Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. brxxx
    3. Posts
    B
    • Profile
    • Following 0
    • Followers 0
    • Topics 3
    • Posts 576
    • Best 15
    • Controversial 0
    • Groups 0

    Posts made by brxxx

    • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 fighters moved from Southern Italy to 96 Sea Zone
              1 infantry moved from Greece to 97 Sea Zone
              1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Cyprus
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 artillery moved from Greece to 97 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from 96 Sea Zone to Libya
              1 bomber moved from Southern Italy to Libya
              1 submarine moved from 97 Sea Zone to 96 Sea Zone
      
          Combat - Italians
              Battle in Cyprus
              Battle in 96 Sea Zone
                  Italians attack with 2 fighters, 1 submarine and 1 transport
                  British defend with 1 destroyer
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                  Italians win, taking Cyprus from British with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in Libya
                  Italians attack with 1 artillery, 1 bomber and 1 infantry
                  British defend with 1 artillery and 1 infantry
                      Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 1/3 hits, 1,33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                      Italians roll dice for 1 artillery and 1 bomber in Libya, round 3 : 2/2 hits, 1,00 expected hits
                      British roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the British lost in Libya
                  Italians win, taking Libya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Libya to Southern Italy
              2 fighters moved from 96 Sea Zone to Southern Italy
              1 cruiser moved from 97 Sea Zone to 96 Sea Zone
              1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
              1 armour moved from Greece to Romania
              2 aaGuns moved from Yugoslavia to Northern Italy
              1 mech_infantry moved from Northern Italy to Slovakia Hungary
              1 artillery and 2 infantry moved from Yugoslavia to Romania
      
          Place Units - Italians
              1 infantry and 2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Italians : 1,33
      British : 0,67
      

      Savegame

      posted in Tournaments
      B
      brxxx
    • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 destroyer, 1 fighter, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              1 bomber and 1 fighter moved from Western Germany to 104 Sea Zone
              1 fighter moved from Southern Italy to 99 Sea Zone
              1 bomber moved from Western Germany to 99 Sea Zone
              1 bomber moved from Western Germany to 99 Sea Zone
              1 fighter and 3 tactical_bombers moved from Western Germany to 111 Sea Zone
      
          Combat - Germans
              Battle in 111 Sea Zone
                  Germans attack with 1 fighter and 3 tactical_bombers
                  British defend with 1 destroyer
                      Germans roll dice for 1 fighter and 3 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                      British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 111 Sea Zone
                  Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 104 Sea Zone
                  Germans attack with 1 bomber and 1 fighter
                  British defend with 1 destroyer
                      Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                      British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the British and 1 fighter owned by the Germans lost in 104 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 destroyer
              Battle in 99 Sea Zone
                  Germans attack with 2 bombers and 1 fighter
                  British defend with 1 cruiser
                      Germans roll dice for 2 bombers and 1 fighter in 99 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                      British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      1 cruiser owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Germans
              Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
              Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
              Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
              Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
              Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
              Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
              Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
              2 bombers moved from 99 Sea Zone to Western Germany
              1 bomber moved from 104 Sea Zone to Western Germany
              1 fighter and 3 tactical_bombers moved from 111 Sea Zone to Western Germany
              1 artillery moved from Normandy Bordeaux to Southern France
                    Germans take Southern France from Neutral_Axis
              3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
              5 infantry moved from Bulgaria to Romania
              6 armour and 2 mech_infantrys moved from France to Yugoslavia
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              2 infantry moved from Western Germany to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
              2 infantry moved from 114 Sea Zone to Poland
              4 infantry moved from Germany to Poland
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              1 destroyer placed in 113 Sea Zone
              1 armour and 1 fighter placed in Western Germany
              1 submarine placed in 110 Sea Zone
              Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
              Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
      
          Turn Complete - Germans
              Germans collect 44 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,83
      British : 0,83
      

      Savegame

      posted in Tournaments
      B
      brxxx
    • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 95 Sea Zone to 96 Sea Zone
              1 destroyer moved from 95 Sea Zone to 94 Sea Zone
              2 fighters moved from Southern Italy to 94 Sea Zone
              1 bomber moved from Northern Italy to 96 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 artillery and 3 infantry moved from 97 Sea Zone to Greece
              1 armour and 2 infantry moved from Albania to Greece
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 armour, 1 artillery and 5 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits, 1,83 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                      4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber and 1 submarine
                  British defend with 1 cruiser and 1 transport
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                      1 transport owned by the British lost in 96 Sea Zone
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                  Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                  Casualties for British: 1 cruiser and 1 transport
              Battle in 94 Sea Zone
                  Italians attack with 1 destroyer and 2 fighters
                  British defend with 1 destroyer
                      Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                      British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 94 Sea Zone
                  Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
      
          Non Combat Move - Italians
              1 bomber moved from 96 Sea Zone to Southern Italy
              2 fighters moved from 94 Sea Zone to Southern Italy
              1 armour moved from Northern Italy to Romania
              1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
              2 aaGuns moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 submarine placed in 97 Sea Zone
              1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
              Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians : 1,83
      British : -0,83
      Neutral_Allies : -0,33
      

      Savegame

      posted in Tournaments
      B
      brxxx
    • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

      You seem to have different time zone, so I try to do OOL here to avoid delaying the game. Its late here, need to go to sleep next minutes.

      Maybe there will be battle where OOL stop is necessary. :)

      posted in Tournaments
      B
      brxxx
    • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

      If uk goes with one dd and lose it while 1 sub and one bb still alive, then submerge. otherwise do normal OOL.

      If no dd, just submerge first.

      posted in Tournaments
      B
      brxxx
    • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

      OOL in 111. Subs try to submerge if possible.

      posted in Tournaments
      B
      brxxx
    • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
              1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
              3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France
              1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 fighter moved from Slovakia Hungary to France
              1 tactical_bomber moved from Poland to France
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour and 1 infantry moved from Romania to Yugoslavia
              1 armour moved from Poland to Yugoslavia
      
          Combat - Germans
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                      2 submarines owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/5 hits, 3,00 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                      1 cruiser owned by the French, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                      Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                      1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 6 armour, 2 artilleries, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      AA fire in France : 1/3 hits, 0,50 expected hits
                      1 fighter owned by the Germans lost in France
                      Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6,50 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
                      1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 8/14 hits, 5,83 expected hits
                      French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2,33 expected hits
                      2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Germans: 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery and 3 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries and 9 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 4/14 hits, 4,00 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits
                      4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 3 : 3/11 hits, 3,50 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 4 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              2 infantry moved from Denmark to Western Germany
              1 bomber moved from 110 Sea Zone to Western Germany
              1 bomber moved from 111 Sea Zone to Western Germany
              1 submarine moved from 117 Sea Zone to 104 Sea Zone
              1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
              1 fighter moved from France to Southern Italy
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
              1 tactical_bomber moved from France to Western Germany
      
          Place Units - Germans
              1 bomber and 2 infantry placed in Western Germany
              4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,50
      British : -0,50
      AA fire in France : : 0,50
      French : 2,67
      Neutral_Allies : 2,00
      

      Savegame

      posted in Tournaments
      B
      brxxx
    • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

      Scramble in 110 or 111?

      Sry for waiting. I need to orientate myself a bit, cause I am new on that map.

      GL and HF!

      posted in Tournaments
      B
      brxxx
    • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

      TripleA Move Summary: Germans round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
              1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
              3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France
              1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 fighter moved from Slovakia Hungary to France
              1 tactical_bomber moved from Poland to France
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour and 1 infantry moved from Romania to Yugoslavia
              1 armour moved from Poland to Yugoslavia
      

      Savegame

      posted in Tournaments
      B
      brxxx
    • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 10:53:32
      Savegame

      posted in Tournaments
      B
      brxxx
    • RE: 2 vs 2 tournament: A&A (G40, BM3, PtV)

      @trulpen We name our Squad: Oberkommando BrAeV

      posted in Tournaments
      B
      brxxx
    • RE: 2 vs 2 tournament: A&A (G40, BM3, PtV)

      I accept the rules. Lets go

      posted in Tournaments
      B
      brxxx
    • RE: 2 vs 2 tournament: A&A (G40, BM3, PtV)

      Sounds good. :)

      posted in Tournaments
      B
      brxxx
    • Searching Team Game

      Hey there. Searching any teamgame on any big map. PBEM or PBF, I dont care. :)

      Hope some guys are available. :)

      greetings

      posted in Find Online Players
      B
      brxxx
    • RE: 2 vs 2 tournament: A&A (G40, BM3, PtV)

      I have no partner. So you can place me like you want. I am an experienced player, but got a long break playing online. and I got a lack of map-knowlegde. But I get used to it very fast. just FYI.
      I am looking forward to teamgames, because those I really like.

      posted in Tournaments
      B
      brxxx
    • RE: 2 vs 2 tournament: A&A (G40, BM3, PtV)

      I am interested. I didnt know, that this Forum exists. Just was searching in triple a forum.

      6 People are good for making some 2v2 games or one 3vs3. :)

      posted in Tournaments
      B
      brxxx
    • 1 / 1