Hun
att
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (3, 1)2@2: (5, 2)1@3: (3)1@4: (5)
def
Rolls: 4@2; Total Hits: 04@2: (5, 6, 4, 6)
Hun
att
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (3, 1)2@2: (5, 2)1@3: (3)1@4: (5)
def
Rolls: 4@2; Total Hits: 04@2: (5, 6, 4, 6)
J1 (26)
Purchase
3 trans = 21 = 5
1 art = 4 = 1
SAVE1
CM
Yun (4 inf)
3 inf, 1 art from Kwa
Fgt, tac from Ksu
Hun (2 inf)
3 inf, 1 art from Ksi
Fgt from For
2fgt, 2 tac from Man
2 Strat from Jap
Cha (no units) twol
2 inf from Jeh
Anh (no units) twol
1 art from Jeh
3 inf from Sha
3 inf, 1 art from Ksu
Looks fine but I don’t think you can move your sub into my sea zone unless you are declaring war on me. Should I check this out? Let me know, I am working on Japan.
NCM
AA gun from Wgr to Hol
Trans from z113 to z112 with 2 inf from Den to Nor
3 inf, 3 art from Ger to Wgr
3 inf from Pol to Hun
2 tac, 3 fgt from z110 to Hol
1 fgt, 1 tac from z112 to Wgr and then to new carrier in z112
1 fgt, 2 tac from z111 to Hol
1 Strat from z111 to Wgr
Placement:
1 Car & 2 trans in z112 and have tac/fgt from Wgr land on new carrier
Germany collects 39 IPC, 10 NO, 19 from France = 68
I think that is it here is the map, let me know of any changes.
z110 cleared wol (wow)
att
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (5, 5)2@3: (1, 1)2@4: (6, 2)
def
Rolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5)
two hits CC destroyed with no counter attack and battleship damaged
z110 continued
att
Rolls: 2@3 2@4; Total Hits: 42@3: (3, 3)2@4: (3, 1)
def
Rolls: 1@4; Total Hits: 01@4: (6)
z109 twol = def dd and trns destroyed
z110
subs att fist no destroyer
Rolls: 2@2; Total Hits: 22@2: (1, 2)
z109
att
Rolls: 10@2; Total Hits: 610@2: (1, 3, 1, 1, 1, 3, 5, 6, 2, 2)
def
Rolls: 10@2; Total Hits: 310@2: (6, 2, 1, 4, 5, 3, 4, 3, 2, 4)
first to hit wins
z112 twl = BB damaged
I am just waiting on your scramble orders.
So you know I went to my profile and made it so that when you post I get an email, that should make things a little easier. I am not sure if there is an easier way to post, right now I reply to the post and then send it then kicks me out to the messege board and I have to reopen the post to see the battle, is there an easier way?
Fra twl = 5 inf
France conquired 19 IPC given to Germany
Z112
att
Rolls: 2@3 2@4; Total Hits: 22@3: (3, 3)2@4: (5, 5)
def
Rolls: 2@3; Total Hits: 12@3: (6, 3)
Lost
att - 1 inf
def - 3 inf, 1 tnk
Fra (3)
att
Rolls: 5@1 6@2 3@3; Total Hits: 75@1: (2, 1, 1, 1, 2)6@2: (2, 3, 6, 2, 1, 4)3@3: (6, 4, 2)
def
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3)
att - 2 inf
def - 6inf
Fra (2) Press the attack
att
Rolls: 6@1 6@2 3@3; Total Hits: 46@1: (5, 1, 2, 3, 5, 6)6@2: (4, 5, 5, 4, 4, 2)3@3: (6, 2, 1)
def
Rolls: 3@2 2@3 1@4; Total Hits: 13@2: (6, 4, 5)2@3: (4, 6)1@4: (3)
yugo twl = 3 inf
France
att
Rolls: 8@1 6@2 3@3; Total Hits: 68@1: (1, 2, 1, 2, 4, 3, 4, 3)6@2: (2, 3, 2, 5, 3, 2)3@3: (2, 6, 6)
def
Rolls: 9@2 2@3 1@4; Total Hits: 29@2: (6, 1, 6, 5, 6, 6, 5, 6, 6)2@3: (4, 5)1@4: (2)
Yugo attack didn’t work
Rolls: 7@1 4@2 3@3; Total Hits: 67@1: (6, 4, 4, 1, 1, 5, 4)4@2: (4, 2, 5, 6)3@3: (2, 1, 2)
Yugo:
att
Input ErrorThere was an error in your dice throw: “3” is not correct syntax.
def
Rolls: 5@2; Total Hits: 35@2: (6, 1, 1, 1, 5)
G1 (30)
Purchase
AC = 16 = 14
2 trans = 14 = 0
SAVE 0
CM
z112 (2 CC)
BB, CC from z113
Tac – Pol
Fgt - Hun
Z111 (BB, DD)
SS from z124
Ss from z118
Strat – Ger
Fgt, 2 Tac - WGR
Z110 (BB, CC)
Ss from z108
Ss from z103
Tac – Ger
Fgt – Nor
Fgt & Tac – Wgr
Fgt - Hol
Z109 (DD & Trans)
Ss from z117
Fra (7 inf, 2 art, 2 tnks, 1 fgt)
Wgr – 3 inf, 1 art, 4 mech
Hol – 2 inf, 2 art, 3 tnks
Sgr – 2 tnks
Yugo (5 inf)
Sgr – 6 inf, 2 art
Hun – 2 inf, 1 tnk
Rom – 1 inf, 1 tnk
Pol – 1 tnk
Fin (Neutural Axis)
Nor – 2 Inf
Bul (Neutral Axis)
Rom – 1 Inf
Need scramble orders for sea battles
I am assuming we are playing tech, you choose which chart if you are successful. During combat always take the the lowest attack value item unless its a AC and planes have no where to land. We need to remember to ask if defender is scrambling planes for naval battles prior to rolling. Show all CM (combat moves) and NC (Noncombat moves).
I think that should cover everything. I will make my first post shortly
I will start the game today, I will label it Cereal vs Booger-10. I will try the axis and get started this afternoon. I will not be able to post anything over the weekend, wedding to attend and playing Global 40 board game with my local group on Sunday afternoon. I might be able to check on Sunday evening and start up again next week.
Thatonekid,
Thanks, I am starting a game with Cereal today and I think I can only handle one game at a time, being a newbie and all. Maybe after I get done with this one if you are interested?
Thanks
Troy