TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Italian East Africa to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Trans-Jordan
British take Trans-Jordan from Germans
2 armour moved from Algeria to Anglo Egypt
British take Libya from Germans
British take Anglo Egypt from Germans
2 infantry moved from Algeria to Libya
3 fighters moved from Russia to India
1 bomber moved from Russia to India
1 infantry moved from India to Persia
British take Persia from Germans
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 12 Sea Zone to 2 Sea Zone
1 transport moved from 12 Sea Zone to 2 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
Combat - British
Battle in 36 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
Japanese win with 2 transports remaining. Battle score for attacker is -8
Casualties for British: 1 submarine
Non Combat Move - British
Place Units - British
3 infantry placed in India
1 carrier placed in 2 Sea Zone
1 fighter moved from United Kingdom to 2 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 33 PUs total