Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Booper
    0% for April
    B
    • Profile
    • Following 0
    • Followers 2
    • Topics 24
    • Posts 2,144
    • Best 126
    • Controversial 0
    • Groups 0

    Booper

    @Booper

    148
    Reputation
    156
    Profile views
    2.1k
    Posts
    2
    Followers
    0
    Following
    Joined Last Online
    Age 25

    Booper Unfollow Follow

    Best posts made by Booper

    • RE: League General Discussion Thread

      @Stucifer said in League General Discussion Thread:

      I posted this in the strategy discussion thread, I published a video going over my J2 strategy a couple days ago and a new video today discussing PTV changes from OOB.

      J2 Strategy video:
      https://youtu.be/0JK0TXDrYGY?si=U_sTL42aK_FfuH4j

      Introduction to PTV:
      https://youtu.be/YPJ_I0qxGBU?si=bYbZHALTBa0n49-e

      This is great, thanks for putting this together!

      posted in League
      B
      Booper
    • RE: Seeking a better understanding of the bid numbers

      @gamerman01

      I’m hardly a top player, but I think it’s due to an overall improvement in the play of the league over the years.

      @AndrewAAGamer has an excellent series of articles educating players, which is a great starting point.

      https://www.axisandallies.org/forums/topic/35286/warfare-principles-of-axis-allies-by-andrewaagamer?page=1

      Also, the interviews conducted by @crockett36 with Andrew and other top players is great info.

      https://www.axisandallies.org/forums/topic/40629/video-interviews-of-league-players-by-crockett36?page=1

      Any of the OOB finals or semi-finals over the last 2-3 years would be good study material.

      posted in Axis & Allies Global 1940
      B
      Booper
    • RE: Out of the Box 2nd Edition League Discussion

      @gamerman01

      Agree, this is the jumping in point for new online players, so adhering to the standard rules as much as reasonably possible to make a “fair” game will make the transition easier. Plus the tactics will translate directly to improve over the board play. I think the current bid mechanics do that well.

      BM and PTV are the variants to explore rule changes, and more dramatic map/rule changes respectively.

      posted in League
      B
      Booper
    • RE: League General Discussion Thread

      @peirce said in Post League Game Results Here:

      @axis-dominion Love all of this dialogue here!If you’re formally resigning the game, happy to re-do that battle with LL on (for that battle), and see where it takes us. I’m new to the Forum, of course, and very new to PTV, but I’ve been playing BM for many years, and I really like the PTV map. Happy to put my

      By posting here, I think @axis-domination DID resign the game - did I miss something? Most people post something like “so-and-so wins, will played”, but it seems in the heat of the moment this did not occur. :)

      BTW, here are the entire dice stats. The TOTAL dice rolls look entire fair. However the distribution for Axis rolls is skewed slightly lower, and Allies slightly higher. What can you do - it’s a random number generator, given enough rolls it will start to look fair for each power, but will vary slightly with low sample size.

      15734685-616d-487a-9d3d-ed0619cbd05d-image.png

      posted in League
      B
      Booper
    • RE: Seeking a better understanding of the bid numbers

      @gamerman01

      I believe someone did try playing a large bid to China. Not sure, but I think it was @Arthur-Bomber-Harris vs @AndrewAAGamer

      posted in Axis & Allies Global 1940
      B
      Booper
    • RE: crockett36 - Allies need bigger bids in all versions

      I suspect there is a lot of game play/strategy differences that come into play for someone to win as Axis against a ~60 Allies bid.

      Maybe the best way to balance is to play 2 games, flipping sides with the same bid. Of course, dice luck can also come into play, so not a perfect measure.

      posted in League
      B
      Booper
    • RE: Post League Game Results Here

      Have enjoyed all my games in the League. Learning lots each match, plenty of room for growth as well! Thx for the games @simon33

      posted in League
      B
      Booper
    • RE: Post League Game Results Here

      @dawgoneit

      Sorry to hear, condolences to you and your family. You were the first person to play a game with me on these forums. We’ll miss having you around.

      posted in League
      B
      Booper
    • RE: League General Discussion Thread

      @gamerman01

      Great hype posts! Happy to be in the playoffs amongst all these legends. Having been smashed numerous times, and also being from the same state as General Disarray, I will not be surprised if he takes at least 1 of these championships!

      posted in League
      B
      Booper
    • RE: Out of the Box 2nd Edition League Discussion

      @gamerman01

      Thanks guys for taking a look!

      After the disastrous G1, against someone of Farmboy’s caliber, my thinking was this game was effectively over. I think overall France was at +7 hits after turn 2, which was ridiculous.

      I went full “risk on” for J1, as I had nothing to lose at that point. Got lucky on several key coin flips (mainly attacking the Anzac DD and Transport), so the game continued on!

      German was severely hampered though, having lost all art and mechs in France. I think the “avg” outcome is to lose 7 infantry with an all ground attack.

      posted in League
      B
      Booper

    Latest posts made by Booper

    • RE: L26 G40 OOB Booper (L+49) v BobbaRossa (X)

      @BobbaRossa

      I re-deployed a couple Chinese inf up to Kansu. Please let me know if it would have affected Italy, no problem if so.

      posted in League
      B
      Booper
    • RE: L26 G40 OOB Booper (L+49) v BobbaRossa (X)

      TripleA Manual Gamesave Post: French round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 55 Sea Zone
              1 fighter moved from New South Wales to 55 Sea Zone
      
          Combat - ANZAC
              Battle in 55 Sea Zone
                  ANZAC attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 55 Sea Zone to 54 Sea Zone
              1 cruiser and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
              1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
              2 infantry moved from Northwest Persia to Caucasus
              1 fighter moved from Yunnan to Caucasus
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              3 infantry moved from Tunisia to Libya
              1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Northwest Persia to Caucasus
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
              EDIT: Adding units owned by Chinese to Kansu: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.17
      

      Savegame

      posted in League
      B
      Booper
    • RE: L26 G40 OOB Booper (L+49) v BobbaRossa (X)

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 55 Sea Zone
              1 fighter moved from New South Wales to 55 Sea Zone
      
          Combat - ANZAC
              Battle in 55 Sea Zone
                  ANZAC attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 55 Sea Zone to 54 Sea Zone
              1 cruiser and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
              1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
              2 infantry moved from Northwest Persia to Caucasus
              1 fighter moved from Yunnan to Caucasus
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              3 infantry moved from Tunisia to Libya
              1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Northwest Persia to Caucasus
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.17
      

      Savegame

      posted in League
      B
      Booper
    • RE: L26 G40 OOB Booper (L+49) v BobbaRossa (X)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 transport moved from 98 Sea Zone to 92 Sea Zone
              1 fighter moved from Gibraltar to United Kingdom
              1 fighter moved from Gibraltar to United Kingdom
              1 carrier moved from 92 Sea Zone to 91 Sea Zone
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from Western United States to 91 Sea Zone
              1 bomber moved from Western United States to United Kingdom
              2 mech_infantrys moved from Western United States to Central United States
              1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 6 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 armour and 1 artillery moved from 54 Sea Zone to Queensland
              2 infantry moved from 54 Sea Zone to Queensland
              1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
              1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
              1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
              5 fighters moved from Midway to 54 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              3 fighters moved from Western United States to Hawaiian Islands
              1 aaGun moved from Western United States to Central United States
              1 mech_infantry moved from New South Wales to Queensland
      
          Place Units - Americans
              1 carrier and 2 submarines placed in 10 Sea Zone
              1 fighter placed in Western United States
              4 transports placed in 101 Sea Zone
              4 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Burma
                    UK_Pacific take Burma from Japanese
              1 infantry moved from Yunnan to Kweichow
              1 fighter moved from Sikang to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Yunnan
              1 infantry moved from Sikang to Szechwan
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 unit repaired.
              1 armour moved from Tunisia to Libya
                    British take Libya from Italians
              1 armour moved from Libya to Tobruk
      
          Combat - British
      
          Non Combat Move - British
              2 infantry moved from Tunisia to Libya
              1 aaGun moved from Tunisia to Libya
              1 cruiser moved from 98 Sea Zone to 92 Sea Zone
              2 cruisers moved from 98 Sea Zone to 97 Sea Zone
              1 battleship and 1 carrier moved from 98 Sea Zone to 97 Sea Zone
              1 mech_infantry moved from Tobruk to Egypt
              1 armour moved from Kenya to Egypt
              1 artillery moved from Kenya to 72 Sea Zone
              1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              1 artillery moved from 81 Sea Zone to Trans-Jordan
              1 cruiser moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from Finland to Norway
              3 submarines moved from 125 Sea Zone to 110 Sea Zone
              2 fighters moved from Kazakhstan to Volgograd
              1 infantry moved from Caucasus to Volgograd
              1 artillery and 4 infantry moved from Iraq to Northwest Persia
              3 fighters moved from Persia to India
              1 mech_infantry moved from Eire to United Kingdom
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 transport placed in 71 Sea Zone
              2 infantry placed in Union of South Africa
              2 artilleries and 1 infantry placed in Persia
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : -0.33
      

      Savegame

      posted in League
      B
      Booper
    • RE: L26 G40 OOB Booper (L+49) v BobbaRossa (X)

      @BobbaRossa

      No scramble

      posted in League
      B
      Booper
    • RE: 2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)

      @Daaras @FranceNeedsMorePower

      Russia is up

      posted in League
      B
      Booper
    • RE: L26 G40 OOB Booper (L+49) v BobbaRossa (X)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Combat Move - Russians
              1 armour moved from Ethiopia to British Somaliland
                    British take British Somaliland from Italians
              1 armour moved from British Somaliland to Italian Somaliland
                    Russians take Italian Somaliland from Italians
              1 infantry moved from Belarus to Eastern Poland
                    Russians take Eastern Poland from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Samara to Volgograd
              3 infantry moved from Tambov to Volgograd
              3 infantry moved from Rostov to Volgograd
              1 aaGun moved from Rostov to Volgograd
              1 armour and 2 mech_infantrys moved from Tobruk to Egypt
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      B
      Booper
    • RE: L26 G40 OOB Booper (L+49) v BobbaRossa (X)

      @BobbaRossa

      Brutal 3rd round. Only got 3 of 22 on my “2s”. My 3’s also seriously underperformed all battle.

      You had a crazy good first round when your 2s hit for 50%.

      posted in League
      B
      Booper
    • RE: L26 G40 OOB Booper (L+49) v BobbaRossa (X)

      @BobbaRossa

      Congrats. My battles calcs had the TUV of that fight in the -60-70 range.

      posted in League
      B
      Booper
    • RE: 2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Karelia to Finland
              2 infantry moved from Novgorod to Archangel
              1 fighter and 1 tactical_bomber moved from Novgorod to Finland
              1 bomber moved from Novgorod to Archangel
              2 fighters moved from Western Germany to Norway
              1 fighter and 1 tactical_bomber moved from Western Germany to Norway
              1 tactical_bomber moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              2 infantry moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Norway
              1 fighter moved from Western Germany to Holland Belgium
              1 bomber moved from Novgorod to Finland
              1 fighter moved from Western Germany to Norway
              1 bomber moved from Novgorod to Archangel
              1 mech_infantry moved from Ukraine to Volgograd
                    Germans take Volgograd from Russians
              1 mech_infantry moved from Ukraine to Caucasus
                    Germans take Caucasus from Russians
              1 mech_infantry moved from Novgorod to Finland
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Norway
                  Germans attack with 5 fighters and 1 tactical_bomber
                  Americans defend with 1 bomber, 1 factory_minor and 1 infantry
                      Germans roll dice for 5 fighters and 1 tactical_bomber in Norway, round 2 : 3/6 hits, 3.17 expected hits
                      Americans roll dice for 1 bomber and 1 infantry in Norway, round 2 : 0/2 hits, 0.50 expected hits
                      1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Norway
                  Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 bomber and 1 infantry
              Battle in Finland
                  Germans attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Americans defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits, 2.33 expected hits
                      Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                      1 infantry owned by the Americans lost in Finland
                  Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Archangel
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              3 fighters moved from Holland Belgium to Southern Italy
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 artillery and 5 infantry moved from Western Germany to France
              1 fighter and 1 tactical_bomber moved from Finland to Germany
              1 fighter moved from Norway to Germany
              1 fighter moved from Norway to Germany
              3 fighters and 1 tactical_bomber moved from Norway to Western Germany
              1 tactical_bomber moved from Holland Belgium to Western Germany
              1 armour and 4 mech_infantrys moved from Germany to Western Germany
              2 infantry moved from Bessarabia to Ukraine
              2 infantry moved from Eastern Poland to Bessarabia
              2 bombers moved from Archangel to Western Germany
              1 bomber moved from Finland to Western Germany
      
          Place Units - Germans
              10 infantry placed in Germany
              3 infantry and 2 mech_infantrys placed in Western Germany
              3 infantry placed in Ukraine
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
              EDIT: Adding units owned by Germans to Western Germany: 1 fighter
              EDIT: Removing units owned by Germans from Ukraine: 3 infantry
              EDIT: Adding units owned by Germans to Western Germany: 3 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 50 PUs; end with 50 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Russians regular : -0.33
      Germans regular : -0.67
      British regular : -0.33
      

      Savegame

      posted in League
      B
      Booper