Battle in Tanganyika Territory
                  British attack with 4 infantry
                  Italians defend with 1 infantry
                      British roll dice for 4 infantry in Tanganyika Territory, round 2 : 0/4 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 4 infantry in Tanganyika Territory, round 3 : 0/4 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 4 infantry in Tanganyika Territory, round 4 : 1/4 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                  British win, taking Tanganyika Territory from Italians with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Ethiopia
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 bomber
                      British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 bomber in Ethiopia, round 2 : 1/1 hits, 0.17 expected hits
                      1 bomber owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 9
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 bomber
      
          Non Combat Move - British
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              3 aaGuns moved from Burma to India
              1 fighter moved from Kweichow to Yunnan
      
          Place Units - British
              2 destroyers placed in 109 Sea Zone
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
              British collect 33 PUs (1 lost to blockades); end with 33 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
              UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Italians regular : 0.83
      Japanese regular : 1.83
      Germans regular : -0.67
      British regular : 1.33
      Americans rolls : 1.00
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 1/1 hits, 0.00 expected hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Heavy Bomber
      
          Activate Technology - Americans
              Americans activating Heavy Bomber
      
          Purchase Units - Americans
              Americans buy 3 armour, 4 bombers and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              2 armour moved from Western United States to 10 Sea Zone
              2 armour and 2 transports moved from 10 Sea Zone to 1 Sea Zone
              1 infantry moved from British Columbia to 1 Sea Zone
              2 armour, 1 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
              1 mech_infantry moved from Alaska to 2 Sea Zone
              1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
              1 armour moved from Western United States to Alaska
              1 fighter and 1 tactical_bomber moved from Eastern United States to United Kingdom
              2 mech_infantrys moved from Central United States to British Columbia
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
              1 bomber moved from Buryatia to 6 Sea Zone
              4 fighters moved from Siberia to 6 Sea Zone
              2 fighters moved from 3 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from 3 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from Siberia to Sakha
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                  Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 2 fighters, 1 submarine and 1 transport
                  1 submarine owned by the Japanese Submerged
                      Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 7/13 hits, 5.50 expected hits
                      1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 6 Sea Zone
                   retreated to 6 Sea Zone
                  Japanese win with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -39
                  Casualties for Americans: 6 fighters and 1 tactical_bomber
                  Casualties for Japanese: 1 carrier and 2 destroyers
                  2 fighters owned by the Japanese forced to land in Japan
      
          Non Combat Move - Americans
              1 bomber moved from 6 Sea Zone to Yakut S.S.R.
              3 armour moved from 3 Sea Zone to Soviet Far East
              2 infantry moved from 3 Sea Zone to Soviet Far East
              1 mech_infantry moved from 3 Sea Zone to Soviet Far East
              2 carriers moved from 3 Sea Zone to 1 Sea Zone
              1 battleship moved from 3 Sea Zone to 1 Sea Zone
              1 cruiser moved from 3 Sea Zone to 1 Sea Zone
              1 submarine moved from 3 Sea Zone to 1 Sea Zone
              1 destroyer moved from 3 Sea Zone to 1 Sea Zone
              1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
      
          Place Units - Americans
              2 bombers placed in Eastern United States
              2 bombers placed in Eastern United States
              3 armour placed in Eastern United States
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : 1.50
      Americans rolls : 1.00
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 5 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
      
          Combat Move - Japanese
              1 artillery and 2 infantry moved from Hunan to Anhwe
              1 artillery moved from Hunan to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 mech_infantry moved from Hunan to Anhwe
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 infantry moved from Celebes to 44 Sea Zone
              1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 battleship and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
              1 submarine moved from 42 Sea Zone to 39 Sea Zone
              1 destroyer moved from 37 Sea Zone to 41 Sea Zone
              1 fighter moved from 37 Sea Zone to Java
              1 tactical_bomber moved from 37 Sea Zone to Java
              1 carrier moved from 37 Sea Zone to 41 Sea Zone
              1 destroyer moved from 37 Sea Zone to 41 Sea Zone
              1 carrier moved from 23 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from Suiyuyan to Kansu
              1 carrier moved from 36 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
              2 bombers moved from Marshall Islands to Japan
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 24 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in Sumatra
              Battle in Java
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.33 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter
                  Casualties for ANZAC: 1 infantry
              Battle in Kansu
                  Japanese attack with 1 artillery and 1 infantry
                  Russians defend with 1 armour
                      Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                      Japanese roll dice for 1 artillery in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 armour in Kansu, round 5 : 1/1 hits, 0.50 expected hits
                      1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Kansu
                  Chinese win with no units remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Russians: 1 armour
              Battle in Anhwe
                  Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Russians defend with 1 armour
                      Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 armour
      
          Non Combat Move - Japanese
              2 fighters and 1 tactical_bomber moved from Kwangtung to Chahar
              1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
              1 fighter and 1 tactical_bomber moved from Japan to Manchuria
              1 tactical_bomber moved from Java to 41 Sea Zone
      
          Place Units - Japanese
              5 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 50 PUs; end with 50 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.50
      Japanese regular : -2.33
      Japanese rolls : 0.00
      ANZAC regular : 0.67
      

      Savegame

      posted in Play Boardgames
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      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans roll 6,1 and gets 1 hit
              Germans removing all Technology Tokens after successful research.
              Germans discover Airborne_Forces
      
          Activate Technology - Germans
              Germans activating Airborne_Forces
      
          Purchase Units - Germans
              Germans buy 9 artilleries and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 unit repaired.
              1 infantry moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              1 infantry moved from Germany to 113 Sea Zone
              1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
              1 infantry moved from 111 Sea Zone to Scotland
              4 submarines moved from 105 Sea Zone to 91 Sea Zone
              1 submarine moved from 109 Sea Zone to 105 Sea Zone
              1 battleship and 1 cruiser moved from 113 Sea Zone to 105 Sea Zone
              2 tactical_bombers moved from Holland Belgium to United Kingdom
              1 bomber moved from Germany to United Kingdom
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits
                  Bombing raid in United Kingdom rolls: 8,1,2 and causes: 6 damage to unit: airfield
                  Bombing raid in United Kingdom causes 6 damage total. 
              Battle in Scotland
                  Germans attack with 1 infantry
                  British defend with 1 aaGun and 1 airfield
                      1 aaGun owned by the British lost in Scotland
                  Germans win, taking Scotland from British with 1 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 aaGun
              Battle in 105 Sea Zone
                  Germans attack with 1 battleship, 1 cruiser and 1 submarine
                  Russians defend with 1 submarine
                  1 submarine owned by the Russians Submerged
              Battle in 91 Sea Zone
                  Germans attack with 4 submarines
                  British defend with 1 armour, 1 destroyer, 1 infantry and 1 transport; Americans defend with 1 cruiser, 1 destroyer and 1 transport
                      Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                      British roll dice for 1 cruiser, 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                      1 cruiser owned by the Americans, 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 91 Sea Zone
                      1 transport owned by the British, 1 transport owned by the Americans, 1 infantry owned by the British and 1 armour owned by the British lost in 91 Sea Zone
                  Germans winGermans win, taking 105 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 submarine remaining with 4 submarines remaining. Battle score for attacker is 51
                  Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                  Casualties for British: 1 armour, 1 destroyer, 1 infantry and 1 transport
      
          Non Combat Move - Germans
              1 bomber moved from United Kingdom to Holland Belgium
              2 tactical_bombers moved from United Kingdom to Holland Belgium
              1 submarine moved from 119 Sea Zone to 109 Sea Zone
              1 submarine moved from 125 Sea Zone to 111 Sea Zone
              3 artilleries moved from Eastern Poland to Romania
              3 infantry moved from Eastern Poland to Romania
              1 tactical_bomber moved from Poland to Romania
              1 fighter moved from Poland to Romania
              4 artilleries and 5 infantry moved from Germany to Poland
              1 artillery moved from Western Germany to Northern Italy
              3 armour moved from France to Yugoslavia
              1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
              5 infantry moved from France to Normandy Bordeaux
              4 infantry moved from France to Southern France
              1 aaGun moved from Western Germany to France
      
          Place Units - Germans
              5 artilleries and 5 infantry placed in Germany
              3 artilleries placed in Southern France
              1 artillery and 2 infantry placed in Normandy Bordeaux
              1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
              Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.50
      Germans regular : 1.67
      British regular : -1.17
      

      Savegame

      posted in Play Boardgames
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      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Manual Gamesave Post: ANZAC round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Research Technology - ANZAC
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Manual Gamesave Post: Americans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Research Technology - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Germans
              4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
              7 infantry moved from Finland to Karelia
              1 infantry moved from Baltic States to Eastern Poland
              2 armour moved from Baltic States to Bryansk
                    Germans take Belarus from Russians
              1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              1 submarine moved from 112 Sea Zone to 119 Sea Zone
              3 submarines moved from 112 Sea Zone to 105 Sea Zone
              1 submarine moved from 104 Sea Zone to 105 Sea Zone
              1 armour moved from Southern France to France
              1 armour moved from Western Germany to France
              9 infantry moved from Western Germany to France
              3 infantry moved from Western Germany to France
              1 bomber moved from Western Germany to United Kingdom
              2 tactical_bombers moved from Western Germany to United Kingdom
              1 tactical_bomber moved from Northern Italy to France
              1 armour moved from Southern France to France
              1 armour and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Poland to Novgorod
      
          Combat - Germans
              Air Battle in Novgorod
                  Germans attacks with 2 units heading to Novgorod
                  Russians launches 1 interceptors out of Novgorod
                      Attackers Fire,  : 0/2 hits, 0.33 expected hits
                      Defenders Fire,  : 0/1 hits, 0.17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Air Battle in United Kingdom
                  Germans attacks with 3 units heading to United Kingdom
                  British launches 2 interceptors out of United Kingdom
                      Attackers Fire,  : 0/3 hits, 0.50 expected hits
                      Defenders Fire,  : 0/2 hits, 0.33 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Novgorod
                      Russians roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                  1 tactical_bomber killed by AA
                  Bombing raid in Novgorod causes 0 damage total. 
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                      British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                  Bombing raid in United Kingdom rolls: 1,1 and causes: 2 damage to unit: harbour
                  Bombing raid in United Kingdom causes 8 damage total.  Damaged units is as follows: factory_major = 6, harbour = 2
              Battle in Bryansk
                  Germans attack with 2 armour
                  Russians defend with 2 aaGuns
                      2 aaGuns owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 10
                  Casualties for Russians: 2 aaGuns
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour and 2 mech_infantrys
                  French defend with 1 armour, 1 factory_minor and 1 harbour
                      Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                      French roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 armour
              Battle in Karelia
                  Germans attack with 7 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 7 infantry in Karelia, round 2 : 2/7 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Karelia
                  Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 4 artilleries and 7 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 4 artilleries and 7 infantry in Eastern Poland, round 2 : 1/11 hits, 3.17 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                      Germans roll dice for 4 artilleries and 6 infantry in Eastern Poland, round 3 : 2/10 hits, 3.00 expected hits
                      Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 3 armour, 12 infantry and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 airfield, 1 armour, 2 artilleries and 1 factory_major
                      Germans roll dice for 3 armour, 12 infantry and 1 tactical_bomber in France, round 2 : 4/16 hits, 4.17 expected hits
                      French roll dice for 2 armour and 3 artilleries in France, round 2 : 3/5 hits, 2.00 expected hits
                      3 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British and 2 artilleries owned by the French lost in France
                      Germans roll dice for 3 armour, 9 infantry and 1 tactical_bomber in France, round 3 : 3/13 hits, 3.67 expected hits
                      French roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in France
                  Germans captures 14PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 3 armour, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Germans: 3 infantry
                  Casualties for British: 1 armour and 1 artillery
                  Casualties for French: 1 armour and 2 artilleries
              Cleaning up after air battles
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 tactical_bomber moved from France to Poland
              1 fighter moved from Novgorod to Poland
              1 bomber moved from United Kingdom to Germany
              2 tactical_bombers moved from United Kingdom to Holland Belgium
      
          Place Units - Germans
              4 artilleries and 6 infantry placed in Germany
              1 artillery placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.00
      British AA : -0.50
      Defenders Fire,  : -0.50
      Germans rolls : 0.00
      Attackers Fire,  : -0.83
      Russians regular : 0.67
      Germans regular : -4.33
      Russians AA : 0.83
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Albania to Yugoslavia
              1 armour moved from Albania to Yugoslavia
              2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
              1 armour moved from Northern Italy to Yugoslavia
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              1 submarine moved from 95 Sea Zone to 97 Sea Zone
              2 infantry moved from Southern Italy to 95 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Yugoslavia
              1 bomber moved from Northern Italy to 97 Sea Zone
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              2 infantry moved from Ethiopia to Anglo Egyptian Sudan
      
          Combat - Italians
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British lost in 97 Sea Zone
                  Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in Yugoslavia
                  Italians attack with 2 armour, 2 artilleries and 5 infantry
                  Neutral_Allies defend with 5 infantry
                      Italians roll dice for 2 armour, 2 artilleries and 5 infantry in Yugoslavia, round 2 : 1/9 hits, 2.83 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                      Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Yugoslavia, round 3 : 3/7 hits, 2.50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits
                      3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                      Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Yugoslavia, round 4 : 2/5 hits, 2.00 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 0
                  Casualties for Italians: 5 infantry
                  Casualties for Neutral_Allies: 5 infantry
      
          Non Combat Move - Italians
              1 bomber moved from 97 Sea Zone to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
              Italians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      Neutral_Allies regular : 1.67
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 fighter moved from Eastern United States to Western United States
              1 fighter moved from Hawaiian Islands to Western United States
              3 mech_infantrys moved from Central United States to British Columbia
              1 mech_infantry moved from Western United States to Alaska
              1 armour moved from Central United States to British Columbia
              1 infantry moved from Central United States to Western United States
              1 bomber moved from Central United States to Alaska
      
          Non Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 101 Sea Zone to 106 Sea Zone
              1 artillery moved from Eastern United States to New Brunswick Nova Scotia
              2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
              1 artillery moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
              1 fighter moved from Hawaiian Islands to Alaska
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
              1 transport placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,6,5,2,2,3,6,5
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6,2,2,6,4,1,2,4,6
              Americans collect 51 PUs (3 lost to blockades); end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              3 infantry moved from Yunnan to Hunan
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              4 infantry moved from Szechwan to Yunnan
              2 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
      
          Place Units - Chinese
              3 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
      
          Research Technology - British
              British spend 5 on tech rolls
                  British rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - British
              British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 artillery and 1 infantry moved from Ontario to Quebec
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              2 infantry moved from Alexandria to Tobruk
              1 artillery moved from Alexandria to Tobruk
              1 armour moved from Alexandria to Tobruk
              1 mech_infantry moved from Egypt to Tobruk
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
              2 infantry moved from Scotland to United Kingdom
              1 fighter moved from Scotland to Novgorod
              2 infantry moved from Burma to Yunnan
              1 fighter moved from Burma to Yunnan
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              3 infantry moved from Malaya to Shan State
              4 infantry moved from India to Burma
              2 infantry moved from India to Burma
              1 artillery moved from India to Burma
              1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
      
          Combat - British
              Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                      British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                      Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                      2 fighters owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                      1 transport owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for British: 1 carrier, 1 destroyer and 3 fighters
                  Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
              Battle in 96 Sea Zone
                  British attack with 1 cruiser, 1 fighter and 1 transport
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Tobruk
                  British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2.17 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.17 expected hits
                      3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                      British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 1/5 hits, 1.83 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                      British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 4 : 2/4 hits, 1.50 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
                  British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
                  Casualties for British: 1 artillery and 3 infantry
                  Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from 97 Sea Zone to Malta
              1 fighter moved from 96 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
      
          Place Units - British
              3 infantry placed in Union of South Africa
              2 artilleries and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
              British collect 24 PUs (4 lost to blockades); end with 24 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 14 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Italians regular : 1.00
      Japanese regular : -1.00
      British rolls : 0.00
      British regular : -1.00
      Americans rolls : 0.00
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 1 techTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Americans
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
              Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
              1 battleship moved from 6 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 6 Sea Zone to 26 Sea Zone
              2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
              2 carriers moved from 6 Sea Zone to 26 Sea Zone
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 artillery moved from Kiangsi to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 cruiser moved from 20 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 carrier moved from 33 Sea Zone to 35 Sea Zone
              1 destroyer moved from 33 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
              1 fighter moved from Formosa to 35 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
              1 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              1 mech_infantry moved from Manchuria to Chahar
                    Japanese take Chahar from Chinese
              1 artillery moved from Jehol to Chahar
              2 infantry moved from Jehol to Chahar
              5 infantry moved from Manchuria to Amur
              1 artillery moved from Manchuria to Amur
              4 infantry moved from Korea to Amur
              1 artillery moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              3 infantry moved from Shantung to Anhwe
              3 infantry moved from Kiangsu to Anhwe
              1 artillery moved from Kiangsu to Anhwe
              2 infantry moved from Kiangsi to Kwangtung
              1 artillery moved from Kwangsi to Kwangtung
              3 infantry moved from Kwangsi to Hunan
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 fighter moved from Okinawa to Kwangtung
              1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
              2 bombers moved from Japan to 26 Sea Zone
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
      
          Combat - Japanese
              Battle in Guam
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 1 fighter and 2 infantry
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Kwangtung
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Guam from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Hunan
                  Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 2 : 3/9 hits, 4.00 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                  Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 14
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in Philippines
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/4 hits, 1.83 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 3/3 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in 26 Sea Zone
                  Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                  Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 4/10 hits, 5.50 expected hits
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                  Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 33
                  Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
              Battle in Hawaiian Islands
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 1 airfield, 2 fighters, 1 harbour and 2 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 3/4 hits, 2.00 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                  Americans win with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Americans: 1 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              2 tactical_bombers could not land in 26 Sea Zone and were removed
              2 fighters and 2 tactical_bombers moved from Japan to Amur
              1 fighter moved from Korea to Amur
              1 fighter moved from Kwangtung to Kiangsi
              1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 fighter moved from Hunan to Kiangsi
              1 tactical_bomber moved from Hunan to Kiangsi
              1 fighter moved from Hunan to Kiangsi
              1 tactical_bomber moved from Hunan to Kiangsi
              2 bombers moved from 26 Sea Zone to Marshall Islands
              3 fighters and 2 tactical_bombers moved from Amur to Jehol
              1 fighter and 1 tactical_bomber moved from Hunan to Jehol
      
          Place Units - Japanese
              1 carrier placed in 6 Sea Zone
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
              Japanese collect 35 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : 2.17
      Japanese regular : 2.33
      Japanese rolls : 0.00
      UK_Pacific regular : -1.00
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 5 submarines; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 cruiser moved from 114 Sea Zone to 115 Sea Zone
              1 battleship moved from 113 Sea Zone to 115 Sea Zone
              1 infantry moved from Germany to 114 Sea Zone
              1 artillery moved from Germany to 114 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
              1 artillery moved from 115 Sea Zone to Vyborg
              1 infantry moved from 115 Sea Zone to Vyborg
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 117 Sea Zone to 109 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              2 infantry moved from Romania to Eastern Poland
              2 infantry moved from Slovakia Hungary to Eastern Poland
              3 infantry moved from Poland to Baltic States
              1 armour moved from Slovakia Hungary to Baltic States
              1 armour moved from Poland to Baltic States
              1 armour moved from Romania to Eastern Poland
              3 infantry moved from Western Germany to France
              1 artillery moved from Western Germany to France
              2 artilleries moved from Holland Belgium to France
              3 armour moved from Greater Southern Germany to Southern France
              3 mech_infantrys moved from Western Germany to Southern France
              1 mech_infantry moved from Western Germany to France
              2 armour moved from Holland Belgium to France
              4 infantry moved from Holland Belgium to Normandy Bordeaux
              1 armour moved from Holland Belgium to Normandy Bordeaux
              1 tactical_bomber moved from Germany to Southern France
              1 tactical_bomber moved from Poland to Baltic States
              1 fighter moved from Slovakia Hungary to Eastern Poland
      
          Combat - Germans
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
              Russians scrambles 1 units out of Novgorod to defend against the attack in 115 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 18
                  Casualties for Germans: 1 fighter and 2 submarines
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour and 4 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour and 4 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 109 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 109 Sea Zone
                      1 transport owned by the British lost in 109 Sea Zone
                  Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                      1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 110 Sea Zone
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 battleship owned by the British lost in 110 Sea Zone
                      Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
                      British roll dice for 3 fighters in 110 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                      1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                  1 submarine owned by the Germans retreated to 104 Sea Zone
                  British win with 3 fighters remaining. Battle score for attacker is -15
                  Casualties for Germans: 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in 115 Sea Zone
                  Germans attack with 1 battleship, 1 cruiser and 1 transport
                  Russians defend with 1 cruiser, 1 fighter and 1 submarine
                  1 submarine owned by the Russians Submerged
                      Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Russians roll dice for 1 cruiser and 1 fighter in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 fighter owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                  Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 22
                  Casualties for Russians: 1 cruiser and 1 fighter
              Battle in Baltic States
                  Germans attack with 2 armour, 3 infantry and 1 tactical_bomber
                  Russians defend with 3 infantry
                      Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.17 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians lost in Baltic States
                      Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/6 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 infantry
              Battle in France
                  Germans attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in France, round 2 : 4/9 hits, 3.17 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 2 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France
                      Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in France, round 3 : 1/4 hits, 1.67 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits
                      1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
                  1 armour owned by the Germans retreated to Western Germany
                  French win with 2 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -14
                  Casualties for Germans: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                  Casualties for French: 1 aaGun and 4 infantry
              Battle in Vyborg
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                      Germans roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Vyborg
                      Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery in Vyborg, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Vyborg, round 6 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Vyborg
                  Russians win with 1 infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 artillery and 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Southern France
                  Germans attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 2.67 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                  Germans win, taking Southern France from French with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Eastern Poland
                  Germans attack with 1 armour, 1 fighter and 4 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 1 fighter and 4 infantry in Eastern Poland, round 2 : 2/6 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Baltic States to Poland
              1 fighter moved from Eastern Poland to Poland
              6 infantry moved from Greater Southern Germany to Western Germany
              2 infantry moved from Denmark to Western Germany
              6 infantry moved from Germany to Slovakia Hungary
              2 artilleries moved from Greater Southern Germany to Slovakia Hungary
              4 infantry moved from Germany to Western Germany
              2 artilleries moved from Germany to Slovakia Hungary
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 bomber moved from 111 Sea Zone to Western Germany
              2 tactical_bombers moved from 111 Sea Zone to Western Germany
              1 tactical_bomber moved from Southern France to Northern Italy
      
          Place Units - Germans
              5 submarines placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
              Germans collect 38 PUs (1 lost to blockades); end with 38 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      French regular : 2.00
      Russians regular : -1.83
      Germans regular : 4.17
      British regular : 1.50
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: Can't download games

      @Panther Thank you. This has solved my problems.

      posted in TripleA Support
      B
      Bvandyke01
    • RE: Can't download games

      Thanks for the reply.

      After installing Triple A 1.9 I would go to the forum thread and click “savegame” which would download the game to my computer. I would then go into TriplaA and open the file through the game, which would load the map and game.

      After clicking on “savegame” with 2.2 I got the screen I shared, which I had never seen before and still can’t get past.

      “You usually download savegame files by clicking on “Savegame” and saving the *.tsvg file in the savegame-directory.” This is the step in your post that doesn’t work for me.

      posted in TripleA Support
      B
      Bvandyke01
    • Can't download games

      27d0b3e8-523d-4a68-b156-80064cf14aa6-image.png

      I get stuck here when I try to downlaod a game from 2.2. I reinstalled 2.2 and it is still cauing me problems. I am able to start the download for a 1.9 game, but obviouly get stopped since I am using 2.2. I just don’t know how to get past this file upload screen. I have tried turning off my adblocker and my firewall and it doesn’t help.

      Any help would be appreciated. I couldn’t find any other threads about this…

      posted in TripleA Support
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      14597bcc-5086-4a82-a52f-9a78f8cded45-image.png

      stuck here when I try to download the game.

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: brothers vandyke vs crockett36

      GERMANY.tsvg

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: brothers vandyke vs crockett36

      Italy 2.tsvg

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: brothers vandyke vs crockett36

      JAP.tsvg

      posted in Play Boardgames
      B
      Bvandyke01
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