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    Posts made by Borat

    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Belarus to Nenetsia
              1 tactical_bomber moved from Belarus to Nenetsia
              2 armour moved from Novgorod to Nenetsia
              1 fighter moved from Belarus to Smolensk
              1 tactical_bomber moved from Belarus to Smolensk
              2 infantry moved from Belarus to Smolensk
              3 artilleries and 6 infantry moved from Belarus to Bryansk
              1 armour moved from Novgorod to Bryansk
              7 armour moved from Baltic States to Bryansk
              2 infantry moved from Bessarabia to Ukraine
              1 mech_infantry moved from Bessarabia to Western Ukraine
              1 mech_infantry moved from Bessarabia to Ukraine
              3 bombers moved from Western Germany to Ukraine
              2 tactical_bombers moved from Western Germany to Western Ukraine
              1 mech_infantry moved from Baltic States to Western Ukraine
              1 mech_infantry moved from Baltic States to Bryansk
      
          Combat - Germans
              Battle in Bryansk
                  Germans attack with 8 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 8 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Bryansk, round 2 : 4/18 hits, 6,67 expected hits
                      Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                  Germans win, taking Bryansk from Russians with 8 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in Ukraine
                  Germans attack with 3 bombers, 2 infantry and 1 mech_infantry
                  Russians defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 3 bombers, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2,50 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Western Ukraine
                  Germans attack with 2 mech_infantrys and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Nenetsia
                  Germans attack with 2 armour, 1 bomber and 1 tactical_bomber
                  Russians defend with 1 fighter and 1 tactical_bomber
                      Germans roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Nenetsia, round 2 : 1/4 hits, 2,33 expected hits
                      Russians roll dice for 1 fighter and 1 tactical_bomber in Nenetsia, round 2 : 1/2 hits, 1,17 expected hits
                      1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Nenetsia
                      Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Nenetsia, round 3 : 1/3 hits, 1,83 expected hits
                      Russians roll dice for 1 fighter in Nenetsia, round 3 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Russians and 1 armour owned by the Germans lost in Nenetsia
                  Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 armour
                  Casualties for Russians: 1 fighter and 1 tactical_bomber
              Battle in Smolensk
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
                      Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              3 aaGuns moved from Belarus to Bryansk
              1 tactical_bomber moved from Smolensk to Belarus
              1 fighter moved from Smolensk to Belarus
              1 bomber moved from Nenetsia to Belarus
              1 tactical_bomber moved from Nenetsia to Belarus
              2 artilleries and 3 infantry moved from Novgorod to Belarus
              1 artillery moved from Baltic States to Belarus
              2 tactical_bombers moved from Western Ukraine to Eastern Poland
              5 armour moved from Bessarabia to Bryansk
              3 bombers moved from Ukraine to Eastern Poland
              1 tactical_bomber moved from Holland Belgium to Eastern Poland
      
          Place Units - Germans
              1 bomber and 1 tactical_bomber placed in Novgorod
              2 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 51 PUs; end with 51 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Germans : -3,17
      Russians : 3,83
      

      Savegame

      posted in Play Boardgames
      B
      Borat
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 2 destroyers and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 armour moved from Belarus to Archangel
                    Italians take Archangel from Russians
              1 armour moved from Archangel to Vologda
                    Italians take Vologda from Russians
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 mech_infantry moved from Morocco to Tunisia
              1 armour moved from Morocco to Tunisia
              1 bomber moved from Southern France to Southern Italy
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 artillery moved from Libya to Tobruk
              1 infantry moved from Libya to Tobruk
      
          Place Units - Italians
              2 destroyers and 2 transports placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      B
      Borat
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 1 cruiser and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Americans
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              2 infantry moved from Kwangsi to Kwangtung
              1 artillery moved from Kwangsi to Kwangtung
              1 infantry moved from Kwangsi to 36 Sea Zone
              5 infantry moved from French Indo China to 36 Sea Zone
              1 artillery moved from Kwangsi to 36 Sea Zone
              2 artilleries moved from French Indo China to 36 Sea Zone
              1 bomber moved from Yunnan to 41 Sea Zone
              2 artilleries moved from Japan to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
              2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
              1 destroyer moved from 6 Sea Zone to 25 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 armour moved from French Indo China to Shan State
              3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
              3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
              1 cruiser moved from 36 Sea Zone to 37 Sea Zone
              1 battleship moved from 36 Sea Zone to 37 Sea Zone
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to Malaya
              1 fighter moved from 36 Sea Zone to Malaya
              1 battleship moved from 36 Sea Zone to 35 Sea Zone
              1 cruiser moved from 36 Sea Zone to 35 Sea Zone
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              1 carrier moved from 36 Sea Zone to 35 Sea Zone
              1 fighter moved from 36 Sea Zone to Kwangtung
              1 tactical_bomber moved from 36 Sea Zone to Kwangtung
              1 infantry moved from Szechwan to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              2 infantry moved from Chahar to Hopei
              1 bomber moved from Yunnan to Hopei
              1 fighter moved from Yunnan to Hopei
              1 tactical_bomber moved from Yunnan to Hopei
              1 fighter moved from Siam to Malaya
              1 artillery moved from Yunnan to Shan State
              1 infantry moved from Yunnan to Shan State
              1 artillery moved from Yunnan to Kweichow
              5 infantry moved from Yunnan to Kweichow
              1 mech_infantry moved from Yunnan to Kweichow
              4 tactical_bombers moved from Yunnan to Kweichow
              4 fighters moved from Yunnan to Kweichow
              1 tactical_bomber moved from Siam to Kwangtung
      
          Combat - Japanese
              Battle in Java
              Battle in Borneo
              Battle in Celebes
              Battle in 41 Sea Zone
                  Japanese attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Kweichow
                  Japanese attack with 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
                  Chinese defend with 9 infantry
                      Japanese roll dice for 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 4/15 hits, 6,17 expected hits
                      Chinese roll dice for 9 infantry in Kweichow, round 2 : 3/9 hits, 3,00 expected hits
                      3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 3 : 4/12 hits, 5,67 expected hits
                      Chinese roll dice for 5 infantry in Kweichow, round 3 : 0/5 hits, 1,67 expected hits
                      4 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 4 : 3/12 hits, 5,67 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
                  Casualties for Japanese: 4 infantry
                  Casualties for Chinese: 9 infantry
              Battle in Hopei
                  Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 4/5 hits, 2,17 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2,50 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Philippines
                  Japanese attack with 2 artilleries and 2 infantry
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                      Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 4/4 hits, 1,33 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                  ANZAC defend with 1 cruiser and 1 transport
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                      ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                      ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 cruiser owned by the ANZAC lost in 37 Sea Zone
                      1 transport owned by the ANZAC lost in 37 Sea Zone
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                  Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 19
                  Casualties for ANZAC: 1 cruiser and 1 transport
              Battle in Malaya
                  Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                  British defend with 1 fighter, 2 infantry and 1 tactical_bomber; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 5/9 hits, 3,67 expected hits
                      UK_Pacific roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2,17 expected hits
                      3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                  Casualties for Japanese: 3 infantry
                  Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
                  Casualties for ANZAC: 1 infantry
              Battle in Shan State
                  Japanese attack with 1 armour, 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 3/3 hits, 1,17 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from 41 Sea Zone to Yunnan
              1 fighter moved from Malaya to 37 Sea Zone
              1 tactical_bomber moved from Malaya to 37 Sea Zone
              1 fighter moved from Malaya to Yunnan
              1 fighter moved from Kwangtung to 35 Sea Zone
              1 tactical_bomber moved from Kwangtung to 35 Sea Zone
              1 tactical_bomber moved from Kwangtung to Kwangsi
              1 fighter moved from Jehol to Japan
              1 aaGun and 6 infantry moved from Manchuria to Jehol
              1 bomber moved from Hopei to Yunnan
              1 tactical_bomber moved from Hopei to Yunnan
              1 fighter moved from Hopei to Yunnan
              1 tactical_bomber moved from Kweichow to Shantung
              1 fighter moved from Kweichow to Shantung
              3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
      
          Place Units - Japanese
              1 armour and 2 artilleries placed in French Indo China
              1 cruiser and 1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,67
      ANZAC : 0,00
      Chinese : -0,67
      UK_Pacific : 0,83
      Japanese : -1,50
      

      Savegame

      posted in Play Boardgames
      B
      Borat
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 bombers and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              1 submarine moved from 112 Sea Zone to 119 Sea Zone
              1 cruiser moved from 112 Sea Zone to 119 Sea Zone
              1 cruiser and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
              1 bomber moved from Southern France to 109 Sea Zone
              2 tactical_bombers moved from Western Germany to 109 Sea Zone
              2 fighters moved from Western Germany to 109 Sea Zone
              2 artilleries moved from Western Germany to 112 Sea Zone
              2 infantry moved from Western Germany to 112 Sea Zone
              2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
              2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
              6 infantry moved from Karelia to Novgorod
              1 infantry moved from Vyborg to Novgorod
              3 armour moved from Eastern Poland to Novgorod
              2 artilleries moved from Poland to Baltic States
              7 armour and 2 mech_infantrys moved from Germany to Baltic States
              4 infantry moved from Romania to Bessarabia
              5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
              1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
      
          Combat - Germans
              British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in 109 Sea Zone
                  Germans attack with 1 bomber, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport; French defend with 1 fighter
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 3 fighters in 109 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                      1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
                      Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
                      British roll dice for 1 battleship, 1 fighter and 1 transport in 109 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                      1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
                  Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                  Casualties for British: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                  Casualties for French: 1 fighter
              Battle in Novgorod
                  Germans attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 2 tactical_bombers
                  Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 3 mech_infantrys
                      AA fire in Novgorod : 1/5 hits, 0,83 expected hits
                      1 fighter owned by the Germans lost in Novgorod
                      Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
                      Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 tactical_bombers in Novgorod, round 2 : 6/18 hits, 6,50 expected hits
                      Russians roll dice for 2 aaGuns, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/13 hits, 4,67 expected hits
                      5 infantry owned by the Russians, 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                      Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers in Novgorod, round 3 : 6/16 hits, 6,17 expected hits
                      Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Novgorod, round 3 : 3/8 hits, 3,00 expected hits
                      3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                      Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Novgorod, round 4 : 4/13 hits, 5,67 expected hits
                      Russians roll dice for 1 artillery and 1 fighter in Novgorod, round 4 : 1/2 hits, 1,00 expected hits
                      1 fighter owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                  Germans win, taking Novgorod from Russians with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
                  Casualties for Germans: 1 fighter and 6 infantry
                  Casualties for Russians: 2 aaGuns, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys
              Battle in Bessarabia
                  Germans attack with 5 armour, 4 infantry and 2 mech_infantrys
                  Russians defend with 1 armour, 1 artillery and 1 mech_infantry
                      Germans roll dice for 5 armour, 4 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/11 hits, 3,50 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1,17 expected hits
                      1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                      Germans roll dice for 5 armour, 3 infantry and 2 mech_infantrys in Bessarabia, round 3 : 4/10 hits, 3,33 expected hits
                      Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 5 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
              Battle in Baltic States
                  Germans attack with 7 armour, 2 artilleries and 2 mech_infantrys
                  Russians defend with 2 artilleries and 1 infantry
                      Germans roll dice for 7 armour, 2 artilleries and 2 mech_infantrys in Baltic States, round 2 : 3/11 hits, 4,83 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 7 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery
                  Casualties for Russians: 2 artilleries and 1 infantry
      
          Non Combat Move - Germans
              1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Belarus
              3 aaGuns, 3 artilleries and 8 infantry moved from Eastern Poland to Belarus
              1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
              1 bomber moved from 109 Sea Zone to Western Germany
              1 mech_infantry moved from Normandy Bordeaux to Western Germany
              1 mech_infantry moved from Holland Belgium to Western Germany
              1 artillery moved from Holland Belgium to Western Germany
              2 artilleries moved from Normandy Bordeaux to France
      
          Place Units - Germans
              2 bombers and 2 tactical_bombers placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
              Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Germans : -3,83
      British : 0,50
      Russians : -2,33
      AA fire in Novgorod : : 0,17
      

      Savegame

      posted in Play Boardgames
      B
      Borat
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 5 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 armour and 1 mech_infantry moved from Tunisia to Morocco
                    Italians take Algeria from French
              1 bomber moved from Southern Italy to Morocco
              1 infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 armour moved from Romania to Belarus
                    Italians take Belarus from Russians
      
          Combat - Italians
              Battle in Morocco
                  Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,33 expected hits
                      French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the French lost in Morocco
                  Italians win, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 infantry moved from Tunisia to Libya
              1 artillery moved from Tunisia to Libya
              1 cruiser moved from 93 Sea Zone to 95 Sea Zone
              1 bomber moved from Morocco to Southern France
              1 infantry moved from Southern France to Northern Italy
              2 artilleries moved from Southern France to Northern Italy
              3 infantry moved from Southern Italy to Northern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 21 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
              Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Italians : -0,33
      French : -0,33
      

      Savegame

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    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
      
          Combat - Japanese
      
          Non Combat Move - Japanese
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 armour moved from 36 Sea Zone to French Indo China
              1 infantry moved from 36 Sea Zone to French Indo China
              1 artillery moved from Kiangsi to 20 Sea Zone
              1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 infantry moved from Kiangsi to Kwangsi
              1 artillery moved from 36 Sea Zone to French Indo China
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 artillery moved from 36 Sea Zone to French Indo China
              1 infantry moved from 36 Sea Zone to French Indo China
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo China
              1 infantry moved from French Indo China to Yunnan
              3 infantry moved from Hunan to Yunnan
              1 artillery moved from Hunan to Yunnan
              2 artilleries moved from Anhwe to Kweichow
              3 infantry moved from Jehol to Chahar
              2 infantry moved from Jehol to Manchuria
              1 fighter moved from Kwangsi to Jehol
              5 tactical_bombers moved from Kwangsi to Yunnan
              5 fighters moved from Kwangsi to Yunnan
              2 bombers moved from Kwangsi to Yunnan
              1 mech_infantry moved from Anhwe to Yunnan
              5 infantry moved from Anhwe to Kweichow
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
              1 fighter moved from 36 Sea Zone to 37 Sea Zone
              1 submarine moved from 6 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 artillery and 1 infantry placed in Japan
              2 transports placed in 6 Sea Zone
              1 factory_minor placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 7 armour, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 125 Sea Zone to 110 Sea Zone
              1 bomber moved from Western Germany to 91 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              2 artilleries moved from France to Normandy Bordeaux
              1 mech_infantry moved from France to Normandy Bordeaux
              1 artillery moved from France to Holland Belgium
              1 mech_infantry moved from France to Holland Belgium
              1 tactical_bomber moved from Poland to Holland Belgium
              1 fighter moved from Poland to Holland Belgium
              3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
              1 bomber moved from Poland to 97 Sea Zone
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              6 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              5 armour and 2 mech_infantrys moved from France to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              2 armour moved from Romania to Eastern Poland
              2 artilleries and 3 infantry moved from Romania to Bessarabia
              1 armour moved from Germany to Eastern Poland
              3 artilleries moved from Poland to Eastern Poland
              7 infantry moved from Poland to Eastern Poland
              1 infantry moved from Poland to Eastern Poland
      
          Combat - Germans
              Battle in 91 Sea Zone
                  Germans attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 91 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 97 Sea Zone
                  Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                  British defend with 1 carrier, 1 cruiser and 2 fighters
                      Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits
                      British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                      1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                  Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                  Casualties for Germans: 1 fighter and 1 tactical_bomber
                  Casualties for British: 1 carrier, 1 cruiser and 2 fighters
              Battle in 110 Sea Zone
                  Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 110 Sea Zone
                  Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries and 1 mech_infantry
                  French defend with 1 artillery, 1 factory_minor and 1 harbour
                      Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for French: 1 artillery
              Battle in Holland Belgium
                  Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  French defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,83 expected hits
                      French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the French lost in Holland Belgium
                  Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Bessarabia
                  Germans attack with 2 artilleries and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1,50 expected hits
                      Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                      Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1,50 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Yugoslavia
                  Germans attack with 5 armour, 1 infantry and 2 mech_infantrys
                  Neutral_Allies defend with 3 infantry
                      Germans roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 3/8 hits, 3,00 expected hits
                      Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1,00 expected hits
                      3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 3 infantry
              Battle in Eastern Poland
                  Germans attack with 3 armour, 3 artilleries and 8 infantry
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 3 armour, 3 artilleries and 8 infantry in Eastern Poland, round 2 : 4/14 hits, 4,33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits
                      2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 10
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              4 infantry moved from Bulgaria to Romania
              3 infantry moved from Poland to Baltic States
              3 aaGuns moved from Poland to Eastern Poland
              2 artilleries moved from Germany to Poland
              2 artilleries moved from Germany to Western Germany
              1 fighter moved from Holland Belgium to Western Germany
              1 tactical_bomber moved from Holland Belgium to Western Germany
              1 fighter moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 bomber, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
              1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Western Germany
              1 bomber moved from 91 Sea Zone to Southern France
              1 submarine moved from 106 Sea Zone to 90 Sea Zone
      
          Place Units - Germans
              1 submarine and 1 transport placed in 112 Sea Zone
              7 armour and 2 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
              Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans : 2,33
      British : -0,50
      French : -0,67
      Neutral_Allies : 0,00
      Russians : -2,00
      

      Savegame

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    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
              1 armour moved from 92 Sea Zone to Morocco
              1 infantry moved from 92 Sea Zone to Morocco
              1 submarine moved from 95 Sea Zone to 96 Sea Zone
              1 bomber moved from Northern Italy to 96 Sea Zone
              1 destroyer moved from 95 Sea Zone to 93 Sea Zone
              1 cruiser moved from 95 Sea Zone to 93 Sea Zone
              2 fighters moved from Southern Italy to 93 Sea Zone
              2 infantry moved from Northern Italy to Southern France
              2 artilleries moved from Northern Italy to Southern France
              1 infantry moved from Libya to Tunisia
              1 artillery moved from Libya to Tunisia
              1 armour moved from Tobruk to Tunisia
              1 mech_infantry moved from Tobruk to Tunisia
      
          Combat - Italians
              Battle in Morocco
                  Italians attack with 1 armour and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                      French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
                      French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits
                      French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Morocco
                      Italians roll dice for 1 armour in Morocco, round 5 : 1/1 hits, 0,50 expected hits
                      French roll dice for 1 infantry in Morocco, round 5 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the French and 1 armour owned by the Italians lost in Morocco
                  French win with no units remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 armour and 1 infantry
                  Casualties for French: 1 infantry
              Battle in Southern France
                  Italians attack with 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Tunisia
                  Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber and 1 submarine
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 cruiser
              Battle in 93 Sea Zone
                  Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                      1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
                      Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                      French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                      1 cruiser owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 destroyer and 1 fighter
                  Casualties for French: 1 cruiser and 1 destroyer
      
          Non Combat Move - Italians
              1 fighter moved from 93 Sea Zone to Southern Italy
              1 bomber moved from 96 Sea Zone to Southern Italy
              1 armour moved from Albania to Romania
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,3,5
              Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
      

      Combat Hit Differential Summary :

      Italians : -0,50
      British : 0,50
      French : 1,33
      

      Savegame

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    • RE: IW (Axis) vs JJ (Allies) Game 4

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 20:35:05
      Savegame

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    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  3 transports moved from 91 Sea Zone to 89 Sea Zone
                  2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 aaGun moved from Eastern United States to 101 Sea Zone
                  1 aaGun, 2 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  3 transports moved from 89 Sea Zone to 101 Sea Zone
                  1 bomber moved from Central United States to United Kingdom
                  1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery moved from Caroline Islands to 33 Sea Zone
                  4 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 26 Sea Zone
                  1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  1 artillery and 5 infantry placed in Central United States
                  1 bomber and 2 fighters placed in Eastern United States
                  1 destroyer placed in 101 Sea Zone
                  1 transport placed in 10 Sea Zone
                  2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 artilleries; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  5 infantry moved from Kweichow to Hopei
                  5 artilleries moved from Kweichow to Hopei
                  5 infantry moved from Kweichow to Anhwe
                  2 artilleries moved from Kweichow to Anhwe
                  1 fighter moved from Kweichow to Anhwe
                  1 infantry moved from Hunan to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Anhwe

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 5 artilleries and 5 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 5 artilleries and 5 infantry in Hopei, round 2 :  5/10 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  1/2 hits
                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Anhwe
                      Chinese attack with 2 artilleries, 1 fighter and 7 infantry
                      Japanese defend with 2 infantry
                          Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Anhwe, round 2 :  3/10 hits
                          Japanese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                          2 infantry owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Anhwe to Kansu

      Place Units - Chinese
                  4 artilleries placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 13 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

      Purchase Units - British
                  British repair damage of 4x factory_major; Remaining resources: 32 PUs;
                  British buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                  2 fighters moved from 91 Sea Zone to 109 Sea Zone
                  2 fighters moved from United Kingdom to 109 Sea Zone

      Combat - British
                  Battle in 109 Sea Zone
                      British attack with 1 destroyer and 4 fighters
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 :  3/5 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  1 carrier moved from 106 Sea Zone to 91 Sea Zone
                  2 fighters moved from 109 Sea Zone to 91 Sea Zone
                  2 fighters moved from 109 Sea Zone to United Kingdom
                  2 artilleries moved from Scotland to United Kingdom
                  1 mech_infantry moved from Scotland to United Kingdom
                  1 armour moved from Caucasus to Volgograd
                  1 infantry moved from Egypt to 81 Sea Zone
                  1 artillery moved from Egypt to 81 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                  1 mech_infantry moved from Egypt to Iraq
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                  2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                  1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                  1 artillery moved from Anglo Egyptian Sudan to Egypt

      Place Units - British
                  1 transport placed in 106 Sea Zone
                  1 artillery and 1 infantry placed in Quebec
                  British undo move 2.
                  2 infantry placed in Quebec
                  2 artilleries and 1 infantry placed in Iraq
                  2 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                  British collect 28 PUs (2 lost to blockades); end with 30 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

      Place Units - UK_Pacific
                  1 fighter placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in India change ownership: 1 fighter

      triplea_40763_UK_5.tsvg

      posted in Play Boardgames
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      Borat
    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 artilleries; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  5 infantry moved from Kweichow to Hopei
                  5 artilleries moved from Kweichow to Hopei
                  5 infantry moved from Kweichow to Anhwe
                  2 artilleries moved from Kweichow to Anhwe
                  1 fighter moved from Kweichow to Anhwe
                  1 infantry moved from Hunan to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Anhwe

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 5 artilleries and 5 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 5 artilleries and 5 infantry in Hopei, round 2 :  5/10 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  1/2 hits
                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Anhwe
                      Chinese attack with 2 artilleries, 1 fighter and 7 infantry
                      Japanese defend with 2 infantry
                          Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Anhwe, round 2 :  3/10 hits
                          Japanese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                          2 infantry owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Anhwe to Kansu

      Place Units - Chinese
                  4 artilleries placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 13 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

      triplea_40763_Chi5.tsvg

      posted in Play Boardgames
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    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  3 transports moved from 91 Sea Zone to 89 Sea Zone
                  2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 aaGun moved from Eastern United States to 101 Sea Zone
                  1 aaGun, 2 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  3 transports moved from 89 Sea Zone to 101 Sea Zone
                  1 bomber moved from Central United States to United Kingdom
                  1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery moved from Caroline Islands to 33 Sea Zone
                  4 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 26 Sea Zone
                  1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  1 artillery and 5 infantry placed in Central United States
                  1 bomber and 2 fighters placed in Eastern United States
                  1 destroyer placed in 101 Sea Zone
                  1 transport placed in 10 Sea Zone
                  2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      triplea_40763_Ame5.tsvg

      posted in Play Boardgames
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    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  8 infantry moved from Novosibirsk to Vologda
                  1 infantry moved from Smolensk to Archangel
                        Russians take Archangel from Germans
                  1 infantry moved from Bryansk to Ukraine
                  1 mech_infantry moved from Russia to Ukraine
                  1 tactical_bomber moved from Russia to Ukraine
                  2 fighters moved from Russia to Ukraine
                  10 infantry moved from Timguska to Novosibirsk
                  1 infantry moved from Kansu to Novosibirsk

      Combat - Russians
                  Battle in Vologda
                      Russians attack with 8 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 8 infantry in Vologda, round 2 :  1/8 hits
                          Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                      Russians win, taking Vologda from Germans with 7 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine
                      Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 2 artilleries and 1 factory_minor
                          Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                          Germans roll dice for 2 artilleries in Ukraine, round 2 :  0/2 hits
                          2 artilleries owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 artilleries

      Non Combat Move - Russians
                  1 tactical_bomber moved from Ukraine to Russia
                  2 fighters moved from Ukraine to Russia
                  2 aaGuns moved from Timguska to Novosibirsk

      Place Units - Russians
                  2 mech_infantrys placed in Volgograd
                  1 artillery and 5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs

      triplea_40763_Rus5.tsvg

      posted in Play Boardgames
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    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 infantry moved from Alexandria to Egypt
                  1 fighter moved from Volgograd to Russia
                  1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 62 Sea Zone to 45 Sea Zone
                  2 fighters moved from Queensland to Caroline Islands

      Place Units - ANZAC
                  1 bomber and 1 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 17 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 fighter moved from Algeria to Egypt
                  2 infantry moved from Algeria to Morocco

      Turn Complete - French

      triplea_40763_Fre4.tsvg

      posted in Play Boardgames
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    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 infantry moved from Alexandria to Egypt
                  1 fighter moved from Volgograd to Russia
                  1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 62 Sea Zone to 45 Sea Zone
                  2 fighters moved from Queensland to Caroline Islands

      Place Units - ANZAC
                  1 bomber and 1 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 17 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      triplea_40763_ANZ4.tsvg

      posted in Play Boardgames
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    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 bomber, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from United Kingdom to 111 Sea Zone
                  3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

      Combat - Americans
                  Battle in 111 Sea Zone
                      Americans attack with 1 bomber
                      Germans defend with 1 cruiser, 1 destroyer and 3 transports
                          Americans roll dice for 1 bomber in 111 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 2 :  0/2 hits
                          Americans roll dice for 1 bomber in 111 Sea Zone, round 3 :  1/1 hits
                          Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 3 :  0/2 hits
                          1 destroyer owned by the Germans lost in 111 Sea Zone
                          Americans roll dice for 1 bomber in 111 Sea Zone, round 4 :  0/1 hits
                          Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 4 :  0/1 hits
                          Americans roll dice for 1 bomber in 111 Sea Zone, round 5 :  1/1 hits
                          Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 5 :  0/1 hits
                          1 cruiser owned by the Germans lost in 111 Sea Zone
                          3 transports owned by the Germans lost in 111 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 41
                      Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                          Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/6 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                          1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/6 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans
                  1 bomber moved from Central United States to United Kingdom
                  1 bomber moved from 111 Sea Zone to United Kingdom
                  2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  1 armour moved from Central United States to 101 Sea Zone
                  1 mech_infantry moved from Central United States to 101 Sea Zone
                  2 infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 transport moved from 91 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  2 artilleries and 4 infantry placed in Central United States
                  2 transports placed in 101 Sea Zone
                  1 destroyer and 1 transport placed in 101 Sea Zone
                  1 bomber placed in Central United States
                  1 transport placed in 10 Sea Zone
                  2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  3 artilleries moved from Tsinghai to Shensi
                        Chinese take Shensi from Japanese
                  1 infantry moved from Kweichow to Hopei
                        Chinese take Hopei from Japanese
                  1 infantry moved from Kweichow to Anhwe
                        Chinese take Anhwe from Japanese
                  1 infantry moved from Kweichow to Hunan
                        Chinese take Hunan from Japanese
                  2 infantry moved from Kweichow to Yunnan
                  1 fighter moved from Tsinghai to Yunnan
                  1 infantry moved from Kweichow to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Kweichow

      Place Units - Chinese
                  4 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 12 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      Purchase Units - British
                  British buy 2 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  3 fighters moved from United Kingdom to Scotland
                  2 artilleries moved from United Kingdom to Scotland
                  4 infantry moved from United Kingdom to Scotland
                  1 mech_infantry moved from United Kingdom to Scotland
                  1 armour moved from Morocco to Tunisia
                        British take Tunisia from Italians
                  2 fighters moved from Bryansk to Novgorod
                  1 tactical_bomber moved from Bryansk to Novgorod

      Combat - British
                  Battle in Novgorod
                      British attack with 2 fighters and 1 tactical_bomber
                      Germans defend with 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
                          British roll dice for 2 fighters and 1 tactical_bomber in Novgorod, round 2 :  2/3 hits
                          Germans roll dice for 2 bombers and 1 fighter in Novgorod, round 2 :  0/3 hits
                          2 bombers owned by the Germans lost in Novgorod
                          British roll dice for 2 fighters and 1 tactical_bomber in Novgorod, round 3 :  2/3 hits
                          Germans roll dice for 1 fighter in Novgorod, round 3 :  1/1 hits
                          1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in Novgorod
                      British win with 2 fighters remaining. Battle score for attacker is 23
                      Casualties for Germans: 2 bombers and 1 fighter
                      Casualties for British: 1 tactical_bomber
                  Battle in Scotland
                      British attack with 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
                      Germans defend with 1 airfield, 1 armour, 4 infantry and 1 mech_infantry
                          British roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 :  4/10 hits
                          Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Scotland, round 2 :  3/6 hits
                          4 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                          British roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 :  3/7 hits
                          Germans roll dice for 1 armour and 1 mech_infantry in Scotland, round 3 :  1/2 hits
                          1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Scotland
                      British win, taking Scotland from Germans with 2 artilleries, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 armour, 4 infantry and 1 mech_infantry
                      Casualties for British: 4 infantry

      Non Combat Move - British
                  3 fighters moved from Scotland to United Kingdom
                  1 fighter moved from United Kingdom to 91 Sea Zone
                  2 fighters moved from Novgorod to Vyborg
                  1 armour moved from Iraq to Caucasus
                  1 artillery moved from Union of South Africa to 71 Sea Zone
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  1 mech_infantry moved from Belgian Congo to Egypt
                  1 artillery moved from Kenya to Anglo Egyptian Sudan
                  3 infantry moved from Burma to India

      Place Units - British
                  1 artillery and 1 infantry placed in Union of South Africa
                  1 artillery and 2 infantry placed in Iraq
                  1 infantry placed in United Kingdom
                  1 carrier placed in 106 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

      Place Units - UK_Pacific
                  4 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs
                  Some Units in India change ownership: 4 infantry

      triplea_40763_UK_4.tsvg

      posted in Play Boardgames
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      Borat
    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  3 artilleries moved from Tsinghai to Shensi
                        Chinese take Shensi from Japanese
                  1 infantry moved from Kweichow to Hopei
                        Chinese take Hopei from Japanese
                  1 infantry moved from Kweichow to Anhwe
                        Chinese take Anhwe from Japanese
                  1 infantry moved from Kweichow to Hunan
                        Chinese take Hunan from Japanese
                  2 infantry moved from Kweichow to Yunnan
                  1 fighter moved from Tsinghai to Yunnan
                  1 infantry moved from Kweichow to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Kweichow

      Place Units - Chinese
                  4 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 12 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      triplea_40763_Chi4.tsvg

      posted in Play Boardgames
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      Borat
    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 bomber, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from United Kingdom to 111 Sea Zone
                  3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

      Combat - Americans
                  Battle in 111 Sea Zone
                      Americans attack with 1 bomber
                      Germans defend with 1 cruiser, 1 destroyer and 3 transports
                          Americans roll dice for 1 bomber in 111 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 2 :  0/2 hits
                          Americans roll dice for 1 bomber in 111 Sea Zone, round 3 :  1/1 hits
                          Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 3 :  0/2 hits
                          1 destroyer owned by the Germans lost in 111 Sea Zone
                          Americans roll dice for 1 bomber in 111 Sea Zone, round 4 :  0/1 hits
                          Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 4 :  0/1 hits
                          Americans roll dice for 1 bomber in 111 Sea Zone, round 5 :  1/1 hits
                          Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 5 :  0/1 hits
                          1 cruiser owned by the Germans lost in 111 Sea Zone
                          3 transports owned by the Germans lost in 111 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 41
                      Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                          Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/6 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                          1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/6 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans
                  1 bomber moved from Central United States to United Kingdom
                  1 bomber moved from 111 Sea Zone to United Kingdom
                  2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  1 armour moved from Central United States to 101 Sea Zone
                  1 mech_infantry moved from Central United States to 101 Sea Zone
                  2 infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 transport moved from 91 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  2 artilleries and 4 infantry placed in Central United States
                  2 transports placed in 101 Sea Zone
                  1 destroyer and 1 transport placed in 101 Sea Zone
                  1 bomber placed in Central United States
                  1 transport placed in 10 Sea Zone
                  2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      triplea_40763_Ame4.tsvg

      posted in Play Boardgames
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    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  2 infantry moved from Bryansk to Ukraine
                  1 fighter moved from Russia to Ukraine
                  1 tactical_bomber moved from Russia to Ukraine
                  1 fighter moved from Russia to Ukraine
                  1 submarine moved from 125 Sea Zone to 111 Sea Zone

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor and 1 infantry
                          Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                          Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in 111 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 cruiser, 1 destroyer and 3 transports
                          Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 2 :  0/2 hits
                          Russians roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 3 :  2/2 hits
                          1 submarine owned by the Russians lost in 111 Sea Zone
                      Germans win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -6
                      Casualties for Russians: 1 submarine

      Non Combat Move - Russians
                  2 fighters moved from Ukraine to Russia
                  1 tactical_bomber moved from Ukraine to Russia
                  4 infantry moved from Smolensk to Russia
                  4 aaGuns, 1 armour, 17 artilleries, 22 infantry and 2 mech_infantrys moved from Bryansk to Russia
                  1 infantry moved from Olgiy to Kansu
                  8 infantry moved from Timguska to Novosibirsk
                  2 aaGuns and 10 infantry moved from Yenisey to Timguska
                  2 infantry moved from Yenisey to Yakut S.S.R.

      Place Units - Russians
                  7 artilleries and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs

      triplea_40763_Rus4.tsvg

      posted in Play Boardgames
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    • RE: Lengis (Axis) vs Win (Allies) [Test game]

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                        ANZAC take Ethiopia from Italians

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from Siam to Shan State
                  1 fighter moved from Yunnan to Volgograd
                  1 fighter moved from Queensland to 62 Sea Zone
                  1 fighter moved from New South Wales to 62 Sea Zone
                  1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 62 Sea Zone

      Place Units - ANZAC
                  1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 18 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  2 infantry moved from Morocco to Algeria
                  1 fighter moved from United Kingdom to Algeria

      Non Combat Move - French

      Turn Complete - French

      triplea_40763_Fre3.tsvg

      posted in Play Boardgames
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