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    Posts made by btholt09

    • RE: No Kamping

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 destroyers and 1 factory; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              2 bombers moved from Japan to 50 Sea Zone
              1 battleship, 1 carrier and 1 fighter moved from 47 Sea Zone to 50 Sea Zone
              1 armour moved from Borneo to 47 Sea Zone
              1 armour and 1 transport moved from 47 Sea Zone to 49 Sea Zone
              1 infantry moved from New Guinea to 49 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
              1 armour and 1 infantry moved from 45 Sea Zone to Eastern Australia
                    Japanese take Eastern Australia from British
              1 infantry moved from Kiangsu to Anhwei
                    Japanese take Anhwei from Americans
              1 infantry moved from French Indo-China Thailand to Burma
                    Japanese take Burma from British
              1 infantry moved from Kiangsu to Anhwei
              1 artillery moved from Yunnan to Szechwan
                    Japanese take Szechwan from Americans
              1 bomber moved from Kiangsu to India
              1 fighter moved from Kiangsu to Manchuria
              2 fighters moved from French Indo-China Thailand to Kwangtung
      
          Combat - Japanese
              Strategic bombing raid in India
                      AA fire in India : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in India causes 0 damage total. 
              Battle in 50 Sea Zone
                  Japanese attack with 1 battleship, 2 bombers, 1 carrier and 1 fighter
                  British defend with 1 cruiser, 1 fighter and 1 submarine; Americans defend with 1 carrier and 1 fighter
                      British roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 2 bombers and 1 fighter in 50 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                      Japanese roll dice for 1 battleship and 1 carrier in 50 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 carrier, 1 cruiser and 2 fighters in 50 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 cruiser owned by the British, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the British lost in 50 Sea Zone
                  1 battleship owned by the Japanese retreated to 48 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 bomber, 1 carrier and 1 fighter
                  Casualties for Americans: 1 carrier
                  Casualties for British: 1 cruiser and 1 submarine
                  1 fighter owned by the Americans and 1 fighter owned by the British could not land and were killed
      
          Non Combat Move - Japanese
              1 bomber moved from 50 Sea Zone to Kwangtung
      
          Place Units - Japanese
              1 factory placed in Manchuria
              2 destroyers placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 37 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      British : 1.67
      AA fire in India : : 0.83
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: No Kamping

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans buy 5 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 transport moved from 17 Sea Zone to 15 Sea Zone
              1 submarine moved from 11 Sea Zone to 1 Sea Zone
              1 infantry moved from Italy to 15 Sea Zone
              1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Trans-Jordan
                    Germans take Trans-Jordan from British
              1 artillery and 1 infantry moved from Libya to Egypt
              1 armour moved from Libya to Egypt
              1 artillery moved from Italy to Southern Europe
              1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
              3 armour moved from Bulgaria Romania to Poland
              2 infantry moved from Bulgaria Romania to Poland
              4 artilleries and 4 infantry moved from Germany to Baltic States
              2 armour moved from Poland to Baltic States
              2 fighters moved from France to Baltic States
              1 infantry moved from Poland to Belorussia
              1 fighter moved from Bulgaria Romania to Baltic States
              1 infantry moved from Poland to Belorussia
              1 armour moved from Poland to Belorussia
              1 fighter moved from Libya to Egypt
              1 bomber moved from Libya to Caucasus
              1 submarine moved from 11 Sea Zone to 1 Sea Zone
      
          Combat - Germans
              Germans creates battle in territory 7 Sea Zone
              Strategic bombing raid in Caucasus
                      AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                  Bombing raid in Caucasus rolls: 2 and causes: 2 damage to unit: factory
                  Bombing raid in Caucasus causes 2 damage total. 
              Battle in Egypt
                  Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                  Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in 1 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 submarines in 1 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 1 Sea Zone
                      1 transport owned by the British lost in 1 Sea Zone
                      Germans roll dice for 2 submarines in 1 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                  Germans win with 2 submarines remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 7 Sea Zone
                  Germans attack with 1 submarine
                  Russians defend with 1 submarine
                  1 submarine owned by the Russians Submerged
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
              Battle in Ukraine S.S.R.
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine S.S.R.
                  Germans winGermans win with 1 submarine remaining, taking Ukraine S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belorussia
                  Germans attack with 1 armour and 2 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Belorussia
                  Germans win, taking Belorussia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
      
          Non Combat Move - Germans
              1 bomber moved from Caucasus to Germany
              1 fighter moved from Egypt to Libya
      
          Place Units - Germans
              1 armour and 1 infantry placed in Italy
              4 armour and 1 bomber placed in Germany
      
          Turn Complete - Germans
              Germans collect 42 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      British : 0.00
      Russians : -0.67
      AA fire in Caucasus : : -0.17
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: No Kamping

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 artillery and 2 bombers; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 armour and 1 infantry moved from Japan to 60 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 47 Sea Zone
              1 armour and 1 infantry moved from 47 Sea Zone to Borneo
              1 fighter moved from 37 Sea Zone to Borneo
              1 fighter moved from 50 Sea Zone to 44 Sea Zone
              1 infantry moved from Malaya to French Indo-China Thailand
              1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
              1 artillery and 1 infantry moved from Kwangtung to Szechwan
              1 fighter moved from Manchuria to Szechwan
              1 fighter moved from French Indo-China Thailand to Burma
              1 infantry moved from French Indo-China Thailand to Burma
              1 fighter moved from Japan to Anhwei
              1 infantry moved from Kiangsu to Anhwei
              1 infantry moved from Kiangsu to Anhwei
              1 battleship and 1 destroyer moved from 60 Sea Zone to 50 Sea Zone
              1 battleship moved from 37 Sea Zone to 47 Sea Zone
              1 fighter moved from 37 Sea Zone to Burma
              1 bomber moved from Japan to Szechwan
              1 carrier moved from 37 Sea Zone to 47 Sea Zone
      
          Combat - Japanese
              Battle in 47 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier and 1 transport
                  British defend with 1 cruiser and 1 transport
                      Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 47 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 cruiser owned by the British lost in 47 Sea Zone
                      1 transport owned by the British lost in 47 Sea Zone
                  Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 19
                  Casualties for British: 1 cruiser and 1 transport
              Battle in Borneo
                  Japanese attack with 1 armour, 1 fighter and 1 infantry
                  British defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Borneo, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Borneo
                  Japanese win, taking Borneo from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Anhwei
                  Japanese attack with 1 fighter and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
                      Americans roll dice for 2 infantry in Anhwei, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Anhwei
                   retreated to Anhwei
                  Americans win with 2 infantry remaining. Battle score for attacker is -6
                  Casualties for Japanese: 2 infantry
              Battle in Szechwan
                  Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                  Americans defend with 1 fighter and 2 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
                      Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 3 : 1/3 hits, 1.50 expected hits
                      Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                  Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in 44 Sea Zone
                  Japanese attack with 1 fighter and 1 submarine
                  British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
                  British win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -16
                  Casualties for Japanese: 1 fighter and 1 submarine
              Battle in Yunnan
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Yunnan
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
                  Japanese win, taking Yunnan from Americans with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Burma
                  Japanese attack with 2 fighters and 1 infantry
                  British defend with 1 fighter and 1 infantry
                      Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Burma
                  Japanese win with 2 fighters remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 fighter and 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Anhwei to Kwangtung
              1 fighter moved from Szechwan to Kiangsu
              1 bomber moved from Szechwan to Kiangsu
              1 fighter moved from Burma to French Indo-China Thailand
              1 fighter moved from Burma to French Indo-China Thailand
              1 fighter moved from Borneo to 47 Sea Zone
      
          Place Units - Japanese
              1 artillery and 2 bombers placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 33 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      British : 1.17
      Americans : 0.33
      Japanese : -1.50
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: No Kamping

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 5 artilleries and 5 infantry; Remaining resources: 6 PUs; 
      
          Combat Move - Germans
              3 infantry moved from Finland to Karelia S.S.R.
                    Germans take Karelia S.S.R. from Russians
              1 armour and 1 infantry moved from Baltic States to Karelia S.S.R.
              1 battleship moved from 15 Sea Zone to 17 Sea Zone
              1 armour and 1 infantry moved from Italy to 15 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
              1 fighter moved from Bulgaria Romania to 14 Sea Zone
              1 fighter moved from Germany to 14 Sea Zone
              1 fighter moved from Norway to 7 Sea Zone
              1 fighter moved from Northwestern Europe to 7 Sea Zone
              1 armour and 1 infantry moved from 17 Sea Zone to Egypt
              1 armour and 1 infantry moved from Libya to Egypt
              1 bomber moved from Germany to Egypt
              1 artillery and 1 infantry moved from Algeria to Libya
              1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
              2 infantry moved from Belorussia to Ukraine S.S.R.
              2 armour moved from Germany to Ukraine S.S.R.
              1 armour moved from Northwestern Europe to Poland
              2 armour moved from France to Poland
              1 infantry moved from Germany to France
              1 infantry moved from Germany to Northwestern Europe
              1 infantry moved from Germany to Poland
              1 infantry moved from Poland to Ukraine S.S.R.
              1 fighter moved from Poland to Ukraine S.S.R.
              1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
              1 infantry moved from Norway to Finland
              1 submarine moved from 5 Sea Zone to 7 Sea Zone
              1 submarine moved from 5 Sea Zone to 7 Sea Zone
              1 submarine moved from 9 Sea Zone to 11 Sea Zone
              1 infantry moved from Northwestern Europe to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 submarine moved from 9 Sea Zone to 11 Sea Zone
              1 armour moved from Poland to Karelia S.S.R.
      
          Combat - Germans
              Battle in 11 Sea Zone
                  Germans attack with 2 submarines
                  Americans defend with 1 destroyer and 2 transports
                      Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 submarines in 11 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 submarines in 11 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 11 Sea Zone
                      1 transport owned by the Americans lost in 11 Sea Zone
                      Germans roll dice for 2 submarines in 11 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                  Germans win with 2 submarines remaining. Battle score for attacker is 22
                  Casualties for Americans: 1 destroyer and 2 transports
              Battle in 17 Sea Zone
                  Germans attack with 1 battleship and 1 transport
                  British defend with 1 destroyer
                      Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 17 Sea Zone
                  Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 14 Sea Zone
                  Germans attack with 2 fighters
                  British defend with 1 cruiser
                      Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the British and 1 fighter owned by the Germans lost in 14 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 cruiser
              Battle in Ukraine S.S.R.
                  Germans attack with 2 armour, 1 fighter and 4 infantry
                  Russians defend with 1 aaGun, 3 armour and 1 artillery
                      AA fire in Ukraine S.S.R. : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 armour, 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 0/7 hits, 2.17 expected hits
                      Russians roll dice for 1 aaGun, 3 armour and 1 artillery in Ukraine S.S.R., round 2 : 3/4 hits, 1.83 expected hits
                      3 infantry owned by the Germans lost in Ukraine S.S.R.
                  1 infantry owned by the Germans and 2 armour owned by the Germans retreated to Bulgaria Romania
                  Russians win with 1 aaGun, 3 armour and 1 artillery remaining. Battle score for attacker is -9
                  Casualties for Germans: 3 infantry
              Battle in Egypt
                  Germans attack with 2 armour, 1 bomber and 2 infantry
                  British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry
                      Germans roll dice for 2 armour, 1 bomber and 2 infantry in Egypt, round 2 : 2/5 hits, 2.00 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 3/4 hits, 1.83 expected hits
                      2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                  1 armour retreated to Libya
                  British win with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                  Casualties for Germans: 1 armour and 2 infantry
                  Casualties for British: 1 artillery and 1 infantry
              Battle in 7 Sea Zone
                  Germans attack with 2 fighters and 2 submarines
                  British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
                      Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
                  1 submarine owned by the Russians Submerged
                      1 transport owned by the British lost in 7 Sea Zone
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                  Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship and 1 transport
      
          Non Combat Move - Germans
              2 fighters moved from 7 Sea Zone to France
              1 bomber moved from Egypt to Libya
              1 fighter moved from Ukraine S.S.R. to Bulgaria Romania
              1 fighter moved from 14 Sea Zone to Libya
      
          Place Units - Germans
              1 artillery and 1 infantry placed in Italy
              4 artilleries and 4 infantry placed in Germany
              Germans undo move 2.
              4 artilleries and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 45 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : -2.83
      British : 2.17
      Americans : -1.33
      AA fire in Ukraine S.S.R. : : -0.17
      Russians : 1.17
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Combat Move - Russians
              1 submarine moved from 13 Sea Zone to 15 Sea Zone
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              4 fighters moved from 8 Sea Zone to 5 Sea Zone
              1 destroyer moved from 8 Sea Zone to 5 Sea Zone
              1 cruiser moved from 8 Sea Zone to 5 Sea Zone
              1 carrier moved from 8 Sea Zone to 5 Sea Zone
              1 carrier moved from 8 Sea Zone to 5 Sea Zone
              3 transports moved from 8 Sea Zone to 10 Sea Zone
              1 transport moved from 10 Sea Zone to 11 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
              1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Hawaiian Islands
              2 infantry moved from Western Canada to Alaska
      
          Combat - Americans
              Battle in 5 Sea Zone
                  Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
                  Germans defend with 2 battleships, 1 carrier and 2 fighters
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 5 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                  Units damaged: 2 battleships owned by the Germans
                      Germans roll dice for 2 battleships, 1 carrier and 2 fighters in 5 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                      1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 5 Sea Zone
                      Americans roll dice for 3 fighters in 5 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                      Germans roll dice for 2 battleships in 5 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                      2 battleships owned by the Germans and 1 fighter owned by the Americans lost in 5 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
                  Casualties for Germans: 2 battleships, 1 carrier and 2 fighters
              Battle in 53 Sea Zone
                  Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                  Japanese defend with 2 carriers, 4 fighters and 2 transports
                      Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 carrier owned by the Japanese lost in 53 Sea Zone
                      Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 53 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                      Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Japanese roll dice for 1 carrier and 2 transports in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      2 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 53 Sea Zone
                      Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese lost in 53 Sea Zone
                      Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 53 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                      Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
                      Americans roll dice for 1 submarine in 53 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 1 fighter and 1 transport in 53 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
                  Americans win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 32
                  Casualties for Japanese: 2 carriers, 4 fighters and 2 transports
                  Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
              Battle in Hawaiian Islands
                  Americans attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 2 artilleries
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 3/3 hits, 1.33 expected hits
                      Japanese roll dice for 2 artilleries in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
                  Americans win, taking Hawaiian Islands from Japanese with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 artillery and 1 fighter
                  Casualties for Japanese: 2 artilleries
              Battle in Alaska
                  Americans attack with 2 infantry
                  Japanese defend with 1 artillery and 1 factory
                      Americans roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 infantry in Alaska, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 infantry in Alaska, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Alaska, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 infantry in Alaska, round 5 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Alaska, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 infantry in Alaska, round 6 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Alaska, round 6 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Alaska
                  Americans win, taking Alaska from Japanese with 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Americans
              2 fighters moved from 5 Sea Zone to United Kingdom
      
          Place Units - Americans
              2 fighters and 8 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 40 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : 1.67
      Americans : 3.83
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Combat Move - Russians
              1 submarine moved from 7 Sea Zone to 13 Sea Zone
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              4 infantry moved from Eastern Canada to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              2 infantry moved from 8 Sea Zone to France
              2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              2 infantry moved from 8 Sea Zone to France
              1 carrier moved from 10 Sea Zone to 8 Sea Zone
              2 fighters moved from United Kingdom to France
              2 fighters moved from 8 Sea Zone to France
              1 transport moved from 11 Sea Zone to 10 Sea Zone
              1 fighter moved from Western United States to Western Canada
              2 infantry moved from Western United States to Western Canada
      
          Combat - Americans
              Battle in Western Canada
                  Americans attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 1 fighter and 2 infantry in Western Canada, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Western Canada
                      Americans roll dice for 1 fighter and 2 infantry in Western Canada, round 3 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Western Canada
                  Americans win, taking Western Canada from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in France
                  Americans attack with 4 fighters and 4 infantry
                  Germans defend with 1 armour, 3 artilleries and 2 infantry
                      Americans roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 4 fighters and 4 infantry in France, round 2 : 4/8 hits, 3.33 expected hits
                      Germans roll dice for 1 armour, 3 artilleries and 2 infantry in France, round 2 : 1/6 hits, 2.17 expected hits
                      2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                      Americans roll dice for 4 fighters and 3 infantry in France, round 3 : 4/7 hits, 3.17 expected hits
                      Germans roll dice for 1 armour and 1 artillery in France, round 3 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France
                  Americans win, taking France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 18
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 1 armour, 3 artilleries and 2 infantry
      
          Non Combat Move - Americans
              4 fighters moved from France to 8 Sea Zone
              1 fighter moved from Western Canada to Western United States
      
          Place Units - Americans
              1 carrier placed in 56 Sea Zone
              2 fighters placed in 56 Sea Zone
              1 artillery and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 44 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Americans : 1.00
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Norway to 3 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
              1 artillery and 1 infantry moved from 8 Sea Zone to France
              1 carrier, 1 cruiser and 2 fighters moved from 10 Sea Zone to 8 Sea Zone
              1 fighter moved from United Kingdom to France
              2 fighters moved from 8 Sea Zone to France
              1 destroyer moved from 23 Sea Zone to 8 Sea Zone
              1 carrier, 1 fighter and 2 transports moved from 11 Sea Zone to 10 Sea Zone
              1 fighter moved from 10 Sea Zone to 8 Sea Zone
      
          Combat - Americans
              Battle in France
                  Americans attack with 1 artillery, 3 fighters and 1 infantry
                  Germans defend with 1 aaGun and 2 infantry
                      AA fire in France : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 4/5 hits, 2.67 expected hits
                      Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                      1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in France
                  Americans win, taking France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 fighter moved from France to United Kingdom
              1 fighter moved from France to 8 Sea Zone
              1 fighter moved from France to 8 Sea Zone
              1 fighter moved from 8 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 transport placed in 11 Sea Zone
              1 destroyer placed in 56 Sea Zone
              1 fighter and 5 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 44 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      AA fire in France : : -0.50
      Americans : 1.83
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 1/1 hits, 0.00 expected hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Jet Power
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 infantry moved from Eastern United States to Eastern Canada
              1 infantry moved from Western United States to Western Canada
              1 bomber moved from United Kingdom to Germany
              1 battleship, 1 destroyer and 1 transport moved from 53 Sea Zone to 56 Sea Zone
              1 destroyer and 1 submarine moved from 64 Sea Zone to 56 Sea Zone
              1 destroyer moved from 10 Sea Zone to 23 Sea Zone
              2 fighters moved from 11 Sea Zone to 23 Sea Zone
              1 carrier moved from 11 Sea Zone to 10 Sea Zone
              1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 artillery and 1 infantry moved from 3 Sea Zone to Norway
                    Americans take Norway from Germans
              1 armour moved from Eastern Canada to Alaska
              1 fighter moved from Hawaiian Islands to Alaska
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Germany causes 0 damage total. 
              Battle in 23 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 2 submarines
                      Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 23 Sea Zone
                      Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 23 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
      
          Non Combat Move - Americans
              1 fighter moved from 23 Sea Zone to 10 Sea Zone
              1 fighter moved from 23 Sea Zone to 10 Sea Zone
      
          Place Units - Americans
              1 carrier and 2 transports placed in 11 Sea Zone
              1 fighter placed in 11 Sea Zone
      
          Activate Technology - Americans
              Americans activating Jet Power
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Americans rolls : : 1.00
      Americans : -2.00
      AA fire in Germany : : 0.83
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 fighter moved from Eastern Canada to United Kingdom
              1 bomber moved from United Kingdom to Germany
              1 armour moved from Eastern Canada to Eastern United States
              1 armour moved from Eastern United States to Eastern Canada
              1 transport moved from 11 Sea Zone to 10 Sea Zone
              1 cruiser and 1 destroyer moved from 11 Sea Zone to 10 Sea Zone
              1 infantry moved from Eastern United States to Eastern Canada
              1 infantry moved from Western United States to 56 Sea Zone
              1 submarine moved from 52 Sea Zone to 57 Sea Zone
              1 fighter moved from Western United States to Alaska
              1 submarine moved from 57 Sea Zone to 64 Sea Zone
              1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
              1 infantry moved from 53 Sea Zone to Hawaiian Islands
              1 destroyer moved from 56 Sea Zone to 64 Sea Zone
              1 battleship and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
              1 infantry moved from Western Canada to Alaska
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                  Bombing raid in Germany causes 1 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Germany to United Kingdom
      
          Place Units - Americans
              1 carrier placed in 11 Sea Zone
              2 fighters placed in 11 Sea Zone
              1 infantry placed in Eastern United States
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 cruiser moved from 19 Sea Zone to 11 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              1 armour, 1 artillery, 1 fighter and 2 infantry moved from Eastern United States to Eastern Canada
              1 infantry moved from Central United States to Eastern Canada
              1 fighter moved from Western United States to Hawaiian Islands
              1 submarine moved from 53 Sea Zone to 52 Sea Zone
              1 infantry moved from Western United States to Western Canada
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 destroyer and 1 transport placed in 11 Sea Zone
              1 destroyer placed in 56 Sea Zone
              1 fighter placed in Western United States
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 10
      
          Combat Move - Americans
              1 artillery and 5 infantry moved from Central United States to Eastern United States
              1 battleship moved from 8 Sea Zone to 9 Sea Zone
              1 battleship moved from 8 Sea Zone to 5 Sea Zone
              4 armour, 1 artillery, 2 bombers, 4 fighters and 4 infantry moved from France to Germany
              3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 8 Sea Zone to 9 Sea Zone
              1 artillery moved from Italy to Germany
              1 infantry moved from Western United States to Central United States
              1 infantry moved from Western United States to Central United States
              1 infantry moved from East Mexico to Central America
                    Americans take Central America from Japanese
              1 armour moved from Western United States to Eastern United States
              2 artilleries moved from Western United States to Central United States
              3 infantry moved from Western United States to Central United States
              1 armour moved from Western United States to Eastern United States
              1 battleship moved from 8 Sea Zone to 9 Sea Zone
              3 transports moved from 8 Sea Zone to 9 Sea Zone
      
          Combat - Americans
              Battle in 5 Sea Zone
                  Americans attack with 1 battleship
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 battleship in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 5 Sea Zone
                  Americans win with 1 battleship remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in Eastern United States
                  Americans attack with 2 armour, 1 artillery and 5 infantry
                  Japanese defend with 1 armour and 1 factory
                      Americans roll dice for 2 armour, 1 artillery and 5 infantry in Eastern United States, round 2 : 1/8 hits, 2.33 expected hits
                      Japanese roll dice for 1 armour in Eastern United States, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Eastern United States
                  Americans win, taking Eastern United States from Japanese with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Battle in 9 Sea Zone
                  Americans attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Japanese lost in 9 Sea Zone
                  Americans win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Germany
                  Americans attack with 4 armour, 2 artilleries, 2 bombers, 4 fighters and 4 infantry
                  Germans defend with 11 armour, 3 artilleries, 1 factory, 8 fighters and 28 infantry; Japanese defend with 6 armour, 3 bombers and 6 fighters
                      Americans roll dice for 4 armour, 2 artilleries, 2 bombers, 4 fighters and 4 infantry in Germany, round 2 : 7/16 hits, 7.00 expected hits
                      Germans roll dice for 17 armour, 3 artilleries, 3 bombers, 14 fighters and 28 infantry in Germany, round 2 : 25/68 hits, 29.17 expected hits
                      7 infantry owned by the Germans, 4 armour owned by the Americans, 4 infantry owned by the Americans, 4 fighters owned by the Americans, 2 bombers owned by the Americans and 2 artilleries owned by the Americans lost in Germany
                  Germans win with 17 armour, 3 artilleries, 3 bombers, 14 fighters and 21 infantry remaining. Battle score for attacker is -87
                  Casualties for Americans: 4 armour, 2 artilleries, 2 bombers, 4 fighters and 4 infantry
                  Casualties for Germans: 7 infantry
      
          Non Combat Move - Americans
      
          Turn Complete - Americans
              Americans collect 36 PUs; end with 36 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : -4.50
      Americans : -0.33
      Japanese : 0.17
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 bombers and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 armour, 1 artillery and 3 infantry moved from Eastern Canada to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 armour and 1 infantry moved from 8 Sea Zone to France
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 armour and 1 infantry moved from 8 Sea Zone to France
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 artillery and 1 infantry moved from 8 Sea Zone to France
              1 bomber moved from Eastern United States to France
              1 armour moved from Western United States to Eastern Canada
              1 artillery moved from Central United States to Eastern Canada
              1 artillery moved from Western United States to Central United States
              1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
              1 artillery and 1 infantry moved from France to Italy
              4 fighters moved from France to Italy
      
          Combat - Americans
              Battle in Italy
                  Americans attack with 1 artillery, 4 fighters and 1 infantry
                  Germans defend with 1 factory and 2 infantry
                      Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Italy, round 2 : 2/6 hits, 2.67 expected hits
                      Germans roll dice for 2 infantry in Italy, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Italy
                  Americans win, taking Italy from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Americans
              4 fighters moved from Italy to France
              1 infantry moved from Central United States to Eastern Canada
              2 infantry moved from Western United States to Central United States
              2 infantry moved from Central United States to Eastern Canada
      
          Place Units - Americans
              3 bombers and 1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Americans : -0.67
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports moved from 8 Sea Zone to 10 Sea Zone
              2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 5 Sea Zone to 8 Sea Zone
              1 infantry moved from France to Italy
                    Americans take Italy from Germans
              1 infantry moved from Western Canada to Alaska
                    Americans take Alaska from Japanese
              1 infantry moved from Western United States to Western Canada
              1 infantry moved from Mexico to East Mexico
              1 infantry moved from Western United States to Mexico
              5 infantry moved from Western United States to Central United States
              2 armour moved from Western United States to Eastern Canada
              1 artillery moved from Eastern United States to Eastern Canada
              1 infantry moved from Eastern United States to Eastern Canada
              1 artillery moved from Western United States to Central United States
              1 armour moved from Western United States to Eastern United States
              1 infantry moved from Western United States to Central United States
      
          Combat - Americans
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 artilleries, 1 bomber and 5 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
              1 bomber moved from France to Germany
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 armour and 1 infantry moved from 8 Sea Zone to France
              1 cruiser and 1 destroyer moved from 5 Sea Zone to 8 Sea Zone
              1 fighter moved from 8 Sea Zone to France
              1 infantry moved from Western United States to Mexico
              1 submarine moved from 5 Sea Zone to 8 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Germany causes 4 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Germany to France
      
          Place Units - Americans
              1 armour, 1 artillery and 3 infantry placed in Eastern United States
              1 armour, 1 artillery and 2 infantry placed in Western United States
              Americans undo move 1.
              1 armour, 1 artillery and 1 infantry placed in Eastern United States
              2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 cruisers moved from 8 Sea Zone to 5 Sea Zone
              1 submarine moved from 8 Sea Zone to 5 Sea Zone
              2 battleships moved from 8 Sea Zone to 5 Sea Zone
              2 destroyers moved from 8 Sea Zone to 5 Sea Zone
              2 fighters moved from 8 Sea Zone to 5 Sea Zone
              1 fighter moved from United Kingdom to 5 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France
              1 transport moved from 8 Sea Zone to 10 Sea Zone
              1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
              1 armour moved from Eastern United States to Eastern Canada
              1 armour moved from Eastern United States to Western United States
              2 infantry moved from Eastern United States to Eastern Canada
              1 bomber moved from United Kingdom to Germany
              2 carriers moved from 8 Sea Zone to 5 Sea Zone
              1 fighter moved from Eastern Canada to 8 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                  Bombing raid in Germany causes 5 damage total. 
              Battle in 5 Sea Zone
                  Americans attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
                  Germans defend with 2 battleships, 1 cruiser, 1 submarine and 3 transports
                      Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 5 Sea Zone, round 2 : 5/11 hits, 4.83 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 battleships, 1 cruiser and 3 transports in 5 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits
                      1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
                      Americans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 5 Sea Zone, round 3 : 8/11 hits, 4.83 expected hits
                      Germans roll dice for 1 battleship and 3 transports in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 battleship owned by the Germans and 3 transports owned by the Germans lost in 5 Sea Zone
                  Americans win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 79
                  Casualties for Germans: 2 battleships, 1 cruiser, 1 submarine and 3 transports
      
          Non Combat Move - Americans
              3 fighters moved from 5 Sea Zone to France
              1 bomber moved from Germany to France
      
          Place Units - Americans
              1 armour, 1 artillery and 3 infantry placed in Western United States
              1 armour, 1 artillery and 2 infantry placed in Eastern United States
              Americans undo move 2.
              2 infantry placed in Western United States
              1 armour and 1 artillery placed in Western United States
      
          Turn Complete - Americans
              Americans collect 35 PUs; end with 35 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : -1.67
      Americans : 2.67
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 transport moved from 11 Sea Zone to 10 Sea Zone
              2 infantry moved from Eastern United States to Eastern Canada
              1 armour and 1 artillery moved from Eastern United States to Eastern Canada
              1 infantry moved from Eastern United States to Eastern Canada
              1 fighter moved from Central United States to Western United States
              1 infantry moved from Western United States to Western Canada
              2 armour moved from Eastern United States to Western United States
              2 infantry moved from Central United States to Western United States
              1 fighter moved from Western United States to Eastern Canada
              1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 9 Sea Zone to 8 Sea Zone
              1 bomber moved from United Kingdom to Germany
              1 transport moved from 11 Sea Zone to 10 Sea Zone
              1 battleship, 1 carrier and 1 destroyer moved from 11 Sea Zone to 10 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                  Bombing raid in Germany causes 3 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Germany to United Kingdom
      
          Place Units - Americans
              2 armour and 2 infantry placed in Eastern United States
              1 artillery and 5 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Central United States to Western United States
              1 fighter moved from 19 Sea Zone to Western United States
              1 fighter moved from 19 Sea Zone to Western United States
              1 infantry moved from Eastern Canada to Central United States
              1 infantry moved from Eastern Canada to Central United States
              1 fighter moved from 11 Sea Zone to 8 Sea Zone
              1 fighter moved from 11 Sea Zone to United Kingdom
              1 battleship, 1 carrier and 1 destroyer moved from 11 Sea Zone to 9 Sea Zone
              1 artillery and 1 infantry moved from Morocco to 13 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
              1 artillery moved from 8 Sea Zone to France
              1 infantry moved from 8 Sea Zone to France
              1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone
              1 destroyer and 1 submarine moved from 18 Sea Zone to 9 Sea Zone
              1 bomber moved from United Kingdom to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in Germany causes 6 damage total. 
              Battle in Western United States
                  Americans attack with 2 fighters and 1 infantry
                  Japanese defend with 1 artillery, 1 factory and 1 infantry
                      Americans roll dice for 2 fighters and 1 infantry in Western United States, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Western United States, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Western United States
                      Americans roll dice for 2 fighters and 1 infantry in Western United States, round 3 : 0/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Western United States, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters and 1 infantry in Western United States, round 4 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Western United States, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Western United States
                  Americans win, taking Western United States from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Americans: 1 fighter
      
          Non Combat Move - Americans
              1 fighter moved from Western United States to Central United States
              1 bomber moved from Germany to United Kingdom
      
          Place Units - Americans
              1 transport placed in 11 Sea Zone
              2 armour and 2 infantry placed in Eastern United States
              1 armour, 1 artillery and 1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Americans : -1.50
      Japanese : -0.33
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Double Trouble

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer and 1 submarine moved from 55 Sea Zone to 18 Sea Zone
              1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 56 Sea Zone to 19 Sea Zone
              1 bomber moved from Western United States to United Kingdom
              1 fighter moved from Western United States to 11 Sea Zone
              1 battleship and 1 cruiser moved from 11 Sea Zone to 13 Sea Zone
              1 fighter moved from 10 Sea Zone to 11 Sea Zone
              1 infantry moved from Eastern United States to Central United States
              1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
              1 armour moved from Eastern Canada to Western United States
              1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
              1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
              1 fighter moved from 10 Sea Zone to 11 Sea Zone
      
          Non Combat Move - Americans
              1 fighter moved from 11 Sea Zone to 13 Sea Zone
      
          Place Units - Americans
              1 battleship and 1 carrier placed in 11 Sea Zone
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      btholt09
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