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    Posts made by Booper

    • RE: L23 OOB Al3xanderTheGr8 (L+38) vs Booper (X) Game 2

      @al3xanderthegr8

      avb2-jpn-01.tsvg

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (L+38) vs Booper (X) Game 2

      @Al3xanderTheGr8

      Sorry, also adjusted the non-com slightly, please use this file.

      avb2-ger-01.tsvg

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (L+38) vs Booper (X) Game 2

      @al3xanderthegr8

      Huh, had a really bad 2nd round in SZ110, when 1@2, 2@3, and 3@4 all missed! Also had to do a few edits: 1 do to mis-click, meant to end the Yugoslavia attack with 1 inf left. Other was for the lost tac in SZ110, they killed the one with more moves left, as I could make it back to W. Germany with the other. Known error in TripleA.

      avb2-ger-01.tsvg

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (L+38) vs Booper (X) Game 2

      @al3xanderthegr8

      OK, made the change. Any scrambles, SZ110 or SZ111?

      cd9693ce-9f15-42b2-9fd5-059653525bae-image.png avb2-ger-01-scram.tsvg

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (L+38) vs Booper (X) Game 2

      @al3xanderthegr8

      Sounds good! You can’t put a sub in SZ81 though as it would violate #2 below, the SZ or land territory must have a unit in it already. Let me know how you’d like to change, or feel free to send a new file.

      Here’s the section in the rules:

      4b Bidding -

      Default settings for bidding:

      1. Limit one bid unit in a territory or sea zone.
      2. The nation placing a unit in a territory or sea zone must have started with a unit in said territory or sea zone prior to placing the bid.
      3. China is limited to bid units of: Infantry (This is a change from previous league rules)

      The term “unit” includes facilities as described in page 27 of the Europe 2nd edition rulebook.

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      @al3xanderthegr8

      Yep, makes sense.

      Yeah, the 38 bid looks to actually be fairly typical in OOB. I see some matches with Allies at 58-60 level, and the Axis actually won in several of those cases!

      Only fair I offer you back the same terms - if you want to take Allies at 38 OOB, or if you prefer another crack playing Axis. I’m good either way if you want to get another game going.

      Could also try out Balanced Mod, where the bids are much more modest.

      posted in League
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      Booper
    • RE: Find League Opponents Thread

      Interested in a game of BM.

      Unfortunately, not eligible to play dawg again yet, as I don’t have enough games under my belt.

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      @al3xanderthegr8

      GG, well played. The Major in Romania was a great move, I thought you were going to have to retreat all the way back to close to Germany with your stack. If you retreat to Romania and drop 10 artillery there, it makes it very costly for Russia to keep advancing. I think there was still a lot of game left to be played, but with the Allies having stabilized and holding onto an income advantage, it was probably just a matter of time. Enjoyed it!

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      @Al3xanderTheGr8

      Oops, got too excited, and didn’t finish Non-Coms for UK. Updated here.

      avb-usuk-08-rev.tsvg

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      @al3xanderthegr8

      Yep, I think I got it correct, my subs never got a sneak attack. Finally some luck on the US side in this battle, really needed it!

      avb-usuk-08.tsvg

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from New Zealand to 63 Sea Zone
              1 artillery moved from New Zealand to 63 Sea Zone
              1 fighter moved from Western United States to 6 Sea Zone
              1 submarine moved from 16 Sea Zone to 6 Sea Zone
              3 carriers, 2 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
              1 transport moved from 46 Sea Zone to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              1 artillery moved from 46 Sea Zone to New Guinea
      
          Combat - Americans
              Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
              Battle in New Guinea
              Battle in 6 Sea Zone
                  Americans attack with 3 carriers, 2 destroyers, 5 fighters and 5 submarines
                  Japanese defend with 2 battleships, 3 cruisers, 3 destroyers, 1 fighter and 1 submarine
                      Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                  Units damaged: 2 battleships owned by the Japanese
                      Americans roll dice for 3 carriers, 2 destroyers and 5 fighters in 6 Sea Zone, round 2 : 6/7 hits, 3.17 expected hits
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 2 battleships, 3 cruisers, 3 destroyers and 1 fighter in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                      3 submarines owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 3 cruisers owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 2 carriers, 2 destroyers and 5 fighters in 6 Sea Zone, round 3 : 6/7 hits, 3.17 expected hits
                      Japanese roll dice for 2 battleships, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                      1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                  Americans win, taking New Guinea from Japanese, taking 6 Sea Zone from Japanese with 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 66
                  Casualties for Americans: 1 carrier, 1 fighter and 4 submarines
                  Casualties for Japanese: 2 battleships, 3 cruisers, 3 destroyers, 1 fighter and 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from Queensland to Midway
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 54 Sea Zone to 26 Sea Zone
              3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 4 transports moved from 110 Sea Zone to 91 Sea Zone
              2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
              2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              4 infantry moved from 91 Sea Zone to Gibraltar
              2 artilleries moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 carrier and 3 transports placed in 10 Sea Zone
              2 artilleries, 2 fighters and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Kansu
              1 fighter moved from Tsinghai to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kansu to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 13x factory_major; Remaining resources: 9 PUs; 
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 submarine moved from 91 Sea Zone to 94 Sea Zone
              2 submarines moved from 91 Sea Zone to 93 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              1 artillery moved from Persia to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from 76 Sea Zone to Ethiopia
              2 fighters moved from Persia to Ethiopia
              3 artilleries and 20 infantry moved from India to Burma
              2 fighters moved from West India to Burma
              1 tactical_bomber moved from West India to Burma
              3 infantry moved from Union of South Africa to Rhodesia
      
          Combat - British
              Battle in 94 Sea Zone
                  British attack with 1 submarine
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 94 Sea Zone
                  British win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 93 Sea Zone
                  British attack with 2 submarines
                  Italians defend with 1 destroyer
                      British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
                  British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
                  Casualties for British: 1 submarine
                  Casualties for Italians: 1 destroyer
              Battle in Ethiopia
                  British attack with 1 artillery, 2 fighters and 1 infantry
                  Italians defend with 1 armour
                      British roll dice for 1 artillery, 2 fighters and 1 infantry in Ethiopia, round 2 : 4/4 hits, 1.67 expected hits
                      Italians roll dice for 1 armour in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
              Battle in Burma
                  British attack with 3 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 3 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Burma, round 2 : 5/26 hits, 6.50 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 3 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              2 fighters moved from Ethiopia to British Somaliland
              1 infantry moved from Quebec to 106 Sea Zone
              1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 transport moved from 106 Sea Zone to 88 Sea Zone
              1 infantry moved from Northwest Persia to Iraq
              2 artilleries moved from Northwest Persia to Iraq
              1 infantry moved from Persia to Iraq
              3 aaGuns moved from India to Burma
              2 infantry moved from West India to India
              1 destroyer moved from 80 Sea Zone to 76 Sea Zone
              3 infantry moved from India to Burma
              1 infantry moved from India to Burma
              2 fighters moved from Burma to India
              1 tactical_bomber moved from Burma to India
              2 infantry moved from India to Burma
      
          Place Units - British
              1 armour and 2 mech_infantrys placed in Persia
              2 bombers placed in Quebec
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 6.33
      Italians regular : 0.17
      Japanese regular : 0.67
      British regular : 1.17
      
      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      @Al3xanderTheGr8

      If you can just give scramble/kamikaze instructions, I can complete my turn. Thx!

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      Also, please let me know if you want anything other than standard OOL.

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      @al3xanderthegr8

      avb-usa-08scram.tsvg

      Alright, we try this again… scramble and/or kamikaze in SZ6?

      e8b2c026-b45b-49fa-826a-d6d04baf7314-image.png

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      @al3xanderthegr8

      Huh, missed every single defend…

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : 2.50
      UK_Pacific AA : -0.17
      UK_Pacific regular : -0.33
      ANZAC regular : -0.50
      
      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      @al3xanderthegr8

      No problem, maybe you made the move but didn’t post the save game file? I didn’t notice any dice rolls on Marti, but may have missed them.

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      @Al3xanderTheGr8

      Hey, just checking in if you’re able to keep things going with this game, or will it likely be the weekend before you can go again?

      posted in League
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      Booper
    • RE: Post League Game Results Here

      @gamerman01

      Yeah, I thought it would be a fun thing to have folks submit their worst “getting diced” moment, and we have a vote or sthg to see who wins. At least it would soften the blow, knowing you have a good submission for the year.

      posted in League
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      Booper
    • RE: L23 BM Booper (X) vs Dawgoneit (L+18)

      @gamerman01

      Nope, that’s the one. Dawg was a 75% favorite to win that battle. With the complete blank on the first round, things really started poorly. He only hits 2 in the 2nd round. What really hurts is that 3rd round, where Germany hits 5/6, to take out Russia’s entire air force. Germany wins that one, losing only 3 mechs. Russia scores only 3 hits the entire 3 rounds, despite having 5 @3 and 1 @4 for much of that battle.

      Yeah, the bomber run on US1 really surprised me. I thought there was a problem in the game file, as UK only had to deal with 2 subs, until I went back and looked at the finer details!

      Dawg had some bad luck with AA fire. I’m in a current game, and think I’ve been subjected to ~15 bombing runs against me, and 0 AA hits!

      posted in League
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      Booper
    • RE: L23 OOB Al3xanderTheGr8 (X) vs Booper (L+38)

      @al3xanderthegr8

      LOL, the bombing runs are getting out of control. I think you’re up to 15 now, without a single AA hit. Plus, you’re scoring pretty big damage!

      avb-rus-08.tsvg

      posted in League
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      Booper
    • RE: L23 BM Booper (X) vs Dawgoneit (L+18)

      @dawgoneit

      Good game! BM is pretty cool, thanks for your help with getting a handle on it.

      posted in League
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      Booper
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