Onward blundering Allies - onward!
“Hey, I’ve been in a firefight before! Well, I was in a fire. . . . .Actually, I was fired from a fry-cook opportunity.”
-Wash
Onward blundering Allies - onward!
“Hey, I’ve been in a firefight before! Well, I was in a fire. . . . .Actually, I was fired from a fry-cook opportunity.”
-Wash
Well, I must admit to feeling a bit overwhelmed. The rules from Larry’s site help - make me realize I messed up with Mongolia, but live and learn. Again, it seems it won’t post the game automatically. So here it is with Italy up to bat.
“If you take sexual advantage of her, you’re going to burn in a very special level of hell. A level they reserve for child molesters and people who talk at the theater.”
-Reverend Book
I think you would enjoy the hell out of Firefly. We’ll have to set aside some time sometime to start watching.
Very good - trembling indeed! Thanks for the link to the rules - much appreciated. I have a proposal to complete and 2 grants to work on, so I doubt I’ll get much further tonight, but I may not be able to resist.
“Do you know what the chain of command is here? It’s the chain I go get and beat you with to show you who’s in command.”
-Jayne
Had an error on the upload for some reason. So, here’s the saved game. No time for a nice quote, pizza is waiting!
Cool - thanks for the confirmation. I’ll redo my buy and get you a turn…maybe before dinner but no promises.
I’m now assuming it is because that Volgograd only has a production of 2…is that right? I don’t see any other major IC on a territory with a two…but I’ll look for your answer before I redo my purchase.
“Well they tell you: never hit a man with a closed fist. But it is, on occasion, hilarious.”
-Mal
That’s fine - figured as much. So, since you have your ‘ears on’ next question: I thought to go a little crazy and do a factory upgradefor Volgograd…but I can’t seem to place it …am I missing something obvious?
So, I’m working on R1 with a question. Why can’t I move into Northwest Persia? It is Pro-Allies. I thought I would be able to move into it as a non-combat move…but no. So I reloaded the game to do it as a combat move, but still no. It doesn’t matter a whole lot, but I am curious. I’ll continue with my move regardless.
awesome, I’ll try to get it back to you tonight sometime - probably late.
The quotes are all from my favorite TV show ‘Firefly’ from which the avatar picture and name “Browncoat” come from. It’s a theme :)
“We are just too pretty for God to let us die.”
-Mal
Hey there,
I haven’t really read enough or figured anything out, but lets move forward. I’ll scramble 3 to 110 and none to 111. I wasn’t sure of the etiquette, but I knew I shouldn’t let the battles run for you. So, I’ve saved the game after the scramble and attached. Or, of course, you can do the scramble in your game if I didn’t save/upload properly.
“Faster would be better.”
-Mal
Hey Rod,
Holy lateness. Sorry, its been a productive evening which hasn’t left much time for this. I’ve downloaded and looked and am afraid I need more time to answer. I’d like to take some time and look at the board and figure out some thoughts on strategy that will inform my immediate decision on scrambling. I’ll be back to this tomorrow evening.
“You can’t stop the signal.”
-Mr. Universe
It is my pleasure….however, it is also my bedtime. So, the pressure is off for now. They really need a yawning emoticon.
It’s really quite unfair of me to rush you considering I’ll be several millennia (relatively speaking) in my move. Are the notes in the map file my best ‘crash course’ or is there a convenient downloadable rule-set I could get?
“If wishes were horses we’d all be eating steak.”
-Jayne
Found it! Downloading….
Not that you needed this update, but I was afraid you would spend time looking for it instead of working on turn 1.
Sadly mine doesn’t have that under choose game - let me go looking for it to download…but don’t let that stop you from doing the first turn :wink:
Ooops, missed that you mentioned it here…
so does " global 1940 Alpha 3" translate into “Big World 1942 v3 Rules”??
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round :2
Combat Move - Russians
1 armour and 3 infantry moved from Northern Russia to Moscow
1 armour moved from Stalingrad to Moscow
1 artillery moved from Eastern Russia to Moscow
3 infantry moved from Eastern Russia to Moscow
1 armour moved from Stalingrad to Moscow
1 artillery moved from Stalingrad to Southern Russia
7 infantry moved from Stalingrad to Southern Russia
1 fighter moved from Stalingrad to Novgorod
1 fighter moved from Leningrad to Novgorod
1 artillery moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
Combat - Russians
Battle in Moscow
Russians attack with 3 armour, 1 artillery and 6 infantry
Germans defend with 1 aaGun, 3 armour and 1 factory
Russians win, taking Moscow from Germans with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Russia
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 infantry
Russians win, taking Southern Russia from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Leningrad
2 infantry moved from Caucasus to Southern Russia
2 infantry moved from Uzbek to Kazakh
1 infantry moved from Sverdlovsk to Eastern Russia
1 infantry moved from Sverdlovsk to Eastern Russia
1 infantry moved from Karelija to Leningrad
1 submarine moved from SZ 9 North Atlantic to SZ 11 West Baltic Sea
1 infantry moved from Okhotsk to Yakutsk
3 infantry moved from Amurskaya to Buryatia
2 infantry moved from Eastern Sinkiang to Kansu
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Novgorod to Leningrad
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Hey there,
Finally a quick turn :-D