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    Bvandyke01

    @Bvandyke01

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    Best posts made by Bvandyke01

    • RE: dessertfox vs the eldest

      Levi USA 1.tsvg
      I did a weird thing during my non-combat move. I double checked the rules regarding subs and it seems legit. I killed your destroyer and then moved my sub through that sea zone and entered a hostile space, ending my “non-combat” move for the submarine.

      posted in Play Boardgames
      B
      Bvandyke01

    Latest posts made by Bvandyke01

    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Manual Gamesave Post: Americans round 9

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Research Technology - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans rolls : 1/1 hits, 0.00 expected hits
              Germans removing all Technology Tokens after successful research.
              Germans discover Improved_Mech_Inf
      
          Activate Technology - Germans
              Germans activating Improved_Mech_Inf
              Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
      
          Purchase Units - Germans
              Germans repair damage of 13x factory_major, 10x factory_major; Remaining resources: 39 PUs; 0 techTokens; 
              Germans buy 13 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Baltic States to Belarus
                    Germans take Belarus from Russians
              2 submarines moved from 93 Sea Zone to 95 Sea Zone
              1 submarine moved from 93 Sea Zone to 95 Sea Zone
              2 bombers moved from Western Germany to 95 Sea Zone
              1 tactical_bomber moved from Holland Belgium to 95 Sea Zone
      
          Combat - Germans
              Battle in 95 Sea Zone
                  Germans attack with 2 bombers, 3 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 5 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                      Germans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                  Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
                      Germans roll dice for 2 bombers and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                      Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports in 95 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                      1 destroyer owned by the Americans, 3 submarines owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
                      Germans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                      Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 9 transports in 95 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                      1 cruiser owned by the British, 2 bombers owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone
                  Americans win with 1 battleship, 1 fighter and 9 transports remaining. Battle score for attacker is -7
                  Casualties for Germans: 2 bombers, 3 submarines and 1 tactical_bomber
                  Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
                  Casualties for British: 1 cruiser
                  1 fighter owned by the Americans forced to land in Southern Italy
      
          Non Combat Move - Germans
              2 infantry moved from Germany to Poland
              1 infantry moved from Greater Southern Germany to Slovakia Hungary
              2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
              1 artillery moved from Southern France to Northern Italy
              3 infantry moved from Southern France to Northern Italy
              1 infantry moved from Southern France to Normandy Bordeaux
              4 infantry moved from Western Germany to Holland Belgium
              5 infantry moved from Western Germany to Germany
              1 infantry moved from Germany to Poland
      
          Place Units - Germans
              12 infantry placed in Germany
              1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
              Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Germans rolls : 1.00
      Germans regular : 1.83
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Combat Move - Italians
              1 artillery and 5 infantry moved from Bulgaria to Greece
              1 artillery and 4 infantry moved from Albania to Greece
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 2 artilleries and 9 infantry
                  British defend with 1 armour, 1 factory_minor and 5 infantry
                      Italians roll dice for 2 artilleries and 9 infantry in Greece, round 2 : 2/11 hits, 2.83 expected hits
                      British roll dice for 1 armour and 5 infantry in Greece, round 2 : 3/6 hits, 2.17 expected hits
                      2 infantry owned by the British and 3 infantry owned by the Italians lost in Greece
                      Italians roll dice for 2 artilleries and 6 infantry in Greece, round 3 : 1/8 hits, 2.33 expected hits
                      British roll dice for 1 armour and 3 infantry in Greece, round 3 : 2/4 hits, 1.50 expected hits
                      1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                      Italians roll dice for 2 artilleries and 4 infantry in Greece, round 4 : 2/6 hits, 2.00 expected hits
                      British roll dice for 1 armour and 2 infantry in Greece, round 4 : 1/3 hits, 1.17 expected hits
                      2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 2 artilleries and 3 infantry in Greece, round 5 : 3/5 hits, 1.67 expected hits
                      British roll dice for 1 armour in Greece, round 5 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Italians and 1 armour owned by the British lost in Greece
                  Italians win, taking Greece from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 7 infantry
                  Casualties for British: 1 armour and 5 infantry
      
          Non Combat Move - Italians
              3 infantry moved from Yugoslavia to Northern Italy
              1 aaGun moved from Southern France to Northern Italy
              1 aaGun moved from Western Germany to Northern Italy
      
          Turn Complete - Italians
      

      Combat Hit Differential Summary :

      Italians regular : -0.83
      British regular : 1.67
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese roll 4,1 and gets 0 hits
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 2 techTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 infantry moved from Korea to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 destroyer moved from 41 Sea Zone to 39 Sea Zone
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              3 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
              1 infantry moved from 63 Sea Zone to New Zealand
              1 infantry moved from 63 Sea Zone to New Zealand
              1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
              1 infantry moved from 63 Sea Zone to New Zealand
              1 battleship moved from 26 Sea Zone to 63 Sea Zone
              1 submarine moved from 30 Sea Zone to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 artillery moved from 20 Sea Zone to Kwangtung
              1 infantry moved from 20 Sea Zone to Kwangtung
              1 submarine moved from 26 Sea Zone to 64 Sea Zone
              1 infantry moved from Midway to 25 Sea Zone
              1 carrier moved from 6 Sea Zone to 20 Sea Zone
              1 cruiser moved from 6 Sea Zone to 20 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
              1 carrier and 2 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
              2 tactical_bombers moved from 63 Sea Zone to New Zealand
              1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Japanese creates battle in territory 10 Sea Zone
              Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Kwangtung
              Battle in 39 Sea Zone
                  Japanese attack with 1 destroyer
                  British defend with 1 transport
                      1 transport owned by the British lost in 39 Sea Zone
                  Japanese win, taking Kwangtung from UK_Pacific, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in 10 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 destroyer and 2 fighters
                      Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer and 2 fighters in 10 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      1 submarine owned by the Japanese lost in 10 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 submarine
              Battle in New Zealand
                  Japanese attack with 3 infantry and 2 tactical_bombers
                  ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                      Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits
                      ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in New Zealand
                  Japanese win, taking New Zealand from ANZAC with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
              Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from New Zealand to 63 Sea Zone
              1 tactical_bomber moved from New Zealand to 63 Sea Zone
              1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
              1 aaGun moved from Korea to 6 Sea Zone
              1 aaGun moved from 6 Sea Zone to Japan
              1 infantry moved from 6 Sea Zone to Japan
              1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
      
          Place Units - Japanese
              4 artilleries, 1 bomber and 4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 35 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Japanese regular : 0.00
      ANZAC regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans roll 6,4,5 and gets 1 hit
              Germans removing all Technology Tokens after successful research.
              Germans discover Improved Artillery Support
      
          Activate Technology - Germans
              Germans activating Improved Artillery Support
      
          Purchase Units - Germans
              Germans buy 11 infantry and 3 submarines; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Eastern Poland to Baltic States
              7 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              1 bomber moved from Holland Belgium to United Kingdom
              1 fighter moved from Holland Belgium to 112 Sea Zone
              2 tactical_bombers moved from Holland Belgium to United Kingdom
              3 transports moved from 114 Sea Zone to 113 Sea Zone
              2 infantry moved from Germany to 114 Sea Zone
              2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
              2 infantry moved from 115 Sea Zone to Finland
              1 artillery moved from Norway to Finland
                    Germans take Finland from Russians
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                  1 tactical_bomber killed by AA
                  Bombing raid in United Kingdom rolls: 7,4 and causes: 4 damage to unit: harbour
                  Bombing raid in United Kingdom causes 4 damage total. 
              Battle in 112 Sea Zone
                  Germans attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 112 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Finland
      
          Non Combat Move - Germans
              1 bomber moved from Holland Belgium to Western Germany
              1 bomber moved from United Kingdom to Western Germany
              1 tactical_bomber moved from United Kingdom to Holland Belgium
              1 fighter moved from 112 Sea Zone to Western Germany
              1 artillery and 1 infantry moved from Southern France to Northern Italy
              3 infantry moved from Normandy Bordeaux to Southern France
              1 artillery moved from Northern Italy to Yugoslavia
              1 infantry moved from Northern Italy to Yugoslavia
              1 infantry moved from Northern Italy to Yugoslavia
              1 artillery moved from Northern Italy to Yugoslavia
              1 aaGun moved from Holland Belgium to Western Germany
              1 aaGun moved from Holland Belgium to Western Germany
              6 infantry moved from Germany to Slovakia Hungary
              3 infantry moved from Germany to Poland
              1 infantry moved from Western Germany to Greater Southern Germany
              1 infantry moved from Germany to Poland
      
          Place Units - Germans
              8 infantry placed in Western Germany
              3 infantry placed in Germany
              3 submarines placed in 93 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
              Germans collect 45 PUs (2 lost to blockades); end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      British AA : 0.50
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Research Technology - Italians
              Italians spend 5 on tech rolls
                  Italians roll 4,6 and gets 1 hit
              Italians removing all Technology Tokens after successful research.
              Italians discover Improved Artillery Support
      
          Activate Technology - Italians
              Italians activating Improved Artillery Support
      
          Purchase Units - Italians
              Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              4 infantry moved from Yugoslavia to Albania
              3 infantry moved from Yugoslavia to Bulgaria
              1 infantry moved from Yugoslavia to Bulgaria
              1 artillery moved from Yugoslavia to Bulgaria
              3 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
              Italians collect 2 PUs from War Bonds; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Wake Island to 31 Sea Zone
              1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
              1 infantry moved from 25 Sea Zone to Midway
              3 infantry moved from Caroline Islands to 33 Sea Zone
              3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
              3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 9 Sea Zone to 26 Sea Zone
              1 submarine moved from 9 Sea Zone to 10 Sea Zone
              1 submarine moved from 9 Sea Zone to 1 Sea Zone
              1 battleship and 1 submarine moved from 9 Sea Zone to 26 Sea Zone
              1 submarine moved from 26 Sea Zone to 30 Sea Zone
              1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
              1 transport moved from 33 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
              1 carrier moved from 33 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
              1 carrier and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
              4 transports moved from 7 Sea Zone to 6 Sea Zone
              1 cruiser, 1 destroyer and 4 submarines moved from 8 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 destroyer moved from 6 Sea Zone to 20 Sea Zone
              1 destroyer moved from 6 Sea Zone to 19 Sea Zone
              1 destroyer moved from 35 Sea Zone to 41 Sea Zone
              1 submarine moved from 39 Sea Zone to 41 Sea Zone
              1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                    Japanese take Amur from Russians
                    Japanese take Buryatia from Russians
              1 infantry moved from Manchuria to Korea
      
          Combat - Japanese
              Battle in Midway
              Battle in Hawaiian Islands
                  Japanese attack with 3 infantry
                  Americans defend with 1 airfield, 1 harbour and 1 infantry
                      Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Midway from Americans, taking Hawaiian Islands from Americans with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in 41 Sea Zone
                  Japanese attack with 1 destroyer and 1 submarine
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 41 Sea Zone
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 41 Sea Zone
                  Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 submarine
                  Casualties for ANZAC: 1 submarine
              Battle in 30 Sea Zone
                  Japanese attack with 1 carrier, 1 submarine and 2 tactical_bombers
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 carrier and 2 tactical_bombers in 30 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 carrier and 2 tactical_bombers in 30 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 30 Sea Zone
                  Japanese win with 1 carrier, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - Japanese
              1 aaGun moved from Manchuria to Korea
      
          Place Units - Japanese
              1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : -1.33
      Japanese rolls : 0.00
      ANZAC regular : 0.00
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans roll 2,5 and gets 0 hits
      
          Purchase Units - Germans
              Germans buy 14 infantry; Remaining resources: 1 PUs; 2 techTokens; 
      
          Combat Move - Germans
              1 transport moved from 115 Sea Zone to 113 Sea Zone
              1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
              1 artillery and 1 infantry moved from 113 Sea Zone to Norway
              1 armour moved from Urals to Timguska
                    Germans take Timguska from Russians
              1 armour moved from Timguska to Evenkiyskiy
                    Germans take Evenkiyskiy from Russians
              2 bombers moved from Romania to 110 Sea Zone
              2 fighters and 3 tactical_bombers moved from Germany to 110 Sea Zone
      
          Combat - Germans
              Battle in Norway
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
                  British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                  1 submarine owned by the British Submerged
                      Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                      British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                      1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
                      Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                      British roll dice for 1 cruiser in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 110 Sea Zone
                  Germans win, taking Norway from Russians with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 fighter and 1 tactical_bomber
                  Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
      
          Non Combat Move - Germans
              3 transports moved from 115 Sea Zone to 114 Sea Zone
              1 transport moved from 115 Sea Zone to 114 Sea Zone
              2 aaGuns moved from Western Germany to Holland Belgium
              2 aaGuns moved from Germany to Western Germany
              2 bombers, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
              2 infantry moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              2 artilleries moved from Southern France to Northern Italy
              2 infantry moved from Southern France to Northern Italy
              3 infantry moved from Belarus to Eastern Poland
              3 artilleries moved from Belarus to Eastern Poland
              3 infantry moved from Belarus to Eastern Poland
              4 artilleries moved from Belarus to Eastern Poland
              3 artilleries and 3 infantry moved from Belarus to Novgorod
      
          Place Units - Germans
              12 infantry placed in Germany
              Germans undo move 1.
              2 infantry placed in Western Germany
              12 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 47 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.17
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Research Technology - Italians
              Italians spend 5 on tech rolls
                  Italians rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Italians
              Italians buy 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Italians
              1 artillery moved from Romania to Eastern Poland
              1 infantry moved from Romania to Bessarabia
                    Italians take Bessarabia from Russians
              1 armour moved from Poland to Eastern Poland
      
          Combat - Italians
              Battle in Eastern Poland
                  Italians attack with 1 armour and 1 artillery
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour and 1 artillery in Eastern Poland, round 2 : 2/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Italians win, taking Eastern Poland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 infantry moved from Yugoslavia to Bulgaria
              1 artillery moved from Yugoslavia to Albania
              4 infantry moved from Northern Italy to Yugoslavia
              1 artillery moved from Northern Italy to Yugoslavia
              4 infantry moved from Northern Italy to Yugoslavia
              4 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
              Italians collect 12 PUs; end with 12 PUs
              Italians collect 2 PUs from War Bonds; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians rolls : 0.00
      Italians regular : 1.17
      Russians regular : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      Bvandyke01
    • RE: bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Shipyards
      
          Activate Technology - Japanese
              Japanese activating Shipyards
      
          Purchase Units - Japanese
              Japanese buy 1 battleship, 1 cruiser and 3 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 6 Sea Zone to 26 Sea Zone
                    Japanese take 26 Sea Zone from ANZAC
              1 destroyer moved from 1 Sea Zone to 10 Sea Zone
              1 destroyer moved from 1 Sea Zone to 8 Sea Zone
              1 destroyer moved from 1 Sea Zone to 9 Sea Zone
              1 battleship moved from 1 Sea Zone to 9 Sea Zone
              1 cruiser moved from 1 Sea Zone to 8 Sea Zone
              4 submarines moved from 6 Sea Zone to 8 Sea Zone
              4 submarines moved from 6 Sea Zone to 9 Sea Zone
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
              1 infantry moved from 31 Sea Zone to Wake Island
              1 destroyer moved from 45 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
              1 transport moved from 45 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
              1 destroyer moved from 45 Sea Zone to 35 Sea Zone
              1 carrier moved from 45 Sea Zone to 33 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 armour and 1 infantry moved from Korea to Manchuria
              1 infantry moved from Chahar to Jehol
              1 artillery moved from Chahar to Jehol
              1 infantry moved from Kazakhstan to Volgograd
                    Japanese take Volgograd from Russians
      
          Combat - Japanese
              Battle in Wake Island
              Battle in 9 Sea Zone
                  Japanese attack with 1 battleship, 1 destroyer and 4 submarines
                  Americans defend with 1 destroyer
                      Japanese roll dice for 4 submarines in 9 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                      Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 9 Sea Zone
                  Japanese win, taking Wake Island from Americans with 1 battleship, 1 destroyer and 3 submarines remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in 35 Sea Zone
                  Japanese attack with 2 destroyers and 1 tactical_bomber
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 2 destroyers and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                      ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                  Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 destroyer
                  Casualties for ANZAC: 1 submarine
              Battle in Jehol
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in 8 Sea Zone
                  Japanese attack with 1 cruiser, 1 destroyer and 4 submarines
                  Americans defend with 1 submarine; ANZAC defend with 1 cruiser
                      Japanese roll dice for 4 submarines in 8 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                      1 submarine owned by the Americans and 1 cruiser owned by the ANZAC lost in 8 Sea Zone
                  Japanese win with 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 18
                  Casualties for ANZAC: 1 cruiser
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Japanese
              4 transports moved from 1 Sea Zone to 7 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
      
          Place Units - Japanese
              1 battleship, 1 cruiser and 3 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
              Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 0.67
      Japanese regular : 2.50
      Japanese rolls : 1.00
      ANZAC regular : 0.83
      

      Savegame

      posted in Play Boardgames
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      Bvandyke01