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    Posts made by builder_chris2

    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Gargantua (allies) Game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

      Game History

      Round :3

      Purchase Units - Germans
                  Germans buy 1 airfield, 1 bomber, 1 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Giving bonus movement to units
                  1 submarine moved from 109 Sea Zone to 112 Sea Zone
                  1 submarine moved from 112 Sea Zone to 125 Sea Zone
                  1 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  2 transports moved from 93 Sea Zone to 95 Sea Zone
                  2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                  2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                  2 fighters moved from 93 Sea Zone to Greece
                  2 tactical_bombers moved from Southern Italy to Greece
                  2 bombers moved from Western Germany to Greece
                  1 fighter and 1 tactical_bomber moved from Western Germany to Greece

      Combat - Germans
                  Battle in Greece
                      Germans attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                      Neutral_Allies defend with 4 infantry
                          Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Greece, round 1 :  7/12 hits
                          Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                          1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
                      Germans win, taking Greece from Neutral_Allies with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Germans: 1 infantry
                      Germans win with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Germans: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Germans
                  1 infantry moved from Slovakia Hungary to Yugoslavia
                  2 infantry moved from Romania to Eastern Poland
                  3 aaGuns, 2 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
                  2 infantry moved from Poland to Eastern Poland
                  10 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                  1 armour moved from Greater Southern Germany to Southern France
                  2 artilleries and 3 infantry moved from France to Southern France
                  1 artillery moved from Holland Belgium to Western Germany
                  2 fighters moved from Western Germany to Yugoslavia
                  1 fighter moved from Greece to Yugoslavia
                  2 fighters moved from Greece to 97 Sea Zone
                  2 tactical_bombers moved from Greece to Tobruk
                  1 tactical_bomber moved from Western Germany to Tobruk
                  1 tactical_bomber moved from Greece to Southern Italy
                  1 tactical_bomber moved from Western Germany to Southern Italy
                  2 bombers moved from Greece to Southern Italy
                  1 carrier moved from 93 Sea Zone to 97 Sea Zone

      Place Units - Germans
                  1 airfield placed in Yugoslavia
                  3 transports placed in 93 Sea Zone
                  1 bomber and 1 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 44 PUs; end with 44 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

      Territory Summary for Germans :

      Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
          France : 1 flag, 1 airfield and 1 factory_minor
          Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
          Germany : 1 factory_major
          Tobruk : 3 tactical_bombers
          Southern Italy : 2 bombers and 2 tactical_bombers
          Baltic States : 1 flag, 1 infantry
          Eastern Poland : 3 aaGuns, 10 armour, 2 artilleries, 17 infantry and 5 mech_infantrys
          112 Sea Zone : 1 submarine
          125 Sea Zone : 1 submarine
          113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
          93 Sea Zone : 3 transports

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Gargantua (allies) Game 1

      @Gargantua:

      I’ll tip my hand as to what I think you’re up to in the pacific, after our game is complete.  I must say -  I like it!

      and i’ll tip my hand now by saying…i’ve nevr tried this Jap strat yet…always thought about it, but never had the chance to try it in my face to face games, seem to always get the allies or the germans the last several face to face games…so i dont know if what i am going to try is a good or bad thing…but i like the idea of it…thats for sure…so far.

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A.39 builder_chris2(allies) vs seththenewb(axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :6

      Purchase Units - Russians
                  Russians repair 1 damage on 1 factory_major; Remaining resources: 18 PUs;
                  Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  Giving bonus movement to units

      Non Combat Move - Russians
                  1 submarine moved from 110 Sea Zone to 92 Sea Zone
                  3 infantry moved from Samara to Russia
                  3 infantry moved from Vologda to Russia
                  2 aaGuns and 12 infantry moved from Novosibirsk to Samara

      Place Units - Russians
                  1 armour and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 17 PUs; end with 17 PUs total

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Gargantua (allies) Game 1

      @Gargantua:

      For some reason it kept erroring out on the UK2 turn/post.

      Not sure why?

      There was also a bug - which I’m going to report, in Sz109,  it would not allow my sub to enter that zone, even though I can ignore you, and it also would not let me NCM my transport in that zone (Which is legal, only an amphibious assualt without escort can be blocked - I double checked.)

      I edit moved all my stuff there, as my purchase required it, and the rules allow it.

      Also, I opted to change up my American “Surprise” plans, in lieu of realizing what you’re REALLY after.

      Bring it. :)

      thats all cool.  also, when my italians DOW on russia…the program puts germany at war with russia automatically, thats not correct.  germany could still be not at war with russia and italy could be because its not until the next russian turn that russia would be able to DOW on the Axis.  minor issue.

      and what am i REALLY after?

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Gargantua (allies) Game 1

      @Gargantua:

      Hmm…

      I see what you’re up to.

      Alright, let’s Dance!

      and whats that?

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Gargantua (allies) Game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

      Game History

      Round :2

      Politics - Italians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                  1 bomber moved from Southern Italy to Algeria
                  2 armour moved from Bulgaria to Eastern Poland
                        Italians take Eastern Poland from Russians

      Combat - Italians
                  Battle in Algeria
                      Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 1 :  2/4 hits
                          French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                          1 infantry owned by the French lost in Algeria
                      Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                      Italians win with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Italians
                  1 bomber moved from Algeria to Southern Italy
                  1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                  2 infantry moved from Southern Italy to 97 Sea Zone
                  2 infantry moved from 97 Sea Zone to Albania
                  1 armour and 1 mech_infantry moved from Northern Italy to Romania
                  6 infantry moved from Bulgaria to Romania
                  2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania

      Place Units - Italians
                  1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 13 PUs; end with 13 PUs total

      Territory Summary for Italians :

      Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
          Tunisia : 1 flag,    Romania : 2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
          Tobruk : 1 artillery and 3 infantry
          Albania : 2 infantry
          Northern Italy : 1 factory_major
          Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
          Eastern Poland : 1 flag, 2 armour

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A.39 builder_chris2(allies) vs seththenewb(axis)

      oops.  sorry, i didnt post my anzac stuff.

      bad break for you in trans jordan  :-( :-o  i got lucky :-D

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A.39 builder_chris2(allies) vs seththenewb(axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :5

      Combat Move - French
                  Giving bonus movement to units
                  1 destroyer moved from 42 Sea Zone to 34 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A.39 builder_chris2(allies) vs seththenewb(axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :5

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                      Some units change owners in territory India

      Territory Summary for UK_Pacific :

      India : 1 factory_major
          Dutch New Guinea : 1 flag,    Sumatra : 1 flag,

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A.39 builder_chris2(allies) vs seththenewb(axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources:

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 3 PUs total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Germans : 56 / 77
          Russians : 19 / 19
          Japanese : 51 / 50
          Americans : 58 / 78
          Chinese : 0 / 3
          British : 27 / 33
          UK_Pacific : 16 / 18
          Italians : 21 / 37
          ANZAC : 13 / 23
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A.39 builder_chris2(allies) vs seththenewb(axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :5

      Purchase Units - Americans
                  Americans buy 1 aaGun, 1 airfield, 2 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 armour and 1 mech_infantry moved from Morocco to Tunisia
                        Americans take Algeria from Italians
                        Americans take Tunisia from Italians

      Combat - Americans
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 fighter moved from 91 Sea Zone to Morocco
                  1 carrier, 3 destroyers, 1 fighter, 1 submarine and 4 transports moved from 91 Sea Zone to 92 Sea Zone
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
                  2 mech_infantrys moved from Central United States to Western United States
                  1 submarine moved from 8 Sea Zone to 10 Sea Zone
                  1 submarine moved from 15 Sea Zone to 26 Sea Zone
                  1 submarine moved from 25 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 airfield placed in Morocco
                  1 destroyer and 1 transport placed in 101 Sea Zone
                  1 infantry and 1 mech_infantry placed in Eastern United States
                  1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                  1 infantry and 1 mech_infantry placed in Western United States
                  1 aaGun and 2 infantry placed in Korea

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 58 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      Territory Summary for Americans :

      Korea : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
          Aleutian Islands : 1 airfield
          Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
          Midway : 1 airfield
          26 Sea Zone : 2 submarines
          10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
          6 Sea Zone : 1 flag,    Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
          Gibraltar : 2 fighters and 2 infantry
          Morocco : 1 flag, 1 airfield, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
          Algeria : 1 flag,    Tunisia : 1 flag, 1 armour and 1 mech_infantry
          92 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 4 transports
          101 Sea Zone : 1 destroyer and 1 transport
          Brazil : 1 flag,    91 Sea Zone : 1 carrier, 2 destroyers and 1 transport

      Production/PUs Summary :

      Germans : 56 / 77
          Russians : 19 / 19
          Japanese : 51 / 50
          Americans : 58 / 78
          Chinese : 0 / 3
          British : 27 / 33
          UK_Pacific : 16 / 18
          Italians : 21 / 37
          ANZAC : 13 / 23
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A.39 builder_chris2(allies) vs seththenewb(axis)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :5

      Purchase Units - Russians
                  Russians repair 8 damage on 8 factory_majors; Remaining resources: 15 PUs;
                  Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  Giving bonus movement to units
                  3 infantry moved from Novosibirsk to Vologda
                  1 armour and 1 mech_infantry moved from Russia to Volgograd
                  1 fighter moved from Russia to Volgograd
                  1 fighter moved from Russia to Vologda

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                      Germans defend with 1 armour and 1 factory_minor
                          Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 1 :  1/3 hits
                          Germans roll dice for 1 armour in Volgograd, round 1 :  1/1 hits
                          1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                      Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 mech_infantry
                      Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 mech_infantry
                  Battle in Vologda
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 3 infantry in Vologda, round 1 :  2/4 hits
                          Germans roll dice for 1 mech_infantry in Vologda, round 1 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                      Russians win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  1 fighter moved from Vologda to Russia
                  1 fighter moved from Volgograd to Russia
                  3 infantry moved from Novosibirsk to Samara
                  2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                  3 fighters and 2 tactical_bombers moved from Iraq to Russia
                  1 submarine moved from 125 Sea Zone to 110 Sea Zone

      Place Units - Russians
                  1 armour and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 19 PUs; end with 19 PUs total

      Territory Summary for Russians :

      Russia : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 5 fighters, 31 infantry, 1 mech_infantry and 2 tactical_bombers
          Novosibirsk : 2 aaGuns and 12 infantry
          Vologda : 3 infantry
          Volgograd : 1 armour and 1 factory_minor
          Samara : 3 infantry
          110 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 56 / 77
          Russians : 19 / 19
          Japanese : 45 / 43
          Americans : 56 / 76
          Chinese : 4 / 3
          British : 27 / 33
          UK_Pacific : 18 / 18
          Italians : 23 / 37
          ANZAC : 13 / 23
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Gargantua (allies) Game 1

      @Gargantua:

      But I don’t think it’s enough, and I’ve got some surprises planned just for YOU. :)

      only time will tell if its enough…and i’m sure you do have some surprises planned just for me.

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Gargantua (allies) Game 1

      @Gargantua:

      It’s good for you, that you made short work of my cruisers in the med!  And have kept your german airforce alive!

      This is shaping up to be a good game.

      I especially like some aspects of your G1 and J1.  Definetly some good moves on your part,  specifically your German/Italian Cooperation.  It’s finally nice to play agianst someone who understands how PARAMOUNT it is for Germany to give Italy the support it needs to grow.  I’ll give you that you know what you are doing.

      But I don’t think it’s enough, and I’ve got some surprises planned just for YOU. :)

      thanks.

      i’m trying to give you a run for your money.  you sure put the hurt on my italians…hurts thats for sure, have to adjust some things.  UK has never been that agressive in the med on me before.  most UK players value their fleet too much to do that round 1.

      i dont like those russians you have ready to go into the middle east, reminds me too much of my self ( i try to get them there asap also), but nothing i can do about that with my italians so weak.  :cry:

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Gargantua (allies) Game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

      Game History

      Round :2

      Purchase Units - Japanese
                  Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  6 infantry moved from Jehol to Chahar
                  1 artillery and 3 infantry moved from Hunan to Yunnan
                  1 mech_infantry moved from Anhwe to Yunnan
                  1 artillery and 1 infantry moved from Kwangsi to Yunnan
                  2 bombers moved from Kwangsi to Chahar
                  5 fighters moved from Kwangsi to Yunnan
                  3 tactical_bombers moved from Kwangsi to Yunnan

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
                      Chinese defend with 3 infantry
                          Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 :  5/15 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                          1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 3 infantry
                      Japanese win with 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 3 infantry
                  Battle in Chahar
                      Japanese attack with 2 bombers and 6 infantry
                      Chinese defend with 2 infantry
                          Japanese roll dice for 2 bombers and 6 infantry in Chahar, round 1 :  4/8 hits
                          Chinese roll dice for 2 infantry in Chahar, round 1 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                      Japanese win, taking Chahar from Chinese with 2 bombers and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                      Japanese win with 2 bombers and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  2 artilleries and 4 infantry moved from Anhwe to Hunan
                  1 transport moved from 36 Sea Zone to 37 Sea Zone
                  2 infantry moved from Siam to 37 Sea Zone
                  2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to Kwangsi
                  1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                  5 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
                  2 bombers moved from Chahar to Anhwe
                  1 armour moved from Korea to Jehol
                  1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                  2 infantry moved from Korea to 6 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 7 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 33 Sea Zone
                  1 transport moved from 33 Sea Zone to 34 Sea Zone
                  1 infantry moved from Paulau Island to 34 Sea Zone
                  1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                  1 artillery and 8 infantry moved from 33 Sea Zone to Caroline Islands
                  1 fighter moved from Caroline Islands to 6 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone

      Place Units - Japanese
                  2 carriers placed in 6 Sea Zone
                  1 factory_minor placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 31 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 11 infantry
          Kwangsi : 1 artillery and 5 infantry
          Korea : 1 aaGun, 1 fighter and 3 infantry
          Kiangsu : 1 factory_minor
          Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
          Jehol : 1 armour
          Yunnan : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
          Hunan : 1 flag, 2 artilleries and 4 infantry
          Chahar : 1 flag, 5 infantry
          Anhwe : 1 flag, 2 bombers, 5 fighters and 3 tactical_bombers
          33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports
          36 Sea Zone : 1 transport
          6 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers

      Production/PUs Summary :

      Germans : 41 / 51
          Russians : 37 / 37
          Japanese : 30 / 41
          Americans : 52 / 56
          Chinese : 8 / 16
          British : 28 / 35
          UK_Pacific : 20 / 21
          Italians : 12 / 10
          ANZAC : 14 / 14
          French : 11 / 0
          Dutch : 4 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Gargantua (allies) Game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

      Game History

      Round :2

      Purchase Units - Germans
                  Germans buy 3 armour, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Giving bonus movement to units
                  1 artillery moved from France to Holland Belgium
                  1 infantry moved from Western Germany to Holland Belgium
                  1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                  2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                  1 bomber moved from Western Germany to 97 Sea Zone
                  1 bomber moved from Western Germany to 96 Sea Zone
                  1 submarine moved from 111 Sea Zone to 109 Sea Zone

      Combat - Germans
                  Battle in 109 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 transport
                          1 transport owned by the British lost in 109 Sea Zone
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                      Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                      Germans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in 97 Sea Zone
                      Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                      British defend with 1 cruiser
                          Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 :  4/5 hits
                          British roll dice for 1 cruiser in 97 Sea Zone, round 1 :  0/1 hits
                          1 cruiser owned by the British lost in 97 Sea Zone
                      Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                      Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                  Battle in Holland Belgium
                      Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      French defend with 1 infantry
                          Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/4 hits
                          French roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                          1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
                      Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for French: 1 infantry
                      Germans win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for French: 1 infantry
                  Battle in 96 Sea Zone
                      Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                      British defend with 1 cruiser
                          Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 1 :  3/5 hits
                          British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  0/1 hits
                          1 cruiser owned by the British lost in 96 Sea Zone
                      Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                      Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                  Recording Battle Statistics

      Non Combat Move - Germans
                  1 bomber moved from 96 Sea Zone to Western Germany
                  1 bomber moved from 97 Sea Zone to Western Germany
                  2 fighters moved from 96 Sea Zone to 93 Sea Zone
                  2 tactical_bombers moved from 96 Sea Zone to Southern Italy
                  2 tactical_bombers moved from 97 Sea Zone to Western Germany
                  1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                  1 infantry moved from Western Germany to France
                  4 armour and 2 mech_infantrys moved from France to Germany
                  2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
                  1 armour moved from Southern France to Greater Southern Germany
                  3 armour moved from Yugoslavia to Germany
                  2 infantry moved from Yugoslavia to Slovakia Hungary
                  1 artillery and 3 infantry moved from Norway to Finland
                  2 fighters moved from 97 Sea Zone to Western Germany

      Place Units - Germans
                  1 carrier and 2 transports placed in 93 Sea Zone
                  1 submarine placed in 112 Sea Zone
                  1 destroyer placed in 113 Sea Zone
                  3 armour and 3 mech_infantrys placed in Germany
                  1 infantry placed in France

      Turn Complete - Germans
                  Germans collect 41 PUs; end with 41 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

      Territory Summary for Germans :

      Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
          Greater Southern Germany : 1 armour
          Slovakia Hungary : 3 aaGuns, 2 artilleries and 14 infantry
          Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
          Romania : 2 infantry
          Poland : 3 infantry
          Germany : 10 armour, 1 factory_major and 5 mech_infantrys
          Holland Belgium : 1 artillery
          Northern Italy : 2 artilleries and 2 infantry
          Southern Italy : 2 tactical_bombers
          112 Sea Zone : 1 submarine
          113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
          93 Sea Zone : 1 carrier, 2 fighters and 2 transports

      posted in Play Boardgames
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    • RE: G40 A.39 builder_chris2(allies) vs seththenewb(axis)

      @seththenewb:

      Need to know if you want to intercept. And yeah, not placing my Italian navy in range of 10 allied fighters unless I gained enough out of it to make it worth it?

      no intercept…bomb me…AgAiN :-o

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A.39 builder_chris2(allies) vs seththenewb(axis)

      @seththenewb:

      Need to know if you want to intercept. And yeah, not placing my Italian navy in range of 10 allied fighters unless I gained enough out of it to make it worth it?

      ahhh…so they at least forced you to move to a differnt location?  mayeb they did some good after all.

      posted in Play Boardgames
      builder_chris2B
      builder_chris2
    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Noll (allies) Game 1

      @Noll:

      wow you got extremly lucky in both g1 - 110 attack and also Yunnan and also Hunnan.

      Why when I play Japan I never get the luxury of conserving so much land units in Yunnan+Hunnan. /sigh

      yea…not often i get that lucky…was sure nice this time.

      posted in Play Boardgames
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      builder_chris2
    • RE: G40 A3.9 TripleA v2.7 builder_chris2 (axis) –vs-- Gargantua (allies) Game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

      Game History

      Round :1

      Purchase Units - Italians
                  Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                  1 bomber moved from Northern Italy to 93 Sea Zone
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British

      Combat - Italians
                  Battle in Tunisia
                      Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  3/4 hits
                          French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                          1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                      Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry
                      Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in 93 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                          Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                          Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/3 hits
                          French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                          1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                          Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/3 hits
                          French roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                          1 cruiser owned by the French lost in 93 Sea Zone
                      Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for Italians: 1 submarine
                      Italians win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for Italians: 1 submarine
                  Recording Battle Statistics
                  Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                  Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                  Setting uses for triggers used this phase.

      Non Combat Move - Italians
                  1 transport moved from 95 Sea Zone to 93 Sea Zone
                  1 bomber moved from 93 Sea Zone to Southern Italy
                  1 armour moved from Northern Italy to Bulgaria
                        Italians take Bulgaria from Neutral_Axis
                  2 infantry moved from Albania to Bulgaria
                  1 armour moved from Albania to Bulgaria
                  2 artilleries moved from Northern Italy to Yugoslavia
                  2 infantry moved from Northern Italy to Yugoslavia
                  2 aaGuns moved from Northern Italy to Yugoslavia

      Place Units - Italians
                  1 armour and 1 mech_infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total

      Territory Summary for Italians :

      Kenya : 1 flag, 1 infantry
          Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
          Tobruk : 1 artillery and 3 infantry
          Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry

      posted in Play Boardgames
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