Anzac/France are up now
Posts made by Booper
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RE: 2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)posted in League
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco 1 infantry owned by the French lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 aaGun moved from Romania to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 4 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Trans-Jordan to Greece 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 armour moved from Yugoslavia to Greece Place Units - Italians 2 fighters placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
French regular : 0.00 Italians regular : -0.83 British regular : 0.67 -
RE: L25 G40 OOB Booper (L+55) v Jacob16 (X)posted in League
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to Northwest Persia 1 fighter moved from India to Northwest Persia 1 fighter moved from India to Northwest Persia 1 artillery moved from New South Wales to Queensland 1 fighter moved from New South Wales to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Norway to Finland 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Egypt to Alexandria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from Russia: 1 bomber EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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RE: L25 G40 OOB Booper (L+55) v Jacob16 (X)posted in League
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to Northwest Persia 1 fighter moved from India to Northwest Persia 1 fighter moved from India to Northwest Persia 1 artillery moved from New South Wales to Queensland 1 fighter moved from New South Wales to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Norway to Finland 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Egypt to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
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RE: 2025 OOB Playoff round 1 Simon33(L+40) vs Booperposted in League
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Ukraine to Rostov 2 fighters moved from Volgograd to Rostov 2 bombers moved from France to Rostov 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Spain to 92 Sea Zone 1 infantry moved from Spain to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 armour moved from Bulgaria to Albania Italians take Albania from Americans 1 armour moved from Albania to Bulgaria Combat - Germans Battle in Algeria Battle in Rostov Germans attack with 2 bombers, 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Rostov, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Algeria from French, taking Rostov from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Rostov to Volgograd 2 bombers moved from Rostov to Ukraine 3 artilleries moved from Tambov to Volgograd 2 mech_infantrys moved from Yenisey to Novosibirsk 3 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Russia to Volgograd 6 artilleries moved from Bryansk to Tambov 3 artilleries moved from Russia to Tambov 3 mech_infantrys moved from Novgorod to Bryansk 1 aaGun moved from Yugoslavia to Bulgaria 3 mech_infantrys moved from Yugoslavia to Bulgaria 1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia 2 artilleries and 8 infantry moved from Slovakia Hungary to Yugoslavia 4 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Western Germany to 95 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to Southern Italy 2 tactical_bombers moved from Spain to Southern Italy 1 fighter moved from Southern Italy to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 3 infantry moved from Spain to Gibraltar 1 artillery moved from Spain to Gibraltar 1 mech_infantry moved from Gibraltar to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Volgograd to Ukraine 2 mech_infantrys moved from Volgograd to Ukraine 1 infantry moved from France to Northern Italy Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 infantry placed in Ukraine 1 fighter placed in Western Germany 2 armour and 3 mech_infantrys placed in Germany 1 destroyer and 2 submarines placed in 93 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,4,2,1,1,6,6,2,6,4,1,3,5 Germans collect 66 PUs (5 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.33 -
RE: 2025 OOB Playoff round 1 Simon33(L+40) vs Booperposted in League
Just checking in - Anzac/France is up.
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RE: PTV Booper (X+11) vs aequitas-et-veritas (L)posted in League
Oops, just double-checked the rules, and see the 3-plane maximum on carrier scrambles. So no scramble here. I might not have brought the DD in had I realized that earlier!
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RE: PTV Booper (X+11) vs aequitas-et-veritas (L)posted in League
OK, I see it now.
Yes, scramble 6 fighters to SZ24.
Max Defense (lose DD first) -
RE: PTV Booper (X+11) vs aequitas-et-veritas (L)posted in League
I’m not at a computer, can you post the scenario?
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RE: PTV Booper (X+11) vs aequitas-et-veritas (L)posted in League
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 13 infantry and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Inner Mongolia to Kansu 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Kansu 2 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Dutch New Guinea 1 marine moved from New Britain to 47 Sea Zone 1 battleship and 1 marine moved from 47 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Caroline Islands Battle in Wake Island Battle in Kansu Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Caroline Islands from Americans, taking Wake Island from Americans, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 infantry moved from Shansi to Inner Mongolia 1 tactical_bomber moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia 1 infantry moved from Anhwe to Shansi 2 infantry moved from Anhwe to Honan 3 infantry moved from Shantung to Anhwe 1 aaGun moved from Hopei to Hunan 4 artilleries moved from Honan to Hopei 2 infantry moved from Kweichow to Szechwan 2 infantry moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 36 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 battleship moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 aaGun and 5 infantry moved from Korea to Northern Manchuria 4 infantry moved from Kyushu to 6 Sea Zone 1 artillery moved from New Guinea to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 submarine moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to Kwangsi 1 fighter moved from Japan to Davao 1 fighter moved from 7 Sea Zone to Japan 1 fighter moved from Japan to 34 Sea Zone 1 fighter moved from 7 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Davao 1 tactical_bomber moved from 7 Sea Zone to Davao 4 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 7 Sea Zone to 6 Sea Zone 3 carriers, 2 destroyers and 6 submarines moved from 7 Sea Zone to 34 Sea Zone 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 47 Sea Zone to 34 Sea Zone Place Units - Japanese 5 submarines placed in 7 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya 4 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -3.00 ANZAC regular : -0.33 -
RE: PTV Booper (X+11) vs aequitas-et-veritas (L)posted in League
Nice move, I miscalculated there. Didn’t help the dice went for you and against me!
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RE: L25 G40 OOB Booper (L+55) v Jacob16 (X)posted in League
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from Norway to Finland 2 artilleries moved from Norway to Finland 1 armour moved from Norway to Finland 1 tactical_bomber moved from 112 Sea Zone to Finland 3 fighters moved from 112 Sea Zone to Finland 3 submarines moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 3 fighters moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya Combat - Americans Battle in Normandy Bordeaux Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone Americans attack with 1 bomber, 1 fighter and 4 submarines Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 4 submarines in 96 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone Americans roll dice for 4 submarines in 96 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 2 submarines owned by the Americans lost in 96 Sea Zone 1 destroyer owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 41 Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Casualties for Americans: 2 submarines Battle in 37 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Malaya Americans attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Malaya 1 mech_infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Finland Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 5 infantry Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 6/10 hits, 4.17 expected hits Germans roll dice for 5 infantry in Finland, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Americans lost in Finland 5 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 3 infantry Casualties for Germans: 5 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Yunnan from Japanese to Chinese EDIT: Turning off Edit Mode EDIT: 1 mech_infantry moved from India to Yunnan 3 fighters moved from 37 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 26 Sea Zone 4 submarines moved from 54 Sea Zone to 55 Sea Zone 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 carriers moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Finland to Norway 1 fighter moved from 96 Sea Zone to Trans-Jordan 1 bomber moved from 96 Sea Zone to Persia 4 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone Place Units - Americans 2 submarines placed in 101 Sea Zone 4 fighters placed in Eastern United States 1 airfield and 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 2 artilleries moved from Anhwe to Kweichow 3 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hopei 3 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 armour and 2 mech_infantrys Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 mech_infantry owned by the Japanese lost in Kweichow Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 4 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 5 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 5 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Hopei Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Hopei, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Norway to Karelia Russians take Karelia from Germans 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Norway to Russia 1 fighter moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 bomber moved from Persia to Caucasus 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in 113 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Holland Belgium Battle in Caucasus British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Holland Belgium from Germans, taking Caucasus from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber and 1 fighter moved from Caucasus to Russia 1 infantry moved from Turkmenistan to Kazakhstan 1 artillery and 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 cruiser moved from 39 Sea Zone to 55 Sea Zone 1 infantry moved from India to Burma 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 113 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Norway to Finland 4 infantry moved from Norway to Finland 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 3 armour and 1 mech_infantry moved from Eastern Persia to India 1 fighter moved from India to Persia 3 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma Place Units - British 6 infantry placed in United Kingdom 1 fighter placed in Persia Turn Complete - British British collect 33 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 aaGun EDIT: Adding units owned by British to Burma: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 infantry EDIT: Adding units owned by British to Persia: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -4.00 Americans regular : 2.33 Japanese regular : -1.00 Italians regular : -0.67 Germans regular : 1.00 British regular : -0.50 -
RE: 2025 OOB Playoff round 1 Simon33(L+40) vs Booperposted in League
@simon33 said in 2025 OOB Playoff round 1 Simon33(L+40) vs Booper:
Sorry about the delay in this turn, I found it exceedingly difficult.
A couple of minor changes to USA NCMs there.
No problem. Yes, definitely a very complicated position!
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RE: PTV Booper (X+11) vs aequitas-et-veritas (L)posted in League
This one we can just go max D.
Kill 3 AA, 2 bombers, and then 11 inf.Take logical casualties from here on based on cost and defensive value.
Thx!
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RE: 2025 OOB Playoff round 1 Simon33(L+40) vs Booperposted in League
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Spain to Portugal Combat - Italians Battle in Kazakhstan Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Portugal Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Portugal, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Portugal, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Portugal Italians win, taking Portugal from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from France to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 armour moved from Hopei to Yunnan 2 mech_infantrys moved from Hopei to Kansu 1 armour moved from Kansu to Yenisey 1 mech_infantry moved from Timguska to Yakut S.S.R. 1 aaGun moved from Spain to Gibraltar Place Units - Italians 1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,2,4,4,2,4,2,3,5,5,1,6,2,3 Italians collect 13 PUs (8 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.67 British regular : -0.67 -
RE: L25 G40 OOB Booper (L+55) v Jacob16 (X)posted in League
OK, we did indeed get 3 hits. 2 from the subs, which I took to tip the BB and kill the Italian sub.
Where would you like to take the 3rd hit, on the Cruiser or DD?
At this point, your sub has already shot and missed, so I’ll have a minimum of 1 sub left, as your have 3 return shots remaining.
Thx!
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RE: L25 G40 OOB Booper (L+55) v Jacob16 (X)posted in League
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from Norway to Finland 2 artilleries moved from Norway to Finland 1 armour moved from Norway to Finland 1 tactical_bomber moved from 112 Sea Zone to Finland 3 fighters moved from 112 Sea Zone to Finland 3 submarines moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 3 fighters moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya Combat - Americans Battle in Normandy Bordeaux Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone Americans attack with 1 bomber, 1 fighter and 4 submarines Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 4 submarines in 96 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hitsCombat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.17 -
RE: L25 G40 OOB Booper (L+55) v Jacob16 (X)posted in League
Great!
I think you will have to choose your casualties before seeing how many hits back you make. I think the 3 hits scenario is where the decision points come in:
1 hit - tip BB
2 hits - tip BB, kill sub
3 hits - add DD or CA to kills?
4 hits - DD + CA, or CA + BB? -
RE: 2025 OOB Playoff round 1 Simon33(L+40) vs Booperposted in League
Reminder to keep this game on your radar
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RE: L25 G40 OOB Booper (L+55) v Jacob16 (X)posted in League
Just checking in if everything’s OK. Do you want to keep this game going?