Thanks for the recap on the stages of the Alpha’s. I do like the newer rules I think compared to the OOB rules. Just gatta break the group on the next new game.
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If your side (but not necessarily your power) controlled a canal or narrow strait at the start of your turn, you may move
sea units through it (you can’t use it in the same turn that you capture it).
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Yeah, I have to admit that I have done that in the case of existing carriers. I say I will move the carrier to a certain spot so planes involved in a battle close by can land. Then the planes get killed (which I figured they would) so I leave my carrier where it is or move it to a “better” place.