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    • Following 0
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    • Posts 1,289
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    Best posts made by Booper

    • RE: League Community Shared Hot-Seat game #1

      @BombsAway
      @gamerman01

      I think we’ve lost some momentum with this hotseat game. I think we may need to have players on 1 side or the other, to get a bit more investment in the game.

      Should we just have whoever has played a turn for the Axis be on the Axis team, and same for Allies? If you’ve played a turn for both you’ll need to declare a side - thoughts?

      posted in League
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      Booper
    • RE: 2025 OOB peirce (L+43) vs booper (X) rematch

      @peirce

      New version is up!

      posted in League
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      Booper
    • RE: 2025 OOB peirce (L+43) vs booper (X) rematch

      @peirce

      Actually, if you have rolled it yet, lose the DD and 1 German fighter

      posted in League
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      Booper
    • RE: Out of the Box 2nd Edition League Discussion

      @Arthur-Bomber-Harris

      I was encouraging farmboy to start up a game against Andrew for about a month, as it seemed the outcome seemed inevitable. I was just holding on for a possible dicing moment in my favor, that never materialized.

      If anyone looks closely at our match and has any tips for me, I’d be happy to discuss and get some feedback.

      posted in League
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      Booper
    • RE: Out of the Box 2nd Edition League Discussion

      @gamerman01

      Ha ha, very true.

      Btw, I posted this in the game thread, but worth repeating here. After round 2, here are the French dice rolls.

      French Combat
      1 was rolled 10 times
      2 was rolled 9 times
      3 was rolled 4 times
      5 was rolled 3 times
      6 was rolled 1 times
      Average roll : 2.259
      Median : 2.000
      Variance : 3.288
      Standard Deviation : 1.813
      Total rolls : 27

      That’s at least 19 of 27 hits, some of those 3s may have also been armor/fighter hits.

      posted in League
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      Booper
    • RE: Out of the Box 2nd Edition League Discussion

      @farmboy

      Going to attempt a synopsis from my perspective (Axis). Farmboy, feel free to chime in as you see fit.

      G1: - attack both 110 and 111. 111 goes well, but 110 losses 3 German planes without killing any Allied fighters.

      • France attack of all possibly ground forces goes poorly, losing all infantry, all artillery, and all but 1 mech.

      J1: - Russian bid is 1 fighter, not 2, but still does the Yunnan stack with 5 inf. After the poor G1, I figure this game is lost, so go all-out risk on, and attack all allies with marginal/even odds at Yunnan and SZ6. Overall goes very well Japan, well enough that I felt it offset some of G1, so we continue!

      G2: Due to lack of resources, decide not to take Normandy, ends up being helpful as Allies land there, but cannot use the minor complex. Allies do not make significant headway, as German has much better reinforcement pipeline.

      G6: 6 inf + 3 art lose to 1 AA, 4 inf, 1 fighter at Rostov. This was 88% odds to win. This happens a couple more times in future rounds.

      R6: 1 armor, 2 mech, lose to 1 art in Ethiopia. This denies Russia the +3 bonus, and keeps Axis in the game.

      US7/UK7: ***Allies sacrifice 6 transports to land in Norway

      • German response is to build transports to land troops in Finland, which stalls future push into Russia for many rounds.

      US10: German AA rolls 1,1 on 2 US bombers, providing a bit of relief from the Allied bombing campaign. If not for this, game likely would have ended much sooner.

      US11: US Pac fleet able to land ground units in India, making it a lot tougher for Japan to take.

      J12: ***Axis makes a mistake, forgetting that there is a Harbor in India, building 6 subs, thinking the US fleet that landed in India can only move as far as the Java SZ. The harbor allows the fleet to unite in SZ55 with reinforcements, and block the subs with 2 DDs. May have been a critical error here, as this build could have been 6 tanks to take down India.

      J13: Japan attempts to help Germany with some fast movers, as Germans having trouble against Russian land units with most resources devoted to taking back Norway.

      US13: Allies land in Greece/Med

      G16: Germans take back Norway

      G17: Germany sends all air that can reach to SZ97, in a 50/50 battle to sink a 2 CV fleet, with 5 transports. Allies defend successfully.

      J17: Japan eliminates China

      G18: Germany again tries to sink Allied fleet with 2 transports, this time with ~60% odds to win, but again lose, resulting in end of game.

      The UK air force is enormous, and Axis cannot stop the taking of Rome with the addition of those 2 transports. Japan probably has the land forces to take India, but it will take at least 5 turns to march back down to attack India. Germany will have trouble holding out that long.

      posted in League
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      Booper
    • RE: 2025 OOB peirce (L+43) vs booper (X) rematch

      @peirce

      I think I put them in. Some major carnage on the oceans this game!

      posted in League
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      Booper
    • RE: League General Discussion Thread

      @axis-dominion

      Yeah, sucks and extremely frustrating when it happens. But yourself as one of the top ELO players on these boards, the “rest of us regular folks” have to take extra risk in order to win.

      posted in League
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      Booper
    • RE: 2025 OOB peirce (L+43) vs booper (X) rematch

      @peirce

      One adjustment, to save the Tac in the last battle

      posted in League
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      Booper
    • RE: 2025 OOB peirce (L+43) vs booper (X) rematch

      @peirce

      All good, no problem

      posted in League
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      Booper
    • RE: Post League Game Results Here

      @axis-dominion said in Post League Game Results Here:

      @gamerman01 said in Post League Game Results Here:

      I’m going to call it on @peirce , but definitely continue if you come back and want to resume.

      https://www.axisandallies.org/forums/topic/41877/l25-oob-peirce-34-v-gamerman01/2

      Waited 3 weeks on G4 scramble decision

      yeah looks like he had forgotten to tag you on his announcement:

      9f601c27-0c2c-4c87-9c98-a2817d293fc7-image.png

      He said about a week, but it’s been over 3. I don’t mind leaving it hanging, but hope all is OK with him.

      posted in League
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      Booper
    • RE: League Global 1940 2nd edition non-ranked Team Tournament

      @oysteilo

      Yes, I agree that it appears to favor allies as well. Was going to suggest we solicit feedback from some of the top players, like the finalists of OOB for the last few years.

      This could be the beginnings of a very nice “standard” OOB setup that @crockett36 has been advocating for over the years.

      posted in League
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      Booper
    • RE: League Global 1940 2nd edition non-ranked Team Tournament

      @oysteilo

      Cool, we are very close! @Jacob16 or @Daaras seem to have a choice, as the other unpaired have no preference. Or roll a die to decide!

      One other note, I fear I may have made China too strong, and all but excluded the possibility of a J1 DoW, particularly with the AA guns at Yunnan and Hunan. Thoughts if we moved 1 or both deeper into Chinese territory, and/or eliminate 1 of them?

      posted in League
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      Booper
    • RE: League Global 1940 2nd edition non-ranked Team Tournament

      @Stucifer thx for setting up the game file.

      @oysteilo @mikawagunichi

      Feel free to kick things off with G1 whenever you are ready!

      posted in League
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      Booper
    • RE: League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower

      @FranceNeedsMorePower

      FYI, competitive bids for OOB are in the 40-60 ipc range for the Allies. This is for optimized placement of Allied bid units.

      Gamermans setup is equivalent to a 77 bid, but with non-optimal placement of units. FWIW, I think it looks pretty good, and we are on the bracket are playing it straight up, no additional bid.

      posted in League
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      Booper
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      @oysteilo

      We will let you have the extra 1 IPC. :)

      posted in League
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      Booper
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      @oysteilo

      Conceptually, we have a more fluid approach with @gamerman01 covering the European theater and myself the Pacific. Either one of us could make the moves for a particular power!

      posted in League
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      Booper
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      @oysteilo

      Axis is more straightforward, as the powers mostly operate in their own theaters, with some occasional cross-over.

      posted in League
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      Booper
    • RE: L25 BM4 Simon33(L+16) vs Booper(X) #2

      @simon33

      Wow, ridiculous dice in France. Imagine if I didn’t have the planes there, I could have actually lost everything…

      posted in League
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      Booper
    • RE: oysteilo and mikawagunichi vs Booper and gamerman01 (allies)

      @oysteilo

      We are under way! Should be Italy’s turn later today, though there could be scramble decisions first… :)

      posted in League
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      Booper
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