TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 fighters moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
12 armour, 6 artilleries, 6 infantry and 13 mech_infantrys moved from Burma to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Yunnan to India
2 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 36 Sea Zone to 33 Sea Zone
2 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Japanese attack with 2 artilleries, 2 fighters, 8 infantry and 1 marine
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 2 fighters, 8 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in India
Japanese attack with 12 armour, 6 artilleries, 6 infantry and 14 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 12 armour, 6 artilleries, 6 infantry and 14 mech_infantrys in India, round 2 : 9/38 hits, 12.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 12 armour, 6 artilleries, 5 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
2 armour moved from Kwangsi to Burma
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 36 Sea Zone to 33 Sea Zone
1 battleship, 6 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
5 fighters and 3 tactical_bombers moved from French Indo China to 33 Sea Zone
2 bombers moved from French Indo China to Japan
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
4 fighters placed in Japan
3 mech_infantrys placed in Malaya
1 mech_infantry placed in French Indo China
1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Japanese collect 68 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -2.17
UK_Pacific regular : 0.67
Savegame