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    Posts made by buckman

    • RE: 15L Buckman (Axis) vs Mrcunego (Allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 2 destroyers, 12 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                  12 submarines moved from 36 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                  1 fighter moved from 36 Sea Zone to 38 Sea Zone
                  1 fighter moved from 36 Sea Zone to 41 Sea Zone
                  1 battleship moved from 36 Sea Zone to 37 Sea Zone
                  6 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
                  1 artillery moved from French Indo China to 36 Sea Zone
                  1 infantry moved from French Indo China to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  1 mech_infantry moved from Kiangsu to Kweichow
                  1 infantry moved from Yunnan to Szechwan
                        Japanese take Szechwan from Chinese
                  3 mech_infantrys moved from Malaya to Burma
                  2 fighters moved from Kwangsi to Kweichow
                  3 bombers moved from French Indo China to India
                  2 fighters and 2 tactical_bombers moved from French Indo China to Burma
                  1 bomber moved from French Indo China to Kweichow

      Combat - Japanese
                  Strategic bombing raid in India
                      1 bomber killed by AA
                      Bombing raid in India rolls: 4,6 and causes: 6 damage to unit: harbour
                      Bombing raid in India causes 6 damage total.
                  Battle in 43 Sea Zone
                      Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                      Americans defend with 1 submarine
                      Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in Celebes
                      Japanese attack with 1 artillery and 1 infantry
                      Americans defend with 1 armour
                      Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 armour
                      Casualties for Japanese: 1 infantry
                  Battle in 38 Sea Zone
                      Japanese attack with 1 fighter
                      Americans defend with 1 transport; ANZAC defend with 1 transport
                      Japanese win with 1 fighter remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 transport
                      Casualties for ANZAC: 1 transport
                  Battle in 37 Sea Zone
                      Japanese attack with 2 battleships, 2 cruisers and 12 submarines
                      Americans defend with 1 destroyer
                      Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers and 12 submarines remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 41 Sea Zone
                      Japanese attack with 1 fighter
                      ANZAC defend with 1 transport
                      Japanese win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Burma
                      Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                      ANZAC defend with 1 infantry
                      Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Kweichow
                      Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
                      Chinese defend with 1 infantry
                      Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - Japanese
                  6 fighters moved from 43 Sea Zone to 37 Sea Zone
                  6 carriers moved from 36 Sea Zone to 37 Sea Zone
                  1 fighter moved from 41 Sea Zone to 37 Sea Zone
                  1 fighter moved from 38 Sea Zone to 37 Sea Zone
                  2 fighters moved from Burma to 37 Sea Zone
                  2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
                  2 tactical_bombers moved from 43 Sea Zone to French Indo China
                  1 infantry moved from French Indo China to Siam
                  2 tactical_bombers moved from Burma to French Indo China
                  2 fighters moved from Kweichow to French Indo China
                  2 bombers moved from India to French Indo China
                  2 mech_infantrys moved from Urals to Vologda
                  2 mech_infantrys moved from Vologda to Archangel
                  1 bomber moved from Kweichow to Russia
                  3 infantry moved from Korea to Manchuria

      Place Units - Japanese
                  3 mech_infantrys placed in Korea
                  3 mech_infantrys placed in Shantung
                  3 mech_infantrys placed in Kiangsu
                  3 mech_infantrys placed in French Indo China
                  1 artillery placed in Malaya
                  Japanese undo move 4.
                  Japanese undo move 4.
                  2 destroyers and 1 transport placed in 37 Sea Zone
                  1 artillery and 2 mech_infantrys placed in French Indo China
                  1 mech_infantry placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 9
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
                  Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs total

      posted in League
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      buckman
    • RE: 15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
                  3 bombers moved from Poland to 110 Sea Zone
                  2 submarines moved from 113 Sea Zone to 110 Sea Zone
                  2 armour and 1 mech_infantry moved from Novgorod to Smolensk
                  1 artillery moved from Rostov to Tambov
                  1 mech_infantry moved from Rostov to Tambov
                  9 artilleries moved from Rostov to Volgograd
                  2 armour moved from Ukraine to Volgograd
                  5 armour moved from Rostov to Volgograd
                  1 mech_infantry moved from Ukraine to Caucasus
                  5 mech_infantrys moved from Rostov to Caucasus
                  10 armour moved from Rostov to Caucasus

      Combat - Germans
                  British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                  Battle in Caucasus
                      Germans attack with 10 armour and 6 mech_infantrys
                      French defend with 1 infantry; ANZAC defend with 1 infantry
                      Germans win, taking Caucasus from Russians with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for French: 1 infantry
                      Casualties for ANZAC: 1 infantry
                  Battle in Smolensk
                      Germans attack with 2 armour and 1 mech_infantry
                      Russians defend with 1 armour and 2 infantry
                      Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -13
                      Casualties for Germans: 2 armour and 1 mech_infantry
                      Casualties for Russians: 1 infantry
                  Battle in Volgograd
                      Germans attack with 7 armour and 9 artilleries
                      ANZAC defend with 1 infantry; Russians defend with 1 factory_minor
                      Germans win, taking Volgograd from Russians with 7 armour and 9 artilleries remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Tambov
                      Germans attack with 1 artillery and 1 mech_infantry
                      Russians defend with 1 infantry
                      Germans win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in 110 Sea Zone
                      Germans attack with 7 bombers, 4 fighters, 2 submarines and 4 tactical_bombers
                      British defend with 1 carrier, 2 destroyers, 5 fighters and 3 transports; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
                      British win with 5 transports remaining. Battle score for attacker is -30
                      Casualties for Germans: 7 bombers, 4 fighters, 2 submarines and 4 tactical_bombers
                      Casualties for British: 1 carrier, 2 destroyers and 5 fighters
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for Americans: 1 carrier, 1 cruiser and 2 fighters

      Non Combat Move - Germans
                  1 mech_infantry moved from Finland to Novgorod

      Place Units - Germans
                  3 bombers placed in Western Germany
                  1 infantry and 2 mech_infantrys placed in Novgorod
                  1 infantry and 2 mech_infantrys placed in Ukraine

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,4
                  Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

      posted in League
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      buckman
    • RE: 15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch

      well, I played poorly this game (my fault I am losing/lost) but these dice sure have not been nice to me

      posted in League
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      buckman
    • RE: 15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch

      launching fighters!  gl to you too!  I sure would hate to be a fisherman off the coast about now!  incoming!

      posted in League
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      buckman
    • RE: 15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch

      scramble?

      posted in League
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      buckman
    • RE: 15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
                  3 bombers moved from Poland to 110 Sea Zone
                  2 submarines moved from 113 Sea Zone to 110 Sea Zone
                  2 armour and 1 mech_infantry moved from Novgorod to Smolensk
                  1 artillery moved from Rostov to Tambov
                  1 mech_infantry moved from Rostov to Tambov
                  9 artilleries moved from Rostov to Volgograd
                  2 armour moved from Ukraine to Volgograd
                  5 armour moved from Rostov to Volgograd
                  1 mech_infantry moved from Ukraine to Caucasus
                  5 mech_infantrys moved from Rostov to Caucasus
                  10 armour moved from Rostov to Caucasus

      posted in League
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      buckman
    • RE: 15L G40 Buckman (axis) vs Axis-Dominion (Allies+20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Italians
                  Italians buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians

      Combat - Italians

      Non Combat Move - Italians
                  4 aaGuns, 1 artillery and 12 infantry moved from Northern Italy to Southern Italy
                  2 artilleries and 5 infantry moved from France to Northern Italy
                  2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                  2 infantry moved from Romania to Bulgaria
                  3 artilleries and 9 infantry moved from Slovakia Hungary to Romania
                  1 infantry moved from Normandy Bordeaux to France
                  1 infantry moved from Holland Belgium to France
                  14 infantry moved from Denmark to Western Germany
                  1 fighter moved from Western Germany to Southern Italy
                  2 artilleries moved from Greater Southern Germany to Northern Italy

      Place Units - Italians
                  3 infantry placed in Northern Italy
                  3 infantry placed in Southern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 15
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                      Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,3,1,3,4
                  Italians collect 7 PUs (15 lost to blockades); end with 7 PUs total

      posted in League
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      buckman
    • RE: 15L Buckman (Axis) vs Mrcunego (Allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 6 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Russia to Vologda
                        Germans take Vologda from British
                  1 armour moved from Vologda to Russia
                  1 armour moved from Russia to Tambov
                        Germans take Tambov from British
                  1 armour moved from Tambov to Russia
                  2 armour moved from Novgorod to Karelia
                  1 tactical_bomber moved from Russia to 127 Sea Zone
                  2 infantry moved from France to Holland Belgium
                  1 artillery moved from Western Germany to Holland Belgium

      Combat - Germans
                  Battle in 127 Sea Zone
                      Germans attack with 1 tactical_bomber
                      Americans defend with 1 transport
                      Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Holland Belgium
                      Germans attack with 1 artillery and 2 infantry
                      British defend with 1 infantry
                      Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Karelia
                      Germans attack with 2 armour
                      Americans defend with 1 infantry and 1 mech_infantry
                      Germans win, taking Karelia from Americans with 2 armour remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 infantry and 1 mech_infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from 127 Sea Zone to Novgorod
                  1 armour moved from Ukraine to Rostov
                  3 infantry moved from Germany to Western Germany

      Place Units - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Rostov: 1 armour
                  EDIT: Adding units owned by Germans to Ukraine: 1 armour
                  EDIT: Turning off Edit Mode
                  3 infantry placed in Ukraine
                  3 infantry placed in Russia
                  3 infantry placed in Novgorod
                  6 artilleries placed in Western Germany
                  1 submarine placed in 113 Sea Zone

      Turn Complete - Germans
                  Germans collect 46 PUs; end with 46 PUs total
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs

      posted in League
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      buckman
    • RE: 15L Buckman (Axis) vs Mrcunego (Allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 6 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Russia to Vologda
                        Germans take Vologda from British
                  1 armour moved from Vologda to Russia
                  1 armour moved from Russia to Tambov
                        Germans take Tambov from British
                  1 armour moved from Tambov to Russia
                  2 armour moved from Novgorod to Karelia
                  1 tactical_bomber moved from Russia to 127 Sea Zone
                  2 infantry moved from France to Holland Belgium
                  1 artillery moved from Western Germany to Holland Belgium

      Combat - Germans
                  Battle in 127 Sea Zone
                      Germans attack with 1 tactical_bomber
                      Americans defend with 1 transport
                      Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Holland Belgium
                      Germans attack with 1 artillery and 2 infantry
                      British defend with 1 infantry
                      Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Karelia
                      Germans attack with 2 armour
                      Americans defend with 1 infantry and 1 mech_infantry
                      Germans win, taking Karelia from Americans with 2 armour remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 infantry and 1 mech_infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from 127 Sea Zone to Novgorod
                  1 armour moved from Ukraine to Rostov
                  3 infantry moved from Germany to Western Germany

      Place Units - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Rostov: 1 armour
                  EDIT: Adding units owned by Germans to Ukraine: 1 armour
                  EDIT: Turning off Edit Mode
                  3 infantry placed in Ukraine
                  3 infantry placed in Russia
                  3 infantry placed in Novgorod
                  6 artilleries placed in Western Germany
                  1 submarine placed in 113 Sea Zone

      Turn Complete - Germans
                  Germans collect 46 PUs; end with 46 PUs total
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs

      posted in League
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      buckman
    • RE: 15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour moved from Western Ukraine to Bryansk
                  1 mech_infantry moved from Western Ukraine to Bryansk
                  2 fighters moved from Western Ukraine to Bryansk
                  3 infantry moved from Western Germany to Holland Belgium
                  1 bomber moved from Novgorod to Holland Belgium
                  1 bomber moved from Northern Italy to Normandy Bordeaux
                  2 artilleries and 3 infantry moved from France to Normandy Bordeaux

      Combat - Italians
                  Battle in Normandy Bordeaux
                      Italians attack with 2 artilleries, 1 bomber and 3 infantry
                      British defend with 1 factory_minor, 1 harbour and 4 infantry
                      Italians win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                      Casualties for Italians: 1 infantry
                      Casualties for British: 4 infantry
                  Battle in Bryansk
                      Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                      Russians defend with 2 artilleries
                      Italians win, taking Bryansk from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 mech_infantry
                      Casualties for Russians: 2 artilleries
                  Battle in Holland Belgium
                      Italians attack with 1 bomber and 3 infantry
                      Americans defend with 1 artillery and 1 infantry
                      Italians win, taking Holland Belgium from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 artillery and 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Holland Belgium to Western Germany
                  4 infantry moved from Northern Italy to Western Germany
                  1 armour moved from Western Ukraine to Ukraine
                  1 mech_infantry moved from Western Ukraine to Ukraine
                  1 fighter moved from Bryansk to Ukraine
                  1 fighter moved from Bryansk to Ukraine

      Place Units - Italians
                  2 artilleries and 2 infantry placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,2
                  Italians collect 16 PUs (4 lost to blockades); end with 16 PUs total

      posted in League
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      buckman
    • RE: 15L G40 Buckman (axis) vs Axis-Dominion (Allies+20)

      no scamble

      posted in League
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      buckman
    • RE: 15L G40 Buckman (axis) vs Axis-Dominion (Allies+20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Japanese
                  Japanese repair damage of 1x factory_minor, 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
                  Japanese buy 1 factory_minor and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  6 fighters, 14 infantry and 10 mech_infantrys moved from Korea to Amur
                  2 fighters moved from Kiangsu to Amur
                  2 fighters moved from Shantung to Amur
                  2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 43 Sea Zone to 37 Sea Zone

      Combat - Japanese
                  Battle in 37 Sea Zone
                      Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports
                      Americans defend with 1 submarine
                      Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in Amur
                      Japanese attack with 10 fighters, 14 infantry and 10 mech_infantrys
                      Americans defend with 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
                      retreated to Amur
                      Russians win with 4 fighters remaining. Battle score for attacker is -20
                      Casualties for Americans: 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Casualties for Russians: 2 aaGuns and 12 infantry
                      Casualties for Japanese: 5 fighters, 14 infantry and 10 mech_infantrys
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

      Non Combat Move - Japanese
                  5 fighters moved from Amur to Japan
                  3 mech_infantrys moved from Malaya to Burma
                  6 armour and 3 mech_infantrys moved from Hunan to Burma

      Place Units - Japanese
                  3 infantry placed in Kwangtung
                  3 infantry placed in Kiangsu
                  3 infantry placed in Shantung
                  3 infantry placed in Korea
                  1 factory_minor placed in Malaya

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 16
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,5,2,1,4,3,3,5,4,2,1,3,5,4,3,1,6,5,1,2,2,2,2,5,4,1,5,5,2,4
                  Japanese collect 37 PUs (16 lost to blockades); end with 38 PUs total

      posted in League
      B
      buckman
    • RE: 15L G40 Buckman (axis) vs Axis-Dominion (Allies+20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Japanese
                  Japanese repair damage of 1x factory_minor, 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
                  Japanese buy 1 factory_minor and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  6 fighters, 14 infantry and 10 mech_infantrys moved from Korea to Amur
                  2 fighters moved from Kiangsu to Amur
                  2 fighters moved from Shantung to Amur
                  2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 43 Sea Zone to 37 Sea Zone

      Combat - Japanese
                  Battle in 37 Sea Zone
                      Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports
                      Americans defend with 1 submarine
                      Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in Amur
                      Japanese attack with 10 fighters, 14 infantry and 10 mech_infantrys
                      Americans defend with 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
                      retreated to Amur
                      Russians win with 4 fighters remaining. Battle score for attacker is -20
                      Casualties for Americans: 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Casualties for Russians: 2 aaGuns and 12 infantry
                      Casualties for Japanese: 5 fighters, 14 infantry and 10 mech_infantrys
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

      Non Combat Move - Japanese
                  5 fighters moved from Amur to Japan
                  3 mech_infantrys moved from Malaya to Burma
                  6 armour and 3 mech_infantrys moved from Hunan to Burma

      Place Units - Japanese
                  3 infantry placed in Kwangtung
                  3 infantry placed in Kiangsu
                  3 infantry placed in Shantung
                  3 infantry placed in Korea
                  1 factory_minor placed in Malaya

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 16
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,5,2,1,4,3,3,5,4,2,1,3,5,4,3,1,6,5,1,2,2,2,2,5,4,1,5,5,2,4
                  Japanese collect 37 PUs (16 lost to blockades); end with 38 PUs total

      posted in League
      B
      buckman
    • RE: 15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 4 artilleries; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

      Combat Move - Japanese
                  6 fighters moved from 19 Sea Zone to Korea
                  1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                  1 artillery moved from 6 Sea Zone to Korea
                  2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 4 transports moved from 19 Sea Zone to 6 Sea Zone
                  2 fighters moved from Japan to 6 Sea Zone
                  4 tactical_bombers moved from Japan to 6 Sea Zone

      Combat - Japanese
                  Battle in 6 Sea Zone
                      Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 4 tactical_bombers and 5 transports
                      Americans defend with 1 carrier
                      Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is 16
                      Casualties for Americans: 1 carrier
                  Battle in Korea
                      Japanese attack with 1 artillery and 6 fighters
                      Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Japanese win, taking Korea from Russians with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  2 fighters moved from 6 Sea Zone to Japan
                  4 tactical_bombers moved from 6 Sea Zone to Japan
                  6 fighters moved from Korea to 6 Sea Zone

      Place Units - Japanese
                  4 artilleries placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,1,3,1,3,3
                  Japanese collect 16 PUs (1 lost to blockades); end with 19 PUs total

      posted in League
      B
      buckman
    • RE: 15L Buckman (Axis) vs Mrcunego (Allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Italians
                  Italians buy 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 infantry moved from Bulgaria to Greece
                  1 armour moved from Bulgaria to Greece
                  1 infantry moved from Tunisia to Algeria
                        Italians take Algeria from British

      Combat - Italians
                  Battle in Greece
                      Italians attack with 1 armour and 2 infantry
                      British defend with 2 infantry
                      Italians win, taking Greece from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - Italians
                  1 armour moved from Southern Italy to Yugoslavia
                  1 infantry moved from Northern Italy to Yugoslavia
                  1 infantry moved from Northern Italy to Yugoslavia
                  5 infantry moved from Bessarabia to Eastern Poland
                  2 armour moved from Russia to Belarus
                  1 artillery moved from Southern France to Northern Italy
                  1 infantry moved from Northern Italy to Southern France

      Place Units - Italians
                  2 fighters placed in Southern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 11
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,2,1,2
                  Italians collect 12 PUs (11 lost to blockades); end with 12 PUs total

      posted in League
      B
      buckman
    • RE: 15L G40 Buckman (Axis) vs Mallery29 (allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Italians
                  Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 armour moved from Western Ukraine to Rostov
                  1 bomber moved from Western Ukraine to Rostov
                  1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                        Italians take Bessarabia from Russians

      Combat - Italians
                  Battle in Rostov
                      Italians attack with 2 armour and 1 bomber
                      Russians defend with 2 infantry
                      Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry

      Non Combat Move - Italians
                  1 bomber moved from Rostov to Western Ukraine

      Place Units - Italians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
                  EDIT: Adding units owned by Italians to Western Germany: 3 infantry
                  EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
                  EDIT: Adding units owned by Italians to Western Germany: 1 artillery
                  EDIT: Turning off Edit Mode
                  2 artilleries and 3 infantry placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 14
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                      Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2,4,4
                  Italians collect 6 PUs (14 lost to blockades); end with 6 PUs total

      posted in League
      B
      buckman
    • RE: 15L G40 Buckman (Axis) vs Mallery29 (allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Italians
                  Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 armour moved from Western Ukraine to Rostov
                  1 bomber moved from Western Ukraine to Rostov
                  1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                        Italians take Bessarabia from Russians

      Combat - Italians
                  Battle in Rostov
                      Italians attack with 2 armour and 1 bomber
                      Russians defend with 2 infantry
                      Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry

      Non Combat Move - Italians
                  1 bomber moved from Rostov to Western Ukraine

      Place Units - Italians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
                  EDIT: Adding units owned by Italians to Western Germany: 3 infantry
                  EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
                  EDIT: Adding units owned by Italians to Western Germany: 1 artillery
                  EDIT: Turning off Edit Mode
                  2 artilleries and 3 infantry placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 14
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                      Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2,4,4
                  Italians collect 6 PUs (14 lost to blockades); end with 6 PUs total

      posted in League
      B
      buckman
    • RE: 15L G40 Buckman (Axis) vs Mallery29 (allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Italians
                  Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 armour moved from Western Ukraine to Rostov
                  1 bomber moved from Western Ukraine to Rostov
                  1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                        Italians take Bessarabia from Russians

      Combat - Italians
                  Battle in Rostov
                      Italians attack with 2 armour and 1 bomber
                      Russians defend with 2 infantry
                      Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry

      Non Combat Move - Italians
                  1 bomber moved from Rostov to Western Ukraine

      Place Units - Italians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
                  EDIT: Adding units owned by Italians to Western Germany: 3 infantry
                  EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
                  EDIT: Adding units owned by Italians to Western Germany: 1 artillery
                  EDIT: Turning off Edit Mode
                  2 artilleries and 3 infantry placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 14
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                      Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2,4,4
                  Italians collect 6 PUs (14 lost to blockades); end with 6 PUs total

      posted in League
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      buckman
    • RE: 15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
                  Germans buy 4 armour, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 artillery moved from Ukraine to Bryansk
                  1 mech_infantry moved from Novgorod to Bryansk
                  4 infantry moved from Belarus to Bryansk
                  3 infantry moved from Ukraine to Bryansk
                  1 tactical_bomber moved from Western Ukraine to Bryansk
                  1 bomber moved from Western Ukraine to Bryansk
                  3 bombers moved from Western Ukraine to Russia
                  8 armour, 10 artilleries and 1 mech_infantry moved from Ukraine to Rostov
                  1 infantry moved from Archangel to Smolensk
                        Germans take Smolensk from Russians
                  7 armour moved from Western Ukraine to Rostov
                  5 mech_infantrys moved from Western Ukraine to Rostov
                  1 mech_infantry moved from Western Ukraine to Rostov
                  1 mech_infantry moved from Novgorod to Bryansk

      Combat - Germans
                  Air Battle in Russia
                      Germans attacks with 3 units heading to Russia
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Russia
                      Bombing raid in Russia rolls: 5,3,8 and causes: 16 damage to unit: factory_major
                      Bombing raid in Russia causes 16 damage total.
                  Battle in Bryansk
                      Germans attack with 1 artillery, 1 bomber, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 aaGun and 6 infantry
                      Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
                      Casualties for Germans: 5 infantry and 1 tactical_bomber
                      Casualties for Russians: 1 aaGun and 6 infantry
                  Battle in Rostov
                      Germans attack with 15 armour, 10 artilleries and 7 mech_infantrys
                      Russians defend with 1 infantry
                      Germans win, taking Rostov from Russians with 15 armour, 10 artilleries and 6 mech_infantrys remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry
                  Cleaning up after air battles

      Non Combat Move - Germans
                  10 infantry moved from Western Germany to Denmark
                  1 aaGun moved from Western Germany to Denmark
                  3 artilleries moved from Denmark to Western Germany
                  3 infantry moved from Germany to Western Germany
                  4 fighters and 4 tactical_bombers moved from Western Ukraine to Western Germany
                  1 bomber moved from Bryansk to Western Germany
                  3 bombers moved from Russia to Poland
                  1 mech_infantry moved from Novgorod to Finland

      Place Units - Germans
                  2 submarines placed in 113 Sea Zone
                  2 infantry placed in Western Germany
                  2 armour and 1 mech_infantry placed in Novgorod
                  2 armour and 1 mech_infantry placed in Ukraine

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,6
                  Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

      posted in League
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      buckman
    • RE: 15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
                  Germans buy 4 armour, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 artillery moved from Ukraine to Bryansk
                  1 mech_infantry moved from Novgorod to Bryansk
                  4 infantry moved from Belarus to Bryansk
                  3 infantry moved from Ukraine to Bryansk
                  1 tactical_bomber moved from Western Ukraine to Bryansk
                  1 bomber moved from Western Ukraine to Bryansk
                  3 bombers moved from Western Ukraine to Russia
                  8 armour, 10 artilleries and 1 mech_infantry moved from Ukraine to Rostov
                  1 infantry moved from Archangel to Smolensk
                        Germans take Smolensk from Russians
                  7 armour moved from Western Ukraine to Rostov
                  5 mech_infantrys moved from Western Ukraine to Rostov
                  1 mech_infantry moved from Western Ukraine to Rostov
                  1 mech_infantry moved from Novgorod to Bryansk

      Combat - Germans
                  Air Battle in Russia
                      Germans attacks with 3 units heading to Russia
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Russia
                      Bombing raid in Russia rolls: 5,3,8 and causes: 16 damage to unit: factory_major
                      Bombing raid in Russia causes 16 damage total.
                  Battle in Bryansk
                      Germans attack with 1 artillery, 1 bomber, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 aaGun and 6 infantry
                      Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
                      Casualties for Germans: 5 infantry and 1 tactical_bomber
                      Casualties for Russians: 1 aaGun and 6 infantry
                  Battle in Rostov
                      Germans attack with 15 armour, 10 artilleries and 7 mech_infantrys
                      Russians defend with 1 infantry
                      Germans win, taking Rostov from Russians with 15 armour, 10 artilleries and 6 mech_infantrys remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry
                  Cleaning up after air battles

      Non Combat Move - Germans
                  10 infantry moved from Western Germany to Denmark
                  1 aaGun moved from Western Germany to Denmark
                  3 artilleries moved from Denmark to Western Germany
                  3 infantry moved from Germany to Western Germany
                  4 fighters and 4 tactical_bombers moved from Western Ukraine to Western Germany
                  1 bomber moved from Bryansk to Western Germany
                  3 bombers moved from Russia to Poland
                  1 mech_infantry moved from Novgorod to Finland

      Place Units - Germans
                  2 submarines placed in 113 Sea Zone
                  2 infantry placed in Western Germany
                  2 armour and 1 mech_infantry placed in Novgorod
                  2 armour and 1 mech_infantry placed in Ukraine

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,6
                  Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

      posted in League
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      buckman
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