@bobbarossa hey there.
I am sorry, but I guess I need to surrender, cause I got not much time to think about the game.
But actually I think I am lost again, am I?! :)
@bobbarossa hey there.
I am sorry, but I guess I need to surrender, cause I got not much time to think about the game.
But actually I think I am lost again, am I?! :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
3 fighters moved from Southern Italy to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Yugoslavia
Italians attack with 2 artilleries, 3 fighters and 2 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 2 artilleries, 3 fighters and 2 infantry in Yugoslavia, round 2 : 3/7 hits, 2,83 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Crete from Neutral_Allies, taking Yugoslavia from Neutral_Allies with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in Greece
Italians attack with 1 bomber and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Greece, round 2 : 1/3 hits, 1,00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
3 fighters moved from Yugoslavia to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun and 3 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Romania to Eastern Poland
Place Units - Italians
1 infantry placed in Normandy Bordeaux
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Neutral_Allies regular : -1,33
@avner I assumed no scramble and submerge uk sub.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 89 PUs;
Germans buy 7 armour, 5 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Novgorod
Germans take Novgorod from Russians
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
1 submarine moved from 124 Sea Zone to 110 Sea Zone
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 4 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British submerged
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 4 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
4 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
5 infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Eastern Poland
6 infantry moved from Northern Italy to Western Germany
3 aaGuns, 24 artilleries, 1 fighter, 32 infantry and 21 mech_infantrys moved from Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
2 bombers moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
1 fighter moved from Russia to Iraq
3 armour moved from Rostov to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 armour and 11 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Evenkiyskiy to Urals
2 mech_infantrys moved from Persia to Iraq
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 factory_minor placed in Iraq
3 armour placed in Rostov
3 armour placed in Volgograd
1 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Rostov: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,5,2,5,2,4,3,5,5,1,6,2,2,1,5,4,3
Germans collect 71 PUs (4 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 armour, 1 bomber and 4 mech_infantrys moved from Northwest Persia to Iraq
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,3,3,6,5,5,2,6,1,5,4,4,3,5,3,6,2,3
Italians collect 2 PUs (8 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Amur
1 armour moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Ulaanbaatar
8 armour, 2 artilleries, 11 infantry and 7 mech_infantrys moved from Buyant-Uhaa to Ulaanbaatar
2 fighters moved from Buyant-Uhaa to Amur
1 bomber moved from Japan to Amur
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
2 fighters moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
2 battleships, 8 carriers, 2 cruisers, 9 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 9 destroyers and 1 transport in 35 Sea Zone, round 2 : 5/13 hits, 5,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/7 hits, 3,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Amur
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Amur, round 2 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 9 armour, 2 artilleries, 11 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 9 armour, 2 artilleries, 11 infantry and 7 mech_infantrys in Ulaanbaatar, round 2 : 7/29 hits, 8,50 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 9 armour, 2 artilleries, 10 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Amur to Chahar
1 bomber moved from Amur to Japan
2 fighters moved from India to Iraq
1 infantry moved from Eastern Persia to Persia
4 armour and 3 mech_infantrys moved from India to Shan State
1 aaGun moved from Buyant-Uhaa to Ulaanbaatar
4 artilleries and 4 infantry moved from India to West India
Place Units - Japanese
1 carrier, 3 destroyers and 2 transports placed in 6 Sea Zone
3 submarines placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : -3,67
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
3 artilleries and 16 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Yugoslavia
5 armour and 1 mech_infantry moved from France to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Greece
2 bombers moved from Western Germany to Greece
2 bombers moved from Western Germany to 104 Sea Zone
1 submarine moved from 111 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 3/6 hits, 2,83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
2 bombers owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Yugoslavia
Germans attack with 6 armour, 2 infantry and 1 mech_infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 6 armour, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/9 hits, 3,50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
6 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Turning off Edit Mode
2 bombers moved from 104 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
2 bombers moved from Greece to Southern Italy
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
Place Units - Germans
10 armour placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 37 PUs (3 lost to blockades); end with 37 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1,00
Germans regular : -0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Northern Italy to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 bomber moved from Northern Italy to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Cyprus
Battle in Malta
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 2,00 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Cyprus from British, taking Malta from British, taking Tunisia from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 cruiser and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Albania to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Tobruk to Libya
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 15 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Albania: 2 infantry
EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Northern Italy to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 bomber moved from Northern Italy to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Cyprus
Battle in Malta
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 2,00 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Cyprus from British, taking Malta from British, taking Tunisia from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 cruiser and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Albania to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Tobruk to Libya
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 bomber moved from Gibraltar to United Kingdom
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Non Combat Move - British
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Syria to Iraq
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Persia
1 bomber moved from Egypt to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 fighters and 1 infantry placed in United Kingdom
3 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2,17
Americans regular : -0,17
Japanese regular : 1,00
Germans regular : -0,33
@bobbarossa hey yeah, but Germans regular : 10.33. Incredible.
My wife is pregnant, so I am a little buissy right now. Thats why it takes so much time at this moment to do the turns. I do my best.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
12 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 infantry
Italians defend with 1 armour
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0,33 expected hits
Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
6 infantry moved from Novosibirsk to Kansu
2 aaGuns moved from Amur to Manchuria
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -1,00
Germans regular : 0,67
Russians regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Persia
3 fighters and 4 tactical_bombers moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Smolensk to Archangel
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
Combat - Germans
Battle in Archangel
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 5/10 hits, 5,00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Persia to Northwest Persia
4 armour, 1 infantry and 22 mech_infantrys moved from Northwest Persia to Iraq
6 armour and 12 mech_infantrys moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 armour and 8 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Belarus
3 aaGuns, 24 artilleries, 32 infantry and 18 mech_infantrys moved from Smolensk to Belarus
1 fighter moved from Archangel to Belarus
1 fighter moved from Archangel to Russia
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Caucasus
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 mech_infantry placed in Germany
3 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,6,5,6,5,3,3,3,3,5,6,6,2,4,1,1,1,5
Germans collect 72 PUs (4 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to France
3 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 fighters and 1 submarine; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
1 cruiser owned by the French, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
2 submarines owned by the Germans retreated to 104 Sea Zone
British win with 1 battleship and 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 cruiser and 1 submarine
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for French: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0,17 expected hits
Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5,67 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/13 hits, 5,00 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3,00 expected hits
2 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in France, round 4 : 2/9 hits, 4,17 expected hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 artillery, 6 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0,50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
French win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from Slovakia Hungary to Southern Italy
2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Bulgaria to Romania
2 infantry moved from Romania to Slovakia Hungary
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 tactical_bomber moved from France to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 3,33
Germans regular : -3,17
British regular : -0,33
French AA : -0,17
any scramble or OOL wishes?
GL and HF guys
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to France
3 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :