malta taken w/out opposition
sz99 cleared of trn
greece
inf @ 1, arm @ 3
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
malta taken w/out opposition
sz99 cleared of trn
greece
inf @ 1, arm @ 3
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
italy 3
purchase
2 inf, rtl, trn… spend $17
combat
sz96 (2 ca, dd, cv)
bb, 2 ca, 2 dd sz93
ftr southern italy
sz99 (trn)
ftr southern italy
greece (inf)
inf, arm bulgaria
sz91 (ca, trn)
sub sz94
ftr, tbmb sz93
malta ( )
2 inf southern italy via trn sz93 > sz95 > sz96
:lol: … the definition of “attrition” …
kenya taken w/ loss of inf
noncombat
planes > southern italy
2 dd sz95 > sz97
aa northern italy > yugoslavia
deployment
2 inf, rtl > southern italy
collect
$14 + $5 (no enemy ships in med) = $19
france?
trained in paris, apparently… :roll:
kenya
inf @ 1, inf/rtl @ 2
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (4, 2)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
southern france taken w/ loss of 2 inf
kenya
2 inf @ 1, inf/rtl @ 2
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 6)2@2: (3, 4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
:lol: … the axis can’t fight on the continent. at all.
southern france
inf/2 rtl @ 2, arm @ 3
Rolls: 3@2 1@3; Total Hits: 23@2: (4, 2, 3)1@3: (3)
vs
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (3, 2)
tobruk taken w/out loss. what was in the linguine at lunch??
southern france … let’s see if these guys are as tough as their compatriots in paris…
2 inf/2 rtl @ 2, arm @ 3
Rolls: 4@2 1@3; Total Hits: 04@2: (4, 6, 4, 3)1@3: (4)
vs
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (4, 2)
(gulp) … wow. gleefully unexpected…
tobruk
3 inf @ 1, inf/rtl @ 2, arm @ 3
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (5, 5, 6)2@2: (2, 3)1@3: (4)
vs
arm @ 3
Rolls: 1@3; Total Hits: 01@3: (6)
malta taken w/ loss of inf… aa destroyed
tobruk
3 inf @ 1, inf/rtl @ 2, arm/2 ca @ 3
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (4, 3, 3)2@2: (6, 6)3@3: (2, 2, 2)
vs
2 rtl/mech @ 2, arm @ 3
Rolls: 3@2 1@3; Total Hits: 03@2: (4, 5, 3)1@3: (6)
sz93 cleared w/out loss
malta
2 inf @ 1, bb @ 4
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 2)1@4: (4)
vs
ftr @ 4
Rolls: 1@4; Total Hits: 11@4: (4)
sz93
sub @ 2, 2 ftr @ 3, tbmb @ 4
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (3, 5)1@4: (2)
vs
dd @ 2, ca @ 3
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)
italy 1
purchase
2 inf, rtl… spend $10
combat
sz93 (dd, ca)
sub sz95
ftr, tbmb northern italy
ftr southern italy
malta (ftr)
2 inf southern italy via trn sz95 > sz96
bb sz97 > sz96 for bombardment
tobruk (2 rtl, mech, arm)
inf, arm greece via trn sz97 > sz96
2 inf southern italy via trn sz97 > sz96
ca sz97 > sz96 for bombardment
ca sz95 > sz96 for bombardment
inf, rtl libya
southern france (inf, rtl)
2 inf, 2 rtl, arm northern italy
kenya (inf)
2 inf, rtl ethiopia
inf somliland
@Cmdr:
Thinking Germany’s luck in France is well made up for with Italy’s luck in SZ 97!
Really? Hehe … you were 3 under, I was 1 over … differential of 4. That’s a long ways from the 19 differential in three land battles that took place on G1 - but then they were larger battles. In smaller battles, fracked dice are not terribly surprising and they always seem to be more dramatically tragic, but the larger the forces in a battle, usually the dice tend to even out. In Germany, the land battles never did… you just kept getting great results and I couldn’t hit the broadside of a barn.
But it’s all in the perspective. You always think your own side took the worst of it. Truthfully, the German navy was spectacular on G1, while the land forces couldn’t shoot straight and their opponents couldn’t miss. For Britain it was the exact opposite … the land battles (largely equal forces) went your way pretty clearly, while relatively equal forces in the naval battles did not go your way. When I saw your combat moves, I thought I had a decent chance to win a couple of the land battles, and almost zero chance to win the naval battle in sz97. It went the opposite way. And the move against Kwangsi was a great move… if you’d gotten your sz97 dice in Kwangsi,… well,… let’s just say the Ambassador in Calcutta would be packing up right about now.
Ah, well… dice. It’s why we love/hate this game, right? Mulling over Italy’s choices… didn’t expect to have a navy in sz97. :)
yeah, it’s named correctly. just won’t initialize…
Hmmmm… overwrote old battlemap.exe file… now battlemap won’t run at all. what’d i do wrong??
btw… where did you place the american ic?
gutsy move on kwangsi…
lose 2 sbmb, tbmb… tbmb, 3 ftrs remain
if you continue, remaining ool:
… ftr / tbmb / ftr / ftr
in southern italy… scramble all 3 ftrs…
ool:
… bb hit / ger ftr / ca / ger ftr / ital ftr / dbb
yunnan taken w/out loss
noncombat
2 sbmb, ftr, tbmb yunnan > kwangsi
2 ftr, tbmb hunan > kwangsi
6 inf, rtl, mech, aa manchuria > jehol
4 inf korea > manchuria
ftr, tbmb manchuria > shantung
ftr korea > manchuria
ftr okinawa > shantung
inf, arm japan > kiangsu via trn sz6 > sz19
inf, rtl japan > kiangsu via trn sz19 > sz6 > sz19
2 inf japan > korea via trn sz20 > sz6
ftr, tbmb japan > shantung
ca sz20 > sz19
cv, ftr, tbmb, bb, ca, dd sz6 > sz33
aa manchuria > amur
deployment
inf, rtl > japan
trn > sz6
minor ic > kiangsu
collect
$30 + $10 (not at war with us) = $40
btw… can you point me to latest map module. i understand there is one that calcs convoy disruption, but i don’t think i have it (at least, i don’t see it on my map)… thanks.