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    Posts made by btholt09

    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 37

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 37
      
          Purchase Units - Japanese
              Japanese buy 18 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              3 armour and 4 infantry moved from Alaska to Western Canada
              2 artilleries and 3 infantry moved from French Indochina to China
              12 fighters moved from 34 Sea Zone to Sinkiang
              22 armour, 12 artilleries, 2 bombers, 9 fighters and 41 infantry moved from China to Sinkiang
              1 infantry moved from Himalaya to Sinkiang
              1 transport moved from 34 Sea Zone to 35 Sea Zone
              2 infantry moved from India to 35 Sea Zone
              2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              2 infantry moved from 34 Sea Zone to Saudi Arabia
              1 transport moved from 34 Sea Zone to 35 Sea Zone
              1 infantry moved from India to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Saudi Arabia
              5 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
              1 armour moved from Italian East Africa to Union of South Africa
                    Japanese take Kenya from British
                    Japanese take Union of South Africa from British
              1 infantry moved from Italian East Africa to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Trans-Jordan
                    Japanese take Trans-Jordan from British
              1 infantry moved from Italian East Africa to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to French Madagascar
                    Japanese take French Madagascar from British
              2 bombers moved from Alaska to Yakut S.S.R.
      
          Combat - Japanese
              Battle in Saudi Arabia
                  Japanese attack with 3 infantry
                  British defend with 1 armour
                      Japanese roll dice for 3 battleships in Saudi Arabia, round 2 : 2/3 hits, 2.00 expected hits
                      British roll dice for 1 armour in Saudi Arabia, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in Saudi Arabia
                  Japanese win, taking Saudi Arabia from British with 2 infantry remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 armour
              Battle in Western Canada
                  Japanese attack with 3 armour and 4 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 3 armour and 4 infantry in Western Canada, round 2 : 3/7 hits, 2.17 expected hits
                      Americans roll dice for 1 infantry in Western Canada, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
                  Japanese win, taking Western Canada from Americans with 3 armour and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Yakut S.S.R.
                  Japanese attack with 2 bombers and 5 infantry
                  British defend with 6 armour, 1 artillery and 1 infantry
                      Japanese roll dice for 2 bombers and 5 infantry in Yakut S.S.R., round 2 : 2/7 hits, 2.17 expected hits
                      British roll dice for 6 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/8 hits, 3.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yakut S.S.R.
                      Japanese roll dice for 2 bombers and 4 infantry in Yakut S.S.R., round 3 : 2/6 hits, 2.00 expected hits
                      British roll dice for 6 armour in Yakut S.S.R., round 3 : 5/6 hits, 3.00 expected hits
                      4 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 armour owned by the British lost in Yakut S.S.R.
                   retreated to Yakut S.S.R.
                  British win with 4 armour remaining. Battle score for attacker is -10
                  Casualties for Japanese: 1 bomber and 5 infantry
                  Casualties for British: 2 armour, 1 artillery and 1 infantry
              Battle in Sinkiang
                  Japanese attack with 22 armour, 12 artilleries, 2 bombers, 21 fighters and 42 infantry
                  British defend with 1 aaGun, 64 armour, 1 artillery and 31 infantry
                      AA fire in Sinkiang : 4/23 hits, 3.83 expected hits
                      4 fighters owned by the Japanese lost in Sinkiang
                      Japanese roll dice for 22 armour, 12 artilleries, 2 bombers, 17 fighters and 42 infantry in Sinkiang, round 2 : 26/95 hits, 33.83 expected hits
                      British roll dice for 64 armour, 1 artillery and 31 infantry in Sinkiang, round 2 : 41/96 hits, 42.67 expected hits
                      41 infantry owned by the Japanese and 26 infantry owned by the British lost in Sinkiang
                      Japanese roll dice for 22 armour, 12 artilleries, 2 bombers, 17 fighters and 1 infantry in Sinkiang, round 3 : 29/54 hits, 25.17 expected hits
                      British roll dice for 64 armour, 1 artillery and 5 infantry in Sinkiang, round 3 : 28/70 hits, 34.00 expected hits
                      1 infantry owned by the Japanese, 12 artilleries owned by the Japanese, 15 armour owned by the Japanese, 1 artillery owned by the British, 5 infantry owned by the British and 23 armour owned by the British lost in Sinkiang
                      Japanese roll dice for 7 armour, 2 bombers and 17 fighters in Sinkiang, round 4 : 10/26 hits, 13.33 expected hits
                      British roll dice for 41 armour in Sinkiang, round 4 : 18/41 hits, 20.50 expected hits
                      11 fighters owned by the Japanese, 7 armour owned by the Japanese and 10 armour owned by the British lost in Sinkiang
                      Japanese roll dice for 2 bombers and 6 fighters in Sinkiang, round 5 : 7/8 hits, 4.33 expected hits
                      British roll dice for 31 armour in Sinkiang, round 5 : 13/31 hits, 15.50 expected hits
                      6 fighters owned by the Japanese, 2 bombers owned by the Japanese and 7 armour owned by the British lost in Sinkiang
                  British win with 24 armour remaining. Battle score for attacker is -221
                  Casualties for Japanese: 22 armour, 12 artilleries, 2 bombers, 21 fighters and 42 infantry
                  Casualties for British: 40 armour, 1 artillery and 31 infantry
      
          Non Combat Move - Japanese
              3 aaGuns moved from China to Kwantung
              1 bomber moved from Yakut S.S.R. to Manchuria
      
          Place Units - Japanese
              12 armour placed in China
              3 infantry placed in Buryatia S.S.R.
              3 armour placed in Alaska
              3 armour placed in India
              1 infantry placed in Italian East Africa
      
          Turn Complete - Japanese
              Japanese collect 99 PUs; end with 99 PUs
      

      Combat Hit Differential Summary :

      British : -12.83
      Americans : 0.67
      Japanese : -4.00
      AA fire in Sinkiang : : 0.17
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 36

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 36
      
          Purchase Units - Japanese
              Japanese buy 7 fighters and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 artilleries and 3 infantry moved from Japan to 61 Sea Zone
              2 artilleries, 3 infantry and 5 transports moved from 61 Sea Zone to 36 Sea Zone
              2 artilleries and 3 infantry moved from 36 Sea Zone to French Indochina
              1 armour and 5 infantry moved from East Indies to 37 Sea Zone
              1 armour, 7 battleships, 8 carriers, 2 cruisers, 3 destroyers, 14 fighters, 5 infantry, 3 submarines and 8 transports moved from 37 Sea Zone to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Saudi Arabia
                    Japanese take Saudi Arabia from British
              1 infantry moved from 34 Sea Zone to Anglo Egypt
                    Japanese take Anglo Egypt from British
              1 armour and 3 infantry moved from 34 Sea Zone to Italian East Africa
              5 fighters moved from 34 Sea Zone to Italian East Africa
              2 fighters moved from 34 Sea Zone to Italian East Africa
              7 fighters moved from 34 Sea Zone to Persia
              1 artillery and 1 infantry moved from Sinkiang to Kazakh S.S.R.
              1 infantry moved from Sinkiang to Himalaya
              19 armour, 6 artilleries and 30 infantry moved from Sinkiang to China
              1 bomber moved from Sinkiang to Caucasus
              1 bomber moved from Sinkiang to Caucasus
              1 fighter moved from Sinkiang to Kazakh S.S.R.
              1 fighter moved from Sinkiang to Kazakh S.S.R.
              1 armour moved from Afghanistan to Persia
              1 infantry moved from India to Afghanistan
              3 artilleries and 3 infantry moved from India to Persia
              2 bombers moved from Alaska to Western United States
              1 infantry moved from Alaska to Western Canada
              1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
              1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
      
          Combat - Japanese
              Strategic bombing raid in Western United States
                      AA fire in Western United States : 0/2 hits, 0.33 expected hits
                  Bombing raid in Western United States rolls: 1,5 and causes: 6 damage to unit: factory
                  Bombing raid in Western United States causes 6 damage total. 
              Strategic bombing raid in Caucasus
                  Bombing raid in Caucasus rolls: 1,1 and causes: 2 damage to unit: factory
                  Bombing raid in Caucasus causes 2 damage total. 
              Battle in Persia
                  Japanese attack with 1 armour, 3 artilleries, 7 fighters and 3 infantry
                  British defend with 5 armour and 1 infantry
                      Japanese roll dice for 1 armour, 3 artilleries, 7 fighters and 3 infantry in Persia, round 2 : 10/14 hits, 6.00 expected hits
                      British roll dice for 5 armour and 1 infantry in Persia, round 2 : 1/6 hits, 2.83 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the British and 5 armour owned by the British lost in Persia
                  Japanese win, taking Persia from British with 1 armour, 3 artilleries, 7 fighters and 2 infantry remaining. Battle score for attacker is 25
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 5 armour and 1 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kazakh S.S.R.
                  Japanese win, taking Kazakh S.S.R. from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Italian East Africa
                  Japanese attack with 1 armour, 7 fighters and 3 infantry
                  British defend with 1 aaGun, 3 armour and 1 factory
                      AA fire in Italian East Africa : 2/7 hits, 1.17 expected hits
                      2 fighters owned by the Japanese lost in Italian East Africa
                      Japanese roll dice for 4 battleships in Italian East Africa, round 2 : 3/4 hits, 2.67 expected hits
                      British roll dice for 3 armour in Italian East Africa, round 2 : 1/3 hits, 1.50 expected hits
                      1 infantry owned by the Japanese and 3 armour owned by the British lost in Italian East Africa
                  Japanese win, taking Italian East Africa from British with 1 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is -8
                  Casualties for Japanese: 2 fighters and 1 infantry
                  Casualties for British: 3 armour
      
          Non Combat Move - Japanese
              5 fighters moved from Italian East Africa to 34 Sea Zone
              6 fighters moved from Persia to 34 Sea Zone
              1 fighter moved from Persia to 34 Sea Zone
              2 fighters moved from Kazakh S.S.R. to China
              2 bombers moved from Caucasus to China
              2 bombers moved from Western United States to Alaska
      
          Place Units - Japanese
              3 infantry placed in India
              7 fighters and 5 infantry placed in China
              2 infantry placed in Alaska
      
          Turn Complete - Japanese
              Japanese collect 102 PUs; end with 102 PUs
      

      Combat Hit Differential Summary :

      British : -2.67
      AA fire in Italian East Africa : : 0.83
      AA fire in Western United States : : -0.33
      Japanese : 5.67
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 35

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 35
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 11 artilleries and 12 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              1 destroyer moved from 38 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from India to Persia
              1 artillery moved from Kazakh S.S.R. to Sinkiang
              1 infantry moved from Sinkiang to Kazakh S.S.R.
              3 armour moved from Buryatia S.S.R. to China
              12 armour moved from China to Sinkiang
              2 bombers moved from Sinkiang to Caucasus
              2 bombers moved from Alaska to Western United States
              1 armour, 5 infantry and 8 transports moved from 49 Sea Zone to 37 Sea Zone
              7 battleships, 8 carriers, 2 cruisers, 3 destroyers, 14 fighters and 3 submarines moved from 35 Sea Zone to 37 Sea Zone
              1 armour and 5 infantry moved from 37 Sea Zone to East Indies
              7 fighters moved from 37 Sea Zone to East Indies
              7 fighters moved from 37 Sea Zone to East Indies
      
          Combat - Japanese
              Strategic bombing raid in Western United States
                      AA fire in Western United States : 0/2 hits, 0.33 expected hits
                  Bombing raid in Western United States rolls: 4,1 and causes: 5 damage to unit: factory
                  Bombing raid in Western United States causes 5 damage total. 
              Strategic bombing raid in Caucasus
                  Bombing raid in Caucasus rolls: 5,5 and causes: 6 damage to unit: factory
                  Bombing raid in Caucasus causes 6 damage total. 
              Battle in 41 Sea Zone
                  Japanese attack with 1 destroyer
                  British defend with 1 transport
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Persia
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
                  Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in East Indies
                  Japanese attack with 1 armour, 14 fighters and 5 infantry
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 6 battleships in East Indies, round 2 : 3/6 hits, 4.00 expected hits
                      British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in East Indies
                  Japanese win, taking East Indies from British with 1 armour, 14 fighters and 5 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              14 fighters moved from East Indies to 37 Sea Zone
              2 bombers moved from Western United States to Alaska
              2 bombers moved from Caucasus to Sinkiang
      
          Place Units - Japanese
              3 armour placed in Alaska
              6 artilleries and 6 infantry placed in China
              3 artilleries placed in India
              3 infantry placed in Buryatia S.S.R.
              2 artilleries and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 99 PUs; end with 100 PUs
      

      Combat Hit Differential Summary :

      British : 0.00
      AA fire in Western United States : : -0.33
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 34

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 34
      
          Purchase Units - Japanese
              Japanese buy 15 armour and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour and 5 infantry moved from Japan to 61 Sea Zone
              2 infantry and 5 transports moved from 61 Sea Zone to 49 Sea Zone
              1 destroyer moved from 48 Sea Zone to 38 Sea Zone
              7 battleships, 8 carriers, 2 cruisers, 3 destroyers, 14 fighters and 3 submarines moved from 48 Sea Zone to 35 Sea Zone
              1 artillery and 5 infantry moved from French Indochina to India
              1 infantry moved from Himalaya to Afghanistan
              1 bomber moved from China to Afghanistan
              1 artillery and 1 infantry moved from Sinkiang to Kazakh S.S.R.
              2 fighters moved from China to Kazakh S.S.R.
              1 bomber moved from China to Caucasus
              1 infantry moved from Sinkiang to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                    Japanese take Evenki National Okrug from Russians
              1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
              1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
              10 armour, 12 artilleries, 2 bombers and 19 infantry moved from Alaska to Western Canada
              1 armour moved from Sinkiang to Afghanistan
              6 artilleries moved from China to Sinkiang
              22 infantry moved from China to Sinkiang
              5 armour moved from China to Sinkiang
      
          Combat - Japanese
              Strategic bombing raid in Caucasus
                  Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
                  Bombing raid in Caucasus causes 5 damage total. 
              Battle in Afghanistan
                  Japanese attack with 1 armour, 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Afghanistan, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Afghanistan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Afghanistan
                  Japanese win, taking Afghanistan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  British defend with 1 artillery
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.67 expected hits
                      British roll dice for 1 artillery in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kazakh S.S.R.
                  Japanese win, taking Kazakh S.S.R. from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 artillery
              Battle in India
                  Japanese attack with 1 artillery and 5 infantry
                  Russians defend with 1 factory and 1 infantry
                      Japanese roll dice for 1 artillery and 5 infantry in India, round 2 : 1/6 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in India
                  Japanese win, taking India from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western Canada
                  Japanese attack with 10 armour, 12 artilleries, 2 bombers and 19 infantry
                  Americans defend with 13 armour, 5 artilleries and 21 infantry
                      Japanese roll dice for 10 armour, 12 artilleries, 2 bombers and 19 infantry in Western Canada, round 2 : 14/43 hits, 15.50 expected hits
                      Americans roll dice for 13 armour, 5 artilleries and 21 infantry in Western Canada, round 2 : 13/39 hits, 15.17 expected hits
                      13 infantry owned by the Japanese and 14 infantry owned by the Americans lost in Western Canada
                      Japanese roll dice for 10 armour, 12 artilleries, 2 bombers and 6 infantry in Western Canada, round 3 : 11/30 hits, 12.33 expected hits
                      Americans roll dice for 13 armour, 5 artilleries and 7 infantry in Western Canada, round 3 : 11/25 hits, 10.50 expected hits
                      6 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 7 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Western Canada
                      Japanese roll dice for 10 armour, 7 artilleries and 2 bombers in Western Canada, round 4 : 8/19 hits, 8.67 expected hits
                      Americans roll dice for 13 armour and 1 artillery in Western Canada, round 4 : 7/14 hits, 6.83 expected hits
                      7 artilleries owned by the Japanese, 7 armour owned by the Americans and 1 artillery owned by the Americans lost in Western Canada
                      Japanese roll dice for 10 armour and 2 bombers in Western Canada, round 5 : 6/12 hits, 6.33 expected hits
                      Americans roll dice for 6 armour in Western Canada, round 5 : 3/6 hits, 3.00 expected hits
                      3 armour owned by the Japanese and 6 armour owned by the Americans lost in Western Canada
                  Japanese win, taking Western Canada from Americans with 7 armour and 2 bombers remaining. Battle score for attacker is 28
                  Casualties for Japanese: 3 armour, 12 artilleries and 19 infantry
                  Casualties for Americans: 13 armour, 5 artilleries and 21 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Western Canada to Alaska
              1 bomber moved from Caucasus to Sinkiang
              1 bomber moved from Afghanistan to Sinkiang
              2 fighters moved from Kazakh S.S.R. to Sinkiang
      
          Place Units - Japanese
              3 infantry placed in Alaska
              12 armour placed in China
              3 armour placed in Japan
              Japanese undo move 3.
              3 armour placed in Japan
              Japanese undo move 3.
              3 armour placed in Buryatia S.S.R.
      
          Turn Complete - Japanese
              Japanese collect 96 PUs; end with 96 PUs
      

      Combat Hit Differential Summary :

      British : 0.67
      Americans : -1.50
      Russians : 0.33
      Japanese : -4.17
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 33

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 33
      
          Purchase Units - Japanese
              Japanese buy 6 armour and 15 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Soviet Far East to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              3 infantry moved from Soviet Far East to Yakut S.S.R.
              3 infantry moved from Buryatia S.S.R. to 60 Sea Zone
              1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
              1 infantry moved from 52 Sea Zone to Hawaiian Islands
                    Japanese take Hawaiian Islands from Americans
              1 artillery and 1 infantry moved from Alaska to Western Canada
              1 infantry moved from Alaska to Western Canada
              1 artillery moved from Alaska to Western Canada
              1 bomber moved from Alaska to Western United States
              1 bomber moved from Alaska to Western United States
              1 battleship and 1 carrier moved from 60 Sea Zone to 48 Sea Zone
              1 infantry moved from China to Himalaya
                    Japanese take Himalaya from Russians
              1 artillery and 1 infantry moved from China to Sinkiang
              1 armour moved from China to Sinkiang
              5 infantry moved from China to French Indochina
              1 artillery moved from China to French Indochina
              11 infantry moved from China to Sinkiang
              1 armour and 1 infantry moved from China to Sinkiang
              6 artilleries and 15 infantry moved from Manchuria to China
              6 battleships, 7 carriers, 2 cruisers, 4 destroyers, 14 fighters and 3 submarines moved from 51 Sea Zone to 48 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              2 infantry moved from 63 Sea Zone to Alaska
              1 armour moved from Manchuria to Sinkiang
              2 bombers moved from Japan to China
      
          Combat - Japanese
              Strategic bombing raid in Western United States
                      AA fire in Western United States : 0/2 hits, 0.33 expected hits
                  Bombing raid in Western United States rolls: 4,2 and causes: 6 damage to unit: factory
                  Bombing raid in Western United States causes 6 damage total. 
              Battle in Western Canada
                  Japanese attack with 2 artilleries and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 2 artilleries and 2 infantry in Western Canada, round 2 : 1/4 hits, 1.33 expected hits
                      Americans roll dice for 2 infantry in Western Canada, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
                      Japanese roll dice for 2 artilleries and 1 infantry in Western Canada, round 3 : 1/3 hits, 1.00 expected hits
                      Americans roll dice for 1 infantry in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Western Canada
                  Japanese win, taking Western Canada from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Sinkiang
                  Japanese attack with 3 armour, 1 artillery and 13 infantry
                  Russians defend with 1 aaGun and 1 infantry
                      Japanese roll dice for 3 armour, 1 artillery and 13 infantry in Sinkiang, round 2 : 3/17 hits, 4.17 expected hits
                      Russians roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Sinkiang
                  Japanese win, taking Sinkiang from Russians with 3 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Western United States to Alaska
      
          Place Units - Japanese
              5 infantry placed in China
              3 infantry placed in Alaska
              5 armour and 5 infantry placed in Japan
              1 armour and 2 infantry placed in China
              Japanese undo move 3.
              4 armour placed in China
              1 armour and 5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 84 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      AA fire in Western United States : : -0.33
      Americans : 0.00
      Russians : -0.33
      Japanese : -1.50
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 32

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 32
      
          Purchase Units - Japanese
              Japanese buy 1 battleship, 1 carrier, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Alaska to Western Canada
              1 bomber moved from Alaska to 56 Sea Zone
              1 bomber moved from Alaska to Western Canada
              1 bomber moved from Alaska to Japan
              2 transports moved from 36 Sea Zone to 60 Sea Zone
              3 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 3 submarines moved from 48 Sea Zone to 51 Sea Zone
              3 battleships, 4 carriers, 1 cruiser and 8 fighters moved from 63 Sea Zone to 51 Sea Zone
              4 infantry moved from Japan to 60 Sea Zone
              4 infantry and 4 transports moved from 60 Sea Zone to 61 Sea Zone
              4 infantry moved from 61 Sea Zone to Manchuria
              1 armour, 6 artilleries, 11 infantry and 9 transports moved from 36 Sea Zone to 61 Sea Zone
              1 armour, 6 artilleries and 11 infantry moved from 61 Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in 56 Sea Zone
                  Japanese attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 56 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Western Canada
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Western Canada, round 2 : 1/3 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Western Canada
                  Japanese win, taking Western Canada from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Western Canada to Alaska
              1 bomber moved from 56 Sea Zone to Alaska
      
          Place Units - Japanese
              9 infantry placed in China
              1 battleship and 1 carrier placed in 60 Sea Zone
              2 fighters placed in 60 Sea Zone
              Japanese undo move 3.
              2 fighters placed in China
      
          Turn Complete - Japanese
              Japanese collect 75 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 31

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 31
      
          Purchase Units - Japanese
              Japanese buy 5 armour, 2 artilleries, 1 bomber and 15 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour, 6 artilleries and 11 infantry moved from Japan to 60 Sea Zone
              1 armour, 6 artilleries, 11 infantry and 11 transports moved from 60 Sea Zone to 36 Sea Zone
              3 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 3 submarines moved from 51 Sea Zone to 48 Sea Zone
              1 cruiser moved from 60 Sea Zone to 63 Sea Zone
              2 infantry moved from Alaska to Western Canada
              2 bombers moved from Alaska to Eastern United States
              2 bombers moved from Alaska to Western United States
              1 bomber moved from Alaska to Eastern United States
              8 fighters moved from 63 Sea Zone to Western Canada
              1 artillery moved from Alaska to Western Canada
      
          Combat - Japanese
              Strategic bombing raid in Eastern United States
                      AA fire in Eastern United States : 1/3 hits, 0.50 expected hits
                  1 bomber killed by AA
                  Bombing raid in Eastern United States rolls: 6,2 and causes: 8 damage to unit: factory
                  Bombing raid in Eastern United States causes 8 damage total. 
              Strategic bombing raid in Western United States
                      AA fire in Western United States : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Western United States rolls: 2 and causes: 2 damage to unit: factory
                  Bombing raid in Western United States causes 2 damage total. 
              Battle in Western Canada
                  Japanese attack with 1 artillery, 8 fighters and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 artillery, 8 fighters and 2 infantry in Western Canada, round 2 : 5/11 hits, 4.83 expected hits
                      Americans roll dice for 2 infantry in Western Canada, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Western Canada
                  Japanese win, taking Western Canada from Americans with 1 artillery and 8 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              8 fighters moved from Western Canada to 63 Sea Zone
              2 bombers moved from Eastern United States to Alaska
              1 bomber moved from Western United States to Alaska
              4 transports moved from 63 Sea Zone to 60 Sea Zone
      
          Place Units - Japanese
              2 armour, 2 artilleries and 8 infantry placed in China
              3 armour placed in Alaska
              3 infantry placed in Buryatia S.S.R.
              1 infantry placed in Japan
              Japanese undo move 2.
              3 armour placed in Alaska
              1 bomber placed in Japan
              3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 81 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      AA fire in Eastern United States : : 0.50
      AA fire in Western United States : : 0.67
      Americans : 1.33
      Japanese : 0.17
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 30

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 30
      
          Purchase Units - Japanese
              Japanese repair damage of 1x factory; Remaining resources: 89 PUs; 
              Japanese buy 3 armour, 6 artilleries, 1 bomber, 1 cruiser, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 artilleries and 2 infantry moved from Japan to 60 Sea Zone
              8 transports moved from 63 Sea Zone to 62 Sea Zone
              4 infantry moved from Buryatia S.S.R. to Soviet Far East
              2 artilleries, 2 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
              2 artilleries and 2 infantry moved from 63 Sea Zone to Alaska
              1 battleship, 1 carrier and 2 fighters moved from 60 Sea Zone to 63 Sea Zone
              8 transports moved from 62 Sea Zone to 60 Sea Zone
              1 bomber moved from Japan to Alaska
              3 bombers moved from Alaska to Western United States
              1 infantry moved from Sinkiang to China
              1 infantry moved from Himalaya to China
              1 artillery and 2 infantry moved from Alaska to Western Canada
              6 fighters moved from 63 Sea Zone to Western Canada
              1 transport moved from 36 Sea Zone to 60 Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in Western United States
                  Bombing raid in Western United States rolls: 3,6,4 and causes: 6 damage to unit: factory
                  Bombing raid in Western United States causes 6 damage total. 
              Battle in Western Canada
                  Japanese attack with 1 artillery, 6 fighters and 2 infantry
                  Americans defend with 3 infantry
                      Japanese roll dice for 1 artillery, 6 fighters and 2 infantry in Western Canada, round 2 : 5/9 hits, 3.83 expected hits
                      Americans roll dice for 3 infantry in Western Canada, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Western Canada
                  Japanese win, taking Western Canada from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 3 infantry
      
          Non Combat Move - Japanese
              6 fighters moved from Western Canada to 63 Sea Zone
              3 bombers moved from Western United States to Alaska
              2 aaGuns moved from 63 Sea Zone to Alaska
      
          Place Units - Japanese
              3 armour placed in Alaska
              Japanese undo move 1.
              2 armour and 1 bomber placed in Alaska
              1 armour, 6 artilleries and 2 infantry placed in Japan
              1 cruiser and 2 transports placed in 60 Sea Zone
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 90 PUs; end with 90 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.00
      Japanese : 1.17
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 29

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 29
      
          Purchase Units - Japanese
              Japanese repair damage of 6x factory; Remaining resources: 84 PUs; 
              Japanese buy 3 armour, 1 battleship, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              8 artilleries and 10 infantry moved from Japan to 60 Sea Zone
              2 transports moved from 63 Sea Zone to 60 Sea Zone
              2 aaGuns, 8 artilleries, 10 infantry and 10 transports moved from 60 Sea Zone to 63 Sea Zone
              8 artilleries and 10 infantry moved from 63 Sea Zone to Alaska
              2 infantry moved from Alaska to Western Canada
              6 fighters moved from 63 Sea Zone to Western Canada
              2 bombers moved from Alaska to Western United States
              1 bomber moved from Buryatia S.S.R. to Alaska
              4 infantry moved from Buryatia S.S.R. to 60 Sea Zone
              4 infantry moved from 60 Sea Zone to Japan
              1 transport moved from 38 Sea Zone to 36 Sea Zone
              2 submarines moved from 46 Sea Zone to 51 Sea Zone
              3 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 1 submarine moved from 44 Sea Zone to 51 Sea Zone
              1 bomber moved from Solomon Islands to Japan
      
          Combat - Japanese
              Strategic bombing raid in Western United States
                  Bombing raid in Western United States rolls: 5,3 and causes: 6 damage to unit: factory
                  Bombing raid in Western United States causes 6 damage total. 
              Battle in Western Canada
                  Japanese attack with 6 fighters and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 6 fighters and 2 infantry in Western Canada, round 2 : 4/8 hits, 3.33 expected hits
                      Americans roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Western Canada
                  Japanese win, taking Western Canada from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              6 fighters moved from Western Canada to 63 Sea Zone
              2 bombers moved from Western United States to Alaska
      
          Place Units - Japanese
              3 armour placed in Alaska
              1 battleship and 1 carrier placed in 60 Sea Zone
              2 fighters placed in 60 Sea Zone
              5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 90 PUs; end with 90 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 28

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 28
      
          Purchase Units - Japanese
              Japanese buy 6 artilleries, 1 bomber, 1 factory, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 transport moved from 32 Sea Zone to 38 Sea Zone
              1 artillery and 1 infantry moved from Alaska to Western Canada
              5 fighters moved from 63 Sea Zone to Western Canada
              1 fighter moved from 63 Sea Zone to Western Canada
              2 artilleries and 1 infantry moved from Japan to 60 Sea Zone
              1 carrier and 2 fighters moved from 46 Sea Zone to 44 Sea Zone
              1 bomber moved from Australia to Solomon Islands
              1 infantry moved from Japan to 60 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
              2 artilleries and 2 infantry moved from 63 Sea Zone to Alaska
              10 transports moved from 63 Sea Zone to 60 Sea Zone
              2 bombers moved from Japan to Alaska
      
          Combat - Japanese
              Battle in Western Canada
                  Japanese attack with 1 artillery, 6 fighters and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Western Canada, round 2 : 4/8 hits, 3.67 expected hits
                      Americans roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Western Canada
                  Japanese win, taking Western Canada from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              6 fighters moved from Western Canada to 63 Sea Zone
              2 aaGuns moved from Buryatia S.S.R. to 60 Sea Zone
      
          Place Units - Japanese
              1 factory placed in Alaska
              2 submarines placed in 46 Sea Zone
              6 artilleries and 6 infantry placed in Japan
              1 infantry placed in Australia
              1 bomber and 1 infantry placed in Buryatia S.S.R.
      
          Turn Complete - Japanese
              Japanese collect 90 PUs; end with 90 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 27

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 27
      
          Purchase Units - Japanese
              Japanese buy 6 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              5 artilleries and 4 infantry moved from Midway to 56 Sea Zone
              1 artillery and 5 infantry moved from Japan to 60 Sea Zone
              2 armour moved from Buryatia S.S.R. to 60 Sea Zone
              5 infantry moved from Manchuria to Buryatia S.S.R.
              2 infantry moved from Australia to 38 Sea Zone
              2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
              2 infantry moved from 32 Sea Zone to French Madagascar
              2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              1 armour and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              1 armour and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              1 infantry moved from Soviet Far East to 62 Sea Zone
              2 armour, 1 artillery, 6 infantry and 5 transports moved from 62 Sea Zone to 63 Sea Zone
              2 armour, 1 artillery and 6 infantry moved from 63 Sea Zone to Alaska
                    Japanese take Alaska from Americans
              5 artilleries, 4 infantry and 5 transports moved from 56 Sea Zone to 63 Sea Zone
              5 artilleries and 4 infantry moved from 63 Sea Zone to Alaska
              1 battleship, 2 carriers and 4 fighters moved from 56 Sea Zone to 63 Sea Zone
              1 battleship moved from 56 Sea Zone to 63 Sea Zone
              1 battleship and 1 destroyer moved from 46 Sea Zone to 44 Sea Zone
              1 carrier moved from 56 Sea Zone to 63 Sea Zone
              2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 submarine moved from 56 Sea Zone to 44 Sea Zone
              2 fighters moved from Japan to 63 Sea Zone
              1 fighter moved from Japan to 44 Sea Zone
      
          Combat - Japanese
              Battle in French Madagascar
                  Japanese attack with 2 infantry
                  Neutral defend with 1 infantry
                      Japanese roll dice for 2 infantry in French Madagascar, round 2 : 0/2 hits, 0.33 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 infantry in French Madagascar, round 3 : 0/2 hits, 0.33 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Madagascar
                      Japanese roll dice for 1 infantry in French Madagascar, round 4 : 0/1 hits, 0.17 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Madagascar, round 5 : 0/1 hits, 0.17 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Madagascar, round 6 : 0/1 hits, 0.17 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Madagascar, round 7 : 0/1 hits, 0.17 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Madagascar, round 8 : 0/1 hits, 0.17 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Madagascar, round 9 : 0/1 hits, 0.17 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Madagascar, round 10 : 0/1 hits, 0.17 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 10 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Madagascar, round 11 : 0/1 hits, 0.17 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 11 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Madagascar, round 12 : 1/1 hits, 0.17 expected hits
                      Neutral roll dice for 1 infantry in French Madagascar, round 12 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral lost in French Madagascar
                  Japanese loses 0 PUs for violating French Madagascars neutrality.
                  Japanese win, taking French Madagascar from Neutral with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Neutral: 1 infantry
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              1 carrier placed in 46 Sea Zone
              2 fighters placed in 46 Sea Zone
              6 artilleries and 6 infantry placed in Japan
              2 infantry placed in Buryatia S.S.R.
      
          Turn Complete - Japanese
              Japanese collect 87 PUs; end with 87 PUs
      

      Combat Hit Differential Summary :

      Neutral : -2.67
      Japanese : -1.17
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 26

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 26
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 battleship, 3 fighters and 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from China to Sinkiang
                    Japanese take Sinkiang from Russians
              1 infantry moved from China to Himalaya
                    Japanese take Himalaya from Russians
              1 infantry moved from French Indochina to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
              1 infantry moved from 38 Sea Zone to Australia
              5 infantry moved from China to Manchuria
              2 armour moved from China to Buryatia S.S.R.
              3 artilleries and 2 infantry moved from Japan to 60 Sea Zone
              2 artilleries and 2 infantry moved from Buryatia S.S.R. to 60 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 56 Sea Zone
              1 artillery and 1 infantry moved from 56 Sea Zone to Midway
                    Japanese take Midway from Americans
              4 artilleries, 3 infantry and 4 transports moved from 60 Sea Zone to 56 Sea Zone
              3 infantry moved from 56 Sea Zone to Midway
              4 artilleries moved from 56 Sea Zone to Midway
              4 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters and 1 submarine moved from 60 Sea Zone to 56 Sea Zone
              1 destroyer moved from 41 Sea Zone to 46 Sea Zone
              1 bomber moved from Japan to Australia
      
          Combat - Japanese
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              1 artillery, 3 fighters and 2 infantry placed in Japan
              1 infantry placed in Australia
              3 infantry placed in Japan
              1 battleship placed in 60 Sea Zone
              Japanese undo move 4.
              1 battleship placed in 46 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 81 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 25

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 25
      
          Purchase Units - Japanese
              Japanese repair damage of 2x factory; Remaining resources: 58 PUs; 
              Japanese buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              9 infantry moved from Manchuria to China
              1 armour moved from Buryatia S.S.R. to China
              1 armour moved from Buryatia S.S.R. to China
              1 infantry moved from Japan to 61 Sea Zone
              1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indochina
                    Japanese take French Indochina from Russians
              10 transports moved from 61 Sea Zone to 60 Sea Zone
              2 battleships moved from 61 Sea Zone to 60 Sea Zone
              1 carrier, 1 cruiser and 2 fighters moved from 61 Sea Zone to 60 Sea Zone
              1 destroyer moved from 50 Sea Zone to 60 Sea Zone
              1 battleship moved from 50 Sea Zone to 60 Sea Zone
              1 battleship moved from 50 Sea Zone to 60 Sea Zone
              2 transports moved from 50 Sea Zone to 60 Sea Zone
              1 artillery and 1 infantry moved from Japan to 60 Sea Zone
              1 artillery and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 artillery and 1 infantry moved from Japan to 60 Sea Zone
              1 artillery and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              1 destroyer moved from 47 Sea Zone to 41 Sea Zone
      
          Combat - Japanese
              Battle in China
                  Japanese attack with 2 armour and 9 infantry
                  Russians defend with 1 aaGun, 2 armour and 1 factory
                      Japanese roll dice for 2 armour and 9 infantry in China, round 2 : 3/11 hits, 2.50 expected hits
                      Russians roll dice for 2 armour in China, round 2 : 2/2 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 2 armour owned by the Russians lost in China
                  Japanese win, taking China from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 2 armour
      
          Non Combat Move - Japanese
              1 aaGun moved from Manchuria to China
              1 aaGun moved from Manchuria to Buryatia S.S.R.
              1 aaGun moved from Manchuria to Buryatia S.S.R.
              1 aaGun moved from Manchuria to China
              1 aaGun moved from Manchuria to Buryatia S.S.R.
      
          Place Units - Japanese
              1 carrier, 1 destroyer and 2 fighters placed in 60 Sea Zone
              1 bomber placed in Japan
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 72 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Russians : 1.00
      Japanese : 0.50
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 24

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 24
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 5 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 battleships, 1 destroyer and 2 transports moved from 38 Sea Zone to 50 Sea Zone
              7 infantry moved from Japan to 61 Sea Zone
              7 infantry moved from 61 Sea Zone to Manchuria
              3 infantry moved from Buryatia S.S.R. to Manchuria
              3 bombers moved from Japan to Manchuria
              1 carrier and 1 transport moved from 36 Sea Zone to 61 Sea Zone
              5 transports moved from 59 Sea Zone to 61 Sea Zone
              3 carriers, 1 destroyer and 1 fighter moved from 59 Sea Zone to 60 Sea Zone
              1 destroyer moved from 35 Sea Zone to 47 Sea Zone
              2 fighters moved from Japan to 61 Sea Zone
      
          Combat - Japanese
              Battle in Manchuria
                  Japanese attack with 3 bombers and 10 infantry
                  Chinese defend with 5 aaGuns and 6 infantry
                      AA fire in Manchuria : 1/3 hits, 0.50 expected hits
                      1 bomber owned by the Japanese lost in Manchuria
                      Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 3/3 hits, 1.83 expected hits
                      Japanese roll dice for 2 bombers and 10 infantry in Manchuria, round 2 : 3/12 hits, 3.00 expected hits
                      Chinese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
                      1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 2 bombers and 9 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 bomber and 1 infantry
                  Casualties for Chinese: 6 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Manchuria to Japan
      
          Place Units - Japanese
              2 fighters placed in 60 Sea Zone
              2 armour and 1 infantry placed in Buryatia S.S.R.
              5 artilleries and 4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1.00
      AA fire in Manchuria : : 0.50
      Japanese : 1.17
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 23

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 23
      
          Purchase Units - Japanese
              Japanese buy 2 fighters, 10 infantry and 1 submarine; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              2 battleships and 2 transports moved from 29 Sea Zone to 38 Sea Zone
              1 destroyer moved from 46 Sea Zone to 38 Sea Zone
              1 transport moved from 50 Sea Zone to 48 Sea Zone
              1 infantry moved from Borneo to 48 Sea Zone
              1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indochina
                    Japanese take French Indochina from Chinese
              1 transport moved from 59 Sea Zone to 49 Sea Zone
              1 infantry moved from Philipine Islands to 49 Sea Zone
              1 infantry moved from Philipine Islands to 49 Sea Zone
              2 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
              2 infantry moved from 59 Sea Zone to Kwantung
                    Japanese take Kwantung from Chinese
              5 transports moved from 59 Sea Zone to 60 Sea Zone
              3 armour and 1 infantry moved from Buryatia S.S.R. to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              4 armour, 1 infantry and 5 transports moved from 60 Sea Zone to 61 Sea Zone
              1 destroyer moved from 59 Sea Zone to 36 Sea Zone
              1 battleship and 1 cruiser moved from 59 Sea Zone to 61 Sea Zone
              1 battleship moved from 59 Sea Zone to 61 Sea Zone
              1 carrier moved from 59 Sea Zone to 36 Sea Zone
              4 armour and 1 infantry moved from 61 Sea Zone to Manchuria
              2 bombers moved from Japan to Manchuria
              1 bomber moved from Japan to Manchuria
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              1 fighter moved from 59 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Battle in 35 Sea Zone
                  Japanese attack with 1 destroyer and 1 fighter
                  Chinese defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Chinese lost in 35 Sea Zone
                  Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Chinese: 1 submarine
              Battle in Manchuria
                  Japanese attack with 4 armour, 3 bombers and 1 infantry
                  Chinese defend with 5 aaGuns and 4 armour
                      AA fire in Manchuria : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 2/3 hits, 1.83 expected hits
                      Japanese roll dice for 4 armour, 3 bombers and 1 infantry in Manchuria, round 2 : 4/8 hits, 4.17 expected hits
                      Chinese roll dice for 4 armour in Manchuria, round 2 : 2/4 hits, 2.00 expected hits
                      1 infantry owned by the Japanese, 4 armour owned by the Chinese and 1 armour owned by the Japanese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 3 armour and 3 bombers remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 armour and 1 infantry
                  Casualties for Chinese: 4 armour
      
          Non Combat Move - Japanese
              3 bombers moved from Manchuria to Japan
              1 fighter moved from 35 Sea Zone to 59 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in Buryatia S.S.R.
              2 fighters and 7 infantry placed in Japan
              1 submarine placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 63 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      AA fire in Manchuria : : -0.50
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      B
      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 22

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 22
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 3 bombers and 1 destroyer; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              10 infantry moved from Japan to 60 Sea Zone
              10 artilleries moved from Buryatia S.S.R. to 60 Sea Zone
              13 armour moved from Buryatia S.S.R. to Kwantung
              5 fighters moved from Buryatia S.S.R. to Kwantung
              10 artilleries, 10 infantry and 10 transports moved from 60 Sea Zone to 59 Sea Zone
              2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 8 fighters moved from 60 Sea Zone to 59 Sea Zone
              10 artilleries and 10 infantry moved from 59 Sea Zone to Kwantung
              8 fighters moved from 59 Sea Zone to Kwantung
              4 bombers moved from Japan to Kwantung
              5 artilleries and 42 infantry moved from Buryatia S.S.R. to Manchuria
              1 artillery moved from Buryatia S.S.R. to Manchuria
              1 infantry moved from Soviet Far East to Buryatia S.S.R.
              1 armour and 3 infantry moved from Australia to 38 Sea Zone
              1 armour, 2 battleships, 3 infantry and 2 transports moved from 38 Sea Zone to 29 Sea Zone
              1 transport moved from 38 Sea Zone to 50 Sea Zone
              1 armour and 3 infantry moved from 29 Sea Zone to French Madagascar
      
          Combat - Japanese
              Battle in French Madagascar
                  Japanese attack with 1 armour and 3 infantry
                  Neutral defend with 3 infantry
                      Japanese roll dice for 2 battleships in French Madagascar, round 2 : 0/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour and 3 infantry in French Madagascar, round 2 : 1/4 hits, 1.00 expected hits
                      Neutral roll dice for 3 infantry in French Madagascar, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Neutral lost in French Madagascar
                      Japanese roll dice for 1 armour and 2 infantry in French Madagascar, round 3 : 0/3 hits, 0.83 expected hits
                      Neutral roll dice for 2 infantry in French Madagascar, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour and 2 infantry in French Madagascar, round 4 : 0/3 hits, 0.83 expected hits
                      Neutral roll dice for 2 infantry in French Madagascar, round 4 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in French Madagascar
                      Japanese roll dice for 1 armour in French Madagascar, round 5 : 1/1 hits, 0.50 expected hits
                      Neutral roll dice for 2 infantry in French Madagascar, round 5 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral and 1 armour owned by the Japanese lost in French Madagascar
                  Neutral win with 1 infantry remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 armour and 3 infantry
                  Casualties for Neutral: 2 infantry
              Battle in Kwantung
                  Japanese attack with 13 armour, 10 artilleries, 4 bombers, 13 fighters and 10 infantry
                  Chinese defend with 2 aaGuns, 20 armour, 11 artilleries and 20 infantry
                      AA fire in Kwantung : 6/17 hits, 2.83 expected hits
                      4 fighters owned by the Japanese and 2 bombers owned by the Japanese lost in Kwantung
                      Japanese roll dice for 2 battleships and 1 cruiser in Kwantung, round 2 : 2/3 hits, 1.83 expected hits
                      Japanese roll dice for 13 armour, 10 artilleries, 2 bombers, 9 fighters and 10 infantry in Kwantung, round 2 : 24/44 hits, 19.00 expected hits
                      Chinese roll dice for 20 armour, 11 artilleries and 20 infantry in Kwantung, round 2 : 22/51 hits, 20.33 expected hits
                      10 infantry owned by the Japanese, 10 artilleries owned by the Japanese, 2 armour owned by the Japanese, 20 infantry owned by the Chinese and 6 artilleries owned by the Chinese lost in Kwantung
                  11 armour retreated to Manchuria
                  Chinese win with 20 armour and 5 artilleries remaining. Battle score for attacker is -60
                  Casualties for Japanese: 2 armour, 10 artilleries, 2 bombers, 4 fighters and 10 infantry
                  Casualties for Chinese: 6 artilleries and 20 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Kwantung to Manchuria
              1 fighter moved from Kwantung to Manchuria
              1 fighter moved from Kwantung to Manchuria
              1 aaGun moved from Buryatia S.S.R. to Manchuria
              1 aaGun moved from Buryatia S.S.R. to Manchuria
              4 fighters moved from Kwantung to Manchuria
              2 bombers moved from Kwantung to Manchuria
              1 fighter moved from Kwantung to 59 Sea Zone
              1 fighter moved from Kwantung to Manchuria
      
          Place Units - Japanese
              3 bombers placed in Japan
              3 armour placed in Buryatia S.S.R.
              1 destroyer placed in 46 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Neutral : 2.00
      AA fire in Kwantung : : 3.17
      Chinese : 1.67
      Japanese : 2.67
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 21

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 21
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 bomber and 14 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              9 infantry moved from Japan to 60 Sea Zone
              9 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              2 infantry moved from Buryatia S.S.R. to Manchuria
              5 fighters moved from Buryatia S.S.R. to Manchuria
              3 bombers moved from Japan to Manchuria
              7 fighters moved from 60 Sea Zone to Manchuria
              1 fighter moved from 60 Sea Zone to Manchuria
              2 battleships and 3 transports moved from 32 Sea Zone to 38 Sea Zone
      
          Combat - Japanese
              Battle in Manchuria
                  Japanese attack with 3 bombers, 13 fighters and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 bombers, 13 fighters and 2 infantry in Manchuria, round 2 : 9/18 hits, 8.83 expected hits
                      Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 3 bombers, 13 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              3 bombers moved from Manchuria to Japan
              8 fighters moved from Manchuria to 60 Sea Zone
              5 fighters moved from Manchuria to Buryatia S.S.R.
      
          Place Units - Japanese
              3 armour placed in Buryatia S.S.R.
              Japanese undo move 1.
              1 armour and 2 infantry placed in Buryatia S.S.R.
              1 armour, 1 bomber and 10 infantry placed in Japan
              1 armour and 2 infantry placed in Australia
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : 0.17
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 20

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 20
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour and 5 infantry moved from Australia to 38 Sea Zone
              1 armour, 2 battleships, 5 infantry and 3 transports moved from 38 Sea Zone to 32 Sea Zone
              1 armour and 5 infantry moved from 32 Sea Zone to French Madagascar
              1 artillery and 2 infantry moved from Buryatia S.S.R. to Manchuria
              5 fighters moved from Buryatia S.S.R. to Manchuria
              2 bombers moved from Japan to Manchuria
              1 bomber moved from Australia to Japan
              1 armour, 1 artillery and 10 infantry moved from Japan to 60 Sea Zone
              1 armour, 1 artillery and 10 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              1 artillery and 2 infantry moved from Brazil to Venezuela
              6 fighters moved from 60 Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in French Madagascar
                  Japanese attack with 1 armour and 5 infantry
                  Neutral defend with 5 infantry
                      Japanese roll dice for 2 battleships in French Madagascar, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour and 5 infantry in French Madagascar, round 2 : 0/6 hits, 1.33 expected hits
                      Neutral roll dice for 5 infantry in French Madagascar, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Neutral lost in French Madagascar
                      Japanese roll dice for 1 armour and 3 infantry in French Madagascar, round 3 : 1/4 hits, 1.00 expected hits
                      Neutral roll dice for 4 infantry in French Madagascar, round 3 : 4/4 hits, 1.33 expected hits
                      3 infantry owned by the Japanese, 1 infantry owned by the Neutral and 1 armour owned by the Japanese lost in French Madagascar
                  Neutral win with 3 infantry remaining. Battle score for attacker is -14
                  Casualties for Japanese: 1 armour and 5 infantry
                  Casualties for Neutral: 2 infantry
              Battle in Manchuria
                  Japanese attack with 1 artillery, 2 bombers, 11 fighters and 2 infantry
                  Chinese defend with 2 armour
                      Japanese roll dice for 1 artillery, 2 bombers, 11 fighters and 2 infantry in Manchuria, round 2 : 9/16 hits, 7.67 expected hits
                      Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 armour owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 11 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 armour
              Battle in Venezuela
                  Japanese attack with 1 artillery and 2 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Venezuela, round 2 : 0/3 hits, 0.83 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Venezuela
                      Japanese roll dice for 1 artillery and 1 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Venezuela
                      Japanese roll dice for 1 artillery and 1 infantry in Venezuela, round 4 : 2/2 hits, 0.67 expected hits
                      Americans roll dice for 1 artillery in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Venezuela
                  Japanese win, taking Venezuela from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Manchuria to Japan
              6 fighters moved from Manchuria to 60 Sea Zone
              5 fighters moved from Manchuria to Buryatia S.S.R.
      
          Place Units - Japanese
              3 infantry placed in Buryatia S.S.R.
              1 carrier and 2 fighters placed in 60 Sea Zone
              9 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 69 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Neutral : 3.00
      Americans : -0.67
      Chinese : 0.00
      Japanese : 0.50
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 19

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 19
      
          Purchase Units - Japanese
              Japanese repair damage of 6x factory; Remaining resources: 60 PUs; 
              Japanese buy 2 aaGuns, 2 armour, 1 artillery and 11 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              2 battleships, 5 infantry and 3 transports moved from 30 Sea Zone to 38 Sea Zone
              5 infantry moved from 38 Sea Zone to Australia
              1 artillery and 2 infantry moved from Venezuela to Brazil
              3 bombers and 4 fighters moved from Argentina to 25 Sea Zone
              1 infantry moved from Yakut S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              3 infantry moved from Buryatia S.S.R. to Manchuria
              5 fighters moved from Buryatia S.S.R. to Manchuria
              6 fighters moved from 60 Sea Zone to Manchuria
              2 artilleries and 9 infantry moved from Japan to 60 Sea Zone
              2 artilleries and 9 infantry moved from 60 Sea Zone to Buryatia S.S.R.
      
          Combat - Japanese
              Battle in Manchuria
                  Japanese attack with 11 fighters and 3 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 11 fighters and 3 infantry in Manchuria, round 2 : 6/14 hits, 6.00 expected hits
                      Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 11 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in 25 Sea Zone
                  Japanese attack with 3 bombers and 4 fighters
                  Americans defend with 3 battleships, 2 carriers and 2 transports
                      Japanese roll dice for 3 bombers and 4 fighters in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                  Units damaged: 3 battleships owned by the Americans
                      Americans roll dice for 3 battleships, 2 carriers and 2 transports in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      3 fighters owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone
                      Japanese roll dice for 3 bombers and 1 fighter in 25 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                      Americans roll dice for 3 battleships, 1 carrier and 2 transports in 25 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                      1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans and 2 battleships owned by the Americans lost in 25 Sea Zone
                      Japanese roll dice for 2 bombers in 25 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                      Americans roll dice for 1 battleship and 2 transports in 25 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 25 Sea Zone
                      2 transports owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 38
                  Casualties for Japanese: 2 bombers and 4 fighters
                  Casualties for Americans: 3 battleships, 2 carriers and 2 transports
      
          Non Combat Move - Japanese
              1 bomber moved from 25 Sea Zone to Australia
              6 fighters moved from Manchuria to 60 Sea Zone
              5 fighters moved from Manchuria to Buryatia S.S.R.
      
          Place Units - Japanese
              2 aaGuns and 1 infantry placed in Buryatia S.S.R.
              1 armour, 1 artillery and 10 infantry placed in Japan
              1 armour placed in Australia
      
          Turn Complete - Japanese
              Japanese collect 69 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.33
      Chinese : 0.33
      Japanese : 0.17
      

      Savegame

      posted in Play Boardgames
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      btholt09
    • RE: Super Smash Bro's

      TripleA Turn Summary: Japanese round 18

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 18
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 bomber, 1 factory and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              4 infantry moved from Argentina to 21 Sea Zone
              2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 2 submarines and 2 transports moved from 21 Sea Zone to 20 Sea Zone
              4 infantry moved from 20 Sea Zone to Venezuela
              1 artillery moved from Brazil to Venezuela
              4 fighters moved from Argentina to Venezuela
              3 bombers moved from Argentina to Venezuela
              2 infantry moved from Australia to 46 Sea Zone
              2 battleships, 5 infantry and 3 transports moved from 46 Sea Zone to 30 Sea Zone
              1 artillery and 1 infantry moved from Buryatia S.S.R. to Manchuria
              3 fighters moved from Buryatia S.S.R. to Manchuria
              1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 artillery and 1 infantry moved from Buryatia S.S.R. to Soviet Far East
              2 fighters moved from Buryatia S.S.R. to Soviet Far East
              3 armour and 8 infantry moved from Japan to 60 Sea Zone
              3 armour and 8 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              4 fighters moved from 60 Sea Zone to Manchuria
              1 bomber moved from Japan to Manchuria
              2 fighters moved from 60 Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in Venezuela
                  Japanese attack with 1 artillery, 3 bombers, 4 fighters and 4 infantry
                  Neutral defend with 5 infantry
                      Japanese roll dice for 2 battleships and 2 cruisers in Venezuela, round 2 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery, 3 bombers, 4 fighters and 4 infantry in Venezuela, round 2 : 4/12 hits, 5.17 expected hits
                      Neutral roll dice for 5 infantry in Venezuela, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Japanese and 5 infantry owned by the Neutral lost in Venezuela
                  Japanese loses 0 PUs for violating Venezuelas neutrality.
                  Japanese win, taking Venezuela from Neutral with 1 artillery, 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 2 infantry
                  Casualties for Neutral: 5 infantry
              Battle in Manchuria
                  Japanese attack with 1 artillery, 1 bomber, 9 fighters and 1 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 9 fighters and 1 infantry in Manchuria, round 2 : 5/12 hits, 5.83 expected hits
                      Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 9 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Soviet Far East
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Soviet Far East, round 2 : 0/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Soviet Far East
                      Japanese roll dice for 1 artillery and 2 fighters in Soviet Far East, round 3 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East
                  Japanese win with 2 fighters remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Soviet Far East to Buryatia S.S.R.
              1 bomber moved from Manchuria to Japan
              5 fighters moved from Manchuria to 60 Sea Zone
              1 fighter moved from Manchuria to 60 Sea Zone
              3 fighters moved from Manchuria to Buryatia S.S.R.
              3 bombers moved from Venezuela to Argentina
              2 fighters moved from Venezuela to Argentina
              2 fighters moved from Venezuela to Argentina
      
          Place Units - Japanese
              1 factory placed in Buryatia S.S.R.
              2 artilleries and 10 infantry placed in Japan
              1 bomber placed in Australia
              Japanese undo move 3.
              Japanese undo move 2.
              2 artilleries, 1 bomber and 9 infantry placed in Japan
              1 infantry placed in Australia
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Neutral : 0.33
      Chinese : 0.33
      Russians : 1.33
      Japanese : -3.33
      

      Savegame

      posted in Play Boardgames
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      btholt09
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